e4c656c7bf96207fa0d966ea421a03b7a60d7060
* Fluidsim has to be before any constructive modifiers. * Also a bit nicer domain size calculation + a warning message for using flat objects as fluid objects. * Some code cleanup and clarification too.
Fix for [#26694] Quick effects problems: Make Smoke/Fluid on a flat object creates flat domain. On a subdivided mesh create no domain.
Description
No description provided
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%