Fix T66967: skin modifier crash scaling skin radius to zero

This commit is contained in:
Campbell Barton
2020-06-02 23:45:51 +10:00
parent ae2f21f378
commit 0a00fbd265

View File

@@ -922,7 +922,13 @@ static Mesh *subdivide_base(Mesh *orig)
u = e->v1;
radrat = (half_v2(outnode[e->v2].radius) / half_v2(outnode[e->v1].radius));
radrat = (radrat + 1) / 2;
if (isfinite(radrat)) {
radrat = (radrat + 1) / 2;
}
else {
/* Happens when skin is scaled to zero. */
radrat = 1.0f;
}
/* Add vertices and edge segments */
for (j = 0; j < edge_subd[i]; j++, v++, outedge++) {