GPU: Add function for setting float array uniforms

This commit is contained in:
Omar Emara
2023-12-13 12:52:49 +02:00
parent 123da3412b
commit 048f70e7c2
2 changed files with 7 additions and 0 deletions

View File

@@ -152,6 +152,7 @@ void GPU_shader_uniform_4fv(GPUShader *sh, const char *name, const float data[4]
void GPU_shader_uniform_2iv(GPUShader *sh, const char *name, const int data[2]);
void GPU_shader_uniform_mat4(GPUShader *sh, const char *name, const float data[4][4]);
void GPU_shader_uniform_mat3_as_mat4(GPUShader *sh, const char *name, const float data[3][3]);
void GPU_shader_uniform_1f_array(GPUShader *sh, const char *name, int len, const float *val);
void GPU_shader_uniform_2fv_array(GPUShader *sh, const char *name, int len, const float (*val)[2]);
void GPU_shader_uniform_4fv_array(GPUShader *sh, const char *name, int len, const float (*val)[4]);

View File

@@ -736,6 +736,12 @@ void GPU_shader_uniform_mat3_as_mat4(GPUShader *sh, const char *name, const floa
GPU_shader_uniform_mat4(sh, name, matrix);
}
void GPU_shader_uniform_1f_array(GPUShader *sh, const char *name, int len, const float *val)
{
const int loc = GPU_shader_get_uniform(sh, name);
GPU_shader_uniform_float_ex(sh, loc, 1, len, val);
}
void GPU_shader_uniform_2fv_array(GPUShader *sh, const char *name, int len, const float (*val)[2])
{
const int loc = GPU_shader_get_uniform(sh, name);