ec851efda93ed19c9f7063c6167ae9437ed6803c
Second part of the fix: do not try at all to compute normals in degenerated geometry. Just loss of time and potential issues later with weird invalid computed values.
Description
No description provided
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%