Hans Goudey fcfcdef360 Sculpt: Data oriented refactor for mask filter
Part of #118145.

This PR adds a lot of new code, but the implementations are the
same for the three geometry types, and all of the new code is
fairly straightforward. This also fixes an issue where the filter
didn't work properly for multires in main because of missing
propagation across grid boundaries.

Pull Request: https://projects.blender.org/blender/blender/pulls/125639
2024-07-31 21:16:09 +02:00
2024-07-26 10:26:11 +10:00
2024-07-29 23:10:49 -04:00
2024-07-31 20:57:19 +02:00
2024-07-30 18:13:12 +02:00
2024-07-30 12:38:16 +10:00
2023-12-08 13:28:13 +11:00

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