Hans Goudey fba79e21dd Refactor: Sculpt: Replace abstract vertex abstraction for color painting
Part of #118145.
Use vertex indices instead of `PBVHVertRef`. This doesn't lose functionality
because color attribute painting is only supported for base meshes anyway.
The next steps are refactoring the code to have the same structure as the
new brushes and using the same methods to add code paths for the other
data structures.
2024-06-28 09:03:06 -04:00
2024-06-14 15:48:27 +02:00
2024-06-27 22:34:36 +02:00
2024-06-27 11:50:34 +02:00
2023-12-08 13:28:13 +11:00
2024-06-18 12:09:43 +10:00

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