Cleanup: Make format
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@@ -903,7 +903,7 @@ void drawPropCircle(const bContext *C, TransInfo *t)
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const float fac_scale = xscale / yscale;
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GPU_matrix_scale_2f(1.0f, fac_scale);
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GPU_matrix_translate_2f(0.0f, (t->center_global[1] / fac_scale) - t->center_global[1]);
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GPU_matrix_translate_2f(0.0f, (t->center_global[1] / fac_scale) - t->center_global[1]);
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}
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eGPUDepthTest depth_test_enabled = GPU_depth_test_get();
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