eecfc0fbb2892875d29879ebcb82289941ac4b1d
Surprising this wasnt noticed in a much more obvious case: - Key Location, Move, Rotate, Undo-Rotate >> Resets to keyed location as well. This was happening because DAG_on_load_update() was called on read_undosave(), flagging 'ob->adt->recalc |= ADT_RECALC_ANIM;' Fix by adding an option to DAG_on_load_update(), not to recalculate time flags.
- fix [#25246] export default scene to X3D crashes exporter, own fault but also made sure all colors are now clamped and noticed 3D text was not being exported.
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