Michael Kowalski e57c17ea6e Fix #93052: USD import: wrong varying interpolation conversion
Change to map the USD "varying" interpolation type to Blender's
"Corner" domain type when importing mesh attributes.  This fixes
value count mismatch errors when importing USD attributes with
varying interpolation.

Note that, for meshes, "varying" and "faceVarying" interpolation
are essentially the same in practice.

Pull Request: https://projects.blender.org/blender/blender/pulls/116955
2024-01-10 18:33:09 +01:00
2024-01-03 21:23:24 +01:00
2024-01-10 17:26:54 +01:00
2024-01-10 17:29:01 +01:00
2023-12-08 13:28:13 +11:00
2023-11-02 16:09:11 +11:00
2023-08-16 19:29:47 +02:00

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