fcc23faa3a5ec3c697e85e9a6b604ac7db80a05b
ob.someProp = 10 can now be... ob["someProp"] = 10 For simple get/set test with an objects 10 properties, this is ~30% faster. Though I like the attribute access, its slower because it needs to lookup BGE attributes and methods (for parent classes as well as KX_GameObject class). This could also be an advantage if there are collisions between new attributes added for 2.49 and existing properties a game uses. Made some other small optimizations, - Getting and setting property can use const char* as well as STR_String (avoids making new STR_Strings just to do the lookup). - CValue::SetPropertiesModified() and CValue::SetPropertiesModified(), were looping through all items in the std::map, advancing from the beginning each time.
Welcome to the fun world of open source. For instructions on building and installing Blender, please see the file named INSTALL. ---------------------.Blanguages and the .blender directory--------------------- The .blender directory holds various data files for Blender. In the 2.28a release those are the .Blanguages file containing a list of translations, the translations themselves and a default ttf font. Blender checks for the presence of this directory in several locations: - the current directory - your home directory - On OSX, the blender bundle is also checked - On Windows, the installation dir is checked. If you get a 'File ".Blanguages" not found' warning, try to copy the .blender dir to one of these locations (your home directory being recommended). -------------------------------------Links-------------------------------------- Getting Involved: http://www.blender.org/community/get-involved Community: http://www.blender.org/Community Main blender development site: http://www.blender.org The Blender project homepage: http://projects.blender.org/projects/bf-blender Documentation: http://www.blender.org/education-help Bug tracker: http://www.blender.org/development/report-a-bug Feature request tracker: http://wiki.blender.org/index.php/Requests
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%