Dalai Felinto ed072f2fef BugFix: [#27556] Replace mesh for gfx in "Edit Object" actuator act illogically + other booleans that are flipped
Now I think we are all good. We still have a few actuators that were using TOGN before but that I didn't make as negative_boolean.

All fixed now:
- parent actuator
- edit object actuator
- action actuator
- shape actuator
2011-06-03 07:53:55 +00:00
2011-06-02 00:05:54 +00:00
2011-05-31 09:27:33 +00:00
2010-10-13 14:44:22 +00:00
2011-04-10 15:24:05 +00:00
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