f57c1c8b34f01bc7f03ab039dcb4058c655611e2
Add an epsilon value to the point-outside-hull test, helps when some of the input vertices are nearly coplanar. Fixes bug [#31941] convex hull fails (and depends on vertex order when it shouldn't) http://projects.blender.org/tracker/index.php?func=detail&aid=31941&group_id=9&atid=498
more guardedalloc use in C++, also make compositorMutex a static var, was allocated and never freed.
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