ee67c098d9af65fedcf64913f5bb18fe495411c4
Prior to this commit, the `object.subdivision_set` would prevent actually applying a subdivision to a multires modifier when the relative option was set. This is commonly accessed via Alt-1 / Alt-2 or D / Shift D in Sculpt mode. However, when the multires modifier did not already exist, pressing these keybinds would still create the modifier and further subdivide the mesh. To fix this, this commit adds a hidden property to the operator: `ensure_modifier` to indicate if the keybind should create the modifier or not. Pull Request: https://projects.blender.org/blender/blender/pulls/130254
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