Files
test/source/blender
Mike Erwin e7fddc0772 OpenGL: disable checks for NPOT texture support
Non-power-of-two textures are always allowed. Keeping the disabled checks in the code in case we support OpenGL ES in the future. Even then it should be a compile-time check, not at run-time.
2016-10-17 02:36:51 -04:00
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2016-10-02 20:52:25 +02:00
2016-01-04 14:20:48 +05:00
2016-07-15 02:39:45 +10:00