Antony Riakiotakis eaa577dfc9 Compatibility and robustness:
* Make masking depend on texture mode only if there's an actual texture
present
* New stroke system uses diameter to calculate stroke spacing, while old
texture painting brushes and system used radius. So divide spacing of
brushes in old files to half. Since I expect trunk users to have already
adapted this, I do this for an old subversion of blender.
2013-04-08 19:56:38 +00:00
2013-04-08 17:05:52 +00:00
2013-04-08 15:42:13 +00:00
2013-04-08 19:56:38 +00:00
2010-10-13 14:44:22 +00:00
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841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%