Sybren A. Stüvel e909a17554 Anim: when creating action slot by keying, name it after last-used slot
When a new Action slot is created by keying a property, it is now
named after the last-assigned slot. This is in support of the
following scenario:

- Action `A` is assigned, with slot `Legacy Slot`.
- The slot is renamed to `Main Light`, because that's what being
  animated by it.
- Animator wants to try an alternative animation, and unassigns the
  Action.
- Animator starts keying the light, which creates Action `B` and a
  slot.
- This slot is now also named `Main Light`, independently of the
  actual name of the light being animated.
- Animator can switch between actions `A` and `B`, and because the
  slots have the same name, the auto-assignment Just Works™.

Pull Request: https://projects.blender.org/blender/blender/pulls/131600
2024-12-09 12:57:06 +01:00
2024-12-03 16:26:01 +01:00
2024-12-09 09:18:50 +11:00
2023-12-08 13:28:13 +11:00
2024-12-03 16:26:01 +01:00

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