Fix: EEVEE-Next: GLSL Compilation missing saturate declaration
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@@ -2,6 +2,7 @@
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma BLENDER_REQUIRE(gpu_shader_utildefines_lib.glsl)
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#pragma BLENDER_REQUIRE(gpu_shader_math_vector_lib.glsl)
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/* -------------------------------------------------------------------- */
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