Cleanup: Asset catalogs, C++ to C-style comments
No functional changes.
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@@ -52,14 +52,14 @@ class AssetCatalogService {
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/* TODO(@sybren): determine which properties should be private / get accessors. */
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// These pointers are owned by this AssetCatalogService.
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/* These pointers are owned by this AssetCatalogService. */
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Map<CatalogID, std::unique_ptr<AssetCatalog>> catalogs;
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std::unique_ptr<AssetCatalogDefinitionFile> catalog_definition_file;
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public:
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AssetCatalogService();
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// Return nullptr if not found.
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/* Return nullptr if not found. */
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AssetCatalog *find_catalog(const CatalogID &catalog_id);
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void load_from_disk(const CatalogFilePath &asset_library_root);
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