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test
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e5da7be9726d5c6aa0fb9ca773ff46b44d960b8f
test
/
source
/
blender
/
gpu
History
Campbell Barton
e10fd04db0
use BLI_strncpy and BLI_snprintf when the size of the string is known.
...
fix for sequencer unique naming which was missed with string length update.
2012-01-11 12:33:51 +00:00
..
intern
use BLI_strncpy and BLI_snprintf when the size of the string is known.
2012-01-11 12:33:51 +00:00
CMakeLists.txt
pep8 edits and avoid naming conflicts with python builtins
2011-11-24 19:36:12 +00:00
GPU_buffers.h
Remove some silly variable copies that stuck around from a previous refactor.
2012-01-02 19:01:16 +00:00
GPU_draw.h
Fix
#29520
: issue drawing with VBO + GLSL + alpha pass. Includes some refactoring
2011-12-07 22:03:49 +00:00
GPU_extensions.h
minor cleanup for string use - no functional changes
2012-01-11 09:33:44 +00:00
GPU_material.h
fixes scale on derivative maps
2011-12-09 23:26:06 +00:00
SConscript
Muting node patch: second part. Also fix [
#27636
] Muting shading nodes is ignored
2011-11-20 16:38:23 +00:00