Merge branch 'blender-v4.4-release'
This commit is contained in:
@@ -2957,9 +2957,14 @@ void calc_brush_plane(const Depsgraph &depsgraph,
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zero_v3(r_area_co);
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zero_v3(r_area_no);
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const bool use_original_plane = (brush.flag & BRUSH_ORIGINAL_PLANE) &&
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brush.sculpt_brush_type != SCULPT_BRUSH_TYPE_PLANE;
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const bool use_original_normal = (brush.flag & BRUSH_ORIGINAL_NORMAL) &&
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brush.sculpt_brush_type != SCULPT_BRUSH_TYPE_PLANE;
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if (SCULPT_stroke_is_main_symmetry_pass(*ss.cache) &&
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(SCULPT_stroke_is_first_brush_step_of_symmetry_pass(*ss.cache) ||
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!(brush.flag & BRUSH_ORIGINAL_PLANE) || !(brush.flag & BRUSH_ORIGINAL_NORMAL)))
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(SCULPT_stroke_is_first_brush_step_of_symmetry_pass(*ss.cache) || !use_original_plane ||
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!use_original_normal))
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{
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switch (brush.sculpt_plane) {
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case SCULPT_DISP_DIR_VIEW:
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@@ -2994,9 +2999,7 @@ void calc_brush_plane(const Depsgraph &depsgraph,
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}
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/* For area normal. */
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if (!SCULPT_stroke_is_first_brush_step_of_symmetry_pass(*ss.cache) &&
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(brush.flag & BRUSH_ORIGINAL_NORMAL))
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{
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if (!SCULPT_stroke_is_first_brush_step_of_symmetry_pass(*ss.cache) && use_original_normal) {
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copy_v3_v3(r_area_no, ss.cache->sculpt_normal);
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}
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else {
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@@ -3004,9 +3007,7 @@ void calc_brush_plane(const Depsgraph &depsgraph,
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}
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/* For flatten center. */
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if (!SCULPT_stroke_is_first_brush_step_of_symmetry_pass(*ss.cache) &&
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(brush.flag & BRUSH_ORIGINAL_PLANE))
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{
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if (!SCULPT_stroke_is_first_brush_step_of_symmetry_pass(*ss.cache) && use_original_plane) {
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copy_v3_v3(r_area_co, ss.cache->last_center);
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}
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else {
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@@ -1016,10 +1016,12 @@ wmKeyMap *node_resize_modal_keymap(wmKeyConfig *keyconf)
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return keymap;
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}
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/* Compute the nearest 1D coordinate corresponding to the nearest grid in node. */
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/* Compute the nearest 1D coordinate corresponding to the nearest grid in node editors. */
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static float nearest_node_grid_coord(float co)
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{
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float grid_size = grid_size_get();
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/* Size and location of nodes are independent of UI scale, so grid size should be independent of
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* UI scale as well. */
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float grid_size = grid_size_get() / UI_SCALE_FAC;
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float rest = fmod(co, grid_size);
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float offset = rest - grid_size / 2 >= 0 ? grid_size : 0;
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