Ken Hughes eb185d7032 ==Python API==
A couple of bug fixes and enhancements:
(1) Setting the UV attributes of a mesh face will create texture faces if
    they are not already defined.  Previously this threw an exception.
(2) Setting the image attribute of a mesh face will also set the TEX bit
    of the face.mode flag
(3) When "sticky" vertices are created with mesh.vertexUV, the color is
    set to white instead of black.
(4) Bugfix #3872: copying the mode attribute of one mesh to another would
    sometimes result in an exception due to unexpected bits being set. I
    still don't know how these other bits are being set, but this patch will
    stop the complaint if they are set.
2006-02-05 07:19:37 +00:00
2005-01-05 10:27:48 +00:00
2006-02-04 12:04:55 +00:00
2006-02-04 14:15:10 +00:00
2005-11-02 15:59:14 +00:00
2006-02-05 07:19:37 +00:00
2004-08-24 02:51:07 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



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