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test
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fdfd7045eb2ec8f8138edc35bdeb3b4527ab474c
test
/
source
/
blender
/
render
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Campbell Barton
af7288c407
minor edit - weight_to_rgb() and ramp_blend() now take a float vector rather than 3 float pointers.
...
also make particle draw use a float vec.
2011-11-26 03:13:54 +00:00
..
extern
/include
image save operator now shares settings and UI with render & image out node.
2011-11-21 23:56:32 +00:00
intern
minor edit - weight_to_rgb() and ramp_blend() now take a float vector rather than 3 float pointers.
2011-11-26 03:13:54 +00:00
CMakeLists.txt
Ocean Sim modifier patch
2011-11-13 12:17:27 +00:00
SConscript
Render API: add update_progress() function to update progress bar progress from
2011-10-22 17:01:54 +00:00