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e5da7be9726d5c6aa0fb9ca773ff46b44d960b8f
test/source/blender/gpu/intern
History
Campbell Barton e10fd04db0 use BLI_strncpy and BLI_snprintf when the size of the string is known.
fix for sequencer unique naming which was missed with string length update.
2012-01-11 12:33:51 +00:00
..
gpu_buffers.c
Remove some silly variable copies that stuck around from a previous refactor.
2012-01-02 19:01:16 +00:00
gpu_codegen.c
Cleaning up the GPU_extensions_init/exit() code a bit to keep the Blenderplayer from crashing on exit and restart.
2011-12-23 07:10:01 +00:00
gpu_codegen.h
Cleaning up the GPU_extensions_init/exit() code a bit to keep the Blenderplayer from crashing on exit and restart.
2011-12-23 07:10:01 +00:00
gpu_draw.c
Code cleanup: fix some clang static checker warnings.
2011-12-22 20:29:44 +00:00
gpu_extensions.c
minor cleanup for string use - no functional changes
2012-01-11 09:33:44 +00:00
gpu_material.c
use BLI_strncpy and BLI_snprintf when the size of the string is known.
2012-01-11 12:33:51 +00:00
gpu_shader_material.glsl
Fix #29715: cycles and glsl normal node not working correct.
2011-12-28 19:42:22 +00:00
gpu_shader_material.glsl.c
Fix #29715: cycles and glsl normal node not working correct.
2011-12-28 19:42:22 +00:00
gpu_shader_vertex.glsl
This commit will switch blender to use tangent space generated within
2011-02-14 18:18:46 +00:00
gpu_shader_vertex.glsl.c
doxygen: blender/gpu tagged.
2011-02-27 20:25:53 +00:00
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