e5209c205974b03f1090bf73414a82072a6a0d5b
- was doing NULL checks on freeing memory in cases where the values were already accessed (blender would have crashed anyway), so remove the NULL checks. - use deform.c api weight functions to replace inline weight lookups in some cases. - change if checks in weightvg_do_mask() so its more obvious whats going on.
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