fresh audaspace from trunk

This commit is contained in:
Joseph Eagar
2010-09-04 18:53:48 +00:00
parent 2c7e384f1a
commit 0a6e7fbfc6
161 changed files with 21392 additions and 0 deletions

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# $Id$
# ***** BEGIN LGPL LICENSE BLOCK *****
#
# Copyright 2009 Jörg Hermann Müller
#
# This file is part of AudaSpace.
#
# AudaSpace is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# AudaSpace is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
#
# ***** END LGPL LICENSE BLOCK *****
SET(INC . intern FX SRC ${PTHREADS_INC} ${LIBSAMPLERATE_INC})
FILE(GLOB SRC intern/*.cpp intern/*.h FX/*.cpp SRC/*.cpp)
IF(WITH_FFMPEG)
SET(INC ${INC} ffmpeg ${FFMPEG_INC})
FILE(GLOB FFMPEGSRC ffmpeg/*.cpp)
ADD_DEFINITIONS(-DWITH_FFMPEG)
ENDIF(WITH_FFMPEG)
IF(WITH_SDL)
SET(INC ${INC} SDL ${SDL_INCLUDE_DIR})
FILE(GLOB SDLSRC SDL/*.cpp)
ADD_DEFINITIONS(-DWITH_SDL)
ENDIF(WITH_SDL)
IF(WITH_OPENAL)
SET(INC ${INC} OpenAL ${OPENAL_INCLUDE_DIR})
FILE(GLOB OPENALSRC OpenAL/*.cpp)
ADD_DEFINITIONS(-DWITH_OPENAL)
ENDIF(WITH_OPENAL)
IF(WITH_JACK)
SET(INC ${INC} jack ${JACK_INC})
FILE(GLOB JACKSRC jack/*.cpp)
ADD_DEFINITIONS(-DWITH_JACK)
ENDIF(WITH_JACK)
IF(WITH_SNDFILE)
SET(INC ${INC} sndfile ${SNDFILE_INC})
FILE(GLOB SNDFILESRC sndfile/*.cpp)
ADD_DEFINITIONS(-DWITH_SNDFILE)
ENDIF(WITH_SNDFILE)
#IF(WITH_FFTW3)
# SET(INC ${INC} fftw ${FFTW3_INC})
# FILE(GLOB FFTW3SRC fftw/*.cpp)
# ADD_DEFINITIONS(-DWITH_FFTW3)
#ENDIF(WITH_FFTW3)
IF(WITH_PYTHON)
SET(INC ${INC} Python ${PYTHON_INC})
FILE(GLOB PYTHONSRC Python/*.cpp)
ELSE(WITH_PYTHON)
ADD_DEFINITIONS(-DDISABLE_PYTHON)
ENDIF(WITH_PYTHON)
SET(SRC ${SRC} ${FFMPEGSRC} ${SNDFILESRC} ${FFTW3SRC} ${SDLSRC} ${OPENALSRC} ${JACKSRC} ${PYTHONSRC})
BLENDERLIB(bf_intern_audaspace "${SRC}" "${INC}")

674
intern/audaspace/COPYING Normal file
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EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.

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GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser
General Public License, and the "GNU GPL" refers to version 3 of the GNU
General Public License.
"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the "Linked
Version".
The "Minimal Corresponding Source" for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.
The "Corresponding Application Code" for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.
1. Exception to Section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.
2. Conveying Modified Versions.
If you modify a copy of the Library, and, in your modifications, a
facility refers to a function or data to be supplied by an Application
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facility is invoked), then you may convey a copy of the modified
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a) under this License, provided that you make a good faith effort to
ensure that, in the event an Application does not supply the
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whatever part of its purpose remains meaningful, or
b) under the GNU GPL, with none of the additional permissions of
this License applicable to that copy.
3. Object Code Incorporating Material from Library Header Files.
The object code form of an Application may incorporate material from
a header file that is part of the Library. You may convey such object
code under terms of your choice, provided that, if the incorporated
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(ten or fewer lines in length), you do both of the following:
a) Give prominent notice with each copy of the object code that the
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b) Accompany the object code with a copy of the GNU GPL and this license
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4. Combined Works.
You may convey a Combined Work under terms of your choice that,
taken together, effectively do not restrict modification of the
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c) For a Combined Work that displays copyright notices during
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d) Do one of the following:
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Corresponding Source.
1) Use a suitable shared library mechanism for linking with the
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Information in the manner specified by section 6 of the GNU GPL
for conveying Corresponding Source.)
5. Combined Libraries.
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Library side by side in a single library together with other library
facilities that are not Applications and are not covered by this
License, and convey such a combined library under terms of your
choice, if you do both of the following:
a) Accompany the combined library with a copy of the same work based
on the Library, uncombined with any other library facilities,
conveyed under the terms of this License.
b) Give prominent notice with the combined library that part of it
is a work based on the Library, and explaining where to find the
accompanying uncombined form of the same work.
6. Revised Versions of the GNU Lesser General Public License.
The Free Software Foundation may publish revised and/or new versions
of the GNU Lesser General Public License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the
Library as you received it specifies that a certain numbered version
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conditions either of that published version or of any later version
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whether future versions of the GNU Lesser General Public License shall
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permanent authorization for you to choose that version for the
Library.

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_AccumulatorFactory.h"
#include "AUD_CallbackIIRFilterReader.h"
sample_t accumulatorFilterAdditive(AUD_CallbackIIRFilterReader* reader, void* useless)
{
float in = reader->x(0);
float lastin = reader->x(-1);
float out = reader->y(-1) + in - lastin;
if(in > lastin)
out += in - lastin;
return out;
}
sample_t accumulatorFilter(AUD_CallbackIIRFilterReader* reader, void* useless)
{
float in = reader->x(0);
float lastin = reader->x(-1);
float out = reader->y(-1);
if(in > lastin)
out += in - lastin;
return out;
}
AUD_AccumulatorFactory::AUD_AccumulatorFactory(AUD_IFactory* factory,
bool additive) :
AUD_EffectFactory(factory),
m_additive(additive)
{
}
AUD_IReader* AUD_AccumulatorFactory::createReader() const
{
return new AUD_CallbackIIRFilterReader(getReader(), 2, 2,
m_additive ? accumulatorFilterAdditive : accumulatorFilter);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_ACCUMULATORFACTORY
#define AUD_ACCUMULATORFACTORY
#include "AUD_EffectFactory.h"
/**
* This factory creates an accumulator reader.
*/
class AUD_AccumulatorFactory : public AUD_EffectFactory
{
private:
/**
* Whether the accumulator is additive.
*/
const bool m_additive;
// hide copy constructor and operator=
AUD_AccumulatorFactory(const AUD_AccumulatorFactory&);
AUD_AccumulatorFactory& operator=(const AUD_AccumulatorFactory&);
public:
/**
* Creates a new accumulator factory.
* \param factory The input factory.
* \param additive Whether the accumulator is additive.
*/
AUD_AccumulatorFactory(AUD_IFactory* factory, bool additive = false);
virtual AUD_IReader* createReader() const;
};
#endif //AUD_ACCUMULATORFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_BaseIIRFilterReader.h"
#include <cstring>
#define CC m_channels + m_channel
AUD_BaseIIRFilterReader::AUD_BaseIIRFilterReader(AUD_IReader* reader, int in,
int out) :
AUD_EffectReader(reader),
m_channels(reader->getSpecs().channels),
m_xlen(in), m_ylen(out),
m_xpos(0), m_ypos(0), m_channel(0)
{
m_x = new sample_t[in * m_channels];
m_y = new sample_t[out * m_channels];
memset(m_x, 0, sizeof(sample_t) * in * m_channels);
memset(m_y, 0, sizeof(sample_t) * out * m_channels);
}
AUD_BaseIIRFilterReader::~AUD_BaseIIRFilterReader()
{
delete[] m_x;
delete[] m_y;
}
void AUD_BaseIIRFilterReader::read(int & length, sample_t* & buffer)
{
sample_t* buf;
int samplesize = AUD_SAMPLE_SIZE(m_reader->getSpecs());
m_reader->read(length, buf);
if(m_buffer.getSize() < length * samplesize)
m_buffer.resize(length * samplesize);
buffer = m_buffer.getBuffer();
for(m_channel = 0; m_channel < m_channels; m_channel++)
{
for(int i = 0; i < length; i++)
{
m_x[m_xpos * CC] = buf[i * CC];
m_y[m_ypos * CC] = buffer[i * CC] = filter();
m_xpos = (m_xpos + 1) % m_xlen;
m_ypos = (m_ypos + 1) % m_ylen;
}
}
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_BASEIIRFILTERREADER
#define AUD_BASEIIRFILTERREADER
#include "AUD_EffectReader.h"
#include "AUD_Buffer.h"
/**
* This class is a base class for infinite impulse response filters.
*/
class AUD_BaseIIRFilterReader : public AUD_EffectReader
{
private:
/**
* Channel count.
*/
const int m_channels;
/**
* Length of input samples needed.
*/
const int m_xlen;
/**
* Length of output samples needed.
*/
const int m_ylen;
/**
* The playback buffer.
*/
AUD_Buffer m_buffer;
/**
* The last in samples array.
*/
sample_t* m_x;
/**
* The last out samples array.
*/
sample_t* m_y;
/**
* Position of the current input sample in the input array.
*/
int m_xpos;
/**
* Position of the current output sample in the output array.
*/
int m_ypos;
/**
* Current channel.
*/
int m_channel;
// hide copy constructor and operator=
AUD_BaseIIRFilterReader(const AUD_BaseIIRFilterReader&);
AUD_BaseIIRFilterReader& operator=(const AUD_BaseIIRFilterReader&);
protected:
/**
* Creates a new base IIR filter reader.
* \param reader The reader to read from.
* \param in The count of past input samples needed.
* \param out The count of past output samples needed.
*/
AUD_BaseIIRFilterReader(AUD_IReader* reader, int in, int out);
public:
inline sample_t x(int pos)
{
return m_x[(m_xpos + pos + m_xlen) % m_xlen * m_channels + m_channel];
}
inline sample_t y(int pos)
{
return m_y[(m_ypos + pos + m_ylen) % m_ylen * m_channels + m_channel];
}
virtual ~AUD_BaseIIRFilterReader();
virtual void read(int & length, sample_t* & buffer);
virtual sample_t filter()=0;
};
#endif //AUD_BASEIIRFILTERREADER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_ButterworthFactory.h"
#include "AUD_IIRFilterReader.h"
#include <cmath>
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
#define BWPB41 0.76536686473
#define BWPB42 1.84775906502
AUD_ButterworthFactory::AUD_ButterworthFactory(AUD_IFactory* factory,
float frequency) :
AUD_EffectFactory(factory),
m_frequency(frequency)
{
}
AUD_IReader* AUD_ButterworthFactory::createReader() const
{
AUD_IReader* reader = getReader();
// calculate coefficients
float omega = 2 * tan(m_frequency * M_PI / reader->getSpecs().rate);
float o2 = omega * omega;
float o4 = o2 * o2;
float x1 = o2 + 2 * BWPB41 * omega + 4;
float x2 = o2 + 2 * BWPB42 * omega + 4;
float y1 = o2 - 2 * BWPB41 * omega + 4;
float y2 = o2 - 2 * BWPB42 * omega + 4;
float o228 = 2 * o2 - 8;
float norm = x1 * x2;
std::vector<float> a, b;
a.push_back(1);
a.push_back((x1 + x2) * o228 / norm);
a.push_back((x1 * y2 + x2 * y1 + o228 * o228) / norm);
a.push_back((y1 + y2) * o228 / norm);
a.push_back(y1 * y2 / norm);
b.push_back(o4 / norm);
b.push_back(4 * o4 / norm);
b.push_back(6 * o4 / norm);
b.push_back(b[1]);
b.push_back(b[0]);
return new AUD_IIRFilterReader(reader, b, a);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_BUTTERWORTHFACTORY
#define AUD_BUTTERWORTHFACTORY
#include "AUD_EffectFactory.h"
/**
* This factory creates a butterworth filter reader.
*/
class AUD_ButterworthFactory : public AUD_EffectFactory
{
private:
/**
* The attack value in seconds.
*/
const float m_frequency;
// hide copy constructor and operator=
AUD_ButterworthFactory(const AUD_ButterworthFactory&);
AUD_ButterworthFactory& operator=(const AUD_ButterworthFactory&);
public:
/**
* Creates a new butterworth factory.
* \param factory The input factory.
* \param frequency The cutoff frequency.
*/
AUD_ButterworthFactory(AUD_IFactory* factory, float frequency);
virtual AUD_IReader* createReader() const;
};
#endif //AUD_BUTTERWORTHFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_CallbackIIRFilterReader.h"
AUD_CallbackIIRFilterReader::AUD_CallbackIIRFilterReader(AUD_IReader* reader,
int in, int out,
doFilterIIR doFilter,
endFilterIIR endFilter,
void* data) :
AUD_BaseIIRFilterReader(reader, in, out),
m_filter(doFilter), m_endFilter(endFilter), m_data(data)
{
}
AUD_CallbackIIRFilterReader::~AUD_CallbackIIRFilterReader()
{
if(m_endFilter)
m_endFilter(m_data);
}
sample_t AUD_CallbackIIRFilterReader::filter()
{
return m_filter(this, m_data);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_CALLBACKIIRFILTERREADER
#define AUD_CALLBACKIIRFILTERREADER
#include "AUD_BaseIIRFilterReader.h"
#include "AUD_Buffer.h"
class AUD_CallbackIIRFilterReader;
typedef sample_t (*doFilterIIR)(AUD_CallbackIIRFilterReader*, void*);
typedef void (*endFilterIIR)(void*);
/**
* This class provides an interface for infinite impulse response filters via a
* callback filter function.
*/
class AUD_CallbackIIRFilterReader : public AUD_BaseIIRFilterReader
{
private:
/**
* Filter function.
*/
const doFilterIIR m_filter;
/**
* End filter function.
*/
const endFilterIIR m_endFilter;
/**
* Data pointer.
*/
void* m_data;
// hide copy constructor and operator=
AUD_CallbackIIRFilterReader(const AUD_CallbackIIRFilterReader&);
AUD_CallbackIIRFilterReader& operator=(const AUD_CallbackIIRFilterReader&);
public:
/**
* Creates a new callback IIR filter reader.
* \param reader The reader to read from.
* \param in The count of past input samples needed.
* \param out The count of past output samples needed.
* \param doFilter The filter callback.
* \param endFilter The finishing callback.
* \param data Data pointer for the callbacks.
*/
AUD_CallbackIIRFilterReader(AUD_IReader* reader, int in, int out,
doFilterIIR doFilter,
endFilterIIR endFilter = 0,
void* data = 0);
virtual ~AUD_CallbackIIRFilterReader();
virtual sample_t filter();
};
#endif //AUD_CALLBACKIIRFILTERREADER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_DelayFactory.h"
#include "AUD_DelayReader.h"
#include "AUD_Space.h"
AUD_DelayFactory::AUD_DelayFactory(AUD_IFactory* factory, float delay) :
AUD_EffectFactory(factory),
m_delay(delay)
{
}
float AUD_DelayFactory::getDelay() const
{
return m_delay;
}
AUD_IReader* AUD_DelayFactory::createReader() const
{
return new AUD_DelayReader(getReader(), m_delay);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_DELAYFACTORY
#define AUD_DELAYFACTORY
#include "AUD_EffectFactory.h"
/**
* This factory plays another factory delayed.
*/
class AUD_DelayFactory : public AUD_EffectFactory
{
private:
/**
* The delay in samples.
*/
const float m_delay;
// hide copy constructor and operator=
AUD_DelayFactory(const AUD_DelayFactory&);
AUD_DelayFactory& operator=(const AUD_DelayFactory&);
public:
/**
* Creates a new delay factory.
* \param factory The input factory.
* \param delay The desired delay in seconds.
*/
AUD_DelayFactory(AUD_IFactory* factory, float delay = 0);
/**
* Returns the delay in seconds.
*/
float getDelay() const;
virtual AUD_IReader* createReader() const;
};
#endif //AUD_DELAYFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_DelayReader.h"
#include <cstring>
AUD_DelayReader::AUD_DelayReader(AUD_IReader* reader, float delay) :
AUD_EffectReader(reader),
m_delay(int(delay * reader->getSpecs().rate)),
m_remdelay(int(delay * reader->getSpecs().rate)),
m_empty(true)
{
}
void AUD_DelayReader::seek(int position)
{
if(position < m_delay)
{
m_remdelay = m_delay - position;
m_reader->seek(0);
}
else
{
m_remdelay = 0;
m_reader->seek(position - m_delay);
}
}
int AUD_DelayReader::getLength() const
{
int len = m_reader->getLength();
if(len < 0)
return len;
return len + m_delay;
}
int AUD_DelayReader::getPosition() const
{
if(m_remdelay > 0)
return m_delay - m_remdelay;
return m_reader->getPosition() + m_delay;
}
void AUD_DelayReader::read(int & length, sample_t* & buffer)
{
if(m_remdelay > 0)
{
AUD_Specs specs = m_reader->getSpecs();
int samplesize = AUD_SAMPLE_SIZE(specs);
if(m_buffer.getSize() < length * samplesize)
{
m_buffer.resize(length * samplesize);
m_empty = false;
}
buffer = m_buffer.getBuffer();
if(length > m_remdelay)
{
if(!m_empty)
memset(buffer, 0, m_remdelay * samplesize);
int len = length - m_remdelay;
sample_t* buf;
m_reader->read(len, buf);
memcpy(buffer + m_remdelay * specs.channels,
buf, len * samplesize);
if(len < length-m_remdelay)
length = m_remdelay + len;
m_remdelay = 0;
m_empty = false;
}
else
{
if(!m_empty)
{
memset(buffer, 0, length * samplesize);
m_empty = true;
}
m_remdelay -= length;
}
}
else
m_reader->read(length, buffer);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_DELAYREADER
#define AUD_DELAYREADER
#include "AUD_EffectReader.h"
#include "AUD_Buffer.h"
/**
* This class reads another reader and changes it's delay.
*/
class AUD_DelayReader : public AUD_EffectReader
{
private:
/**
* The playback buffer.
*/
AUD_Buffer m_buffer;
/**
* The delay level.
*/
const int m_delay;
/**
* The remaining delay for playback.
*/
int m_remdelay;
/**
* Whether the buffer is currently filled with zeros.
*/
bool m_empty;
// hide copy constructor and operator=
AUD_DelayReader(const AUD_DelayReader&);
AUD_DelayReader& operator=(const AUD_DelayReader&);
public:
/**
* Creates a new delay reader.
* \param reader The reader to read from.
* \param delay The delay in seconds.
*/
AUD_DelayReader(AUD_IReader* reader, float delay);
virtual void seek(int position);
virtual int getLength() const;
virtual int getPosition() const;
virtual void read(int & length, sample_t* & buffer);
};
#endif //AUD_DELAYREADER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_DoubleFactory.h"
#include "AUD_DoubleReader.h"
AUD_DoubleFactory::AUD_DoubleFactory(AUD_IFactory* factory1, AUD_IFactory* factory2) :
m_factory1(factory1), m_factory2(factory2)
{
}
AUD_IReader* AUD_DoubleFactory::createReader() const
{
AUD_IReader* reader1 = m_factory1->createReader();
AUD_IReader* reader2;
try
{
reader2 = m_factory2->createReader();
}
catch(AUD_Exception&)
{
delete reader1;
throw;
}
return new AUD_DoubleReader(reader1, reader2);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_DOUBLEFACTORY
#define AUD_DOUBLEFACTORY
#include "AUD_IFactory.h"
/**
* This factory plays two other factories behind each other.
* \note Readers from the underlying factories must have the same sample rate and channel count.
*/
class AUD_DoubleFactory : public AUD_IFactory
{
private:
/**
* First played factory.
*/
AUD_IFactory* m_factory1;
/**
* Second played factory.
*/
AUD_IFactory* m_factory2;
// hide copy constructor and operator=
AUD_DoubleFactory(const AUD_DoubleFactory&);
AUD_DoubleFactory& operator=(const AUD_DoubleFactory&);
public:
/**
* Creates a new double factory.
* \param factory1 The first input factory.
* \param factory2 The second input factory.
*/
AUD_DoubleFactory(AUD_IFactory* factory1, AUD_IFactory* factory2);
virtual AUD_IReader* createReader() const;
};
#endif //AUD_DOUBLEFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_DoubleReader.h"
#include <cstring>
static const char* specs_error = "AUD_DoubleReader: Both readers have to have "
"the same specs.";
AUD_DoubleReader::AUD_DoubleReader(AUD_IReader* reader1,
AUD_IReader* reader2) :
m_reader1(reader1), m_reader2(reader2), m_finished1(false)
{
AUD_Specs s1, s2;
s1 = reader1->getSpecs();
s2 = reader2->getSpecs();
if(memcmp(&s1, &s2, sizeof(AUD_Specs)) != 0)
{
delete reader1;
delete reader2;
AUD_THROW(AUD_ERROR_SPECS, specs_error);
}
}
AUD_DoubleReader::~AUD_DoubleReader()
{
delete m_reader1;
delete m_reader2;
}
bool AUD_DoubleReader::isSeekable() const
{
return m_reader1->isSeekable() && m_reader2->isSeekable();
}
void AUD_DoubleReader::seek(int position)
{
m_reader1->seek(position);
int pos1 = m_reader1->getPosition();
if((m_finished1 = (pos1 < position)))
m_reader2->seek(position - pos1);
else
m_reader2->seek(0);
}
int AUD_DoubleReader::getLength() const
{
int len1 = m_reader1->getLength();
int len2 = m_reader2->getLength();
if(len1 < 0 || len2 < 0)
return -1;
return len1 + len2;
}
int AUD_DoubleReader::getPosition() const
{
return m_reader1->getPosition() + m_reader2->getPosition();
}
AUD_Specs AUD_DoubleReader::getSpecs() const
{
return m_reader1->getSpecs();
}
void AUD_DoubleReader::read(int & length, sample_t* & buffer)
{
if(!m_finished1)
{
int len = length;
m_reader1->read(len, buffer);
if(len < length)
{
AUD_Specs specs = m_reader1->getSpecs();
int samplesize = AUD_SAMPLE_SIZE(specs);
if(m_buffer.getSize() < length * samplesize)
m_buffer.resize(length * samplesize);
sample_t* buf = buffer;
buffer = m_buffer.getBuffer();
memcpy(buffer, buf, len * samplesize);
len = length - len;
length -= len;
m_reader2->read(len, buf);
memcpy(buffer + length * specs.channels, buf,
len * samplesize);
length += len;
m_finished1 = true;
}
}
else
{
m_reader2->read(length, buffer);
}
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_DOUBLEREADER
#define AUD_DOUBLEREADER
#include "AUD_IReader.h"
#include "AUD_Buffer.h"
/**
* This reader plays two readers with the same specs sequently.
*/
class AUD_DoubleReader : public AUD_IReader
{
private:
/**
* The first reader.
*/
AUD_IReader* m_reader1;
/**
* The second reader.
*/
AUD_IReader* m_reader2;
/**
* Whether we've reached the end of the first reader.
*/
bool m_finished1;
/**
* The playback buffer for the intersecting part.
*/
AUD_Buffer m_buffer;
// hide copy constructor and operator=
AUD_DoubleReader(const AUD_DoubleReader&);
AUD_DoubleReader& operator=(const AUD_DoubleReader&);
public:
/**
* Creates a new ping pong reader.
* \param reader1 The first reader to read from.
* \param reader2 The second reader to read from.
* \exception AUD_Exception Thrown if the specs from the readers differ.
*/
AUD_DoubleReader(AUD_IReader* reader1, AUD_IReader* reader2);
/**
* Destroys the reader.
*/
virtual ~AUD_DoubleReader();
virtual bool isSeekable() const;
virtual void seek(int position);
virtual int getLength() const;
virtual int getPosition() const;
virtual AUD_Specs getSpecs() const;
virtual void read(int & length, sample_t* & buffer);
};
#endif //AUD_DOUBLEREADER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_EffectFactory.h"
#include "AUD_IReader.h"
AUD_EffectFactory::AUD_EffectFactory(AUD_IFactory* factory)
{
m_factory = factory;
}
AUD_EffectFactory::~AUD_EffectFactory()
{
}
AUD_IFactory* AUD_EffectFactory::getFactory() const
{
return m_factory;
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_EFFECTFACTORY
#define AUD_EFFECTFACTORY
#include "AUD_IFactory.h"
/**
* This factory is a base class for all effect factories that take one other
* factory as input.
*/
class AUD_EffectFactory : public AUD_IFactory
{
private:
// hide copy constructor and operator=
AUD_EffectFactory(const AUD_EffectFactory&);
AUD_EffectFactory& operator=(const AUD_EffectFactory&);
protected:
/**
* If there is no reader it is created out of this factory.
*/
AUD_IFactory* m_factory;
/**
* Returns the reader created out of the factory.
* This method can be used for the createReader function of the implementing
* classes.
* \return The reader created out of the factory.
*/
inline AUD_IReader* getReader() const
{
return m_factory->createReader();
}
public:
/**
* Creates a new factory.
* \param factory The input factory.
*/
AUD_EffectFactory(AUD_IFactory* factory);
/**
* Destroys the factory.
*/
virtual ~AUD_EffectFactory();
/**
* Returns the saved factory.
* \return The factory or NULL if there has no factory been saved.
*/
AUD_IFactory* getFactory() const;
};
#endif //AUD_EFFECTFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_EffectReader.h"
AUD_EffectReader::AUD_EffectReader(AUD_IReader* reader)
{
m_reader = reader;
}
AUD_EffectReader::~AUD_EffectReader()
{
delete m_reader;
}
bool AUD_EffectReader::isSeekable() const
{
return m_reader->isSeekable();
}
void AUD_EffectReader::seek(int position)
{
m_reader->seek(position);
}
int AUD_EffectReader::getLength() const
{
return m_reader->getLength();
}
int AUD_EffectReader::getPosition() const
{
return m_reader->getPosition();
}
AUD_Specs AUD_EffectReader::getSpecs() const
{
return m_reader->getSpecs();
}
void AUD_EffectReader::read(int & length, sample_t* & buffer)
{
m_reader->read(length, buffer);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_EFFECTREADER
#define AUD_EFFECTREADER
#include "AUD_IReader.h"
/**
* This reader is a base class for all effect readers that take one other reader
* as input.
*/
class AUD_EffectReader : public AUD_IReader
{
private:
// hide copy constructor and operator=
AUD_EffectReader(const AUD_EffectReader&);
AUD_EffectReader& operator=(const AUD_EffectReader&);
protected:
/**
* The reader to read from.
*/
AUD_IReader* m_reader;
public:
/**
* Creates a new effect reader.
* \param reader The reader to read from.
*/
AUD_EffectReader(AUD_IReader* reader);
/**
* Destroys the reader.
*/
virtual ~AUD_EffectReader();
virtual bool isSeekable() const;
virtual void seek(int position);
virtual int getLength() const;
virtual int getPosition() const;
virtual AUD_Specs getSpecs() const;
virtual void read(int & length, sample_t* & buffer);
};
#endif //AUD_EFFECTREADER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_EnvelopeFactory.h"
#include "AUD_CallbackIIRFilterReader.h"
#include <cmath>
struct EnvelopeParameters
{
float attack;
float release;
float threshold;
float arthreshold;
};
sample_t envelopeFilter(AUD_CallbackIIRFilterReader* reader, EnvelopeParameters* param)
{
float in = fabs(reader->x(0));
float out = reader->y(-1);
if(in < param->threshold)
in = 0.0f;
return (in > out ? param->attack : param->release) * (out - in) + in;
}
void endEnvelopeFilter(EnvelopeParameters* param)
{
delete param;
}
AUD_EnvelopeFactory::AUD_EnvelopeFactory(AUD_IFactory* factory, float attack,
float release, float threshold,
float arthreshold) :
AUD_EffectFactory(factory),
m_attack(attack),
m_release(release),
m_threshold(threshold),
m_arthreshold(arthreshold)
{
}
AUD_IReader* AUD_EnvelopeFactory::createReader() const
{
AUD_IReader* reader = getReader();
EnvelopeParameters* param = new EnvelopeParameters();
param->arthreshold = m_arthreshold;
param->attack = pow(m_arthreshold, 1.0f/(reader->getSpecs().rate * m_attack));
param->release = pow(m_arthreshold, 1.0f/(reader->getSpecs().rate * m_release));
param->threshold = m_threshold;
return new AUD_CallbackIIRFilterReader(reader, 1, 2,
(doFilterIIR) envelopeFilter,
(endFilterIIR) endEnvelopeFilter,
param);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_ENVELOPEFACTORY
#define AUD_ENVELOPEFACTORY
#include "AUD_EffectFactory.h"
/**
* This factory creates an envelope follower reader.
*/
class AUD_EnvelopeFactory : public AUD_EffectFactory
{
private:
/**
* The attack value in seconds.
*/
const float m_attack;
/**
* The release value in seconds.
*/
const float m_release;
/**
* The threshold value.
*/
const float m_threshold;
/**
* The attack/release threshold value.
*/
const float m_arthreshold;
// hide copy constructor and operator=
AUD_EnvelopeFactory(const AUD_EnvelopeFactory&);
AUD_EnvelopeFactory& operator=(const AUD_EnvelopeFactory&);
public:
/**
* Creates a new envelope factory.
* \param factory The input factory.
* \param attack The attack value in seconds.
* \param release The release value in seconds.
* \param threshold The threshold value.
* \param arthreshold The attack/release threshold value.
*/
AUD_EnvelopeFactory(AUD_IFactory* factory, float attack, float release,
float threshold, float arthreshold);
virtual AUD_IReader* createReader() const;
};
#endif //AUD_ENVELOPEFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_FaderFactory.h"
#include "AUD_FaderReader.h"
AUD_FaderFactory::AUD_FaderFactory(AUD_IFactory* factory, AUD_FadeType type,
float start, float length) :
AUD_EffectFactory(factory),
m_type(type),
m_start(start),
m_length(length)
{
}
AUD_FadeType AUD_FaderFactory::getType() const
{
return m_type;
}
float AUD_FaderFactory::getStart() const
{
return m_start;
}
float AUD_FaderFactory::getLength() const
{
return m_length;
}
AUD_IReader* AUD_FaderFactory::createReader() const
{
return new AUD_FaderReader(getReader(), m_type, m_start, m_length);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_FADERFACTORY
#define AUD_FADERFACTORY
#include "AUD_EffectFactory.h"
/**
* This factory fades another factory.
* If the fading type is AUD_FADE_IN, everything before the fading start will be
* silenced, for AUD_FADE_OUT that's true for everything after fading ends.
*/
class AUD_FaderFactory : public AUD_EffectFactory
{
private:
/**
* The fading type.
*/
const AUD_FadeType m_type;
/**
* The fading start.
*/
const float m_start;
/**
* The fading length.
*/
const float m_length;
// hide copy constructor and operator=
AUD_FaderFactory(const AUD_FaderFactory&);
AUD_FaderFactory& operator=(const AUD_FaderFactory&);
public:
/**
* Creates a new fader factory.
* \param factory The input factory.
* \param type The fading type.
* \param start The time where fading should start in seconds.
* \param length How long fading should last in seconds.
*/
AUD_FaderFactory(AUD_IFactory* factory,
AUD_FadeType type = AUD_FADE_IN,
float start = 0.0f, float length = 1.0f);
/**
* Returns the fading type.
*/
AUD_FadeType getType() const;
/**
* Returns the fading start.
*/
float getStart() const;
/**
* Returns the fading length.
*/
float getLength() const;
virtual AUD_IReader* createReader() const;
};
#endif //AUD_FADERFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_FaderReader.h"
#include <cstring>
AUD_FaderReader::AUD_FaderReader(AUD_IReader* reader, AUD_FadeType type,
float start,float length) :
AUD_EffectReader(reader),
m_type(type),
m_start(start),
m_length(length),
m_empty(true)
{
}
void AUD_FaderReader::read(int & length, sample_t* & buffer)
{
int position = m_reader->getPosition();
AUD_Specs specs = m_reader->getSpecs();
int samplesize = AUD_SAMPLE_SIZE(specs);
m_reader->read(length, buffer);
if((position + length) / (float)specs.rate <= m_start)
{
if(m_type != AUD_FADE_OUT)
{
if(m_buffer.getSize() < length * samplesize)
{
m_buffer.resize(length * samplesize);
m_empty = false;
}
buffer = m_buffer.getBuffer();
if(!m_empty)
{
memset(buffer, 0, length * samplesize);
m_empty = true;
}
}
}
else if(position / (float)specs.rate >= m_start+m_length)
{
if(m_type == AUD_FADE_OUT)
{
if(m_buffer.getSize() < length * samplesize)
{
m_buffer.resize(length * samplesize);
m_empty = false;
}
buffer = m_buffer.getBuffer();
if(!m_empty)
{
memset(buffer, 0, length * samplesize);
m_empty = true;
}
}
}
else
{
if(m_buffer.getSize() < length * samplesize)
m_buffer.resize(length * samplesize);
sample_t* buf = m_buffer.getBuffer();
float volume = 1.0f;
for(int i = 0; i < length * specs.channels; i++)
{
if(i % specs.channels == 0)
{
volume = (((position+i)/(float)specs.rate)-m_start) / m_length;
if(volume > 1.0f)
volume = 1.0f;
else if(volume < 0.0f)
volume = 0.0f;
if(m_type == AUD_FADE_OUT)
volume = 1.0f - volume;
}
buf[i] = buffer[i] * volume;
}
buffer = buf;
m_empty = false;
}
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_FADERREADER
#define AUD_FADERREADER
#include "AUD_EffectReader.h"
#include "AUD_Buffer.h"
/**
* This class fades another reader.
* If the fading type is AUD_FADE_IN, everything before the fading start will be
* silenced, for AUD_FADE_OUT that's true for everything after fading ends.
*/
class AUD_FaderReader : public AUD_EffectReader
{
private:
/**
* The fading type.
*/
const AUD_FadeType m_type;
/**
* The fading start.
*/
const float m_start;
/**
* The fading length.
*/
const float m_length;
/**
* The playback buffer.
*/
AUD_Buffer m_buffer;
/**
* Whether the buffer is empty.
*/
bool m_empty;
// hide copy constructor and operator=
AUD_FaderReader(const AUD_FaderReader&);
AUD_FaderReader& operator=(const AUD_FaderReader&);
public:
/**
* Creates a new fader reader.
* \param type The fading type.
* \param start The time where fading should start in seconds.
* \param length How long fading should last in seconds.
*/
AUD_FaderReader(AUD_IReader* reader, AUD_FadeType type,
float start,float length);
virtual void read(int & length, sample_t* & buffer);
};
#endif //AUD_FADERREADER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_HighpassFactory.h"
#include "AUD_IIRFilterReader.h"
#include <cmath>
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
AUD_HighpassFactory::AUD_HighpassFactory(AUD_IFactory* factory, float frequency,
float Q) :
AUD_EffectFactory(factory),
m_frequency(frequency),
m_Q(Q)
{
}
AUD_IReader* AUD_HighpassFactory::createReader() const
{
AUD_IReader* reader = getReader();
// calculate coefficients
float w0 = 2 * M_PI * m_frequency / reader->getSpecs().rate;
float alpha = sin(w0) / (2 * m_Q);
float norm = 1 + alpha;
float c = cos(w0);
std::vector<float> a, b;
a.push_back(1);
a.push_back(-2 * c / norm);
a.push_back((1 - alpha) / norm);
b.push_back((1 + c) / (2 * norm));
b.push_back((-1 - c) / norm);
b.push_back(b[0]);
return new AUD_IIRFilterReader(reader, b, a);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_HIGHPASSFACTORY
#define AUD_HIGHPASSFACTORY
#include "AUD_EffectFactory.h"
/**
* This factory creates a highpass filter reader.
*/
class AUD_HighpassFactory : public AUD_EffectFactory
{
private:
/**
* The attack value in seconds.
*/
const float m_frequency;
/**
* The Q factor.
*/
const float m_Q;
// hide copy constructor and operator=
AUD_HighpassFactory(const AUD_HighpassFactory&);
AUD_HighpassFactory& operator=(const AUD_HighpassFactory&);
public:
/**
* Creates a new highpass factory.
* \param factory The input factory.
* \param frequency The cutoff frequency.
* \param Q The Q factor.
*/
AUD_HighpassFactory(AUD_IFactory* factory, float frequency, float Q = 1.0f);
virtual AUD_IReader* createReader() const;
};
#endif //AUD_HIGHPASSFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_IIRFilterFactory.h"
#include "AUD_IIRFilterReader.h"
AUD_IIRFilterFactory::AUD_IIRFilterFactory(AUD_IFactory* factory,
std::vector<float> b,
std::vector<float> a) :
AUD_EffectFactory(factory), m_a(a), m_b(b)
{
}
AUD_IReader* AUD_IIRFilterFactory::createReader() const
{
return new AUD_IIRFilterReader(getReader(), m_b, m_a);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_IIRFILTERFACTORY
#define AUD_IIRFILTERFACTORY
#include "AUD_EffectFactory.h"
#include <vector>
/**
* This factory creates a IIR filter reader.
*/
class AUD_IIRFilterFactory : public AUD_EffectFactory
{
private:
/**
* Output filter coefficients.
*/
std::vector<float> m_a;
/**
* Input filter coefficients.
*/
std::vector<float> m_b;
// hide copy constructor and operator=
AUD_IIRFilterFactory(const AUD_IIRFilterFactory&);
AUD_IIRFilterFactory& operator=(const AUD_IIRFilterFactory&);
public:
/**
* Creates a new IIR filter factory.
* \param factory The input factory.
* \param b The input filter coefficients.
* \param a The output filter coefficients.
*/
AUD_IIRFilterFactory(AUD_IFactory* factory, std::vector<float> b,
std::vector<float> a);
virtual AUD_IReader* createReader() const;
};
#endif //AUD_IIRFILTERFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_IIRFilterReader.h"
AUD_IIRFilterReader::AUD_IIRFilterReader(AUD_IReader* reader,
std::vector<float> b,
std::vector<float> a) :
AUD_BaseIIRFilterReader(reader, b.size(), a.size()), m_a(a), m_b(b)
{
for(int i = 1; i < m_a.size(); i++)
m_a[i] /= m_a[0];
for(int i = 0; i < m_b.size(); i++)
m_b[i] /= m_a[0];
m_a[0] = 1;
}
sample_t AUD_IIRFilterReader::filter()
{
sample_t out = 0;
for(int i = 1; i < m_a.size(); i++)
out -= y(-i) * m_a[i];
for(int i = 0; i < m_b.size(); i++)
out += x(-i) * m_b[i];
return out;
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_IIRFILTERREADER
#define AUD_IIRFILTERREADER
#include "AUD_BaseIIRFilterReader.h"
#include <vector>
/**
* This class is for infinite impulse response filters with simple coefficients.
*/
class AUD_IIRFilterReader : public AUD_BaseIIRFilterReader
{
private:
/**
* Output filter coefficients.
*/
std::vector<float> m_a;
/**
* Input filter coefficients.
*/
std::vector<float> m_b;
// hide copy constructor and operator=
AUD_IIRFilterReader(const AUD_IIRFilterReader&);
AUD_IIRFilterReader& operator=(const AUD_IIRFilterReader&);
public:
/**
* Creates a new IIR filter reader.
* \param reader The reader to read from.
* \param b The input filter coefficients.
* \param a The output filter coefficients.
*/
AUD_IIRFilterReader(AUD_IReader* reader, std::vector<float> b,
std::vector<float> a);
virtual sample_t filter();
};
#endif //AUD_IIRFILTERREADER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_LimiterFactory.h"
#include "AUD_LimiterReader.h"
#include "AUD_Space.h"
AUD_LimiterFactory::AUD_LimiterFactory(AUD_IFactory* factory,
float start, float end) :
AUD_EffectFactory(factory),
m_start(start),
m_end(end)
{
}
float AUD_LimiterFactory::getStart() const
{
return m_start;
}
float AUD_LimiterFactory::getEnd() const
{
return m_end;
}
AUD_IReader* AUD_LimiterFactory::createReader() const
{
return new AUD_LimiterReader(getReader(), m_start, m_end);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_LIMITERFACTORY
#define AUD_LIMITERFACTORY
#include "AUD_EffectFactory.h"
/**
* This factory limits another factory in start and end time.
*/
class AUD_LimiterFactory : public AUD_EffectFactory
{
private:
/**
* The start time.
*/
const float m_start;
/**
* The end time.
*/
const float m_end;
// hide copy constructor and operator=
AUD_LimiterFactory(const AUD_LimiterFactory&);
AUD_LimiterFactory& operator=(const AUD_LimiterFactory&);
public:
/**
* Creates a new limiter factory.
* \param factory The input factory.
* \param start The desired start time.
* \param end The desired end time, a negative value signals that it should
* play to the end.
*/
AUD_LimiterFactory(AUD_IFactory* factory,
float start = 0, float end = -1);
/**
* Returns the start time.
*/
float getStart() const;
/**
* Returns the end time.
*/
float getEnd() const;
virtual AUD_IReader* createReader() const;
};
#endif //AUD_LIMITERFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_LimiterReader.h"
#include "AUD_Buffer.h"
#include <iostream>
AUD_LimiterReader::AUD_LimiterReader(AUD_IReader* reader,
float start, float end) :
AUD_EffectReader(reader),
m_start(int(start * reader->getSpecs().rate)),
m_end(int(end * reader->getSpecs().rate))
{
if(m_start > 0)
{
if(m_reader->isSeekable())
m_reader->seek(m_start);
else
{
// skip first m_start samples by reading them
int length = AUD_DEFAULT_BUFFER_SIZE;
sample_t* buffer;
for(int len = m_start;
length == AUD_DEFAULT_BUFFER_SIZE;
len -= AUD_DEFAULT_BUFFER_SIZE)
{
if(len < AUD_DEFAULT_BUFFER_SIZE)
length = len;
m_reader->read(length, buffer);
}
}
}
}
void AUD_LimiterReader::seek(int position)
{
m_reader->seek(position + m_start);
}
int AUD_LimiterReader::getLength() const
{
int len = m_reader->getLength();
if(len < 0 || (len > m_end && m_end >= 0))
len = m_end;
return len - m_start;
}
int AUD_LimiterReader::getPosition() const
{
int pos = m_reader->getPosition();
return AUD_MIN(pos, m_end) - m_start;
}
void AUD_LimiterReader::read(int & length, sample_t* & buffer)
{
if(m_end >= 0)
{
int position = m_reader->getPosition();
if(position + length > m_end)
length = m_end - position;
if(length < 0)
{
length = 0;
return;
}
}
m_reader->read(length, buffer);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_LIMITERREADER
#define AUD_LIMITERREADER
#include "AUD_EffectReader.h"
/**
* This reader limits another reader in start and end sample.
*/
class AUD_LimiterReader : public AUD_EffectReader
{
private:
/**
* The start sample: inclusive.
*/
const int m_start;
/**
* The end sample: exlusive.
*/
const int m_end;
// hide copy constructor and operator=
AUD_LimiterReader(const AUD_LimiterReader&);
AUD_LimiterReader& operator=(const AUD_LimiterReader&);
public:
/**
* Creates a new limiter reader.
* \param reader The reader to read from.
* \param start The desired start sample (inclusive).
* \param end The desired end sample (exklusive), a negative value signals
* that it should play to the end.
*/
AUD_LimiterReader(AUD_IReader* reader, float start = 0, float end = -1);
virtual void seek(int position);
virtual int getLength() const;
virtual int getPosition() const;
virtual void read(int & length, sample_t* & buffer);
};
#endif //AUD_LIMITERREADER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_LoopFactory.h"
#include "AUD_LoopReader.h"
AUD_LoopFactory::AUD_LoopFactory(AUD_IFactory* factory, int loop) :
AUD_EffectFactory(factory),
m_loop(loop)
{
}
int AUD_LoopFactory::getLoop() const
{
return m_loop;
}
AUD_IReader* AUD_LoopFactory::createReader() const
{
return new AUD_LoopReader(getReader(), m_loop);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_LOOPFACTORY
#define AUD_LOOPFACTORY
#include "AUD_EffectFactory.h"
/**
* This factory loops another factory.
* \note The reader has to be seekable.
*/
class AUD_LoopFactory : public AUD_EffectFactory
{
private:
/**
* The loop count.
*/
const int m_loop;
// hide copy constructor and operator=
AUD_LoopFactory(const AUD_LoopFactory&);
AUD_LoopFactory& operator=(const AUD_LoopFactory&);
public:
/**
* Creates a new loop factory.
* \param factory The input factory.
* \param loop The desired loop count, negative values result in endless
* looping.
*/
AUD_LoopFactory(AUD_IFactory* factory, int loop = -1);
/**
* Returns the loop count.
*/
int getLoop() const;
virtual AUD_IReader* createReader() const;
};
#endif //AUD_LOOPFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_LoopReader.h"
#include "AUD_Buffer.h"
#include <cstring>
AUD_LoopReader::AUD_LoopReader(AUD_IReader* reader, int loop) :
AUD_EffectReader(reader), m_count(loop), m_left(loop)
{
}
void AUD_LoopReader::seek(int position)
{
int len = m_reader->getLength();
if(len < 0)
m_reader->seek(position);
else
{
if(m_count >= 0)
{
m_left = m_count - (position / len);
if(m_left < 0)
m_left = 0;
}
m_reader->seek(position % len);
}
}
int AUD_LoopReader::getLength() const
{
if(m_count < 0)
return -1;
return m_reader->getLength() * m_count;
}
int AUD_LoopReader::getPosition() const
{
return m_reader->getPosition() * (m_count < 0 ? 1 : m_count);
}
void AUD_LoopReader::read(int & length, sample_t* & buffer)
{
AUD_Specs specs = m_reader->getSpecs();
int samplesize = AUD_SAMPLE_SIZE(specs);
int len = length;
m_reader->read(len, buffer);
if(len < length && m_left)
{
int pos = 0;
if(m_buffer.getSize() < length * samplesize)
m_buffer.resize(length * samplesize);
sample_t* buf = m_buffer.getBuffer();
memcpy(buf + pos * specs.channels, buffer, len * samplesize);
pos += len;
while(pos < length && m_left)
{
if(m_left > 0)
m_left--;
m_reader->seek(0);
len = length - pos;
m_reader->read(len, buffer);
// prevent endless loop
if(!len)
break;
memcpy(buf + pos * specs.channels, buffer, len * samplesize);
pos += len;
}
length = pos;
buffer = buf;
}
else
length = len;
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_LOOPREADER
#define AUD_LOOPREADER
#include "AUD_EffectReader.h"
#include "AUD_Buffer.h"
/**
* This class reads another reader and loops it.
* \note The other reader must be seekable.
*/
class AUD_LoopReader : public AUD_EffectReader
{
private:
/**
* The playback buffer.
*/
AUD_Buffer m_buffer;
/**
* The loop count.
*/
const int m_count;
/**
* The left loop count.
*/
int m_left;
// hide copy constructor and operator=
AUD_LoopReader(const AUD_LoopReader&);
AUD_LoopReader& operator=(const AUD_LoopReader&);
public:
/**
* Creates a new loop reader.
* \param reader The reader to read from.
* \param loop The desired loop count, negative values result in endless
* looping.
*/
AUD_LoopReader(AUD_IReader* reader, int loop);
virtual void seek(int position);
virtual int getLength() const;
virtual int getPosition() const;
virtual void read(int & length, sample_t* & buffer);
};
#endif //AUD_LOOPREADER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_LowpassFactory.h"
#include "AUD_IIRFilterReader.h"
#include <cmath>
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
AUD_LowpassFactory::AUD_LowpassFactory(AUD_IFactory* factory, float frequency,
float Q) :
AUD_EffectFactory(factory),
m_frequency(frequency),
m_Q(Q)
{
}
AUD_IReader* AUD_LowpassFactory::createReader() const
{
AUD_IReader* reader = getReader();
// calculate coefficients
float w0 = 2 * M_PI * m_frequency / reader->getSpecs().rate;
float alpha = sin(w0) / (2 * m_Q);
float norm = 1 + alpha;
float c = cos(w0);
std::vector<float> a, b;
a.push_back(1);
a.push_back(-2 * c / norm);
a.push_back((1 - alpha) / norm);
b.push_back((1 - c) / (2 * norm));
b.push_back((1 - c) / norm);
b.push_back(b[0]);
return new AUD_IIRFilterReader(reader, b, a);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_LOWPASSFACTORY
#define AUD_LOWPASSFACTORY
#include "AUD_EffectFactory.h"
/**
* This factory creates a lowpass filter reader.
*/
class AUD_LowpassFactory : public AUD_EffectFactory
{
private:
/**
* The attack value in seconds.
*/
const float m_frequency;
/**
* The Q factor.
*/
const float m_Q;
// hide copy constructor and operator=
AUD_LowpassFactory(const AUD_LowpassFactory&);
AUD_LowpassFactory& operator=(const AUD_LowpassFactory&);
public:
/**
* Creates a new lowpass factory.
* \param factory The input factory.
* \param frequency The cutoff frequency.
* \param Q The Q factor.
*/
AUD_LowpassFactory(AUD_IFactory* factory, float frequency, float Q = 1.0f);
virtual AUD_IReader* createReader() const;
};
#endif //AUD_LOWPASSFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_PingPongFactory.h"
#include "AUD_DoubleReader.h"
#include "AUD_ReverseFactory.h"
AUD_PingPongFactory::AUD_PingPongFactory(AUD_IFactory* factory) :
AUD_EffectFactory(factory)
{
}
AUD_IReader* AUD_PingPongFactory::createReader() const
{
AUD_IReader* reader = getReader();
AUD_IReader* reader2;
AUD_ReverseFactory factory(m_factory);
try
{
reader2 = factory.createReader();
}
catch(AUD_Exception&)
{
delete reader;
throw;
}
return new AUD_DoubleReader(reader, reader2);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_PINGPONGFACTORY
#define AUD_PINGPONGFACTORY
#include "AUD_EffectFactory.h"
/**
* This factory plays another factory first normal, then reversed.
* \note Readers from the underlying factory must be from the buffer type.
*/
class AUD_PingPongFactory : public AUD_EffectFactory
{
private:
// hide copy constructor and operator=
AUD_PingPongFactory(const AUD_PingPongFactory&);
AUD_PingPongFactory& operator=(const AUD_PingPongFactory&);
public:
/**
* Creates a new ping pong factory.
* \param factory The input factory.
*/
AUD_PingPongFactory(AUD_IFactory* factory);
virtual AUD_IReader* createReader() const;
};
#endif //AUD_PINGPONGFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_PitchFactory.h"
#include "AUD_PitchReader.h"
#include "AUD_Space.h"
AUD_PitchFactory::AUD_PitchFactory(AUD_IFactory* factory, float pitch) :
AUD_EffectFactory(factory),
m_pitch(pitch)
{
}
AUD_IReader* AUD_PitchFactory::createReader() const
{
return new AUD_PitchReader(getReader(), m_pitch);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_PITCHFACTORY
#define AUD_PITCHFACTORY
#include "AUD_EffectFactory.h"
/**
* This factory changes the pitch of another factory.
*/
class AUD_PitchFactory : public AUD_EffectFactory
{
private:
/**
* The pitch.
*/
const float m_pitch;
// hide copy constructor and operator=
AUD_PitchFactory(const AUD_PitchFactory&);
AUD_PitchFactory& operator=(const AUD_PitchFactory&);
public:
/**
* Creates a new pitch factory.
* \param factory The input factory.
* \param pitch The desired pitch.
*/
AUD_PitchFactory(AUD_IFactory* factory, float pitch);
virtual AUD_IReader* createReader() const;
};
#endif //AUD_PITCHFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_PitchReader.h"
AUD_PitchReader::AUD_PitchReader(AUD_IReader* reader, float pitch) :
AUD_EffectReader(reader), m_pitch(pitch)
{
}
AUD_Specs AUD_PitchReader::getSpecs() const
{
AUD_Specs specs = m_reader->getSpecs();
specs.rate = (AUD_SampleRate)((int)(specs.rate * m_pitch));
return specs;
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_PITCHREADER
#define AUD_PITCHREADER
#include "AUD_EffectReader.h"
/**
* This class reads another reader and changes it's pitch.
*/
class AUD_PitchReader : public AUD_EffectReader
{
private:
/**
* The pitch level.
*/
const float m_pitch;
// hide copy constructor and operator=
AUD_PitchReader(const AUD_PitchReader&);
AUD_PitchReader& operator=(const AUD_PitchReader&);
public:
/**
* Creates a new pitch reader.
* \param reader The reader to read from.
* \param pitch The size of the buffer.
*/
AUD_PitchReader(AUD_IReader* reader, float pitch);
virtual AUD_Specs getSpecs() const;
};
#endif //AUD_PITCHREADER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_RectifyFactory.h"
#include "AUD_CallbackIIRFilterReader.h"
#include <cmath>
sample_t rectifyFilter(AUD_CallbackIIRFilterReader* reader, void* useless)
{
return fabs(reader->x(0));
}
AUD_RectifyFactory::AUD_RectifyFactory(AUD_IFactory* factory) :
AUD_EffectFactory(factory)
{
}
AUD_IReader* AUD_RectifyFactory::createReader() const
{
return new AUD_CallbackIIRFilterReader(getReader(), 1, 1, rectifyFilter);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_RECTIFYFACTORY
#define AUD_RECTIFYFACTORY
#include "AUD_EffectFactory.h"
/**
* This factory rectifies another factory.
*/
class AUD_RectifyFactory : public AUD_EffectFactory
{
private:
// hide copy constructor and operator=
AUD_RectifyFactory(const AUD_RectifyFactory&);
AUD_RectifyFactory& operator=(const AUD_RectifyFactory&);
public:
/**
* Creates a new rectify factory.
* \param factory The input factory.
*/
AUD_RectifyFactory(AUD_IFactory* factory);
virtual AUD_IReader* createReader() const;
};
#endif //AUD_RECTIFYFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_ReverseFactory.h"
#include "AUD_ReverseReader.h"
#include "AUD_Space.h"
AUD_ReverseFactory::AUD_ReverseFactory(AUD_IFactory* factory) :
AUD_EffectFactory(factory)
{
}
AUD_IReader* AUD_ReverseFactory::createReader() const
{
return new AUD_ReverseReader(getReader());
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_REVERSEFACTORY
#define AUD_REVERSEFACTORY
#include "AUD_EffectFactory.h"
/**
* This factory reads another factory reverted.
* \note Readers from the underlying factory must be from the buffer type.
*/
class AUD_ReverseFactory : public AUD_EffectFactory
{
private:
// hide copy constructor and operator=
AUD_ReverseFactory(const AUD_ReverseFactory&);
AUD_ReverseFactory& operator=(const AUD_ReverseFactory&);
public:
/**
* Creates a new reverse factory.
* \param factory The input factory.
*/
AUD_ReverseFactory(AUD_IFactory* factory);
virtual AUD_IReader* createReader() const;
};
#endif //AUD_REVERSEFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_ReverseReader.h"
#include <cstring>
static const char* props_error = "AUD_ReverseReader: The reader has to be "
"seekable and a finite length.";
AUD_ReverseReader::AUD_ReverseReader(AUD_IReader* reader) :
AUD_EffectReader(reader),
m_length(reader->getLength()),
m_position(0)
{
if(m_length < 0 || !reader->isSeekable())
AUD_THROW(AUD_ERROR_PROPS, props_error);
}
void AUD_ReverseReader::seek(int position)
{
m_position = position;
}
int AUD_ReverseReader::getLength() const
{
return m_length;
}
int AUD_ReverseReader::getPosition() const
{
return m_position;
}
void AUD_ReverseReader::read(int & length, sample_t* & buffer)
{
// first correct the length
if(m_position + length > m_length)
length = m_length - m_position;
if(length <= 0)
{
length = 0;
return;
}
AUD_Specs specs = getSpecs();
int samplesize = AUD_SAMPLE_SIZE(specs);
// resize buffer if needed
if(m_buffer.getSize() < length * samplesize)
m_buffer.resize(length * samplesize);
buffer = m_buffer.getBuffer();
sample_t* buf;
int len = length;
// read from reader
m_reader->seek(m_length - m_position - len);
m_reader->read(len, buf);
// set null if reader didn't give enough data
if(len < length)
{
memset(buffer, 0, (length - len) * samplesize);
buffer += (length - len) * specs.channels;
}
// copy the samples reverted
for(int i = 0; i < len; i++)
memcpy(buffer + i * specs.channels,
buf + (len - 1 - i) * specs.channels,
samplesize);
m_position += length;
buffer = m_buffer.getBuffer();
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_REVERSEREADER
#define AUD_REVERSEREADER
#include "AUD_EffectReader.h"
#include "AUD_Buffer.h"
/**
* This class reads another reader from back to front.
* \note The underlying reader must be a buffer.
*/
class AUD_ReverseReader : public AUD_EffectReader
{
private:
/**
* The sample count.
*/
const int m_length;
/**
* The current position.
*/
int m_position;
/**
* The playback buffer.
*/
AUD_Buffer m_buffer;
// hide copy constructor and operator=
AUD_ReverseReader(const AUD_ReverseReader&);
AUD_ReverseReader& operator=(const AUD_ReverseReader&);
public:
/**
* Creates a new reverse reader.
* \param reader The reader to read from.
* \exception AUD_Exception Thrown if the reader specified has an
* undeterminable/infinite length or is not seekable.
*/
AUD_ReverseReader(AUD_IReader* reader);
virtual void seek(int position);
virtual int getLength() const;
virtual int getPosition() const;
virtual void read(int & length, sample_t* & buffer);
};
#endif //AUD_REVERSEREADER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_SquareFactory.h"
#include "AUD_CallbackIIRFilterReader.h"
sample_t squareFilter(AUD_CallbackIIRFilterReader* reader, float* threshold)
{
float in = reader->x(0);
if(in >= *threshold)
return 1;
else if(in <= -*threshold)
return -1;
else
return 0;
}
void endSquareFilter(float* threshold)
{
delete threshold;
}
AUD_SquareFactory::AUD_SquareFactory(AUD_IFactory* factory, float threshold) :
AUD_EffectFactory(factory),
m_threshold(threshold)
{
}
float AUD_SquareFactory::getThreshold() const
{
return m_threshold;
}
AUD_IReader* AUD_SquareFactory::createReader() const
{
return new AUD_CallbackIIRFilterReader(getReader(), 1, 1,
(doFilterIIR) squareFilter,
(endFilterIIR) endSquareFilter,
new float(m_threshold));
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_SQUAREFACTORY
#define AUD_SQUAREFACTORY
#include "AUD_EffectFactory.h"
/**
* This factory Transforms any signal to a square signal.
*/
class AUD_SquareFactory : public AUD_EffectFactory
{
private:
/**
* The threshold.
*/
const float m_threshold;
// hide copy constructor and operator=
AUD_SquareFactory(const AUD_SquareFactory&);
AUD_SquareFactory& operator=(const AUD_SquareFactory&);
public:
/**
* Creates a new square factory.
* \param factory The input factory.
* \param threshold The threshold.
*/
AUD_SquareFactory(AUD_IFactory* factory, float threshold = 0.0f);
/**
* Returns the threshold.
*/
float getThreshold() const;
virtual AUD_IReader* createReader() const;
};
#endif //AUD_SQUAREFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_SumFactory.h"
#include "AUD_IIRFilterReader.h"
AUD_SumFactory::AUD_SumFactory(AUD_IFactory* factory) :
AUD_EffectFactory(factory)
{
}
AUD_IReader* AUD_SumFactory::createReader() const
{
std::vector<float> a, b;
a.push_back(1);
a.push_back(-1);
b.push_back(1);
return new AUD_IIRFilterReader(getReader(), b, a);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_SUMFACTORY
#define AUD_SUMFACTORY
#include "AUD_EffectFactory.h"
/**
* This factory creates a sum reader.
*/
class AUD_SumFactory : public AUD_EffectFactory
{
private:
// hide copy constructor and operator=
AUD_SumFactory(const AUD_SumFactory&);
AUD_SumFactory& operator=(const AUD_SumFactory&);
public:
/**
* Creates a new sum factory.
* \param factory The input factory.
*/
AUD_SumFactory(AUD_IFactory* factory);
virtual AUD_IReader* createReader() const;
};
#endif //AUD_SUMFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_SuperposeFactory.h"
#include "AUD_SuperposeReader.h"
AUD_SuperposeFactory::AUD_SuperposeFactory(AUD_IFactory* factory1, AUD_IFactory* factory2) :
m_factory1(factory1), m_factory2(factory2)
{
}
AUD_IReader* AUD_SuperposeFactory::createReader() const
{
AUD_IReader* reader1 = m_factory1->createReader();
AUD_IReader* reader2;
try
{
reader2 = m_factory2->createReader();
}
catch(AUD_Exception&)
{
delete reader1;
throw;
}
return new AUD_SuperposeReader(reader1, reader2);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_SUPERPOSEFACTORY
#define AUD_SUPERPOSEFACTORY
#include "AUD_IFactory.h"
/**
* This factory plays two other factories behind each other.
* \note Readers from the underlying factories must have the same sample rate and channel count.
*/
class AUD_SuperposeFactory : public AUD_IFactory
{
private:
/**
* First played factory.
*/
AUD_IFactory* m_factory1;
/**
* Second played factory.
*/
AUD_IFactory* m_factory2;
// hide copy constructor and operator=
AUD_SuperposeFactory(const AUD_SuperposeFactory&);
AUD_SuperposeFactory& operator=(const AUD_SuperposeFactory&);
public:
/**
* Creates a new superpose factory.
* \param factory1 The first input factory.
* \param factory2 The second input factory.
*/
AUD_SuperposeFactory(AUD_IFactory* factory1, AUD_IFactory* factory2);
virtual AUD_IReader* createReader() const;
};
#endif //AUD_SUPERPOSEFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_SuperposeReader.h"
#include <cstring>
static const char* specs_error = "AUD_SuperposeReader: Both readers have to "
"have the same specs.";
AUD_SuperposeReader::AUD_SuperposeReader(AUD_IReader* reader1, AUD_IReader* reader2) :
m_reader1(reader1), m_reader2(reader2)
{
try
{
AUD_Specs s1, s2;
s1 = reader1->getSpecs();
s2 = reader2->getSpecs();
if(memcmp(&s1, &s2, sizeof(AUD_Specs)))
AUD_THROW(AUD_ERROR_SPECS, specs_error);
}
catch(AUD_Exception&)
{
delete reader1;
delete reader2;
throw;
}
}
AUD_SuperposeReader::~AUD_SuperposeReader()
{
delete m_reader1;
delete m_reader2;
}
bool AUD_SuperposeReader::isSeekable() const
{
return m_reader1->isSeekable() && m_reader2->isSeekable();
}
void AUD_SuperposeReader::seek(int position)
{
m_reader1->seek(position);
m_reader2->seek(position);
}
int AUD_SuperposeReader::getLength() const
{
int len1 = m_reader1->getLength();
int len2 = m_reader2->getLength();
if((len1 < 0) || (len2 < 0))
return -1;
return AUD_MIN(len1, len2);
}
int AUD_SuperposeReader::getPosition() const
{
int pos1 = m_reader1->getPosition();
int pos2 = m_reader2->getPosition();
return AUD_MAX(pos1, pos2);
}
AUD_Specs AUD_SuperposeReader::getSpecs() const
{
return m_reader1->getSpecs();
}
void AUD_SuperposeReader::read(int & length, sample_t* & buffer)
{
AUD_Specs specs = m_reader1->getSpecs();
int samplesize = AUD_SAMPLE_SIZE(specs);
if(m_buffer.getSize() < length * samplesize)
m_buffer.resize(length * samplesize);
buffer = m_buffer.getBuffer();
int len1 = length;
sample_t* buf;
m_reader1->read(len1, buf);
memcpy(buffer, buf, len1 * samplesize);
if(len1 < length)
memset(buffer + len1 * specs.channels, 0, (length - len1) * samplesize);
int len2 = length;
m_reader2->read(len2, buf);
for(int i = 0; i < len2 * specs.channels; i++)
buffer[i] += buf[i];
length = AUD_MAX(len1, len2);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_SUPERPOSEREADER
#define AUD_SUPERPOSEREADER
#include "AUD_IReader.h"
#include "AUD_Buffer.h"
/**
* This reader plays two readers with the same specs sequently.
*/
class AUD_SuperposeReader : public AUD_IReader
{
private:
/**
* The first reader.
*/
AUD_IReader* m_reader1;
/**
* The second reader.
*/
AUD_IReader* m_reader2;
/**
* The playback buffer for the intersecting part.
*/
AUD_Buffer m_buffer;
// hide copy constructor and operator=
AUD_SuperposeReader(const AUD_SuperposeReader&);
AUD_SuperposeReader& operator=(const AUD_SuperposeReader&);
public:
/**
* Creates a new superpose reader.
* \param reader1 The first reader to read from.
* \param reader2 The second reader to read from.
* \exception AUD_Exception Thrown if the specs from the readers differ.
*/
AUD_SuperposeReader(AUD_IReader* reader1, AUD_IReader* reader2);
/**
* Destroys the reader.
*/
virtual ~AUD_SuperposeReader();
virtual bool isSeekable() const;
virtual void seek(int position);
virtual int getLength() const;
virtual int getPosition() const;
virtual AUD_Specs getSpecs() const;
virtual void read(int & length, sample_t* & buffer);
};
#endif //AUD_SUPERPOSEREADER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_VolumeFactory.h"
#include "AUD_IIRFilterReader.h"
AUD_VolumeFactory::AUD_VolumeFactory(AUD_IFactory* factory, float volume) :
AUD_EffectFactory(factory),
m_volume(volume)
{
}
float AUD_VolumeFactory::getVolume() const
{
return m_volume;
}
AUD_IReader* AUD_VolumeFactory::createReader() const
{
std::vector<float> a, b;
a.push_back(1);
b.push_back(m_volume);
return new AUD_IIRFilterReader(getReader(), b, a);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_VOLUMEFACTORY
#define AUD_VOLUMEFACTORY
#include "AUD_EffectFactory.h"
/**
* This factory changes the volume of another factory.
* The set volume should be a value between 0.0 and 1.0, higher values at your
* own risk!
*/
class AUD_VolumeFactory : public AUD_EffectFactory
{
private:
/**
* The volume.
*/
const float m_volume;
// hide copy constructor and operator=
AUD_VolumeFactory(const AUD_VolumeFactory&);
AUD_VolumeFactory& operator=(const AUD_VolumeFactory&);
public:
/**
* Creates a new volume factory.
* \param factory The input factory.
* \param volume The desired volume.
*/
AUD_VolumeFactory(AUD_IFactory* factory, float volume);
/**
* Returns the volume.
*/
float getVolume() const;
virtual AUD_IReader* createReader() const;
};
#endif //AUD_VOLUMEFACTORY

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#
# $Id$
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): none yet.
#
# ***** END GPL LICENSE BLOCK *****
#
#
LIBNAME = aud_fx
DIR = $(OCGDIR)/intern/audaspace
include nan_compile.mk
CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
CPPFLAGS += -I../ffmpeg
CPPFLAGS += -I../intern
CPPFLAGS += -I../SDL
CPPFLAGS += -I../SRC
CPPFLAGS += -I..
CPPFLAGS += -I.

119
intern/audaspace/Makefile Normal file
View File

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# -*- mode: gnumakefile; tab-width: 8; indent-tabs-mode: t; -*-
# vim: tabstop=8
#
# $Id$
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): GSR
#
# ***** END GPL LICENSE BLOCK *****
#
#
include nan_definitions.mk
LIBNAME = audaspace
SOURCEDIR = intern/audaspace
DIR = $(OCGDIR)/$(SOURCEDIR)
DIRS = intern
DIRS += FX
DIRS += SDL
DIRS += SRC
DIRS += Python
ifeq ($(WITH_FFMPEG),true)
DIRS += ffmpeg
endif
ifeq ($(WITH_OPENAL),true)
DIRS += OpenAL
endif
ifeq ($(WITH_JACK),true)
DIRS += jack
endif
ifeq ($(WITH_SNDFILE),true)
DIRS += sndfile
endif
#ifeq ($(WITH_FFTW3),true)
# DIRS += fftw
#endif
include nan_subdirs.mk
install: $(ALL_OR_DEBUG)
@[ -d $(NAN_AUDASPACE) ] || mkdir $(NAN_AUDASPACE)
@[ -d $(NAN_AUDASPACE)/include ] || mkdir $(NAN_AUDASPACE)/include
@[ -d $(NAN_AUDASPACE)/lib/$(DEBUG_DIR) ] || mkdir $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)
@../tools/cpifdiff.sh $(DIR)/$(DEBUG_DIR)libaudaspace.a $(DIR)/$(DEBUG_DIR)libaud_sdl.a $(DIR)/$(DEBUG_DIR)libaud_python.a $(DIR)/$(DEBUG_DIR)libaud_fx.a $(DIR)/$(DEBUG_DIR)libaud_src.a $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)
ifeq ($(WITH_FFMPEG),true)
@../tools/cpifdiff.sh $(DIR)/$(DEBUG_DIR)libaud_ffmpeg.a $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)
endif
ifeq ($(WITH_OPENAL),true)
@../tools/cpifdiff.sh $(DIR)/$(DEBUG_DIR)libaud_openal.a $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)
endif
ifeq ($(WITH_JACK),true)
@../tools/cpifdiff.sh $(DIR)/$(DEBUG_DIR)libaud_jack.a $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)
endif
ifeq ($(WITH_SNDFILE),true)
@../tools/cpifdiff.sh $(DIR)/$(DEBUG_DIR)libaud_sndfile.a $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)
endif
#ifeq ($(WITH_FFTW3),true)
# @../tools/cpifdiff.sh $(DIR)/$(DEBUG_DIR)libaud_fftw.a $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)
#endif
ifeq ($(OS),darwin)
ranlib $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaudaspace.a
ranlib $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaud_src.a
ranlib $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaud_fx.a
ranlib $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaud_sdl.a
ifeq ($(WITH_FFMPEG),true)
ranlib $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaud_ffmpeg.a
endif
ifeq ($(WITH_OPENAL),true)
ranlib $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaud_openal.a
endif
ifeq ($(WITH_JACK),true)
ranlib $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaud_jack.a
endif
ifeq ($(WITH_SNDFILE),true)
ranlib $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaud_sndfile.a
endif
#ifeq ($(WITH_FFTW3),true)
# ranlib $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaud_fftw.a
#endif
endif
@../tools/cpifdiff.sh intern/*.h $(NAN_AUDASPACE)/include/

View File

@@ -0,0 +1,1623 @@
/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_OpenALDevice.h"
#include "AUD_IFactory.h"
#include "AUD_IReader.h"
#include "AUD_ConverterReader.h"
#include <cstring>
#include <limits>
#ifdef WIN32
#include <windows.h>
#else
#include <unistd.h>
#endif
#define AUD_OPENAL_CYCLE_BUFFERS 3
/// Saves the data for playback.
struct AUD_OpenALHandle : AUD_Handle
{
/// Whether it's a buffered or a streamed source.
bool isBuffered;
/// The reader source.
AUD_IReader* reader;
/// Whether to keep the source if end of it is reached.
bool keep;
/// OpenAL sample format.
ALenum format;
/// OpenAL source.
ALuint source;
/// OpenAL buffers.
ALuint buffers[AUD_OPENAL_CYCLE_BUFFERS];
/// The first buffer to be read next.
int current;
/// Whether the stream doesn't return any more data.
bool data_end;
/// The loop count of the source.
int loopcount;
/// The stop callback.
stopCallback stop;
/// Stop callback data.
void* stop_data;
};
struct AUD_OpenALBufferedFactory
{
/// The factory.
AUD_IFactory* factory;
/// The OpenAL buffer.
ALuint buffer;
};
typedef std::list<AUD_OpenALHandle*>::iterator AUD_HandleIterator;
typedef std::list<AUD_OpenALBufferedFactory*>::iterator AUD_BFIterator;
/******************************************************************************/
/**************************** Threading Code **********************************/
/******************************************************************************/
void* AUD_openalRunThread(void* device)
{
AUD_OpenALDevice* dev = (AUD_OpenALDevice*)device;
dev->updateStreams();
return NULL;
}
void AUD_OpenALDevice::start()
{
lock();
if(!m_playing)
{
pthread_attr_t attr;
pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
pthread_create(&m_thread, &attr, AUD_openalRunThread, this);
pthread_attr_destroy(&attr);
m_playing = true;
}
unlock();
}
void AUD_OpenALDevice::updateStreams()
{
AUD_OpenALHandle* sound;
int length;
sample_t* buffer;
ALint info;
AUD_DeviceSpecs specs = m_specs;
while(1)
{
lock();
alcSuspendContext(m_context);
{
// for all sounds
for(AUD_HandleIterator it = m_playingSounds->begin(); it != m_playingSounds->end(); it++)
{
sound = *it;
// is it a streamed sound?
if(!sound->isBuffered)
{
// check for buffer refilling
alGetSourcei(sound->source, AL_BUFFERS_PROCESSED, &info);
if(info)
{
specs.specs = sound->reader->getSpecs();
// for all empty buffers
while(info--)
{
// if there's still data to play back
if(!sound->data_end)
{
// read data
length = m_buffersize;
sound->reader->read(length, buffer);
// looping necessary?
if(length == 0 && sound->loopcount)
{
if(sound->loopcount > 0)
sound->loopcount--;
sound->reader->seek(0);
length = m_buffersize;
sound->reader->read(length, buffer);
}
// read nothing?
if(length == 0)
{
sound->data_end = true;
break;
}
// unqueue buffer
alSourceUnqueueBuffers(sound->source, 1,
&sound->buffers[sound->current]);
ALenum err;
if((err = alGetError()) != AL_NO_ERROR)
{
sound->data_end = true;
break;
}
// fill with new data
alBufferData(sound->buffers[sound->current],
sound->format,
buffer, length *
AUD_DEVICE_SAMPLE_SIZE(specs),
specs.rate);
if((err = alGetError()) != AL_NO_ERROR)
{
sound->data_end = true;
break;
}
// and queue again
alSourceQueueBuffers(sound->source, 1,
&sound->buffers[sound->current]);
if(alGetError() != AL_NO_ERROR)
{
sound->data_end = true;
break;
}
sound->current = (sound->current+1) %
AUD_OPENAL_CYCLE_BUFFERS;
}
else
break;
}
}
}
// check if the sound has been stopped
alGetSourcei(sound->source, AL_SOURCE_STATE, &info);
if(info != AL_PLAYING)
{
// if it really stopped
if(sound->data_end)
{
if(sound->stop)
sound->stop(sound->stop_data);
// increment the iterator to the next value,
// because the sound gets deleted in the list here.
++it;
// pause or
if(sound->keep)
pause(sound);
// stop
else
stop(sound);
// decrement again, so that we get the next sound in the
// next loop run
if(m_playingSounds->empty())
break;
else
--it;
}
// continue playing
else
alSourcePlay(sound->source);
}
}
}
alcProcessContext(m_context);
// stop thread
if(m_playingSounds->empty())
{
unlock();
m_playing = false;
pthread_exit(NULL);
}
unlock();
#ifdef WIN32
Sleep(20);
#else
usleep(20000);
#endif
}
}
/******************************************************************************/
/**************************** IDevice Code ************************************/
/******************************************************************************/
bool AUD_OpenALDevice::isValid(AUD_Handle* handle)
{
for(AUD_HandleIterator i = m_playingSounds->begin();
i != m_playingSounds->end(); i++)
if(*i == handle)
return true;
for(AUD_HandleIterator i = m_pausedSounds->begin();
i != m_pausedSounds->end(); i++)
if(*i == handle)
return true;
return false;
}
static const char* open_error = "AUD_OpenALDevice: Device couldn't be opened.";
AUD_OpenALDevice::AUD_OpenALDevice(AUD_DeviceSpecs specs, int buffersize)
{
// cannot determine how many channels or which format OpenAL uses, but
// it at least is able to play 16 bit stereo audio
specs.channels = AUD_CHANNELS_STEREO;
specs.format = AUD_FORMAT_S16;
#if 0
if(alcIsExtensionPresent(NULL, "ALC_ENUMERATION_EXT") == AL_TRUE)
{
ALCchar* devices = const_cast<ALCchar*>(alcGetString(NULL, ALC_DEVICE_SPECIFIER));
printf("OpenAL devices (standard is: %s):\n", alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER));
while(*devices)
{
printf("%s\n", devices);
devices += strlen(devices) + 1;
}
}
#endif
m_device = alcOpenDevice(NULL);
if(!m_device)
AUD_THROW(AUD_ERROR_OPENAL, open_error);
// at least try to set the frequency
ALCint attribs[] = { ALC_FREQUENCY, specs.rate, 0 };
ALCint* attributes = attribs;
if(specs.rate == AUD_RATE_INVALID)
attributes = NULL;
m_context = alcCreateContext(m_device, attributes);
alcMakeContextCurrent(m_context);
alcGetIntegerv(m_device, ALC_FREQUENCY, 1, (ALCint*)&specs.rate);
// check for specific formats and channel counts to be played back
if(alIsExtensionPresent("AL_EXT_FLOAT32") == AL_TRUE)
specs.format = AUD_FORMAT_FLOAT32;
m_useMC = alIsExtensionPresent("AL_EXT_MCFORMATS") == AL_TRUE;
alGetError();
m_specs = specs;
m_buffersize = buffersize;
m_playing = false;
m_playingSounds = new std::list<AUD_OpenALHandle*>();
m_pausedSounds = new std::list<AUD_OpenALHandle*>();
m_bufferedFactories = new std::list<AUD_OpenALBufferedFactory*>();
pthread_mutexattr_t attr;
pthread_mutexattr_init(&attr);
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
pthread_mutex_init(&m_mutex, &attr);
pthread_mutexattr_destroy(&attr);
}
AUD_OpenALDevice::~AUD_OpenALDevice()
{
AUD_OpenALHandle* sound;
lock();
alcSuspendContext(m_context);
// delete all playing sounds
while(!m_playingSounds->empty())
{
sound = *(m_playingSounds->begin());
alDeleteSources(1, &sound->source);
if(!sound->isBuffered)
{
delete sound->reader;
alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
}
delete sound;
m_playingSounds->erase(m_playingSounds->begin());
}
// delete all paused sounds
while(!m_pausedSounds->empty())
{
sound = *(m_pausedSounds->begin());
alDeleteSources(1, &sound->source);
if(!sound->isBuffered)
{
delete sound->reader;
alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
}
delete sound;
m_pausedSounds->erase(m_pausedSounds->begin());
}
// delete all buffered factories
while(!m_bufferedFactories->empty())
{
alDeleteBuffers(1, &(*(m_bufferedFactories->begin()))->buffer);
delete *m_bufferedFactories->begin();
m_bufferedFactories->erase(m_bufferedFactories->begin());
}
alcProcessContext(m_context);
// wait for the thread to stop
if(m_playing)
{
unlock();
pthread_join(m_thread, NULL);
}
else
unlock();
delete m_playingSounds;
delete m_pausedSounds;
delete m_bufferedFactories;
// quit OpenAL
alcMakeContextCurrent(NULL);
alcDestroyContext(m_context);
alcCloseDevice(m_device);
pthread_mutex_destroy(&m_mutex);
}
AUD_DeviceSpecs AUD_OpenALDevice::getSpecs() const
{
return m_specs;
}
bool AUD_OpenALDevice::getFormat(ALenum &format, AUD_Specs specs)
{
bool valid = true;
format = 0;
switch(m_specs.format)
{
case AUD_FORMAT_S16:
switch(specs.channels)
{
case AUD_CHANNELS_MONO:
format = AL_FORMAT_MONO16;
break;
case AUD_CHANNELS_STEREO:
format = AL_FORMAT_STEREO16;
break;
case AUD_CHANNELS_SURROUND4:
if(m_useMC)
{
format = alGetEnumValue("AL_FORMAT_QUAD16");
break;
}
case AUD_CHANNELS_SURROUND51:
if(m_useMC)
{
format = alGetEnumValue("AL_FORMAT_51CHN16");
break;
}
case AUD_CHANNELS_SURROUND61:
if(m_useMC)
{
format = alGetEnumValue("AL_FORMAT_61CHN16");
break;
}
case AUD_CHANNELS_SURROUND71:
if(m_useMC)
{
format = alGetEnumValue("AL_FORMAT_71CHN16");
break;
}
default:
valid = false;
}
break;
case AUD_FORMAT_FLOAT32:
switch(specs.channels)
{
case AUD_CHANNELS_MONO:
format = alGetEnumValue("AL_FORMAT_MONO_FLOAT32");
break;
case AUD_CHANNELS_STEREO:
format = alGetEnumValue("AL_FORMAT_STEREO_FLOAT32");
break;
case AUD_CHANNELS_SURROUND4:
if(m_useMC)
{
format = alGetEnumValue("AL_FORMAT_QUAD32");
break;
}
case AUD_CHANNELS_SURROUND51:
if(m_useMC)
{
format = alGetEnumValue("AL_FORMAT_51CHN32");
break;
}
case AUD_CHANNELS_SURROUND61:
if(m_useMC)
{
format = alGetEnumValue("AL_FORMAT_61CHN32");
break;
}
case AUD_CHANNELS_SURROUND71:
if(m_useMC)
{
format = alGetEnumValue("AL_FORMAT_71CHN32");
break;
}
default:
valid = false;
}
break;
default:
valid = false;
}
if(!format)
valid = false;
return valid;
}
static const char* genbuffer_error = "AUD_OpenALDevice: Buffer couldn't be "
"generated.";
static const char* gensource_error = "AUD_OpenALDevice: Source couldn't be "
"generated.";
static const char* queue_error = "AUD_OpenALDevice: Buffer couldn't be "
"queued to the source.";
static const char* bufferdata_error = "AUD_OpenALDevice: Buffer couldn't be "
"filled with data.";
AUD_Handle* AUD_OpenALDevice::play(AUD_IFactory* factory, bool keep)
{
lock();
AUD_OpenALHandle* sound = NULL;
try
{
// check if it is a buffered factory
for(AUD_BFIterator i = m_bufferedFactories->begin();
i != m_bufferedFactories->end(); i++)
{
if((*i)->factory == factory)
{
// create the handle
sound = new AUD_OpenALHandle;
sound->keep = keep;
sound->current = -1;
sound->isBuffered = true;
sound->data_end = true;
sound->loopcount = 0;
sound->stop = NULL;
sound->stop_data = NULL;
alcSuspendContext(m_context);
// OpenAL playback code
try
{
alGenSources(1, &sound->source);
if(alGetError() != AL_NO_ERROR)
AUD_THROW(AUD_ERROR_OPENAL, gensource_error);
try
{
alSourcei(sound->source, AL_BUFFER, (*i)->buffer);
if(alGetError() != AL_NO_ERROR)
AUD_THROW(AUD_ERROR_OPENAL, queue_error);
}
catch(AUD_Exception&)
{
alDeleteSources(1, &sound->source);
throw;
}
}
catch(AUD_Exception&)
{
delete sound;
alcProcessContext(m_context);
throw;
}
// play sound
m_playingSounds->push_back(sound);
alSourcei(sound->source, AL_SOURCE_RELATIVE, 1);
start();
alcProcessContext(m_context);
}
}
}
catch(AUD_Exception&)
{
unlock();
throw;
}
unlock();
if(sound)
return sound;
AUD_IReader* reader = factory->createReader();
AUD_DeviceSpecs specs = m_specs;
specs.specs = reader->getSpecs();
// check format
bool valid = specs.channels != AUD_CHANNELS_INVALID;
if(m_specs.format != AUD_FORMAT_FLOAT32)
reader = new AUD_ConverterReader(reader, m_specs);
// create the handle
sound = new AUD_OpenALHandle;
sound->keep = keep;
sound->reader = reader;
sound->current = 0;
sound->isBuffered = false;
sound->data_end = false;
sound->loopcount = 0;
sound->stop = NULL;
sound->stop_data = NULL;
valid &= getFormat(sound->format, specs.specs);
if(!valid)
{
delete sound;
delete reader;
return NULL;
}
lock();
alcSuspendContext(m_context);
// OpenAL playback code
try
{
alGenBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
if(alGetError() != AL_NO_ERROR)
AUD_THROW(AUD_ERROR_OPENAL, genbuffer_error);
try
{
sample_t* buf;
int length;
for(int i = 0; i < AUD_OPENAL_CYCLE_BUFFERS; i++)
{
length = m_buffersize;
reader->read(length, buf);
alBufferData(sound->buffers[i], sound->format, buf,
length * AUD_DEVICE_SAMPLE_SIZE(specs),
specs.rate);
if(alGetError() != AL_NO_ERROR)
AUD_THROW(AUD_ERROR_OPENAL, bufferdata_error);
}
alGenSources(1, &sound->source);
if(alGetError() != AL_NO_ERROR)
AUD_THROW(AUD_ERROR_OPENAL, gensource_error);
try
{
alSourceQueueBuffers(sound->source, AUD_OPENAL_CYCLE_BUFFERS,
sound->buffers);
if(alGetError() != AL_NO_ERROR)
AUD_THROW(AUD_ERROR_OPENAL, queue_error);
}
catch(AUD_Exception&)
{
alDeleteSources(1, &sound->source);
throw;
}
}
catch(AUD_Exception&)
{
alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
throw;
}
}
catch(AUD_Exception&)
{
delete sound;
delete reader;
alcProcessContext(m_context);
unlock();
throw;
}
// play sound
m_playingSounds->push_back(sound);
alSourcei(sound->source, AL_SOURCE_RELATIVE, 1);
start();
alcProcessContext(m_context);
unlock();
return sound;
}
bool AUD_OpenALDevice::pause(AUD_Handle* handle)
{
bool result = false;
lock();
// only songs that are played can be paused
for(AUD_HandleIterator i = m_playingSounds->begin();
i != m_playingSounds->end(); i++)
{
if(*i == handle)
{
m_pausedSounds->push_back(*i);
alSourcePause((*i)->source);
m_playingSounds->erase(i);
result = true;
break;
}
}
unlock();
return result;
}
bool AUD_OpenALDevice::resume(AUD_Handle* handle)
{
bool result = false;
lock();
// only songs that are paused can be resumed
for(AUD_HandleIterator i = m_pausedSounds->begin();
i != m_pausedSounds->end(); i++)
{
if(*i == handle)
{
m_playingSounds->push_back(*i);
start();
m_pausedSounds->erase(i);
result = true;
break;
}
}
unlock();
return result;
}
bool AUD_OpenALDevice::stop(AUD_Handle* handle)
{
AUD_OpenALHandle* sound;
bool result = false;
lock();
for(AUD_HandleIterator i = m_playingSounds->begin();
i != m_playingSounds->end(); i++)
{
if(*i == handle)
{
sound = *i;
alDeleteSources(1, &sound->source);
if(!sound->isBuffered)
{
delete sound->reader;
alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
}
delete *i;
m_playingSounds->erase(i);
result = true;
break;
}
}
if(!result)
{
for(AUD_HandleIterator i = m_pausedSounds->begin();
i != m_pausedSounds->end(); i++)
{
if(*i == handle)
{
sound = *i;
alDeleteSources(1, &sound->source);
if(!sound->isBuffered)
{
delete sound->reader;
alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
}
delete *i;
m_pausedSounds->erase(i);
result = true;
break;
}
}
}
unlock();
return result;
}
bool AUD_OpenALDevice::getKeep(AUD_Handle* handle)
{
bool result = false;
lock();
if(isValid(handle))
result = ((AUD_OpenALHandle*)handle)->keep;
unlock();
return result;
}
bool AUD_OpenALDevice::setKeep(AUD_Handle* handle, bool keep)
{
bool result = false;
lock();
if(isValid(handle))
{
((AUD_OpenALHandle*)handle)->keep = keep;
result = true;
}
unlock();
return result;
}
bool AUD_OpenALDevice::seek(AUD_Handle* handle, float position)
{
bool result = false;
lock();
if(isValid(handle))
{
AUD_OpenALHandle* alhandle = (AUD_OpenALHandle*)handle;
if(alhandle->isBuffered)
alSourcef(alhandle->source, AL_SEC_OFFSET, position);
else
{
alhandle->reader->seek((int)(position *
alhandle->reader->getSpecs().rate));
alhandle->data_end = false;
ALint info;
alGetSourcei(alhandle->source, AL_SOURCE_STATE, &info);
if(info != AL_PLAYING)
{
if(info == AL_PAUSED)
alSourceStop(alhandle->source);
alSourcei(alhandle->source, AL_BUFFER, 0);
alhandle->current = 0;
ALenum err;
if((err = alGetError()) == AL_NO_ERROR)
{
sample_t* buf;
int length;
AUD_DeviceSpecs specs = m_specs;
specs.specs = alhandle->reader->getSpecs();
for(int i = 0; i < AUD_OPENAL_CYCLE_BUFFERS; i++)
{
length = m_buffersize;
alhandle->reader->read(length, buf);
alBufferData(alhandle->buffers[i], alhandle->format,
buf,
length * AUD_DEVICE_SAMPLE_SIZE(specs),
specs.rate);
if(alGetError() != AL_NO_ERROR)
break;
}
alSourceQueueBuffers(alhandle->source,
AUD_OPENAL_CYCLE_BUFFERS,
alhandle->buffers);
}
alSourceRewind(alhandle->source);
}
}
result = true;
}
unlock();
return result;
}
float AUD_OpenALDevice::getPosition(AUD_Handle* handle)
{
float position = 0.0f;
lock();
if(isValid(handle))
{
AUD_OpenALHandle* h = (AUD_OpenALHandle*)handle;
alGetSourcef(h->source, AL_SEC_OFFSET, &position);
if(!h->isBuffered)
{
AUD_Specs specs = h->reader->getSpecs();
position += (h->reader->getPosition() - m_buffersize *
AUD_OPENAL_CYCLE_BUFFERS) /
(float)specs.rate;
}
}
unlock();
return position;
}
AUD_Status AUD_OpenALDevice::getStatus(AUD_Handle* handle)
{
AUD_Status status = AUD_STATUS_INVALID;
lock();
for(AUD_HandleIterator i = m_playingSounds->begin();
i != m_playingSounds->end(); i++)
{
if(*i == handle)
{
status = AUD_STATUS_PLAYING;
break;
}
}
if(status == AUD_STATUS_INVALID)
{
for(AUD_HandleIterator i = m_pausedSounds->begin();
i != m_pausedSounds->end(); i++)
{
if(*i == handle)
{
status = AUD_STATUS_PAUSED;
break;
}
}
}
unlock();
return status;
}
void AUD_OpenALDevice::lock()
{
pthread_mutex_lock(&m_mutex);
}
void AUD_OpenALDevice::unlock()
{
pthread_mutex_unlock(&m_mutex);
}
float AUD_OpenALDevice::getVolume() const
{
float result;
alGetListenerf(AL_GAIN, &result);
return result;
}
void AUD_OpenALDevice::setVolume(float volume)
{
alListenerf(AL_GAIN, volume);
}
float AUD_OpenALDevice::getVolume(AUD_Handle* handle)
{
lock();
float result = std::numeric_limits<float>::quiet_NaN();
if(isValid(handle))
alGetSourcef(((AUD_OpenALHandle*)handle)->source,AL_GAIN, &result);
unlock();
return result;
}
bool AUD_OpenALDevice::setVolume(AUD_Handle* handle, float volume)
{
lock();
bool result = isValid(handle);
if(result)
alSourcef(((AUD_OpenALHandle*)handle)->source, AL_GAIN, volume);
unlock();
return result;
}
float AUD_OpenALDevice::getPitch(AUD_Handle* handle)
{
lock();
float result = std::numeric_limits<float>::quiet_NaN();
if(isValid(handle))
alGetSourcef(((AUD_OpenALHandle*)handle)->source,AL_PITCH, &result);
unlock();
return result;
}
bool AUD_OpenALDevice::setPitch(AUD_Handle* handle, float pitch)
{
lock();
bool result = isValid(handle);
if(result)
alSourcef(((AUD_OpenALHandle*)handle)->source, AL_PITCH, pitch);
unlock();
return result;
}
int AUD_OpenALDevice::getLoopCount(AUD_Handle* handle)
{
lock();
int result = 0;
if(isValid(handle))
result = ((AUD_OpenALHandle*)handle)->loopcount;
unlock();
return result;
}
bool AUD_OpenALDevice::setLoopCount(AUD_Handle* handle, int count)
{
lock();
bool result = isValid(handle);
if(result)
((AUD_OpenALHandle*)handle)->loopcount = count;
unlock();
return result;
}
bool AUD_OpenALDevice::setStopCallback(AUD_Handle* handle, stopCallback callback, void* data)
{
lock();
bool result = isValid(handle);
if(result)
{
AUD_OpenALHandle* h = (AUD_OpenALHandle*)handle;
h->stop = callback;
h->stop_data = data;
}
unlock();
return result;
}
/* AUD_XXX Temorary disabled
bool AUD_OpenALDevice::bufferFactory(void *value)
{
bool result = false;
AUD_IFactory* factory = (AUD_IFactory*) value;
// load the factory into an OpenAL buffer
if(factory)
{
// check if the factory is already buffered
lock();
for(AUD_BFIterator i = m_bufferedFactories->begin();
i != m_bufferedFactories->end(); i++)
{
if((*i)->factory == factory)
{
result = true;
break;
}
}
unlock();
if(result)
return result;
AUD_IReader* reader = factory->createReader();
if(reader == NULL)
return false;
AUD_DeviceSpecs specs = m_specs;
specs.specs = reader->getSpecs();
if(m_specs.format != AUD_FORMAT_FLOAT32)
reader = new AUD_ConverterReader(reader, m_specs);
ALenum format;
if(!getFormat(format, specs.specs))
{
delete reader;
return false;
}
// load into a buffer
lock();
alcSuspendContext(m_context);
AUD_OpenALBufferedFactory* bf = new AUD_OpenALBufferedFactory;
bf->factory = factory;
try
{
alGenBuffers(1, &bf->buffer);
if(alGetError() != AL_NO_ERROR)
AUD_THROW(AUD_ERROR_OPENAL);
try
{
sample_t* buf;
int length = reader->getLength();
reader->read(length, buf);
alBufferData(bf->buffer, format, buf,
length * AUD_DEVICE_SAMPLE_SIZE(specs),
specs.rate);
if(alGetError() != AL_NO_ERROR)
AUD_THROW(AUD_ERROR_OPENAL);
}
catch(AUD_Exception&)
{
alDeleteBuffers(1, &bf->buffer);
throw;
}
}
catch(AUD_Exception&)
{
delete bf;
delete reader;
alcProcessContext(m_context);
unlock();
return false;
}
m_bufferedFactories->push_back(bf);
alcProcessContext(m_context);
unlock();
}
else
{
// stop all playing and paused buffered sources
lock();
alcSuspendContext(m_context);
AUD_OpenALHandle* sound;
AUD_HandleIterator it = m_playingSounds->begin();
while(it != m_playingSounds->end())
{
sound = *it;
++it;
if(sound->isBuffered)
stop(sound);
}
alcProcessContext(m_context);
while(!m_bufferedFactories->empty())
{
alDeleteBuffers(1,
&(*(m_bufferedFactories->begin()))->buffer);
delete *m_bufferedFactories->begin();
m_bufferedFactories->erase(m_bufferedFactories->begin());
}
unlock();
}
return true;
}*/
/******************************************************************************/
/**************************** 3D Device Code **********************************/
/******************************************************************************/
AUD_Vector3 AUD_OpenALDevice::getListenerLocation() const
{
ALfloat p[3];
alGetListenerfv(AL_POSITION, p);
return AUD_Vector3(p[0], p[1], p[2]);
}
void AUD_OpenALDevice::setListenerLocation(const AUD_Vector3& location)
{
alListenerfv(AL_POSITION, (ALfloat*)location.get());
}
AUD_Vector3 AUD_OpenALDevice::getListenerVelocity() const
{
ALfloat v[3];
alGetListenerfv(AL_VELOCITY, v);
return AUD_Vector3(v[0], v[1], v[2]);
}
void AUD_OpenALDevice::setListenerVelocity(const AUD_Vector3& velocity)
{
alListenerfv(AL_VELOCITY, (ALfloat*)velocity.get());
}
AUD_Quaternion AUD_OpenALDevice::getListenerOrientation() const
{
// AUD_XXX not implemented yet
return AUD_Quaternion(0, 0, 0, 0);
}
void AUD_OpenALDevice::setListenerOrientation(const AUD_Quaternion& orientation)
{
ALfloat direction[6];
direction[0] = -2 * (orientation.w() * orientation.y() +
orientation.x() * orientation.z());
direction[1] = 2 * (orientation.x() * orientation.w() -
orientation.z() * orientation.y());
direction[2] = 2 * (orientation.x() * orientation.x() +
orientation.y() * orientation.y()) - 1;
direction[3] = 2 * (orientation.x() * orientation.y() -
orientation.w() * orientation.z());
direction[4] = 1 - 2 * (orientation.x() * orientation.x() +
orientation.z() * orientation.z());
direction[5] = 2 * (orientation.w() * orientation.x() +
orientation.y() * orientation.z());
alListenerfv(AL_ORIENTATION, direction);
}
float AUD_OpenALDevice::getSpeedOfSound() const
{
return alGetFloat(AL_SPEED_OF_SOUND);
}
void AUD_OpenALDevice::setSpeedOfSound(float speed)
{
alSpeedOfSound(speed);
}
float AUD_OpenALDevice::getDopplerFactor() const
{
return alGetFloat(AL_DOPPLER_FACTOR);
}
void AUD_OpenALDevice::setDopplerFactor(float factor)
{
alDopplerFactor(factor);
}
AUD_DistanceModel AUD_OpenALDevice::getDistanceModel() const
{
switch(alGetInteger(AL_DISTANCE_MODEL))
{
case AL_INVERSE_DISTANCE:
return AUD_DISTANCE_MODEL_INVERSE;
case AL_INVERSE_DISTANCE_CLAMPED:
return AUD_DISTANCE_MODEL_INVERSE_CLAMPED;
case AL_LINEAR_DISTANCE:
return AUD_DISTANCE_MODEL_LINEAR;
case AL_LINEAR_DISTANCE_CLAMPED:
return AUD_DISTANCE_MODEL_LINEAR_CLAMPED;
case AL_EXPONENT_DISTANCE:
return AUD_DISTANCE_MODEL_EXPONENT;
case AL_EXPONENT_DISTANCE_CLAMPED:
return AUD_DISTANCE_MODEL_EXPONENT_CLAMPED;
default:
return AUD_DISTANCE_MODEL_INVALID;
}
}
void AUD_OpenALDevice::setDistanceModel(AUD_DistanceModel model)
{
switch(model)
{
case AUD_DISTANCE_MODEL_INVERSE:
alDistanceModel(AL_INVERSE_DISTANCE);
break;
case AUD_DISTANCE_MODEL_INVERSE_CLAMPED:
alDistanceModel(AL_INVERSE_DISTANCE_CLAMPED);
break;
case AUD_DISTANCE_MODEL_LINEAR:
alDistanceModel(AL_LINEAR_DISTANCE);
break;
case AUD_DISTANCE_MODEL_LINEAR_CLAMPED:
alDistanceModel(AL_LINEAR_DISTANCE_CLAMPED);
break;
case AUD_DISTANCE_MODEL_EXPONENT:
alDistanceModel(AL_EXPONENT_DISTANCE);
break;
case AUD_DISTANCE_MODEL_EXPONENT_CLAMPED:
alDistanceModel(AL_EXPONENT_DISTANCE_CLAMPED);
break;
default:
alDistanceModel(AL_NONE);
}
}
AUD_Vector3 AUD_OpenALDevice::getSourceLocation(AUD_Handle* handle)
{
AUD_Vector3 result = AUD_Vector3(0, 0, 0);
ALfloat p[3];
lock();
if(isValid(handle))
{
alGetSourcefv(((AUD_OpenALHandle*)handle)->source, AL_POSITION, p);
result = AUD_Vector3(p[0], p[1], p[2]);
}
unlock();
return result;
}
bool AUD_OpenALDevice::setSourceLocation(AUD_Handle* handle, const AUD_Vector3& location)
{
lock();
bool result = isValid(handle);
if(result)
alSourcefv(((AUD_OpenALHandle*)handle)->source, AL_POSITION,
(ALfloat*)location.get());
unlock();
return result;
}
AUD_Vector3 AUD_OpenALDevice::getSourceVelocity(AUD_Handle* handle)
{
AUD_Vector3 result = AUD_Vector3(0, 0, 0);
ALfloat v[3];
lock();
if(isValid(handle))
{
alGetSourcefv(((AUD_OpenALHandle*)handle)->source, AL_VELOCITY, v);
result = AUD_Vector3(v[0], v[1], v[2]);
}
unlock();
return result;
}
bool AUD_OpenALDevice::setSourceVelocity(AUD_Handle* handle, const AUD_Vector3& velocity)
{
lock();
bool result = isValid(handle);
if(result)
alSourcefv(((AUD_OpenALHandle*)handle)->source, AL_VELOCITY,
(ALfloat*)velocity.get());
unlock();
return result;
}
AUD_Quaternion AUD_OpenALDevice::getSourceOrientation(AUD_Handle* handle)
{
// AUD_XXX not implemented yet
return AUD_Quaternion(0, 0, 0, 0);
}
bool AUD_OpenALDevice::setSourceOrientation(AUD_Handle* handle, const AUD_Quaternion& orientation)
{
lock();
bool result = isValid(handle);
if(result)
{
ALfloat direction[3];
direction[0] = -2 * (orientation.w() * orientation.y() +
orientation.x() * orientation.z());
direction[1] = 2 * (orientation.x() * orientation.w() -
orientation.z() * orientation.y());
direction[2] = 2 * (orientation.x() * orientation.x() +
orientation.y() * orientation.y()) - 1;
alSourcefv(((AUD_OpenALHandle*)handle)->source, AL_DIRECTION,
direction);
}
unlock();
return result;
}
bool AUD_OpenALDevice::isRelative(AUD_Handle* handle)
{
int result = std::numeric_limits<float>::quiet_NaN();;
lock();
if(isValid(handle))
alGetSourcei(((AUD_OpenALHandle*)handle)->source, AL_SOURCE_RELATIVE,
&result);
unlock();
return result;
}
bool AUD_OpenALDevice::setRelative(AUD_Handle* handle, bool relative)
{
lock();
bool result = isValid(handle);
if(result)
alSourcei(((AUD_OpenALHandle*)handle)->source, AL_SOURCE_RELATIVE,
relative);
unlock();
return result;
}
float AUD_OpenALDevice::getVolumeMaximum(AUD_Handle* handle)
{
float result = std::numeric_limits<float>::quiet_NaN();;
lock();
if(isValid(handle))
alGetSourcef(((AUD_OpenALHandle*)handle)->source, AL_MAX_GAIN,
&result);
unlock();
return result;
}
bool AUD_OpenALDevice::setVolumeMaximum(AUD_Handle* handle, float volume)
{
lock();
bool result = isValid(handle);
if(result)
alSourcef(((AUD_OpenALHandle*)handle)->source, AL_MAX_GAIN,
volume);
unlock();
return result;
}
float AUD_OpenALDevice::getVolumeMinimum(AUD_Handle* handle)
{
float result = std::numeric_limits<float>::quiet_NaN();;
lock();
if(isValid(handle))
alGetSourcef(((AUD_OpenALHandle*)handle)->source, AL_MIN_GAIN,
&result);
unlock();
return result;
}
bool AUD_OpenALDevice::setVolumeMinimum(AUD_Handle* handle, float volume)
{
lock();
bool result = isValid(handle);
if(result)
alSourcef(((AUD_OpenALHandle*)handle)->source, AL_MIN_GAIN,
volume);
unlock();
return result;
}
float AUD_OpenALDevice::getDistanceMaximum(AUD_Handle* handle)
{
float result = std::numeric_limits<float>::quiet_NaN();;
lock();
if(isValid(handle))
alGetSourcef(((AUD_OpenALHandle*)handle)->source, AL_MAX_DISTANCE,
&result);
unlock();
return result;
}
bool AUD_OpenALDevice::setDistanceMaximum(AUD_Handle* handle, float distance)
{
lock();
bool result = isValid(handle);
if(result)
alSourcef(((AUD_OpenALHandle*)handle)->source, AL_MAX_DISTANCE,
distance);
unlock();
return result;
}
float AUD_OpenALDevice::getDistanceReference(AUD_Handle* handle)
{
float result = std::numeric_limits<float>::quiet_NaN();;
lock();
if(isValid(handle))
alGetSourcef(((AUD_OpenALHandle*)handle)->source, AL_REFERENCE_DISTANCE,
&result);
unlock();
return result;
}
bool AUD_OpenALDevice::setDistanceReference(AUD_Handle* handle, float distance)
{
lock();
bool result = isValid(handle);
if(result)
alSourcef(((AUD_OpenALHandle*)handle)->source, AL_REFERENCE_DISTANCE,
distance);
unlock();
return result;
}
float AUD_OpenALDevice::getAttenuation(AUD_Handle* handle)
{
float result = std::numeric_limits<float>::quiet_NaN();;
lock();
if(isValid(handle))
alGetSourcef(((AUD_OpenALHandle*)handle)->source, AL_ROLLOFF_FACTOR,
&result);
unlock();
return result;
}
bool AUD_OpenALDevice::setAttenuation(AUD_Handle* handle, float factor)
{
lock();
bool result = isValid(handle);
if(result)
alSourcef(((AUD_OpenALHandle*)handle)->source, AL_ROLLOFF_FACTOR,
factor);
unlock();
return result;
}
float AUD_OpenALDevice::getConeAngleOuter(AUD_Handle* handle)
{
float result = std::numeric_limits<float>::quiet_NaN();;
lock();
if(isValid(handle))
alGetSourcef(((AUD_OpenALHandle*)handle)->source, AL_CONE_OUTER_ANGLE,
&result);
unlock();
return result;
}
bool AUD_OpenALDevice::setConeAngleOuter(AUD_Handle* handle, float angle)
{
lock();
bool result = isValid(handle);
if(result)
alSourcef(((AUD_OpenALHandle*)handle)->source, AL_CONE_OUTER_ANGLE,
angle);
unlock();
return result;
}
float AUD_OpenALDevice::getConeAngleInner(AUD_Handle* handle)
{
float result = std::numeric_limits<float>::quiet_NaN();;
lock();
if(isValid(handle))
alGetSourcef(((AUD_OpenALHandle*)handle)->source, AL_CONE_INNER_ANGLE,
&result);
unlock();
return result;
}
bool AUD_OpenALDevice::setConeAngleInner(AUD_Handle* handle, float angle)
{
lock();
bool result = isValid(handle);
if(result)
alSourcef(((AUD_OpenALHandle*)handle)->source, AL_CONE_INNER_ANGLE,
angle);
unlock();
return result;
}
float AUD_OpenALDevice::getConeVolumeOuter(AUD_Handle* handle)
{
float result = std::numeric_limits<float>::quiet_NaN();;
lock();
if(isValid(handle))
alGetSourcef(((AUD_OpenALHandle*)handle)->source, AL_CONE_OUTER_GAIN,
&result);
unlock();
return result;
}
bool AUD_OpenALDevice::setConeVolumeOuter(AUD_Handle* handle, float volume)
{
lock();
bool result = isValid(handle);
if(result)
alSourcef(((AUD_OpenALHandle*)handle)->source, AL_CONE_OUTER_GAIN,
volume);
unlock();
return result;
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_OPENALDEVICE
#define AUD_OPENALDEVICE
#include "AUD_IDevice.h"
#include "AUD_I3DDevice.h"
struct AUD_OpenALHandle;
struct AUD_OpenALBufferedFactory;
#include <AL/al.h>
#include <AL/alc.h>
#include <list>
#include <pthread.h>
/**
* This device plays through OpenAL.
*/
class AUD_OpenALDevice : public AUD_IDevice, public AUD_I3DDevice
{
private:
/**
* The OpenAL device handle.
*/
ALCdevice* m_device;
/**
* The OpenAL context.
*/
ALCcontext* m_context;
/**
* The specification of the device.
*/
AUD_DeviceSpecs m_specs;
/**
* Whether the device has the AL_EXT_MCFORMATS extension.
*/
bool m_useMC;
/**
* The list of sounds that are currently playing.
*/
std::list<AUD_OpenALHandle*>* m_playingSounds;
/**
* The list of sounds that are currently paused.
*/
std::list<AUD_OpenALHandle*>* m_pausedSounds;
/**
* The list of buffered factories.
*/
std::list<AUD_OpenALBufferedFactory*>* m_bufferedFactories;
/**
* The mutex for locking.
*/
pthread_mutex_t m_mutex;
/**
* The streaming thread.
*/
pthread_t m_thread;
/**
* The condition for streaming thread wakeup.
*/
bool m_playing;
/**
* Buffer size.
*/
int m_buffersize;
/**
* Starts the streaming thread.
*/
void start();
/**
* Checks if a handle is valid.
* \param handle The handle to check.
* \return Whether the handle is valid.
*/
bool isValid(AUD_Handle* handle);
/**
* Gets the format according to the specs.
* \param format The variable to put the format into.
* \param specs The specs to read the channel count from.
* \return Whether the format is valid or not.
*/
bool getFormat(ALenum &format, AUD_Specs specs);
// hide copy constructor and operator=
AUD_OpenALDevice(const AUD_OpenALDevice&);
AUD_OpenALDevice& operator=(const AUD_OpenALDevice&);
public:
/**
* Opens the OpenAL audio device for playback.
* \param specs The wanted audio specification.
* \param buffersize The size of the internal buffer.
* \note The specification really used for opening the device may differ.
* \note The buffersize will be multiplicated by three for this device.
* \exception AUD_Exception Thrown if the audio device cannot be opened.
*/
AUD_OpenALDevice(AUD_DeviceSpecs specs,
int buffersize = AUD_DEFAULT_BUFFER_SIZE);
/**
* Streaming thread main function.
*/
void updateStreams();
virtual ~AUD_OpenALDevice();
virtual AUD_DeviceSpecs getSpecs() const;
virtual AUD_Handle* play(AUD_IFactory* factory, bool keep = false);
virtual bool pause(AUD_Handle* handle);
virtual bool resume(AUD_Handle* handle);
virtual bool stop(AUD_Handle* handle);
virtual bool getKeep(AUD_Handle* handle);
virtual bool setKeep(AUD_Handle* handle, bool keep);
virtual bool seek(AUD_Handle* handle, float position);
virtual float getPosition(AUD_Handle* handle);
virtual AUD_Status getStatus(AUD_Handle* handle);
virtual void lock();
virtual void unlock();
virtual float getVolume() const;
virtual void setVolume(float volume);
virtual float getVolume(AUD_Handle* handle);
virtual bool setVolume(AUD_Handle* handle, float volume);
virtual float getPitch(AUD_Handle* handle);
virtual bool setPitch(AUD_Handle* handle, float pitch);
virtual int getLoopCount(AUD_Handle* handle);
virtual bool setLoopCount(AUD_Handle* handle, int count);
virtual bool setStopCallback(AUD_Handle* handle, stopCallback callback = NULL, void* data = NULL);
virtual AUD_Vector3 getListenerLocation() const;
virtual void setListenerLocation(const AUD_Vector3& location);
virtual AUD_Vector3 getListenerVelocity() const;
virtual void setListenerVelocity(const AUD_Vector3& velocity);
virtual AUD_Quaternion getListenerOrientation() const;
virtual void setListenerOrientation(const AUD_Quaternion& orientation);
virtual float getSpeedOfSound() const;
virtual void setSpeedOfSound(float speed);
virtual float getDopplerFactor() const;
virtual void setDopplerFactor(float factor);
virtual AUD_DistanceModel getDistanceModel() const;
virtual void setDistanceModel(AUD_DistanceModel model);
virtual AUD_Vector3 getSourceLocation(AUD_Handle* handle);
virtual bool setSourceLocation(AUD_Handle* handle, const AUD_Vector3& location);
virtual AUD_Vector3 getSourceVelocity(AUD_Handle* handle);
virtual bool setSourceVelocity(AUD_Handle* handle, const AUD_Vector3& velocity);
virtual AUD_Quaternion getSourceOrientation(AUD_Handle* handle);
virtual bool setSourceOrientation(AUD_Handle* handle, const AUD_Quaternion& orientation);
virtual bool isRelative(AUD_Handle* handle);
virtual bool setRelative(AUD_Handle* handle, bool relative);
virtual float getVolumeMaximum(AUD_Handle* handle);
virtual bool setVolumeMaximum(AUD_Handle* handle, float volume);
virtual float getVolumeMinimum(AUD_Handle* handle);
virtual bool setVolumeMinimum(AUD_Handle* handle, float volume);
virtual float getDistanceMaximum(AUD_Handle* handle);
virtual bool setDistanceMaximum(AUD_Handle* handle, float distance);
virtual float getDistanceReference(AUD_Handle* handle);
virtual bool setDistanceReference(AUD_Handle* handle, float distance);
virtual float getAttenuation(AUD_Handle* handle);
virtual bool setAttenuation(AUD_Handle* handle, float factor);
virtual float getConeAngleOuter(AUD_Handle* handle);
virtual bool setConeAngleOuter(AUD_Handle* handle, float angle);
virtual float getConeAngleInner(AUD_Handle* handle);
virtual bool setConeAngleInner(AUD_Handle* handle, float angle);
virtual float getConeVolumeOuter(AUD_Handle* handle);
virtual bool setConeVolumeOuter(AUD_Handle* handle, float volume);
};
#endif //AUD_OPENALDEVICE

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@@ -0,0 +1,39 @@
#
# $Id$
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): none yet.
#
# ***** END GPL LICENSE BLOCK *****
#
#
LIBNAME = aud_openal
DIR = $(OCGDIR)/intern/audaspace
include nan_compile.mk
CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
CPPFLAGS += -I../intern
CPPFLAGS += -I.

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@@ -0,0 +1,2973 @@
/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_PyAPI.h"
#include "structmember.h"
#include "AUD_I3DDevice.h"
#include "AUD_NULLDevice.h"
#include "AUD_DelayFactory.h"
#include "AUD_DoubleFactory.h"
#include "AUD_FaderFactory.h"
#include "AUD_HighpassFactory.h"
#include "AUD_LimiterFactory.h"
#include "AUD_LoopFactory.h"
#include "AUD_LowpassFactory.h"
#include "AUD_PingPongFactory.h"
#include "AUD_PitchFactory.h"
#include "AUD_ReverseFactory.h"
#include "AUD_SinusFactory.h"
#include "AUD_FileFactory.h"
#include "AUD_SquareFactory.h"
#include "AUD_StreamBufferFactory.h"
#include "AUD_SuperposeFactory.h"
#include "AUD_VolumeFactory.h"
#include "AUD_IIRFilterFactory.h"
#ifdef WITH_SDL
#include "AUD_SDLDevice.h"
#endif
#ifdef WITH_OPENAL
#include "AUD_OpenALDevice.h"
#endif
#ifdef WITH_JACK
#include "AUD_JackDevice.h"
#endif
// ====================================================================
typedef enum
{
AUD_DEVICE_NULL = 0,
AUD_DEVICE_OPENAL,
AUD_DEVICE_SDL,
AUD_DEVICE_JACK,
AUD_DEVICE_READ,
} AUD_DeviceTypes;
// ====================================================================
#define PY_MODULE_ADD_CONSTANT(module, name) PyModule_AddIntConstant(module, #name, name)
// ====================================================================
static PyObject* AUDError;
static const char* device_not_3d_error = "Device is not a 3D device!";
// ====================================================================
static void
Factory_dealloc(Factory* self)
{
if(self->factory)
delete self->factory;
Py_XDECREF(self->child_list);
Py_TYPE(self)->tp_free((PyObject*)self);
}
static PyObject *
Factory_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
{
Factory *self;
self = (Factory*)type->tp_alloc(type, 0);
if(self != NULL)
{
static const char *kwlist[] = {"filename", NULL};
const char* filename = NULL;
if(!PyArg_ParseTupleAndKeywords(args, kwds, "s:Factory", const_cast<char**>(kwlist), &filename))
{
Py_DECREF(self);
return NULL;
}
try
{
self->factory = new AUD_FileFactory(filename);
}
catch(AUD_Exception& e)
{
Py_DECREF(self);
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
return (PyObject *)self;
}
PyDoc_STRVAR(M_aud_Factory_sine_doc,
"sine(frequency, rate=44100)\n\n"
"Creates a sine factory which plays a sine wave.\n\n"
":arg frequency: The frequency of the sine wave in Hz.\n"
":type frequency: float\n"
":arg rate: The sampling rate in Hz. It's recommended to set this "
"value to the playback device's samling rate to avoid resamping.\n"
":type rate: int\n"
":return: The created :class:`Factory` object.\n"
":rtype: :class:`Factory`");
static PyObject *
Factory_sine(PyTypeObject* type, PyObject* args)
{
float frequency;
int rate = 44100;
if(!PyArg_ParseTuple(args, "f|i:sine", &frequency, &rate))
return NULL;
Factory *self;
self = (Factory*)type->tp_alloc(type, 0);
if(self != NULL)
{
try
{
self->factory = new AUD_SinusFactory(frequency, (AUD_SampleRate)rate);
}
catch(AUD_Exception& e)
{
Py_DECREF(self);
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
return (PyObject *)self;
}
PyDoc_STRVAR(M_aud_Factory_file_doc,
"file(filename)\n\n"
"Creates a factory object of a sound file.\n\n"
":arg filename: Path of the file.\n"
":type filename: string\n"
":return: The created :class:`Factory` object.\n"
":rtype: :class:`Factory`\n\n"
".. warning:: If the file doesn't exist or can't be read you will "
"not get an exception immediately, but when you try to start "
"playback of that factory.");
static PyObject *
Factory_file(PyTypeObject* type, PyObject* args)
{
const char* filename = NULL;
if(!PyArg_ParseTuple(args, "s:file", &filename))
return NULL;
Factory *self;
self = (Factory*)type->tp_alloc(type, 0);
if(self != NULL)
{
try
{
self->factory = new AUD_FileFactory(filename);
}
catch(AUD_Exception& e)
{
Py_DECREF(self);
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
return (PyObject *)self;
}
PyDoc_STRVAR(M_aud_Factory_lowpass_doc,
"lowpass(frequency, Q=0.5)\n\n"
"Creates a second order lowpass filter based on the transfer "
"function H(s) = 1 / (s^2 + s/Q + 1)\n\n"
":arg frequency: The cut off trequency of the lowpass.\n"
":type frequency: float\n"
":arg Q: Q factor of the lowpass.\n"
":type Q: float\n"
":return: The created :class:`Factory` object.\n"
":rtype: :class:`Factory`");
static PyObject *
Factory_lowpass(Factory* self, PyObject* args)
{
float frequency;
float Q = 0.5;
if(!PyArg_ParseTuple(args, "f|f:lowpass", &frequency, &Q))
return NULL;
PyTypeObject* type = ((PyObject*)self)->ob_type;
Factory *parent = (Factory*)type->tp_alloc(type, 0);
if(parent != NULL)
{
Py_INCREF(self);
parent->child_list = (PyObject*)self;
try
{
parent->factory = new AUD_LowpassFactory(self->factory, frequency, Q);
}
catch(AUD_Exception& e)
{
Py_DECREF(parent);
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
return (PyObject *)parent;
}
PyDoc_STRVAR(M_aud_Factory_delay_doc,
"delay(time)\n\n"
"Delays by playing adding silence in front of the other factory's "
"data.\n\n"
":arg time: How many seconds of silence should be added before "
"the factory.\n"
":type time: float\n"
":return: The created :class:`Factory` object.\n"
":rtype: :class:`Factory`");
static PyObject *
Factory_delay(Factory* self, PyObject* args)
{
float delay;
if(!PyArg_ParseTuple(args, "f:delay", &delay))
return NULL;
PyTypeObject* type = ((PyObject*)self)->ob_type;
Factory *parent = (Factory*)type->tp_alloc(type, 0);
if(parent != NULL)
{
Py_INCREF(self);
parent->child_list = (PyObject*)self;
try
{
parent->factory = new AUD_DelayFactory(self->factory, delay);
}
catch(AUD_Exception& e)
{
Py_DECREF(parent);
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
return (PyObject *)parent;
}
PyDoc_STRVAR(M_aud_Factory_join_doc,
"join(factory)\n\n"
"Plays two factories in sequence.\n\n"
":arg factory: The factory to play second.\n"
":type factory: :class:`Factory`\n"
":return: The created :class:`Factory` object.\n"
":rtype: :class:`Factory`\n\n"
".. note:: The two factories have to have the same specifications "
"(channels and samplerate).");
static PyObject *
Factory_join(Factory* self, PyObject* object)
{
PyTypeObject* type = ((PyObject*)self)->ob_type;
if(!PyObject_TypeCheck(object, type))
{
PyErr_SetString(PyExc_TypeError, "Object has to be of type Factory!");
return NULL;
}
Factory *parent;
Factory *child = (Factory*)object;
parent = (Factory*)type->tp_alloc(type, 0);
if(parent != NULL)
{
parent->child_list = Py_BuildValue("(OO)", self, object);
try
{
parent->factory = new AUD_DoubleFactory(self->factory, child->factory);
}
catch(AUD_Exception& e)
{
Py_DECREF(parent);
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
return (PyObject *)parent;
}
PyDoc_STRVAR(M_aud_Factory_highpass_doc,
"highpass(frequency, Q=0.5)\n\n"
"Creates a second order highpass filter based on the transfer "
"function H(s) = s^2 / (s^2 + s/Q + 1)\n\n"
":arg frequency: The cut off trequency of the highpass.\n"
":type frequency: float\n"
":arg Q: Q factor of the lowpass.\n"
":type Q: float\n"
":return: The created :class:`Factory` object.\n"
":rtype: :class:`Factory`");
static PyObject *
Factory_highpass(Factory* self, PyObject* args)
{
float frequency;
float Q = 0.5;
if(!PyArg_ParseTuple(args, "f|f:highpass", &frequency, &Q))
return NULL;
PyTypeObject* type = ((PyObject*)self)->ob_type;
Factory *parent = (Factory*)type->tp_alloc(type, 0);
if(parent != NULL)
{
Py_INCREF(self);
parent->child_list = (PyObject*)self;
try
{
parent->factory = new AUD_HighpassFactory(self->factory, frequency, Q);
}
catch(AUD_Exception& e)
{
Py_DECREF(parent);
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
return (PyObject *)parent;
}
PyDoc_STRVAR(M_aud_Factory_limit_doc,
"limit(start, end)\n\n"
"Limits a factory within a specific start and end time.\n\n"
":arg start: Start time in seconds.\n"
":type start: float\n"
":arg end: End time in seconds.\n"
":type end: float\n"
":return: The created :class:`Factory` object.\n"
":rtype: :class:`Factory`");
static PyObject *
Factory_limit(Factory* self, PyObject* args)
{
float start, end;
if(!PyArg_ParseTuple(args, "ff:limit", &start, &end))
return NULL;
PyTypeObject* type = ((PyObject*)self)->ob_type;
Factory *parent = (Factory*)type->tp_alloc(type, 0);
if(parent != NULL)
{
Py_INCREF(self);
parent->child_list = (PyObject*)self;
try
{
parent->factory = new AUD_LimiterFactory(self->factory, start, end);
}
catch(AUD_Exception& e)
{
Py_DECREF(parent);
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
return (PyObject *)parent;
}
PyDoc_STRVAR(M_aud_Factory_pitch_doc,
"pitch(factor)\n\n"
"Changes the pitch of a factory with a specific factor.\n\n"
":arg factor: The factor to change the pitch with.\n"
":type factor: float\n"
":return: The created :class:`Factory` object.\n"
":rtype: :class:`Factory`\n\n"
".. note:: This is done by changing the sample rate of the "
"underlying factory, which has to be an integer, so the factor "
"value rounded and the factor may not be 100 % accurate.\n\n"
".. note:: This is a filter function, you might consider using "
":attr:`Handle.pitch` instead.");
static PyObject *
Factory_pitch(Factory* self, PyObject* args)
{
float factor;
if(!PyArg_ParseTuple(args, "f:pitch", &factor))
return NULL;
PyTypeObject* type = ((PyObject*)self)->ob_type;
Factory *parent = (Factory*)type->tp_alloc(type, 0);
if(parent != NULL)
{
Py_INCREF(self);
parent->child_list = (PyObject*)self;
try
{
parent->factory = new AUD_PitchFactory(self->factory, factor);
}
catch(AUD_Exception& e)
{
Py_DECREF(parent);
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
return (PyObject *)parent;
}
PyDoc_STRVAR(M_aud_Factory_volume_doc,
"volume(volume)\n\n"
"Changes the volume of a factory.\n\n"
":arg volume: The new volume..\n"
":type volume: float\n"
":return: The created :class:`Factory` object.\n"
":rtype: :class:`Factory`\n\n"
".. note:: Should be in the range [0, 1] to avoid clipping.\n\n"
".. note:: This is a filter function, you might consider using "
":attr:`Handle.volume` instead.");
static PyObject *
Factory_volume(Factory* self, PyObject* args)
{
float volume;
if(!PyArg_ParseTuple(args, "f:volume", &volume))
return NULL;
PyTypeObject* type = ((PyObject*)self)->ob_type;
Factory *parent = (Factory*)type->tp_alloc(type, 0);
if(parent != NULL)
{
Py_INCREF(self);
parent->child_list = (PyObject*)self;
try
{
parent->factory = new AUD_VolumeFactory(self->factory, volume);
}
catch(AUD_Exception& e)
{
Py_DECREF(parent);
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
return (PyObject *)parent;
}
PyDoc_STRVAR(M_aud_Factory_fadein_doc,
"fadein(start, length)\n\n"
"Fades a factory in by raising the volume linearly in the given "
"time interval.\n\n"
":arg start: Time in seconds when the fading should start.\n"
":type start: float\n"
":arg length: Time in seconds how long the fading should last.\n"
":type length: float\n"
":return: The created :class:`Factory` object.\n"
":rtype: :class:`Factory`\n\n"
".. note:: Before the fade starts it plays silence.");
static PyObject *
Factory_fadein(Factory* self, PyObject* args)
{
float start, length;
if(!PyArg_ParseTuple(args, "ff:fadein", &start, &length))
return NULL;
PyTypeObject* type = ((PyObject*)self)->ob_type;
Factory *parent = (Factory*)type->tp_alloc(type, 0);
if(parent != NULL)
{
Py_INCREF(self);
parent->child_list = (PyObject*)self;
try
{
parent->factory = new AUD_FaderFactory(self->factory, AUD_FADE_IN, start, length);
}
catch(AUD_Exception& e)
{
Py_DECREF(parent);
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
return (PyObject *)parent;
}
PyDoc_STRVAR(M_aud_Factory_fadeout_doc,
"fadeout(start, length)\n\n"
"Fades a factory in by lowering the volume linearly in the given "
"time interval.\n\n"
":arg start: Time in seconds when the fading should start.\n"
":type start: float\n"
":arg length: Time in seconds how long the fading should last.\n"
":type length: float\n"
":return: The created :class:`Factory` object.\n"
":rtype: :class:`Factory`\n\n"
".. note:: After the fade this factory plays silence, so that "
"the length of the factory is not altered.");
static PyObject *
Factory_fadeout(Factory* self, PyObject* args)
{
float start, length;
if(!PyArg_ParseTuple(args, "ff:fadeout", &start, &length))
return NULL;
PyTypeObject* type = ((PyObject*)self)->ob_type;
Factory *parent = (Factory*)type->tp_alloc(type, 0);
if(parent != NULL)
{
Py_INCREF(self);
parent->child_list = (PyObject*)self;
try
{
parent->factory = new AUD_FaderFactory(self->factory, AUD_FADE_OUT, start, length);
}
catch(AUD_Exception& e)
{
Py_DECREF(parent);
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
return (PyObject *)parent;
}
PyDoc_STRVAR(M_aud_Factory_loop_doc,
"loop(count)\n\n"
"Loops a factory.\n\n"
":arg count: How often the factory should be looped. "
"Negative values mean endlessly.\n"
":type count: integer\n"
":return: The created :class:`Factory` object.\n"
":rtype: :class:`Factory`\n\n"
".. note:: This is a filter function, you might consider using "
":attr:`Handle.loop_count` instead.");
static PyObject *
Factory_loop(Factory* self, PyObject* args)
{
int loop;
if(!PyArg_ParseTuple(args, "i:loop", &loop))
return NULL;
PyTypeObject* type = ((PyObject*)self)->ob_type;
Factory *parent = (Factory*)type->tp_alloc(type, 0);
if(parent != NULL)
{
Py_INCREF(self);
parent->child_list = (PyObject*)self;
try
{
parent->factory = new AUD_LoopFactory(self->factory, loop);
}
catch(AUD_Exception& e)
{
Py_DECREF(parent);
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
return (PyObject *)parent;
}
PyDoc_STRVAR(M_aud_Factory_mix_doc,
"mix(factory)\n\n"
"Mixes two factories.\n\n"
":arg factory: The factory to mix over the other.\n"
":type factory: :class:`Factory`\n"
":return: The created :class:`Factory` object.\n"
":rtype: :class:`Factory`\n\n"
".. note:: The two factories have to have the same specifications "
"(channels and samplerate).");
static PyObject *
Factory_mix(Factory* self, PyObject* object)
{
PyTypeObject* type = ((PyObject*)self)->ob_type;
if(!PyObject_TypeCheck(object, type))
{
PyErr_SetString(PyExc_TypeError, "Object is not of type Factory!");
return NULL;
}
Factory *parent = (Factory*)type->tp_alloc(type, 0);
Factory *child = (Factory*)object;
if(parent != NULL)
{
parent->child_list = Py_BuildValue("(OO)", self, object);
try
{
parent->factory = new AUD_SuperposeFactory(self->factory, child->factory);
}
catch(AUD_Exception& e)
{
Py_DECREF(parent);
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
return (PyObject *)parent;
}
PyDoc_STRVAR(M_aud_Factory_pingpong_doc,
"pingpong()\n\n"
"Plays a factory forward and then backward.\n"
"This is like joining a factory with its reverse.\n\n"
":return: The created :class:`Factory` object.\n"
":rtype: :class:`Factory`");
static PyObject *
Factory_pingpong(Factory* self)
{
PyTypeObject* type = ((PyObject*)self)->ob_type;
Factory *parent = (Factory*)type->tp_alloc(type, 0);
if(parent != NULL)
{
Py_INCREF(self);
parent->child_list = (PyObject*)self;
try
{
parent->factory = new AUD_PingPongFactory(self->factory);
}
catch(AUD_Exception& e)
{
Py_DECREF(parent);
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
return (PyObject *)parent;
}
PyDoc_STRVAR(M_aud_Factory_reverse_doc,
"reverse()\n\n"
"Plays a factory reversed.\n\n"
":return: The created :class:`Factory` object.\n"
":rtype: :class:`Factory`\n\n"
".. note:: The factory has to have a finite length and has to be "
"seekable. It's recommended to use this only with factories with "
"fast and accurate seeking, which is not true for encoded audio "
"files, such ones should be buffered using :meth:`buffer` before "
"being played reversed.\n\n"
".. warning:: If seeking is not accurate in the underlying factory "
"you'll likely hear skips/jumps/cracks.");
static PyObject *
Factory_reverse(Factory* self)
{
PyTypeObject* type = ((PyObject*)self)->ob_type;
Factory *parent = (Factory*)type->tp_alloc(type, 0);
if(parent != NULL)
{
Py_INCREF(self);
parent->child_list = (PyObject*)self;
try
{
parent->factory = new AUD_ReverseFactory(self->factory);
}
catch(AUD_Exception& e)
{
Py_DECREF(parent);
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
return (PyObject *)parent;
}
PyDoc_STRVAR(M_aud_Factory_buffer_doc,
"buffer()\n\n"
"Buffers a factory into RAM.\n"
"This saves CPU usage needed for decoding and file access if the "
"underlying factory reads from a file on the harddisk, but it "
"consumes a lot of memory.\n\n"
":return: The created :class:`Factory` object.\n"
":rtype: :class:`Factory`\n\n"
".. note:: Only known-length factories can be buffered.\n\n"
".. warning:: Raw PCM data needs a lot of space, only buffer "
"short factories.");
static PyObject *
Factory_buffer(Factory* self)
{
PyTypeObject* type = ((PyObject*)self)->ob_type;
Factory *parent = (Factory*)type->tp_alloc(type, 0);
if(parent != NULL)
{
try
{
parent->factory = new AUD_StreamBufferFactory(self->factory);
}
catch(AUD_Exception& e)
{
Py_DECREF(parent);
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
return (PyObject *)parent;
}
PyDoc_STRVAR(M_aud_Factory_square_doc,
"square(threshold = 0)\n\n"
"Makes a square wave out of an audio wave by setting all samples "
"with a amplitude >= threshold to 1, all <= -threshold to -1 and "
"all between to 0.\n\n"
":arg threshold: Threshold value over which an amplitude counts "
"non-zero.\n"
":type threshold: float\n"
":return: The created :class:`Factory` object.\n"
":rtype: :class:`Factory`");
static PyObject *
Factory_square(Factory* self, PyObject* args)
{
float threshold = 0;
if(!PyArg_ParseTuple(args, "|f:square", &threshold))
return NULL;
PyTypeObject* type = ((PyObject*)self)->ob_type;
Factory *parent = (Factory*)type->tp_alloc(type, 0);
if(parent != NULL)
{
Py_INCREF(self);
parent->child_list = (PyObject*)self;
try
{
parent->factory = new AUD_SquareFactory(self->factory, threshold);
}
catch(AUD_Exception& e)
{
Py_DECREF(parent);
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
return (PyObject *)parent;
}
PyDoc_STRVAR(M_aud_Factory_filter_doc,
"filter(b, a = (1))\n\n"
"Filters a factory with the supplied IIR filter coefficients.\n"
"Without the second parameter you'll get a FIR filter.\n"
"If the first value of the a sequence is 0 it will be set to 1 "
"automatically.\n"
"If the first value of the a sequence is neither 0 nor 1, all "
"filter coefficients will be scaled by this value so that it is 1 "
"in the end, you don't have to scale yourself.\n\n"
":arg b: The nominator filter coefficients.\n"
":type b: sequence of float\n"
":arg a: The denominator filter coefficients.\n"
":type a: sequence of float\n"
":return: The created :class:`Factory` object.\n"
":rtype: :class:`Factory`");
static PyObject *
Factory_filter(Factory* self, PyObject* args)
{
PyObject* py_b;
PyObject* py_a = NULL;
if(!PyArg_ParseTuple(args, "O|O:filter", &py_b, &py_a))
return NULL;
if(!PySequence_Check(py_b) || (py_a != NULL && !PySequence_Check(py_a)))
{
PyErr_SetString(PyExc_TypeError, "Parameter is not a sequence!");
return NULL;
}
if(!PySequence_Length(py_b) || (py_a != NULL && !PySequence_Length(py_a)))
{
PyErr_SetString(PyExc_ValueError, "The sequence has to contain at least one value!");
return NULL;
}
std::vector<float> a, b;
PyObject* py_value;
float value;
int result;
for(int i = 0; i < PySequence_Length(py_b); i++)
{
py_value = PySequence_GetItem(py_b, i);
result = PyArg_Parse(py_value, "f:filter", &value);
Py_DECREF(py_value);
if(!result)
return NULL;
b.push_back(value);
}
if(py_a)
{
for(int i = 0; i < PySequence_Length(py_a); i++)
{
py_value = PySequence_GetItem(py_a, i);
result = PyArg_Parse(py_value, "f:filter", &value);
Py_DECREF(py_value);
if(!result)
return NULL;
a.push_back(value);
}
if(a[0] == 0)
a[0] = 1;
}
else
a.push_back(1);
PyTypeObject* type = ((PyObject*)self)->ob_type;
Factory *parent = (Factory*)type->tp_alloc(type, 0);
if(parent != NULL)
{
Py_INCREF(self);
parent->child_list = (PyObject*)self;
try
{
parent->factory = new AUD_IIRFilterFactory(self->factory, b, a);
}
catch(AUD_Exception& e)
{
Py_DECREF(parent);
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
return (PyObject *)parent;
}
static PyMethodDef Factory_methods[] = {
{"sine", (PyCFunction)Factory_sine, METH_VARARGS | METH_CLASS,
M_aud_Factory_sine_doc
},
{"file", (PyCFunction)Factory_file, METH_VARARGS | METH_CLASS,
M_aud_Factory_file_doc
},
{"lowpass", (PyCFunction)Factory_lowpass, METH_VARARGS,
M_aud_Factory_lowpass_doc
},
{"delay", (PyCFunction)Factory_delay, METH_VARARGS,
M_aud_Factory_delay_doc
},
{"join", (PyCFunction)Factory_join, METH_O,
M_aud_Factory_join_doc
},
{"highpass", (PyCFunction)Factory_highpass, METH_VARARGS,
M_aud_Factory_highpass_doc
},
{"limit", (PyCFunction)Factory_limit, METH_VARARGS,
M_aud_Factory_limit_doc
},
{"pitch", (PyCFunction)Factory_pitch, METH_VARARGS,
M_aud_Factory_pitch_doc
},
{"volume", (PyCFunction)Factory_volume, METH_VARARGS,
M_aud_Factory_volume_doc
},
{"fadein", (PyCFunction)Factory_fadein, METH_VARARGS,
M_aud_Factory_fadein_doc
},
{"fadeout", (PyCFunction)Factory_fadeout, METH_VARARGS,
M_aud_Factory_fadeout_doc
},
{"loop", (PyCFunction)Factory_loop, METH_VARARGS,
M_aud_Factory_loop_doc
},
{"mix", (PyCFunction)Factory_mix, METH_O,
M_aud_Factory_mix_doc
},
{"pingpong", (PyCFunction)Factory_pingpong, METH_NOARGS,
M_aud_Factory_pingpong_doc
},
{"reverse", (PyCFunction)Factory_reverse, METH_NOARGS,
M_aud_Factory_reverse_doc
},
{"buffer", (PyCFunction)Factory_buffer, METH_NOARGS,
M_aud_Factory_buffer_doc
},
{"square", (PyCFunction)Factory_square, METH_VARARGS,
M_aud_Factory_square_doc
},
{"filter", (PyCFunction)Factory_filter, METH_VARARGS,
M_aud_Factory_filter_doc
},
{NULL} /* Sentinel */
};
PyDoc_STRVAR(M_aud_Factory_doc,
"Factory objects are immutable and represent a sound that can be "
"played simultaneously multiple times. They are called factories "
"because they create reader objects internally that are used for "
"playback.");
static PyTypeObject FactoryType = {
PyVarObject_HEAD_INIT(NULL, 0)
"aud.Factory", /* tp_name */
sizeof(Factory), /* tp_basicsize */
0, /* tp_itemsize */
(destructor)Factory_dealloc, /* tp_dealloc */
0, /* tp_print */
0, /* tp_getattr */
0, /* tp_setattr */
0, /* tp_reserved */
0, /* tp_repr */
0, /* tp_as_number */
0, /* tp_as_sequence */
0, /* tp_as_mapping */
0, /* tp_hash */
0, /* tp_call */
0, /* tp_str */
0, /* tp_getattro */
0, /* tp_setattro */
0, /* tp_as_buffer */
Py_TPFLAGS_DEFAULT, /* tp_flags */
M_aud_Factory_doc, /* tp_doc */
0, /* tp_traverse */
0, /* tp_clear */
0, /* tp_richcompare */
0, /* tp_weaklistoffset */
0, /* tp_iter */
0, /* tp_iternext */
Factory_methods, /* tp_methods */
0, /* tp_members */
0, /* tp_getset */
0, /* tp_base */
0, /* tp_dict */
0, /* tp_descr_get */
0, /* tp_descr_set */
0, /* tp_dictoffset */
0, /* tp_init */
0, /* tp_alloc */
Factory_new, /* tp_new */
};
// ========== Handle ==================================================
static void
Handle_dealloc(Handle* self)
{
Py_XDECREF(self->device);
Py_TYPE(self)->tp_free((PyObject*)self);
}
PyDoc_STRVAR(M_aud_Handle_pause_doc,
"pause()\n\n"
"Pauses playback.\n\n"
":return: Whether the action succeeded.\n"
":rtype: bool");
static PyObject *
Handle_pause(Handle *self)
{
Device* device = (Device*)self->device;
try
{
if(device->device->pause(self->handle))
{
Py_RETURN_TRUE;
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
Py_RETURN_FALSE;
}
PyDoc_STRVAR(M_aud_Handle_resume_doc,
"resume()\n\n"
"Resumes playback.\n\n"
":return: Whether the action succeeded.\n"
":rtype: bool");
static PyObject *
Handle_resume(Handle *self)
{
Device* device = (Device*)self->device;
try
{
if(device->device->resume(self->handle))
{
Py_RETURN_TRUE;
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
Py_RETURN_FALSE;
}
PyDoc_STRVAR(M_aud_Handle_stop_doc,
"stop()\n\n"
"Stops playback.\n\n"
":return: Whether the action succeeded.\n"
":rtype: bool\n\n"
".. note:: This makes the handle invalid.");
static PyObject *
Handle_stop(Handle *self)
{
Device* device = (Device*)self->device;
try
{
if(device->device->stop(self->handle))
{
Py_RETURN_TRUE;
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
Py_RETURN_FALSE;
}
static PyMethodDef Handle_methods[] = {
{"pause", (PyCFunction)Handle_pause, METH_NOARGS,
M_aud_Handle_pause_doc
},
{"resume", (PyCFunction)Handle_resume, METH_NOARGS,
M_aud_Handle_resume_doc
},
{"stop", (PyCFunction)Handle_stop, METH_NOARGS,
M_aud_Handle_stop_doc
},
{NULL} /* Sentinel */
};
PyDoc_STRVAR(M_aud_Handle_position_doc,
"The playback position of the sound in seconds.");
static PyObject *
Handle_get_position(Handle *self, void* nothing)
{
Device* device = (Device*)self->device;
try
{
return Py_BuildValue("f", device->device->getPosition(self->handle));
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
static int
Handle_set_position(Handle *self, PyObject* args, void* nothing)
{
float position;
if(!PyArg_Parse(args, "f:position", &position))
return -1;
Device* device = (Device*)self->device;
try
{
if(device->device->seek(self->handle, position))
return 0;
PyErr_SetString(AUDError, "Couldn't seek the sound!");
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
PyDoc_STRVAR(M_aud_Handle_keep_doc,
"Whether the sound should be kept paused in the device when its "
"end is reached.\n"
"This can be used to seek the sound to some position and start "
"playback again.\n\n"
".. warning:: If this is set to true and you forget stopping this "
"equals a memory leak as the handle exists until the device is "
"destroyed.");
static PyObject *
Handle_get_keep(Handle *self, void* nothing)
{
Device* device = (Device*)self->device;
try
{
if(device->device->getKeep(self->handle))
{
Py_RETURN_TRUE;
}
else
{
Py_RETURN_FALSE;
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
static int
Handle_set_keep(Handle *self, PyObject* args, void* nothing)
{
if(!PyBool_Check(args))
{
PyErr_SetString(PyExc_TypeError, "keep is not a boolean!");
return -1;
}
bool keep = args == Py_True;
Device* device = (Device*)self->device;
try
{
if(device->device->setKeep(self->handle, keep))
return 0;
PyErr_SetString(AUDError, "Couldn't set keep of the sound!");
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
PyDoc_STRVAR(M_aud_Handle_status_doc,
"Whether the sound is playing, paused or stopped (=invalid).");
static PyObject *
Handle_get_status(Handle *self, void* nothing)
{
Device* device = (Device*)self->device;
try
{
return Py_BuildValue("i", device->device->getStatus(self->handle));
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
PyDoc_STRVAR(M_aud_Handle_volume_doc,
"The volume of the sound.");
static PyObject *
Handle_get_volume(Handle *self, void* nothing)
{
Device* device = (Device*)self->device;
try
{
return Py_BuildValue("f", device->device->getVolume(self->handle));
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
static int
Handle_set_volume(Handle *self, PyObject* args, void* nothing)
{
float volume;
if(!PyArg_Parse(args, "f:volume", &volume))
return -1;
Device* device = (Device*)self->device;
try
{
if(device->device->setVolume(self->handle, volume))
return 0;
PyErr_SetString(AUDError, "Couldn't set the sound volume!");
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
PyDoc_STRVAR(M_aud_Handle_pitch_doc,
"The pitch of the sound.");
static PyObject *
Handle_get_pitch(Handle *self, void* nothing)
{
Device* device = (Device*)self->device;
try
{
return Py_BuildValue("f", device->device->getPitch(self->handle));
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
static int
Handle_set_pitch(Handle *self, PyObject* args, void* nothing)
{
float pitch;
if(!PyArg_Parse(args, "f:pitch", &pitch))
return -1;
Device* device = (Device*)self->device;
try
{
if(device->device->setPitch(self->handle, pitch))
return 0;
PyErr_SetString(AUDError, "Couldn't set the sound pitch!");
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
PyDoc_STRVAR(M_aud_Handle_loop_count_doc,
"The (remaining) loop count of the sound. A negative value indicates infinity.");
static PyObject *
Handle_get_loop_count(Handle *self, void* nothing)
{
Device* device = (Device*)self->device;
try
{
return Py_BuildValue("i", device->device->getLoopCount(self->handle));
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
static int
Handle_set_loop_count(Handle *self, PyObject* args, void* nothing)
{
int loops;
if(!PyArg_Parse(args, "i:loop_count", &loops))
return -1;
Device* device = (Device*)self->device;
try
{
if(device->device->setLoopCount(self->handle, loops))
return 0;
PyErr_SetString(AUDError, "Couldn't set the loop count!");
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
PyDoc_STRVAR(M_aud_Handle_location_doc,
"The source's location in 3D space, a 3D tuple of floats.");
static PyObject *
Handle_get_location(Handle *self, void* nothing)
{
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
AUD_Vector3 v = device->getSourceLocation(self->handle);
return Py_BuildValue("(fff)", v.x(), v.y(), v.z());
}
else
{
PyErr_SetString(AUDError, device_not_3d_error);
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return NULL;
}
static int
Handle_set_location(Handle *self, PyObject* args, void* nothing)
{
float x, y, z;
if(!PyArg_Parse(args, "(fff):location", &x, &y, &z))
return -1;
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
AUD_Vector3 location(x, y, z);
if(device->setSourceLocation(self->handle, location))
return 0;
PyErr_SetString(AUDError, "Location couldn't be set!");
}
else
PyErr_SetString(AUDError, device_not_3d_error);
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
PyDoc_STRVAR(M_aud_Handle_velocity_doc,
"The source's velocity in 3D space, a 3D tuple of floats.");
static PyObject *
Handle_get_velocity(Handle *self, void* nothing)
{
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
AUD_Vector3 v = device->getSourceVelocity(self->handle);
return Py_BuildValue("(fff)", v.x(), v.y(), v.z());
}
else
{
PyErr_SetString(AUDError, device_not_3d_error);
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return NULL;
}
static int
Handle_set_velocity(Handle *self, PyObject* args, void* nothing)
{
float x, y, z;
if(!PyArg_Parse(args, "(fff):velocity", &x, &y, &z))
return -1;
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
AUD_Vector3 velocity(x, y, z);
if(device->setSourceVelocity(self->handle, velocity))
return 0;
PyErr_SetString(AUDError, "Couldn't set the velocity!");
}
else
PyErr_SetString(AUDError, device_not_3d_error);
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
PyDoc_STRVAR(M_aud_Handle_orientation_doc,
"The source's orientation in 3D space as quaternion, a 4 float tuple.");
static PyObject *
Handle_get_orientation(Handle *self, void* nothing)
{
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
AUD_Quaternion o = device->getSourceOrientation(self->handle);
return Py_BuildValue("(ffff)", o.w(), o.x(), o.y(), o.z());
}
else
{
PyErr_SetString(AUDError, device_not_3d_error);
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return NULL;
}
static int
Handle_set_orientation(Handle *self, PyObject* args, void* nothing)
{
float w, x, y, z;
if(!PyArg_Parse(args, "(ffff):orientation", &w, &x, &y, &z))
return -1;
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
AUD_Quaternion orientation(w, x, y, z);
if(device->setSourceOrientation(self->handle, orientation))
return 0;
PyErr_SetString(AUDError, "Couldn't set the orientation!");
}
else
PyErr_SetString(AUDError, device_not_3d_error);
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
PyDoc_STRVAR(M_aud_Handle_relative_doc,
"Whether the source's location, velocity and orientation is relative or absolute to the listener.");
static PyObject *
Handle_get_relative(Handle *self, void* nothing)
{
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
if(device->isRelative(self->handle))
{
Py_RETURN_TRUE;
}
else
{
Py_RETURN_FALSE;
}
}
else
{
PyErr_SetString(AUDError, device_not_3d_error);
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return NULL;
}
static int
Handle_set_relative(Handle *self, PyObject* args, void* nothing)
{
if(!PyBool_Check(args))
{
PyErr_SetString(PyExc_TypeError, "Value is not a boolean!");
return -1;
}
bool relative = (args == Py_True);
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
if(device->setRelative(self->handle, relative))
return 0;
PyErr_SetString(AUDError, "Couldn't set the relativeness!");
}
else
PyErr_SetString(AUDError, device_not_3d_error);
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
PyDoc_STRVAR(M_aud_Handle_volume_minimum_doc,
"The minimum volume of the source.\n\n"
".. seealso:: :attr:`Device.distance_model`");
static PyObject *
Handle_get_volume_minimum(Handle *self, void* nothing)
{
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
return Py_BuildValue("f", device->getVolumeMinimum(self->handle));
}
else
{
PyErr_SetString(AUDError, device_not_3d_error);
return NULL;
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
static int
Handle_set_volume_minimum(Handle *self, PyObject* args, void* nothing)
{
float volume;
if(!PyArg_Parse(args, "f:volume_minimum", &volume))
return -1;
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
if(device->setVolumeMinimum(self->handle, volume))
return 0;
PyErr_SetString(AUDError, "Couldn't set the minimum volume!");
}
else
PyErr_SetString(AUDError, device_not_3d_error);
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
PyDoc_STRVAR(M_aud_Handle_volume_maximum_doc,
"The maximum volume of the source.\n\n"
".. seealso:: :attr:`Device.distance_model`");
static PyObject *
Handle_get_volume_maximum(Handle *self, void* nothing)
{
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
return Py_BuildValue("f", device->getVolumeMaximum(self->handle));
}
else
{
PyErr_SetString(AUDError, device_not_3d_error);
return NULL;
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
static int
Handle_set_volume_maximum(Handle *self, PyObject* args, void* nothing)
{
float volume;
if(!PyArg_Parse(args, "f:volume_maximum", &volume))
return -1;
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
if(device->setVolumeMaximum(self->handle, volume))
return 0;
PyErr_SetString(AUDError, "Couldn't set the maximum volume!");
}
else
PyErr_SetString(AUDError, device_not_3d_error);
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
PyDoc_STRVAR(M_aud_Handle_distance_reference_doc,
"The reference distance of the source.\n"
"At this distance the volume will be exactly :attr:`volume`.\n\n"
".. seealso:: :attr:`Device.distance_model`");
static PyObject *
Handle_get_distance_reference(Handle *self, void* nothing)
{
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
return Py_BuildValue("f", device->getDistanceReference(self->handle));
}
else
{
PyErr_SetString(AUDError, device_not_3d_error);
return NULL;
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
static int
Handle_set_distance_reference(Handle *self, PyObject* args, void* nothing)
{
float distance;
if(!PyArg_Parse(args, "f:distance_reference", &distance))
return -1;
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
if(device->setDistanceReference(self->handle, distance))
return 0;
PyErr_SetString(AUDError, "Couldn't set the reference distance!");
}
else
PyErr_SetString(AUDError, device_not_3d_error);
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
PyDoc_STRVAR(M_aud_Handle_distance_maximum_doc,
"The maximum distance of the source.\n"
"If the listener is further away the source volume will be 0.\n\n"
".. seealso:: :attr:`Device.distance_model`");
static PyObject *
Handle_get_distance_maximum(Handle *self, void* nothing)
{
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
return Py_BuildValue("f", device->getDistanceMaximum(self->handle));
}
else
{
PyErr_SetString(AUDError, device_not_3d_error);
return NULL;
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
static int
Handle_set_distance_maximum(Handle *self, PyObject* args, void* nothing)
{
float distance;
if(!PyArg_Parse(args, "f:distance_maximum", &distance))
return -1;
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
if(device->setDistanceMaximum(self->handle, distance))
return 0;
PyErr_SetString(AUDError, "Couldn't set the maximum distance!");
}
else
PyErr_SetString(AUDError, device_not_3d_error);
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
PyDoc_STRVAR(M_aud_Handle_attenuation_doc,
"This factor is used for distance based attenuation of the "
"source.\n\n"
".. seealso:: :attr:`Device.distance_model`");
static PyObject *
Handle_get_attenuation(Handle *self, void* nothing)
{
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
return Py_BuildValue("f", device->getAttenuation(self->handle));
}
else
{
PyErr_SetString(AUDError, device_not_3d_error);
return NULL;
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
static int
Handle_set_attenuation(Handle *self, PyObject* args, void* nothing)
{
float factor;
if(!PyArg_Parse(args, "f:attenuation", &factor))
return -1;
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
if(device->setAttenuation(self->handle, factor))
return 0;
PyErr_SetString(AUDError, "Couldn't set the attenuation!");
}
else
PyErr_SetString(AUDError, device_not_3d_error);
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
PyDoc_STRVAR(M_aud_Handle_cone_angle_inner_doc,
"The opening angle of the inner cone of the source. If the cone "
"values of a source are set there are two (audible) cones with "
"the apex at the :attr:`location` of the source and with infinite "
"height, heading in the direction of the source's "
":attr:`orientation`.\n"
"In the inner cone the volume is normal. Outside the outer cone "
"the volume will be :attr:`cone_volume_outer` and in the area "
"between the volume will be interpolated linearly.");
static PyObject *
Handle_get_cone_angle_inner(Handle *self, void* nothing)
{
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
return Py_BuildValue("f", device->getConeAngleInner(self->handle));
}
else
{
PyErr_SetString(AUDError, device_not_3d_error);
return NULL;
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
static int
Handle_set_cone_angle_inner(Handle *self, PyObject* args, void* nothing)
{
float angle;
if(!PyArg_Parse(args, "f:cone_angle_inner", &angle))
return -1;
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
if(device->setConeAngleInner(self->handle, angle))
return 0;
PyErr_SetString(AUDError, "Couldn't set the cone inner angle!");
}
else
PyErr_SetString(AUDError, device_not_3d_error);
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
PyDoc_STRVAR(M_aud_Handle_cone_angle_outer_doc,
"The opening angle of the outer cone of the source.\n\n"
".. seealso:: :attr:`cone_angle_inner`");
static PyObject *
Handle_get_cone_angle_outer(Handle *self, void* nothing)
{
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
return Py_BuildValue("f", device->getConeAngleOuter(self->handle));
}
else
{
PyErr_SetString(AUDError, device_not_3d_error);
return NULL;
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
static int
Handle_set_cone_angle_outer(Handle *self, PyObject* args, void* nothing)
{
float angle;
if(!PyArg_Parse(args, "f:cone_angle_outer", &angle))
return -1;
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
if(device->setConeAngleOuter(self->handle, angle))
return 0;
PyErr_SetString(AUDError, "Couldn't set the cone outer angle!");
}
else
PyErr_SetString(AUDError, device_not_3d_error);
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
PyDoc_STRVAR(M_aud_Handle_cone_volume_outer_doc,
"The volume outside the outer cone of the source.\n\n"
".. seealso:: :attr:`cone_angle_inner`");
static PyObject *
Handle_get_cone_volume_outer(Handle *self, void* nothing)
{
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
return Py_BuildValue("f", device->getConeVolumeOuter(self->handle));
}
else
{
PyErr_SetString(AUDError, device_not_3d_error);
return NULL;
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
static int
Handle_set_cone_volume_outer(Handle *self, PyObject* args, void* nothing)
{
float volume;
if(!PyArg_Parse(args, "f:cone_volume_outer", &volume))
return -1;
Device* dev = (Device*)self->device;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(dev->device);
if(device)
{
if(device->setConeVolumeOuter(self->handle, volume))
return 0;
PyErr_SetString(AUDError, "Couldn't set the cone outer volume!");
}
else
PyErr_SetString(AUDError, device_not_3d_error);
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
static PyGetSetDef Handle_properties[] = {
{(char*)"position", (getter)Handle_get_position, (setter)Handle_set_position,
M_aud_Handle_position_doc, NULL },
{(char*)"keep", (getter)Handle_get_keep, (setter)Handle_set_keep,
M_aud_Handle_keep_doc, NULL },
{(char*)"status", (getter)Handle_get_status, NULL,
M_aud_Handle_status_doc, NULL },
{(char*)"volume", (getter)Handle_get_volume, (setter)Handle_set_volume,
M_aud_Handle_volume_doc, NULL },
{(char*)"pitch", (getter)Handle_get_pitch, (setter)Handle_set_pitch,
M_aud_Handle_pitch_doc, NULL },
{(char*)"loop_count", (getter)Handle_get_loop_count, (setter)Handle_set_loop_count,
M_aud_Handle_loop_count_doc, NULL },
{(char*)"location", (getter)Handle_get_location, (setter)Handle_set_location,
M_aud_Handle_location_doc, NULL },
{(char*)"velocity", (getter)Handle_get_velocity, (setter)Handle_set_velocity,
M_aud_Handle_velocity_doc, NULL },
{(char*)"orientation", (getter)Handle_get_orientation, (setter)Handle_set_orientation,
M_aud_Handle_orientation_doc, NULL },
{(char*)"relative", (getter)Handle_get_relative, (setter)Handle_set_relative,
M_aud_Handle_relative_doc, NULL },
{(char*)"volume_minimum", (getter)Handle_get_volume_minimum, (setter)Handle_set_volume_minimum,
M_aud_Handle_volume_minimum_doc, NULL },
{(char*)"volume_maximum", (getter)Handle_get_volume_maximum, (setter)Handle_set_volume_maximum,
M_aud_Handle_volume_maximum_doc, NULL },
{(char*)"distance_reference", (getter)Handle_get_distance_reference, (setter)Handle_set_distance_reference,
M_aud_Handle_distance_reference_doc, NULL },
{(char*)"distance_maximum", (getter)Handle_get_distance_maximum, (setter)Handle_set_distance_maximum,
M_aud_Handle_distance_maximum_doc, NULL },
{(char*)"attenuation", (getter)Handle_get_attenuation, (setter)Handle_set_attenuation,
M_aud_Handle_attenuation_doc, NULL },
{(char*)"cone_angle_inner", (getter)Handle_get_cone_angle_inner, (setter)Handle_set_cone_angle_inner,
M_aud_Handle_cone_angle_inner_doc, NULL },
{(char*)"cone_angle_outer", (getter)Handle_get_cone_angle_outer, (setter)Handle_set_cone_angle_outer,
M_aud_Handle_cone_angle_outer_doc, NULL },
{(char*)"cone_volume_outer", (getter)Handle_get_cone_volume_outer, (setter)Handle_set_cone_volume_outer,
M_aud_Handle_cone_volume_outer_doc, NULL },
{NULL} /* Sentinel */
};
PyDoc_STRVAR(M_aud_Handle_doc,
"Handle objects are playback handles that can be used to control "
"playback of a sound. If a sound is played back multiple times "
"then there are as many handles.");
static PyTypeObject HandleType = {
PyVarObject_HEAD_INIT(NULL, 0)
"aud.Handle", /* tp_name */
sizeof(Handle), /* tp_basicsize */
0, /* tp_itemsize */
(destructor)Handle_dealloc,/* tp_dealloc */
0, /* tp_print */
0, /* tp_getattr */
0, /* tp_setattr */
0, /* tp_reserved */
0, /* tp_repr */
0, /* tp_as_number */
0, /* tp_as_sequence */
0, /* tp_as_mapping */
0, /* tp_hash */
0, /* tp_call */
0, /* tp_str */
0, /* tp_getattro */
0, /* tp_setattro */
0, /* tp_as_buffer */
Py_TPFLAGS_DEFAULT, /* tp_flags */
M_aud_Handle_doc, /* tp_doc */
0, /* tp_traverse */
0, /* tp_clear */
0, /* tp_richcompare */
0, /* tp_weaklistoffset */
0, /* tp_iter */
0, /* tp_iternext */
Handle_methods, /* tp_methods */
0, /* tp_members */
Handle_properties, /* tp_getset */
0, /* tp_base */
0, /* tp_dict */
0, /* tp_descr_get */
0, /* tp_descr_set */
0, /* tp_dictoffset */
0, /* tp_init */
0, /* tp_alloc */
0, /* tp_new */
};
// ========== Device ==================================================
static void
Device_dealloc(Device* self)
{
if(self->device)
delete self->device;
Py_TYPE(self)->tp_free((PyObject*)self);
}
static PyObject *
Device_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
{
Device *self;
static const char *kwlist[] = {"type", "rate", "channels", "format", "buffer_size", "name", NULL};
int device;
int rate = AUD_RATE_44100;
int channels = AUD_CHANNELS_STEREO;
int format = AUD_FORMAT_FLOAT32;
int buffersize = AUD_DEFAULT_BUFFER_SIZE;
const char* name = "Audaspace";
if(!PyArg_ParseTupleAndKeywords(args, kwds, "i|iiiis:Device", const_cast<char**>(kwlist),
&device, &rate, &channels, &format, &buffersize, &name))
return NULL;
if(buffersize < 128)
{
PyErr_SetString(PyExc_ValueError, "buffer_size must be greater than 127!");
return NULL;
}
self = (Device*)type->tp_alloc(type, 0);
if(self != NULL)
{
AUD_DeviceSpecs specs;
specs.channels = (AUD_Channels)channels;
specs.format = (AUD_SampleFormat)format;
specs.rate = (AUD_SampleRate)rate;
self->device = NULL;
try
{
switch(device)
{
case AUD_DEVICE_NULL:
self->device = new AUD_NULLDevice();
break;
case AUD_DEVICE_OPENAL:
#ifdef WITH_OPENAL
self->device = new AUD_OpenALDevice(specs, buffersize);
#endif
break;
case AUD_DEVICE_SDL:
#ifdef WITH_SDL
self->device = new AUD_SDLDevice(specs, buffersize);
#endif
break;
case AUD_DEVICE_JACK:
#ifdef WITH_JACK
self->device = new AUD_JackDevice(name, specs, buffersize);
#endif
break;
case AUD_DEVICE_READ:
break;
}
}
catch(AUD_Exception& e)
{
Py_DECREF(self);
PyErr_SetString(AUDError, e.str);
return NULL;
}
if(!self->device)
{
Py_DECREF(self);
PyErr_SetString(AUDError, "Unsupported device type!");
return NULL;
}
}
return (PyObject *)self;
}
PyDoc_STRVAR(M_aud_Device_play_doc,
"play(factory, keep=False)\n\n"
"Plays a factory.\n\n"
":arg factory: The factory to play.\n"
":type factory: :class:`Factory`\n"
":arg keep: See :attr:`Handle.keep`.\n"
":type keep: bool\n"
":return: The playback handle with which playback can be "
"controlled with.\n"
":rtype: :class:`Handle`");
static PyObject *
Device_play(Device *self, PyObject *args, PyObject *kwds)
{
PyObject* object;
PyObject* keepo = NULL;
bool keep = false;
static const char *kwlist[] = {"factory", "keep", NULL};
if(!PyArg_ParseTupleAndKeywords(args, kwds, "O|O:play", const_cast<char**>(kwlist), &object, &keepo))
return NULL;
if(!PyObject_TypeCheck(object, &FactoryType))
{
PyErr_SetString(PyExc_TypeError, "Object is not of type Factory!");
return NULL;
}
if(keepo != NULL)
{
if(!PyBool_Check(keepo))
{
PyErr_SetString(PyExc_TypeError, "keep is not a boolean!");
return NULL;
}
keep = keepo == Py_True;
}
Factory* sound = (Factory*)object;
Handle *handle;
handle = (Handle*)HandleType.tp_alloc(&HandleType, 0);
if(handle != NULL)
{
handle->device = (PyObject*)self;
Py_INCREF(self);
try
{
handle->handle = self->device->play(sound->factory, keep);
}
catch(AUD_Exception& e)
{
Py_DECREF(handle);
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
return (PyObject *)handle;
}
PyDoc_STRVAR(M_aud_Device_lock_doc,
"lock()\n\n"
"Locks the device so that it's guaranteed, that no samples are "
"read from the streams until :meth:`unlock` is called.\n"
"This is useful if you want to do start/stop/pause/resume some "
"sounds at the same time.\n\n"
".. note:: The device has to be unlocked as often as locked to be "
"able to continue playback.\n\n"
".. warning:: Make sure the time between locking and unlocking is "
"as short as possible to avoid clicks.");
static PyObject *
Device_lock(Device *self)
{
try
{
self->device->lock();
Py_RETURN_NONE;
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
PyDoc_STRVAR(M_aud_Device_unlock_doc,
"unlock()\n\n"
"Unlocks the device after a lock call, see :meth:`lock` for "
"details.");
static PyObject *
Device_unlock(Device *self)
{
try
{
self->device->unlock();
Py_RETURN_NONE;
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
static PyMethodDef Device_methods[] = {
{"play", (PyCFunction)Device_play, METH_VARARGS | METH_KEYWORDS,
M_aud_Device_play_doc
},
{"lock", (PyCFunction)Device_lock, METH_NOARGS,
M_aud_Device_lock_doc
},
{"unlock", (PyCFunction)Device_unlock, METH_NOARGS,
M_aud_Device_unlock_doc
},
{NULL} /* Sentinel */
};
PyDoc_STRVAR(M_aud_Device_rate_doc,
"The sampling rate of the device in Hz.");
static PyObject *
Device_get_rate(Device *self, void* nothing)
{
try
{
AUD_DeviceSpecs specs = self->device->getSpecs();
return Py_BuildValue("i", specs.rate);
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
PyDoc_STRVAR(M_aud_Device_format_doc,
"The native sample format of the device.");
static PyObject *
Device_get_format(Device *self, void* nothing)
{
try
{
AUD_DeviceSpecs specs = self->device->getSpecs();
return Py_BuildValue("i", specs.format);
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
PyDoc_STRVAR(M_aud_Device_channels_doc,
"The channel count of the device.");
static PyObject *
Device_get_channels(Device *self, void* nothing)
{
try
{
AUD_DeviceSpecs specs = self->device->getSpecs();
return Py_BuildValue("i", specs.channels);
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
PyDoc_STRVAR(M_aud_Device_volume_doc,
"The overall volume of the device.");
static PyObject *
Device_get_volume(Device *self, void* nothing)
{
try
{
return Py_BuildValue("f", self->device->getVolume());
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
static int
Device_set_volume(Device *self, PyObject* args, void* nothing)
{
float volume;
if(!PyArg_Parse(args, "f:volume", &volume))
return -1;
try
{
self->device->setVolume(volume);
return 0;
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return -1;
}
}
PyDoc_STRVAR(M_aud_Device_listener_location_doc,
"The listeners's location in 3D space, a 3D tuple of floats.");
static PyObject *
Device_get_listener_location(Device *self, void* nothing)
{
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(self->device);
if(device)
{
AUD_Vector3 v = device->getListenerLocation();
return Py_BuildValue("(fff)", v.x(), v.y(), v.z());
}
else
{
PyErr_SetString(AUDError, device_not_3d_error);
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return NULL;
}
static int
Device_set_listener_location(Device *self, PyObject* args, void* nothing)
{
float x, y, z;
if(!PyArg_Parse(args, "(fff):listener_location", &x, &y, &z))
return -1;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(self->device);
if(device)
{
AUD_Vector3 location(x, y, z);
device->setListenerLocation(location);
return 0;
}
else
PyErr_SetString(AUDError, device_not_3d_error);
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
PyDoc_STRVAR(M_aud_Device_listener_velocity_doc,
"The listener's velocity in 3D space, a 3D tuple of floats.");
static PyObject *
Device_get_listener_velocity(Device *self, void* nothing)
{
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(self->device);
if(device)
{
AUD_Vector3 v = device->getListenerVelocity();
return Py_BuildValue("(fff)", v.x(), v.y(), v.z());
}
else
{
PyErr_SetString(AUDError, device_not_3d_error);
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return NULL;
}
static int
Device_set_listener_velocity(Device *self, PyObject* args, void* nothing)
{
float x, y, z;
if(!PyArg_Parse(args, "(fff):listener_velocity", &x, &y, &z))
return -1;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(self->device);
if(device)
{
AUD_Vector3 velocity(x, y, z);
device->setListenerVelocity(velocity);
return 0;
}
else
PyErr_SetString(AUDError, device_not_3d_error);
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
PyDoc_STRVAR(M_aud_Device_listener_orientation_doc,
"The listener's orientation in 3D space as quaternion, a 4 float tuple.");
static PyObject *
Device_get_listener_orientation(Device *self, void* nothing)
{
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(self->device);
if(device)
{
AUD_Quaternion o = device->getListenerOrientation();
return Py_BuildValue("(ffff)", o.w(), o.x(), o.y(), o.z());
}
else
{
PyErr_SetString(AUDError, device_not_3d_error);
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return NULL;
}
static int
Device_set_listener_orientation(Device *self, PyObject* args, void* nothing)
{
float w, x, y, z;
if(!PyArg_Parse(args, "(ffff):listener_orientation", &w, &x, &y, &z))
return -1;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(self->device);
if(device)
{
AUD_Quaternion orientation(w, x, y, z);
device->setListenerOrientation(orientation);
return 0;
}
else
PyErr_SetString(AUDError, device_not_3d_error);
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
PyDoc_STRVAR(M_aud_Device_speed_of_sound_doc,
"The speed of sound of the device.\n"
"The speed of sound in air is typically 343 m/s.");
static PyObject *
Device_get_speed_of_sound(Device *self, void* nothing)
{
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(self->device);
if(device)
{
return Py_BuildValue("f", device->getSpeedOfSound());
}
else
{
PyErr_SetString(AUDError, device_not_3d_error);
return NULL;
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
static int
Device_set_speed_of_sound(Device *self, PyObject* args, void* nothing)
{
float speed;
if(!PyArg_Parse(args, "f:speed_of_sound", &speed))
return -1;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(self->device);
if(device)
{
device->setSpeedOfSound(speed);
return 0;
}
else
PyErr_SetString(AUDError, device_not_3d_error);
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
PyDoc_STRVAR(M_aud_Device_doppler_factor_doc,
"The doppler factor of the device.\n"
"This factor is a scaling factor for the velocity vectors in "
"doppler calculation. So a value bigger than 1 will exaggerate "
"the effect as it raises the velocity.");
static PyObject *
Device_get_doppler_factor(Device *self, void* nothing)
{
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(self->device);
if(device)
{
return Py_BuildValue("f", device->getDopplerFactor());
}
else
{
PyErr_SetString(AUDError, device_not_3d_error);
return NULL;
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
static int
Device_set_doppler_factor(Device *self, PyObject* args, void* nothing)
{
float factor;
if(!PyArg_Parse(args, "f:doppler_factor", &factor))
return -1;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(self->device);
if(device)
{
device->setDopplerFactor(factor);
return 0;
}
else
PyErr_SetString(AUDError, device_not_3d_error);
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
PyDoc_STRVAR(M_aud_Device_distance_model_doc,
"The distance model of the device.\n\n"
".. seealso:: http://connect.creativelabs.com/openal/Documentation/OpenAL%201.1%20Specification.htm#_Toc199835864");
static PyObject *
Device_get_distance_model(Device *self, void* nothing)
{
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(self->device);
if(device)
{
return Py_BuildValue("i", int(device->getDistanceModel()));
}
else
{
PyErr_SetString(AUDError, device_not_3d_error);
return NULL;
}
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
return NULL;
}
}
static int
Device_set_distance_model(Device *self, PyObject* args, void* nothing)
{
int model;
if(!PyArg_Parse(args, "i:distance_model", &model))
return -1;
try
{
AUD_I3DDevice* device = dynamic_cast<AUD_I3DDevice*>(self->device);
if(device)
{
device->setDistanceModel(AUD_DistanceModel(model));
return 0;
}
else
PyErr_SetString(AUDError, device_not_3d_error);
}
catch(AUD_Exception& e)
{
PyErr_SetString(AUDError, e.str);
}
return -1;
}
static PyGetSetDef Device_properties[] = {
{(char*)"rate", (getter)Device_get_rate, NULL,
M_aud_Device_rate_doc, NULL },
{(char*)"format", (getter)Device_get_format, NULL,
M_aud_Device_format_doc, NULL },
{(char*)"channels", (getter)Device_get_channels, NULL,
M_aud_Device_channels_doc, NULL },
{(char*)"volume", (getter)Device_get_volume, (setter)Device_set_volume,
M_aud_Device_volume_doc, NULL },
{(char*)"listener_location", (getter)Device_get_listener_location, (setter)Device_set_listener_location,
M_aud_Device_listener_location_doc, NULL },
{(char*)"listener_velocity", (getter)Device_get_listener_velocity, (setter)Device_set_listener_velocity,
M_aud_Device_listener_velocity_doc, NULL },
{(char*)"listener_orientation", (getter)Device_get_listener_orientation, (setter)Device_set_listener_orientation,
M_aud_Device_listener_orientation_doc, NULL },
{(char*)"speed_of_sound", (getter)Device_get_speed_of_sound, (setter)Device_set_speed_of_sound,
M_aud_Device_speed_of_sound_doc, NULL },
{(char*)"doppler_factor", (getter)Device_get_doppler_factor, (setter)Device_set_doppler_factor,
M_aud_Device_doppler_factor_doc, NULL },
{(char*)"distance_model", (getter)Device_get_distance_model, (setter)Device_set_distance_model,
M_aud_Device_distance_model_doc, NULL },
{NULL} /* Sentinel */
};
PyDoc_STRVAR(M_aud_Device_doc,
"Device objects represent an audio output backend like OpenAL or "
"SDL, but might also represent a file output or RAM buffer "
"output.");
static PyTypeObject DeviceType = {
PyVarObject_HEAD_INIT(NULL, 0)
"aud.Device", /* tp_name */
sizeof(Device), /* tp_basicsize */
0, /* tp_itemsize */
(destructor)Device_dealloc,/* tp_dealloc */
0, /* tp_print */
0, /* tp_getattr */
0, /* tp_setattr */
0, /* tp_reserved */
0, /* tp_repr */
0, /* tp_as_number */
0, /* tp_as_sequence */
0, /* tp_as_mapping */
0, /* tp_hash */
0, /* tp_call */
0, /* tp_str */
0, /* tp_getattro */
0, /* tp_setattro */
0, /* tp_as_buffer */
Py_TPFLAGS_DEFAULT, /* tp_flags */
M_aud_Device_doc, /* tp_doc */
0, /* tp_traverse */
0, /* tp_clear */
0, /* tp_richcompare */
0, /* tp_weaklistoffset */
0, /* tp_iter */
0, /* tp_iternext */
Device_methods, /* tp_methods */
0, /* tp_members */
Device_properties, /* tp_getset */
0, /* tp_base */
0, /* tp_dict */
0, /* tp_descr_get */
0, /* tp_descr_set */
0, /* tp_dictoffset */
0, /* tp_init */
0, /* tp_alloc */
Device_new, /* tp_new */
};
PyObject *
Device_empty()
{
return DeviceType.tp_alloc(&DeviceType, 0);
}
// ====================================================================
PyDoc_STRVAR(M_aud_doc,
"This module provides access to the audaspace audio library.");
static struct PyModuleDef audmodule = {
PyModuleDef_HEAD_INIT,
"aud", /* name of module */
M_aud_doc, /* module documentation */
-1, /* size of per-interpreter state of the module,
or -1 if the module keeps state in global variables. */
NULL, NULL, NULL, NULL, NULL
};
PyMODINIT_FUNC
PyInit_aud(void)
{
PyObject* m;
if(PyType_Ready(&FactoryType) < 0)
return NULL;
if(PyType_Ready(&DeviceType) < 0)
return NULL;
if(PyType_Ready(&HandleType) < 0)
return NULL;
m = PyModule_Create(&audmodule);
if(m == NULL)
return NULL;
Py_INCREF(&FactoryType);
PyModule_AddObject(m, "Factory", (PyObject*)&FactoryType);
Py_INCREF(&DeviceType);
PyModule_AddObject(m, "Device", (PyObject*)&DeviceType);
Py_INCREF(&HandleType);
PyModule_AddObject(m, "Handle", (PyObject*)&HandleType);
AUDError = PyErr_NewException("aud.error", NULL, NULL);
Py_INCREF(AUDError);
PyModule_AddObject(m, "error", AUDError);
// device constants
PY_MODULE_ADD_CONSTANT(m, AUD_DEVICE_NULL);
PY_MODULE_ADD_CONSTANT(m, AUD_DEVICE_OPENAL);
PY_MODULE_ADD_CONSTANT(m, AUD_DEVICE_SDL);
PY_MODULE_ADD_CONSTANT(m, AUD_DEVICE_JACK);
//PY_MODULE_ADD_CONSTANT(m, AUD_DEVICE_READ);
// format constants
PY_MODULE_ADD_CONSTANT(m, AUD_FORMAT_FLOAT32);
PY_MODULE_ADD_CONSTANT(m, AUD_FORMAT_FLOAT64);
PY_MODULE_ADD_CONSTANT(m, AUD_FORMAT_INVALID);
PY_MODULE_ADD_CONSTANT(m, AUD_FORMAT_S16);
PY_MODULE_ADD_CONSTANT(m, AUD_FORMAT_S24);
PY_MODULE_ADD_CONSTANT(m, AUD_FORMAT_S32);
PY_MODULE_ADD_CONSTANT(m, AUD_FORMAT_U8);
// status constants
PY_MODULE_ADD_CONSTANT(m, AUD_STATUS_INVALID);
PY_MODULE_ADD_CONSTANT(m, AUD_STATUS_PAUSED);
PY_MODULE_ADD_CONSTANT(m, AUD_STATUS_PLAYING);
// distance model constants
PY_MODULE_ADD_CONSTANT(m, AUD_DISTANCE_MODEL_EXPONENT);
PY_MODULE_ADD_CONSTANT(m, AUD_DISTANCE_MODEL_EXPONENT_CLAMPED);
PY_MODULE_ADD_CONSTANT(m, AUD_DISTANCE_MODEL_INVERSE);
PY_MODULE_ADD_CONSTANT(m, AUD_DISTANCE_MODEL_INVERSE_CLAMPED);
PY_MODULE_ADD_CONSTANT(m, AUD_DISTANCE_MODEL_LINEAR);
PY_MODULE_ADD_CONSTANT(m, AUD_DISTANCE_MODEL_LINEAR_CLAMPED);
PY_MODULE_ADD_CONSTANT(m, AUD_DISTANCE_MODEL_INVALID);
return m;
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_PYAPI
#define AUD_PYAPI
#include "Python.h"
#ifdef __cplusplus
extern "C" {
#include "AUD_IDevice.h"
#else
typedef void AUD_IFactory;
typedef void AUD_IDevice;
typedef void AUD_Handle;
#endif
typedef struct {
PyObject_HEAD
PyObject* child_list;
AUD_IFactory* factory;
} Factory;
typedef struct {
PyObject_HEAD
AUD_Handle* handle;
PyObject* device;
} Handle;
typedef struct {
PyObject_HEAD
AUD_IDevice* device;
} Device;
PyMODINIT_FUNC
PyInit_aud(void);
extern PyObject *
Device_empty();
#ifdef __cplusplus
}
#endif
#endif //AUD_PYAPI

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# -*- mode: gnumakefile; tab-width: 8; indent-tabs-mode: t; -*-
# vim: tabstop=8
#
# $Id$
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2010 by Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Ton
#
# ***** END GPL LICENSE BLOCK *****
#
#
LIBNAME = aud_python
DIR = $(OCGDIR)/intern/audaspace
include nan_compile.mk
CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
ifeq ($(WITH_SDL),true)
CPPFLAGS += -DWITH_SDL
CPPFLAGS += $(NAN_SDLCFLAGS)
endif
ifeq ($(WITH_OPENAL),true)
CPPFLAGS += -DWITH_OPENAL
CPPFLAGS += -I../OpenAL
endif
ifeq ($(WITH_JACK),true)
CPPFLAGS += -DWITH_JACK
CPPFLAGS += $(NAN_JACKCFLAGS)
CPPFLAGS += -I../jack
endif
ifeq ($(WITH_FFMPEG),true)
CPPFLAGS += -DWITH_FFMPEG
CPPFLAGS += $(NAN_FFMPEGCFLAGS)
endif
ifeq ($(WITH_SNDFILE),true)
CPPFLAGS += -DWITH_SNDFILE
CPPFLAGS += -I../sndfile
CPPFLAGS += -I$(NAN_SNDFILE)/include
endif
CPPFLAGS += -I$(NAN_SAMPLERATE)/include/
CPPFLAGS += -I../ffmpeg
CPPFLAGS += -I../FX
CPPFLAGS += -I../SDL
CPPFLAGS += -I../SRC
CPPFLAGS += -I../intern
CPPFLAGS += -I..
CPPFLAGS += -I.

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@@ -0,0 +1,48 @@
#!/usr/bin/python
Import ('env')
sources = env.Glob('intern/*.cpp') + env.Glob('FX/*.cpp') + env.Glob('SRC/*.cpp')
incs = '. intern FX SRC ' + env['BF_PTHREADS_INC'] + ' ' + env['BF_LIBSAMPLERATE_INC']
defs = []
if env['WITH_BF_FFMPEG']:
sources += env.Glob('ffmpeg/*.cpp')
incs += ' ffmpeg ' + env['BF_FFMPEG_INC']
defs.append('WITH_FFMPEG')
if env['WITH_BF_SDL']:
sources += env.Glob('SDL/*.cpp')
incs += ' SDL ' + env['BF_SDL_INC']
defs.append('WITH_SDL')
if env['WITH_BF_OPENAL']:
sources += env.Glob('OpenAL/*.cpp')
incs += ' OpenAL ' + env['BF_OPENAL_INC']
defs.append('WITH_OPENAL')
if env['WITH_BF_JACK']:
sources += env.Glob('jack/*.cpp')
incs += ' jack ' + env['BF_JACK_INC']
defs.append('WITH_JACK')
if env['WITH_BF_SNDFILE']:
sources += env.Glob('sndfile/*.cpp')
incs += ' sndfile ' + env['BF_SNDFILE_INC']
defs.append('WITH_SNDFILE')
#if env['WITH_BF_FFTW3']:
# sources += env.Glob('fftw/*.cpp')
# incs += ' fftw ' + env['BF_FFTW3_INC']
# defs.append('WITH_FFTW3')
if env['WITH_BF_PYTHON']:
sources += env.Glob('Python/*.cpp')
incs += ' Python ' + env['BF_PYTHON_INC']
else:
defs.append('DISABLE_PYTHON')
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
incs += ' ' + env['BF_PTHREADS_INC']
env.BlenderLib ('bf_intern_audaspace', sources, Split(incs), defs, libtype=['intern','player'], priority = [25,215] )

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@@ -0,0 +1,93 @@
/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_SDLDevice.h"
#include "AUD_IReader.h"
void AUD_SDLDevice::SDL_mix(void *data, Uint8* buffer, int length)
{
AUD_SDLDevice* device = (AUD_SDLDevice*)data;
device->mix((data_t*)buffer,length/AUD_DEVICE_SAMPLE_SIZE(device->m_specs));
}
static const char* open_error = "AUD_SDLDevice: Device couldn't be opened.";
static const char* format_error = "AUD_SDLDevice: Obtained unsupported sample "
"format.";
AUD_SDLDevice::AUD_SDLDevice(AUD_DeviceSpecs specs, int buffersize)
{
if(specs.channels == AUD_CHANNELS_INVALID)
specs.channels = AUD_CHANNELS_STEREO;
if(specs.format == AUD_FORMAT_INVALID)
specs.format = AUD_FORMAT_S16;
if(specs.rate == AUD_RATE_INVALID)
specs.rate = AUD_RATE_44100;
m_specs = specs;
SDL_AudioSpec format, obtained;
format.freq = m_specs.rate;
if(m_specs.format == AUD_FORMAT_U8)
format.format = AUDIO_U8;
else
format.format = AUDIO_S16SYS;
format.channels = m_specs.channels;
format.samples = buffersize;
format.callback = AUD_SDLDevice::SDL_mix;
format.userdata = this;
if(SDL_OpenAudio(&format, &obtained) != 0)
AUD_THROW(AUD_ERROR_SDL, open_error);
m_specs.rate = (AUD_SampleRate)obtained.freq;
m_specs.channels = (AUD_Channels)obtained.channels;
if(obtained.format == AUDIO_U8)
m_specs.format = AUD_FORMAT_U8;
else if(obtained.format == AUDIO_S16LSB || obtained.format == AUDIO_S16MSB)
m_specs.format = AUD_FORMAT_S16;
else
{
SDL_CloseAudio();
AUD_THROW(AUD_ERROR_SDL, format_error);
}
create();
}
AUD_SDLDevice::~AUD_SDLDevice()
{
lock();
SDL_CloseAudio();
unlock();
destroy();
}
void AUD_SDLDevice::playing(bool playing)
{
SDL_PauseAudio(playing ? 0 : 1);
}

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@@ -0,0 +1,71 @@
/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_SDLDEVICE
#define AUD_SDLDEVICE
#include "AUD_SoftwareDevice.h"
#include <SDL.h>
/**
* This device plays back through SDL, the simple direct media layer.
*/
class AUD_SDLDevice : public AUD_SoftwareDevice
{
private:
/**
* Mixes the next bytes into the buffer.
* \param data The SDL device.
* \param buffer The target buffer.
* \param length The length in bytes to be filled.
*/
static void SDL_mix(void *data, Uint8* buffer, int length);
// hide copy constructor and operator=
AUD_SDLDevice(const AUD_SDLDevice&);
AUD_SDLDevice& operator=(const AUD_SDLDevice&);
protected:
virtual void playing(bool playing);
public:
/**
* Opens the SDL audio device for playback.
* \param specs The wanted audio specification.
* \param buffersize The size of the internal buffer.
* \note The specification really used for opening the device may differ.
* \exception AUD_Exception Thrown if the audio device cannot be opened.
*/
AUD_SDLDevice(AUD_DeviceSpecs specs,
int buffersize = AUD_DEFAULT_BUFFER_SIZE);
/**
* Closes the SDL audio device.
*/
virtual ~AUD_SDLDevice();
};
#endif //AUD_SDLDEVICE

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@@ -0,0 +1,41 @@
#
# $Id$
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): none yet.
#
# ***** END GPL LICENSE BLOCK *****
#
#
LIBNAME = aud_sdl
DIR = $(OCGDIR)/intern/audaspace
include nan_compile.mk
CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
CPPFLAGS += $(NAN_SDLCFLAGS)
CPPFLAGS += -I../intern
CPPFLAGS += -I..
CPPFLAGS += -I.

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@@ -0,0 +1,43 @@
/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_SRCResampleFactory.h"
#include "AUD_SRCResampleReader.h"
AUD_SRCResampleFactory::AUD_SRCResampleFactory(AUD_IFactory* factory,
AUD_DeviceSpecs specs) :
AUD_ResampleFactory(factory, specs)
{
}
AUD_IReader* AUD_SRCResampleFactory::createReader() const
{
AUD_IReader* reader = getReader();
if(reader->getSpecs().rate != m_specs.rate)
reader = new AUD_SRCResampleReader(reader, m_specs.specs);
return reader;
}

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@@ -0,0 +1,48 @@
/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_SRCRESAMPLEFACTORY
#define AUD_SRCRESAMPLEFACTORY
#include "AUD_ResampleFactory.h"
/**
* This factory creates a resampling reader that uses libsamplerate for
* resampling.
*/
class AUD_SRCResampleFactory : public AUD_ResampleFactory
{
private:
// hide copy constructor and operator=
AUD_SRCResampleFactory(const AUD_SRCResampleFactory&);
AUD_SRCResampleFactory& operator=(const AUD_SRCResampleFactory&);
public:
AUD_SRCResampleFactory(AUD_IFactory* factory, AUD_DeviceSpecs specs);
virtual AUD_IReader* createReader() const;
};
#endif //AUD_SRCRESAMPLEFACTORY

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@@ -0,0 +1,114 @@
/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_SRCResampleReader.h"
#include <cmath>
#include <cstring>
#include <cstdio>
static long src_callback(void *cb_data, float **data)
{
return ((AUD_SRCResampleReader*)cb_data)->doCallback(data);
}
static const char* state_error = "AUD_SRCResampleReader: SRC State couldn't be "
"created.";
AUD_SRCResampleReader::AUD_SRCResampleReader(AUD_IReader* reader,
AUD_Specs specs) :
AUD_EffectReader(reader),
m_sspecs(reader->getSpecs()),
m_factor(double(specs.rate) / double(m_sspecs.rate)),
m_tspecs(specs),
m_position(0)
{
m_tspecs.channels = m_sspecs.channels;
int error;
m_src = src_callback_new(src_callback,
SRC_SINC_MEDIUM_QUALITY,
m_sspecs.channels,
&error,
this);
if(!m_src)
{
// XXX printf("%s\n", src_strerror(error));
AUD_THROW(AUD_ERROR_SRC, state_error);
}
}
AUD_SRCResampleReader::~AUD_SRCResampleReader()
{
src_delete(m_src);
}
long AUD_SRCResampleReader::doCallback(float** data)
{
int length = m_buffer.getSize() / AUD_SAMPLE_SIZE(m_tspecs);
sample_t* buffer;
m_reader->read(length, buffer);
*data = buffer;
return length;
}
void AUD_SRCResampleReader::seek(int position)
{
m_reader->seek(position / m_factor);
src_reset(m_src);
m_position = position;
}
int AUD_SRCResampleReader::getLength() const
{
return m_reader->getLength() * m_factor;
}
int AUD_SRCResampleReader::getPosition() const
{
return m_position;
}
AUD_Specs AUD_SRCResampleReader::getSpecs() const
{
return m_tspecs;
}
void AUD_SRCResampleReader::read(int & length, sample_t* & buffer)
{
int size = length * AUD_SAMPLE_SIZE(m_tspecs);
if(m_buffer.getSize() < size)
m_buffer.resize(size);
buffer = m_buffer.getBuffer();
length = src_callback_read(m_src, m_factor, length, buffer);
m_position += length;
}

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@@ -0,0 +1,104 @@
/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_SRCRESAMPLEREADER
#define AUD_SRCRESAMPLEREADER
#include "AUD_EffectReader.h"
#include "AUD_Buffer.h"
#include <samplerate.h>
/**
* This resampling reader uses libsamplerate for resampling.
*/
class AUD_SRCResampleReader : public AUD_EffectReader
{
private:
/**
* The sample specification of the source.
*/
const AUD_Specs m_sspecs;
/**
* The resampling factor.
*/
const double m_factor;
/**
* The sound output buffer.
*/
AUD_Buffer m_buffer;
/**
* The target specification.
*/
AUD_Specs m_tspecs;
/**
* The src state structure.
*/
SRC_STATE* m_src;
/**
* The current playback position;
*/
int m_position;
// hide copy constructor and operator=
AUD_SRCResampleReader(const AUD_SRCResampleReader&);
AUD_SRCResampleReader& operator=(const AUD_SRCResampleReader&);
public:
/**
* Creates a resampling reader.
* \param reader The reader to mix.
* \param specs The target specification.
* \exception AUD_Exception Thrown if the source specification cannot be
* resampled to the target specification.
*/
AUD_SRCResampleReader(AUD_IReader* reader, AUD_Specs specs);
/**
* Destroys the reader.
*/
~AUD_SRCResampleReader();
/**
* The callback function for SRC.
* \warning Do not call!
* \param data The pointer to the float data.
* \return The count of samples in the float data.
*/
long doCallback(float** data);
virtual void seek(int position);
virtual int getLength() const;
virtual int getPosition() const;
virtual AUD_Specs getSpecs() const;
virtual void read(int & length, sample_t* & buffer);
};
#endif //AUD_SRCRESAMPLEREADER

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@@ -0,0 +1,44 @@
#
# $Id$
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): none yet.
#
# ***** END GPL LICENSE BLOCK *****
#
#
LIBNAME = aud_src
DIR = $(OCGDIR)/intern/audaspace
include nan_compile.mk
CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
CPPFLAGS += -I$(NAN_SAMPLERATE)/include
CPPFLAGS += -I../ffmpeg
CPPFLAGS += -I../FX
CPPFLAGS += -I../SDL
CPPFLAGS += -I../intern
CPPFLAGS += -I..
CPPFLAGS += -I.

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@@ -0,0 +1,52 @@
/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
// needed for INT64_C
#ifndef __STDC_CONSTANT_MACROS
#define __STDC_CONSTANT_MACROS
#endif
#include "AUD_FFMPEGFactory.h"
#include "AUD_FFMPEGReader.h"
#include "AUD_Buffer.h"
AUD_FFMPEGFactory::AUD_FFMPEGFactory(std::string filename) :
m_filename(filename)
{
}
AUD_FFMPEGFactory::AUD_FFMPEGFactory(const data_t* buffer, int size) :
m_buffer(new AUD_Buffer(size))
{
memcpy(m_buffer.get()->getBuffer(), buffer, size);
}
AUD_IReader* AUD_FFMPEGFactory::createReader() const
{
if(m_buffer.get())
return new AUD_FFMPEGReader(m_buffer);
else
return new AUD_FFMPEGReader(m_filename);
}

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@@ -0,0 +1,74 @@
/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_FFMPEGFACTORY
#define AUD_FFMPEGFACTORY
#include "AUD_IFactory.h"
#include "AUD_Reference.h"
class AUD_Buffer;
#include <string>
/**
* This factory reads a sound file via ffmpeg.
* \warning Notice that the needed formats and codecs have to be registered
* for ffmpeg before this class can be used.
*/
class AUD_FFMPEGFactory : public AUD_IFactory
{
private:
/**
* The filename of the sound source file.
*/
const std::string m_filename;
/**
* The buffer to read from.
*/
AUD_Reference<AUD_Buffer> m_buffer;
// hide copy constructor and operator=
AUD_FFMPEGFactory(const AUD_FFMPEGFactory&);
AUD_FFMPEGFactory& operator=(const AUD_FFMPEGFactory&);
public:
/**
* Creates a new factory.
* \param filename The sound file path.
*/
AUD_FFMPEGFactory(std::string filename);
/**
* Creates a new factory.
* \param buffer The buffer to read from.
* \param size The size of the buffer.
*/
AUD_FFMPEGFactory(const data_t* buffer, int size);
virtual AUD_IReader* createReader() const;
};
#endif //AUD_FFMPEGFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
// needed for INT64_C
#ifndef __STDC_CONSTANT_MACROS
#define __STDC_CONSTANT_MACROS
#endif
#include "AUD_FFMPEGReader.h"
extern "C" {
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
}
int AUD_FFMPEGReader::decode(AVPacket* packet, AUD_Buffer& buffer)
{
// save packet parameters
uint8_t *audio_pkg_data = packet->data;
int audio_pkg_size = packet->size;
int buf_size = buffer.getSize();
int buf_pos = 0;
int read_length, data_size;
// as long as there is still data in the package
while(audio_pkg_size > 0)
{
// resize buffer if needed
if(buf_size - buf_pos < AVCODEC_MAX_AUDIO_FRAME_SIZE)
{
buffer.resize(buf_size + AVCODEC_MAX_AUDIO_FRAME_SIZE, true);
buf_size += AVCODEC_MAX_AUDIO_FRAME_SIZE;
}
// read samples from the packet
data_size = buf_size - buf_pos;
/*read_length = avcodec_decode_audio3(m_codecCtx,
(int16_t*)(((data_t*)buffer.getBuffer())+buf_pos),
&data_size,
packet);*/
read_length = avcodec_decode_audio2(m_codecCtx,
(int16_t*)(((data_t*)buffer.getBuffer()) + buf_pos),
&data_size,
audio_pkg_data,
audio_pkg_size);
// read error, next packet!
if(read_length < 0)
break;
buf_pos += data_size;
// move packet parameters
audio_pkg_data += read_length;
audio_pkg_size -= read_length;
}
return buf_pos;
}
static const char* streaminfo_error = "AUD_FFMPEGReader: Stream info couldn't "
"be found.";
static const char* noaudio_error = "AUD_FFMPEGReader: File doesn't include an "
"audio stream.";
static const char* nodecoder_error = "AUD_FFMPEGReader: No decoder found for "
"the audio stream.";
static const char* codecopen_error = "AUD_FFMPEGReader: Codec couldn't be "
"opened.";
static const char* format_error = "AUD_FFMPEGReader: Unsupported sample "
"format.";
void AUD_FFMPEGReader::init()
{
m_position = 0;
m_pkgbuf_left = 0;
if(av_find_stream_info(m_formatCtx)<0)
AUD_THROW(AUD_ERROR_FFMPEG, streaminfo_error);
// find audio stream and codec
m_stream = -1;
for(unsigned int i = 0; i < m_formatCtx->nb_streams; i++)
{
if((m_formatCtx->streams[i]->codec->codec_type == CODEC_TYPE_AUDIO)
&& (m_stream < 0))
{
m_stream=i;
break;
}
}
if(m_stream == -1)
AUD_THROW(AUD_ERROR_FFMPEG, noaudio_error);
m_codecCtx = m_formatCtx->streams[m_stream]->codec;
// get a decoder and open it
AVCodec *aCodec = avcodec_find_decoder(m_codecCtx->codec_id);
if(!aCodec)
AUD_THROW(AUD_ERROR_FFMPEG, nodecoder_error);
if(avcodec_open(m_codecCtx, aCodec)<0)
AUD_THROW(AUD_ERROR_FFMPEG, codecopen_error);
// XXX this prints file information to stdout:
//dump_format(m_formatCtx, 0, NULL, 0);
m_specs.channels = (AUD_Channels) m_codecCtx->channels;
switch(m_codecCtx->sample_fmt)
{
case SAMPLE_FMT_U8:
m_convert = AUD_convert_u8_float;
m_specs.format = AUD_FORMAT_U8;
break;
case SAMPLE_FMT_S16:
m_convert = AUD_convert_s16_float;
m_specs.format = AUD_FORMAT_S16;
break;
case SAMPLE_FMT_S32:
m_convert = AUD_convert_s32_float;
m_specs.format = AUD_FORMAT_S32;
break;
case SAMPLE_FMT_FLT:
m_convert = AUD_convert_copy<float>;
m_specs.format = AUD_FORMAT_FLOAT32;
break;
case SAMPLE_FMT_DBL:
m_convert = AUD_convert_double_float;
m_specs.format = AUD_FORMAT_FLOAT64;
break;
default:
AUD_THROW(AUD_ERROR_FFMPEG, format_error);
}
m_specs.rate = (AUD_SampleRate) m_codecCtx->sample_rate;
}
static const char* fileopen_error = "AUD_FFMPEGReader: File couldn't be "
"opened.";
AUD_FFMPEGReader::AUD_FFMPEGReader(std::string filename) :
m_pkgbuf(AVCODEC_MAX_AUDIO_FRAME_SIZE<<1),
m_byteiocontext(NULL)
{
// open file
if(av_open_input_file(&m_formatCtx, filename.c_str(), NULL, 0, NULL)!=0)
AUD_THROW(AUD_ERROR_FILE, fileopen_error);
try
{
init();
}
catch(AUD_Exception&)
{
av_close_input_file(m_formatCtx);
throw;
}
}
static const char* streamopen_error = "AUD_FFMPEGReader: Stream couldn't be "
"opened.";
AUD_FFMPEGReader::AUD_FFMPEGReader(AUD_Reference<AUD_Buffer> buffer) :
m_pkgbuf(AVCODEC_MAX_AUDIO_FRAME_SIZE<<1),
m_membuffer(buffer)
{
m_byteiocontext = (ByteIOContext*)av_mallocz(sizeof(ByteIOContext));
if(init_put_byte(m_byteiocontext, (data_t*)buffer.get()->getBuffer(),
buffer.get()->getSize(), 0, NULL, NULL, NULL, NULL) != 0)
{
av_free(m_byteiocontext);
AUD_THROW(AUD_ERROR_FILE, fileopen_error);
}
AVProbeData probe_data;
probe_data.filename = "";
probe_data.buf = (data_t*)buffer.get()->getBuffer();
probe_data.buf_size = buffer.get()->getSize();
AVInputFormat* fmt = av_probe_input_format(&probe_data, 1);
// open stream
if(av_open_input_stream(&m_formatCtx, m_byteiocontext, "", fmt, NULL)!=0)
{
av_free(m_byteiocontext);
AUD_THROW(AUD_ERROR_FILE, streamopen_error);
}
try
{
init();
}
catch(AUD_Exception&)
{
av_close_input_stream(m_formatCtx);
av_free(m_byteiocontext);
throw;
}
}
AUD_FFMPEGReader::~AUD_FFMPEGReader()
{
avcodec_close(m_codecCtx);
if(m_byteiocontext)
{
av_close_input_stream(m_formatCtx);
av_free(m_byteiocontext);
}
else
av_close_input_file(m_formatCtx);
}
bool AUD_FFMPEGReader::isSeekable() const
{
return true;
}
void AUD_FFMPEGReader::seek(int position)
{
if(position >= 0)
{
// a value < 0 tells us that seeking failed
if(av_seek_frame(m_formatCtx,
-1,
(uint64_t)(((uint64_t)position *
(uint64_t)AV_TIME_BASE) /
(uint64_t)m_specs.rate),
AVSEEK_FLAG_BACKWARD | AVSEEK_FLAG_ANY) >= 0)
{
avcodec_flush_buffers(m_codecCtx);
m_position = position;
AVPacket packet;
bool search = true;
while(search && av_read_frame(m_formatCtx, &packet) >= 0)
{
// is it a frame from the audio stream?
if(packet.stream_index == m_stream)
{
// decode the package
m_pkgbuf_left = decode(&packet, m_pkgbuf);
search = false;
// check position
if(packet.pts != AV_NOPTS_VALUE)
{
// calculate real position, and read to frame!
m_position = packet.pts *
av_q2d(m_formatCtx->streams[m_stream]->time_base) *
m_specs.rate;
if(m_position < position)
{
// read until we're at the right position
int length = AUD_DEFAULT_BUFFER_SIZE;
sample_t* buffer;
for(int len = position - m_position;
length == AUD_DEFAULT_BUFFER_SIZE;
len -= AUD_DEFAULT_BUFFER_SIZE)
{
if(len < AUD_DEFAULT_BUFFER_SIZE)
length = len;
read(length, buffer);
}
}
}
}
av_free_packet(&packet);
}
}
else
{
// Seeking failed, do nothing.
}
}
}
int AUD_FFMPEGReader::getLength() const
{
// return approximated remaning size
return (int)((m_formatCtx->duration * m_codecCtx->sample_rate)
/ AV_TIME_BASE)-m_position;
}
int AUD_FFMPEGReader::getPosition() const
{
return m_position;
}
AUD_Specs AUD_FFMPEGReader::getSpecs() const
{
return m_specs.specs;
}
void AUD_FFMPEGReader::read(int & length, sample_t* & buffer)
{
// read packages and decode them
AVPacket packet;
int data_size = 0;
int pkgbuf_pos;
int left = length;
int sample_size = AUD_DEVICE_SAMPLE_SIZE(m_specs);
// resize output buffer if necessary
if(m_buffer.getSize() < length * AUD_SAMPLE_SIZE(m_specs))
m_buffer.resize(length * AUD_SAMPLE_SIZE(m_specs));
buffer = m_buffer.getBuffer();
pkgbuf_pos = m_pkgbuf_left;
m_pkgbuf_left = 0;
// there may still be data in the buffer from the last call
if(pkgbuf_pos > 0)
{
data_size = AUD_MIN(pkgbuf_pos, left * sample_size);
m_convert((data_t*) buffer, (data_t*) m_pkgbuf.getBuffer(),
data_size / AUD_FORMAT_SIZE(m_specs.format));
buffer += data_size / AUD_FORMAT_SIZE(m_specs.format);
left -= data_size/sample_size;
}
// for each frame read as long as there isn't enough data already
while((left > 0) && (av_read_frame(m_formatCtx, &packet) >= 0))
{
// is it a frame from the audio stream?
if(packet.stream_index == m_stream)
{
// decode the package
pkgbuf_pos = decode(&packet, m_pkgbuf);
// copy to output buffer
data_size = AUD_MIN(pkgbuf_pos, left * sample_size);
m_convert((data_t*) buffer, (data_t*) m_pkgbuf.getBuffer(),
data_size / AUD_FORMAT_SIZE(m_specs.format));
buffer += data_size / AUD_FORMAT_SIZE(m_specs.format);
left -= data_size/sample_size;
}
av_free_packet(&packet);
}
// read more data than necessary?
if(pkgbuf_pos > data_size)
{
m_pkgbuf_left = pkgbuf_pos-data_size;
memmove(m_pkgbuf.getBuffer(),
((data_t*)m_pkgbuf.getBuffer())+data_size,
pkgbuf_pos-data_size);
}
buffer = m_buffer.getBuffer();
if(left > 0)
length -= left;
m_position += length;
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_FFMPEGREADER
#define AUD_FFMPEGREADER
#include "AUD_ConverterFunctions.h"
#include "AUD_IReader.h"
#include "AUD_Reference.h"
#include "AUD_Buffer.h"
#include <string>
struct AVCodecContext;
extern "C" {
#include <libavformat/avformat.h>
}
/**
* This class reads a sound file via ffmpeg.
* \warning Seeking may not be accurate! Moreover the position is updated after
* a buffer reading call. So calling getPosition right after seek
* normally results in a wrong value.
* \warning Playback of an ogg with some outdated ffmpeg versions results in a
* segfault on windows.
*/
class AUD_FFMPEGReader : public AUD_IReader
{
private:
/**
* The current position in samples.
*/
int m_position;
/**
* The playback buffer.
*/
AUD_Buffer m_buffer;
/**
* The specification of the audio data.
*/
AUD_DeviceSpecs m_specs;
/**
* The buffer for package reading.
*/
AUD_Buffer m_pkgbuf;
/**
* The count of samples still available from the last read package.
*/
int m_pkgbuf_left;
/**
* The AVFormatContext structure for using ffmpeg.
*/
AVFormatContext* m_formatCtx;
/**
* The AVCodecContext structure for using ffmpeg.
*/
AVCodecContext* m_codecCtx;
/**
* The ByteIOContext to read the data from.
*/
ByteIOContext* m_byteiocontext;
/**
* The stream ID in the file.
*/
int m_stream;
/**
* Converter function.
*/
AUD_convert_f m_convert;
/**
* The memory file to read from, only saved to keep the buffer alive.
*/
AUD_Reference<AUD_Buffer> m_membuffer;
/**
* Decodes a packet into the given buffer.
* \param packet The AVPacket to decode.
* \param buffer The target buffer.
* \return The count of read bytes.
*/
int decode(AVPacket* packet, AUD_Buffer& buffer);
/**
* Initializes the object.
*/
void init();
// hide copy constructor and operator=
AUD_FFMPEGReader(const AUD_FFMPEGReader&);
AUD_FFMPEGReader& operator=(const AUD_FFMPEGReader&);
public:
/**
* Creates a new reader.
* \param filename The path to the file to be read.
* \exception AUD_Exception Thrown if the file specified does not exist or
* cannot be read with ffmpeg.
*/
AUD_FFMPEGReader(std::string filename);
/**
* Creates a new reader.
* \param buffer The buffer to read from.
* \exception AUD_Exception Thrown if the buffer specified cannot be read
* with ffmpeg.
*/
AUD_FFMPEGReader(AUD_Reference<AUD_Buffer> buffer);
/**
* Destroys the reader and closes the file.
*/
virtual ~AUD_FFMPEGReader();
virtual bool isSeekable() const;
virtual void seek(int position);
virtual int getLength() const;
virtual int getPosition() const;
virtual AUD_Specs getSpecs() const;
virtual void read(int & length, sample_t* & buffer);
};
#endif //AUD_FFMPEGREADER

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#
# $Id$
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): none yet.
#
# ***** END GPL LICENSE BLOCK *****
#
#
LIBNAME = aud_ffmpeg
DIR = $(OCGDIR)/intern/audaspace
include nan_compile.mk
CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
CPPFLAGS += $(NAN_FFMPEGCFLAGS)
CPPFLAGS += -I../intern
CPPFLAGS += -I..
CPPFLAGS += -I.

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_BandPassFactory.h"
#include "AUD_BandPassReader.h"
AUD_BandPassFactory::AUD_BandPassFactory(AUD_IFactory* factory, float low,
float high) :
AUD_EffectFactory(factory),
m_low(low),
m_high(high) {}
AUD_BandPassFactory::AUD_BandPassFactory(float low, float high) :
AUD_EffectFactory(0),
m_low(low),
m_high(high) {}
float AUD_BandPassFactory::getLow()
{
return m_low;
}
float AUD_BandPassFactory::getHigh()
{
return m_high;
}
void AUD_BandPassFactory::setLow(float low)
{
m_low = low;
}
void AUD_BandPassFactory::setHigh(float high)
{
m_high = high;
}
AUD_IReader* AUD_BandPassFactory::createReader()
{
AUD_IReader* reader = getReader();
if(reader != 0)
{
reader = new AUD_BandPassReader(reader, m_low, m_high);
AUD_NEW("reader")
}
return reader;
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_BANDPASSFACTORY
#define AUD_BANDPASSFACTORY
#include "AUD_EffectFactory.h"
/**
* This factory creates a band pass filter for a sound wave.
*/
class AUD_BandPassFactory : public AUD_EffectFactory
{
private:
/**
* The lowest frequency to be passed.
*/
float m_low;
/**
* The highest frequency to be passed.
*/
float m_high;
public:
/**
* Creates a new band pass factory.
* \param factory The input factory.
* \param low The lowest passed frequency.
* \param high The highest passed frequency.
*/
AUD_BandPassFactory(AUD_IFactory* factory, float low, float high);
/**
* Creates a new band pass factory.
* \param low The lowest passed frequency.
* \param high The highest passed frequency.
*/
AUD_BandPassFactory(float low, float high);
/**
* Returns the lowest passed frequency.
*/
float getLow();
/**
* Returns the highest passed frequency.
*/
float getHigh();
/**
* Sets the lowest passed frequency.
* \param low The lowest passed frequency.
*/
void setLow(float low);
/**
* Sets the highest passed frequency.
* \param high The highest passed frequency.
*/
void setHigh(float hight);
virtual AUD_IReader* createReader();
};
#endif //AUD_BANDPASSFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_BandPassReader.h"
#include "AUD_Buffer.h"
#include <cstring>
#include <stdio.h>
AUD_BandPassReader::AUD_BandPassReader(AUD_IReader* reader, float low,
float high) :
AUD_EffectReader(reader), m_low(low), m_high(high)
{
m_buffer = new AUD_Buffer(); AUD_NEW("buffer")
m_in = new AUD_Buffer(); AUD_NEW("buffer")
m_out = new AUD_Buffer(); AUD_NEW("buffer")
m_length = 0;
}
AUD_BandPassReader::~AUD_BandPassReader()
{
if(m_length != 0)
{
fftw_destroy_plan(m_forward);
fftw_destroy_plan(m_backward);
}
delete m_buffer; AUD_DELETE("buffer")
delete m_in; AUD_DELETE("buffer")
delete m_out; AUD_DELETE("buffer")
}
AUD_ReaderType AUD_BandPassReader::getType()
{
return m_reader->getType();
}
void AUD_BandPassReader::read(int & length, sample_t* & buffer)
{
AUD_Specs specs = m_reader->getSpecs();
m_reader->read(length, buffer);
if(length > 0)
{
if(length * AUD_SAMPLE_SIZE(specs) > m_buffer->getSize())
m_buffer->resize(length * AUD_SAMPLE_SIZE(specs));
if(length != m_length)
{
if(m_length != 0)
{
fftw_destroy_plan(m_forward);
fftw_destroy_plan(m_backward);
}
m_length = length;
if(m_length * sizeof(double) > m_in->getSize())
{
m_in->resize(m_length * sizeof(double));
m_out->resize((m_length / 2 + 1) * sizeof(fftw_complex));
}
m_forward = fftw_plan_dft_r2c_1d(m_length,
(double*)m_in->getBuffer(),
(fftw_complex*)m_out->getBuffer(),
FFTW_ESTIMATE);
m_backward = fftw_plan_dft_c2r_1d(m_length,
(fftw_complex*)m_out->getBuffer(),
(double*)m_in->getBuffer(),
FFTW_ESTIMATE);
}
double* target = (double*) m_in->getBuffer();
sample_t* target2 = m_buffer->getBuffer();
fftw_complex* complex = (fftw_complex*) m_out->getBuffer();
float frequency;
for(int channel = 0; channel < specs.channels; channel++)
{
for(int i = 0; i < m_length; i++)
target[i] = buffer[i * specs.channels + channel];
fftw_execute(m_forward);
for(int i = 0; i < m_length / 2 + 1; i++)
{
frequency = i * specs.rate / (m_length / 2.0f + 1.0f);
if((frequency < m_low) || (frequency > m_high))
complex[i][0] = complex[i][1] = 0.0;
}
fftw_execute(m_backward);
for(int i = 0; i < m_length; i++)
target2[i * specs.channels + channel] = target[i] / m_length;
}
}
buffer = m_buffer->getBuffer();
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_BANDPASSREADER
#define AUD_BANDPASSREADER
#include <fftw3.h>
#include "AUD_EffectReader.h"
class AUD_Buffer;
/**
* This class only passes a specific frequency band of another reader.
*/
class AUD_BandPassReader : public AUD_EffectReader
{
private:
/**
* The playback buffer.
*/
AUD_Buffer *m_buffer;
/**
* The input buffer for fourier transformations.
*/
AUD_Buffer *m_in;
/**
* The output buffer for fourier transformations.
*/
AUD_Buffer *m_out;
/**
* The lowest passed frequency.
*/
float m_low;
/**
* The highest passed frequency.
*/
float m_high;
/**
* The fftw plan for forward transformation.
*/
fftw_plan m_forward;
/**
* The fftw plan for backward transformation.
*/
fftw_plan m_backward;
/**
* The length of the plans.
*/
int m_length;
public:
/**
* Creates a new band pass reader.
* \param reader The reader to read from.
* \param low The lowest passed frequency.
* \param high The highest passed frequency.
*/
AUD_BandPassReader(AUD_IReader* reader, float low, float high);
/**
* Destroys the reader.
*/
virtual ~AUD_BandPassReader();
virtual AUD_ReaderType getType();
virtual void read(int & length, sample_t* & buffer);
};
#endif //AUD_BANDPASSREADER

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#
# $Id$
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): none yet.
#
# ***** END GPL LICENSE BLOCK *****
#
#
LIBNAME = aud_fftw
DIR = $(OCGDIR)/intern/audaspace
include nan_compile.mk
CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
CPPFLAGS += -I../intern
CPPFLAGS += -I../FX
CPPFLAGS += -I..
CPPFLAGS += -I.
CPPFLAGS += -I$(BF_FFTW3)/include

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_3DMATH
#define AUD_3DMATH
class AUD_Quaternion
{
private:
union
{
float m_v[4];
struct
{
float m_w;
float m_x;
float m_y;
float m_z;
};
};
public:
/**
* Creates a new quaternion.
* \param w The w component.
* \param x The x component.
* \param y The y component.
* \param z The z component.
*/
inline AUD_Quaternion(float w, float x, float y, float z) :
m_w(w), m_x(x), m_y(y), m_z(z)
{
}
/**
* Retrieves the w component of the quarternion.
* \return The w component.
*/
inline const float& w() const
{
return m_w;
}
/**
* Retrieves the x component of the quarternion.
* \return The x component.
*/
inline const float& x() const
{
return m_x;
}
/**
* Retrieves the y component of the quarternion.
* \return The y component.
*/
inline const float& y() const
{
return m_y;
}
/**
* Retrieves the z component of the quarternion.
* \return The z component.
*/
inline const float& z() const
{
return m_z;
}
/**
* Retrieves the components of the vector.
* \param destination Where the 4 float values should be saved to.
*/
inline void get(float* destination) const
{
destination[0] = m_w;
destination[1] = m_x;
destination[2] = m_y;
destination[3] = m_z;
}
/**
* Retrieves the components of the vector.
* \return The components as float[4].
*/
inline const float* get() const
{
return m_v;
}
};
class AUD_Vector3
{
private:
union
{
float m_v[3];
struct
{
float m_x;
float m_y;
float m_z;
};
};
public:
/**
* Creates a new 3 dimensional vector.
* \param x The x component.
* \param y The y component.
* \param z The z component.
*/
inline AUD_Vector3(float x, float y, float z) :
m_x(x), m_y(y), m_z(z)
{
}
/**
* Retrieves the x component of the vector.
* \return The x component.
*/
inline const float& x() const
{
return m_x;
}
/**
* Retrieves the y component of the vector.
* \return The y component.
*/
inline const float& y() const
{
return m_y;
}
/**
* Retrieves the z component of the vector.
* \return The z component.
*/
inline const float& z() const
{
return m_z;
}
/**
* Retrieves the components of the vector.
* \param destination Where the 3 float values should be saved to.
*/
inline void get(float* destination) const
{
destination[0] = m_x;
destination[1] = m_y;
destination[2] = m_z;
}
/**
* Retrieves the components of the vector.
* \return The components as float[3].
*/
inline const float* get() const
{
return m_v;
}
};
#endif //AUD_3DMATH

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_Buffer.h"
#include "AUD_Space.h"
#include <cstring>
#include <cstdlib>
#define AUD_ALIGN(a) (a + 16 - ((long)a & 15))
AUD_Buffer::AUD_Buffer(int size)
{
m_size = size;
m_buffer = (data_t*) malloc(size+16);
}
AUD_Buffer::~AUD_Buffer()
{
free(m_buffer);
}
sample_t* AUD_Buffer::getBuffer() const
{
return (sample_t*) AUD_ALIGN(m_buffer);
}
int AUD_Buffer::getSize() const
{
return m_size;
}
void AUD_Buffer::resize(int size, bool keep)
{
if(keep)
{
data_t* buffer = (data_t*) malloc(size + 16);
memcpy(AUD_ALIGN(buffer), AUD_ALIGN(m_buffer), AUD_MIN(size, m_size));
free(m_buffer);
m_buffer = buffer;
}
else
m_buffer = (data_t*) realloc(m_buffer, size + 16);
m_size = size;
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_BUFFER
#define AUD_BUFFER
#include "AUD_Space.h"
/**
* This class is a simple buffer in RAM which is 16 Byte aligned and provides
* resize functionality.
*/
class AUD_Buffer
{
private:
/// The size of the buffer in bytes.
int m_size;
/// The pointer to the buffer memory.
data_t* m_buffer;
// hide copy constructor and operator=
AUD_Buffer(const AUD_Buffer&);
AUD_Buffer& operator=(const AUD_Buffer&);
public:
/**
* Creates a new buffer.
* \param size The size of the buffer in bytes.
*/
AUD_Buffer(int size = 0);
/**
* Destroys the buffer.
*/
~AUD_Buffer();
/**
* Returns the pointer to the buffer in memory.
*/
sample_t* getBuffer() const;
/**
* Returns the size of the buffer in bytes.
*/
int getSize() const;
/**
* Resizes the buffer.
* \param size The new size of the buffer, measured in bytes.
* \param keep Whether to keep the old data. If the new buffer is smaller,
* the data at the end will be lost.
*/
void resize(int size, bool keep = false);
};
#endif //AUD_BUFFER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_BufferReader.h"
#include "AUD_Buffer.h"
#include "AUD_Space.h"
AUD_BufferReader::AUD_BufferReader(AUD_Reference<AUD_Buffer> buffer,
AUD_Specs specs) :
m_position(0), m_buffer(buffer), m_specs(specs)
{
}
bool AUD_BufferReader::isSeekable() const
{
return true;
}
void AUD_BufferReader::seek(int position)
{
m_position = position;
}
int AUD_BufferReader::getLength() const
{
return m_buffer.get()->getSize() / AUD_SAMPLE_SIZE(m_specs);
}
int AUD_BufferReader::getPosition() const
{
return m_position;
}
AUD_Specs AUD_BufferReader::getSpecs() const
{
return m_specs;
}
void AUD_BufferReader::read(int & length, sample_t* & buffer)
{
int sample_size = AUD_SAMPLE_SIZE(m_specs);
buffer = m_buffer.get()->getBuffer() + m_position * m_specs.channels;
// in case the end of the buffer is reached
if(m_buffer.get()->getSize() < (m_position + length) * sample_size)
length = m_buffer.get()->getSize() / sample_size - m_position;
if(length < 0)
length = 0;
m_position += length;
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_BUFFERREADER
#define AUD_BUFFERREADER
#include "AUD_IReader.h"
#include "AUD_Reference.h"
class AUD_Buffer;
/**
* This class represents a simple reader from a buffer that exists in memory.
* \warning Notice that the buffer used for creating the reader must exist as
* long as the reader exists.
*/
class AUD_BufferReader : public AUD_IReader
{
private:
/**
* The current position in the buffer.
*/
int m_position;
/**
* The buffer that is read.
*/
AUD_Reference<AUD_Buffer> m_buffer;
/**
* The specification of the sample data in the buffer.
*/
AUD_Specs m_specs;
// hide copy constructor and operator=
AUD_BufferReader(const AUD_BufferReader&);
AUD_BufferReader& operator=(const AUD_BufferReader&);
public:
/**
* Creates a new buffer reader.
* \param buffer The buffer to read from.
* \param specs The specification of the sample data in the buffer.
*/
AUD_BufferReader(AUD_Reference<AUD_Buffer> buffer, AUD_Specs specs);
virtual bool isSeekable() const;
virtual void seek(int position);
virtual int getLength() const;
virtual int getPosition() const;
virtual AUD_Specs getSpecs() const;
virtual void read(int & length, sample_t* & buffer);
};
#endif //AUD_BUFFERREADER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
// needed for INT64_C
#ifndef __STDC_CONSTANT_MACROS
#define __STDC_CONSTANT_MACROS
#endif
#ifndef DISABLE_PYTHON
#include "AUD_PyInit.h"
#include "AUD_PyAPI.h"
Device* g_device;
bool g_pyinitialized = false;
#endif
#include <cstdlib>
#include <cstring>
#include <cmath>
#include "AUD_NULLDevice.h"
#include "AUD_I3DDevice.h"
#include "AUD_FileFactory.h"
#include "AUD_StreamBufferFactory.h"
#include "AUD_DelayFactory.h"
#include "AUD_LimiterFactory.h"
#include "AUD_PingPongFactory.h"
#include "AUD_LoopFactory.h"
#include "AUD_RectifyFactory.h"
#include "AUD_EnvelopeFactory.h"
#include "AUD_LinearResampleFactory.h"
#include "AUD_LowpassFactory.h"
#include "AUD_HighpassFactory.h"
#include "AUD_AccumulatorFactory.h"
#include "AUD_SumFactory.h"
#include "AUD_SquareFactory.h"
#include "AUD_ChannelMapperFactory.h"
#include "AUD_Buffer.h"
#include "AUD_ReadDevice.h"
#include "AUD_IReader.h"
#include "AUD_SequencerFactory.h"
#include "AUD_SilenceFactory.h"
#ifdef WITH_SDL
#include "AUD_SDLDevice.h"
#endif
#ifdef WITH_OPENAL
#include "AUD_OpenALDevice.h"
#endif
#ifdef WITH_JACK
#include "AUD_JackDevice.h"
#endif
#ifdef WITH_FFMPEG
extern "C" {
#include <libavformat/avformat.h>
}
#endif
#include <cassert>
typedef AUD_IFactory AUD_Sound;
typedef AUD_ReadDevice AUD_Device;
typedef AUD_Handle AUD_Channel;
#define AUD_CAPI_IMPLEMENTATION
#include "AUD_C-API.h"
#ifndef NULL
#define NULL 0
#endif
static AUD_IDevice* AUD_device = NULL;
static AUD_I3DDevice* AUD_3ddevice = NULL;
void AUD_initOnce()
{
#ifdef WITH_FFMPEG
av_register_all();
#endif
}
int AUD_init(AUD_DeviceType device, AUD_DeviceSpecs specs, int buffersize)
{
AUD_IDevice* dev = NULL;
if(AUD_device)
AUD_exit();
try
{
switch(device)
{
case AUD_NULL_DEVICE:
dev = new AUD_NULLDevice();
break;
#ifdef WITH_SDL
case AUD_SDL_DEVICE:
dev = new AUD_SDLDevice(specs, buffersize);
break;
#endif
#ifdef WITH_OPENAL
case AUD_OPENAL_DEVICE:
dev = new AUD_OpenALDevice(specs, buffersize);
break;
#endif
#ifdef WITH_JACK
case AUD_JACK_DEVICE:
dev = new AUD_JackDevice("Blender", specs, buffersize);
break;
#endif
default:
return false;
}
AUD_device = dev;
AUD_3ddevice = dynamic_cast<AUD_I3DDevice*>(AUD_device);
#ifndef DISABLE_PYTHON
if(g_pyinitialized)
{
g_device = (Device*)Device_empty();
if(g_device != NULL)
{
g_device->device = dev;
}
}
#endif
return true;
}
catch(AUD_Exception&)
{
return false;
}
}
void AUD_exit()
{
#ifndef DISABLE_PYTHON
if(g_device)
{
Py_XDECREF(g_device);
g_device = NULL;
}
else
#endif
if(AUD_device)
delete AUD_device;
AUD_device = NULL;
AUD_3ddevice = NULL;
}
#ifndef DISABLE_PYTHON
static PyObject* AUD_getCDevice(PyObject* self)
{
if(g_device)
{
Py_INCREF(g_device);
return (PyObject*)g_device;
}
Py_RETURN_NONE;
}
static PyMethodDef meth_getcdevice[] = {{ "device", (PyCFunction)AUD_getCDevice, METH_NOARGS,
"device()\n\n"
"Returns the application's :class:`Device`.\n\n"
":return: The application's :class:`Device`.\n"
":rtype: :class:`Device`"}};
PyObject* AUD_initPython()
{
PyObject* module = PyInit_aud();
PyModule_AddObject(module, "device", (PyObject *)PyCFunction_New(meth_getcdevice, NULL));
PyDict_SetItemString(PySys_GetObject("modules"), "aud", module);
if(AUD_device)
{
g_device = (Device*)Device_empty();
if(g_device != NULL)
{
g_device->device = AUD_device;
}
}
g_pyinitialized = true;
return module;
}
#endif
void AUD_lock()
{
assert(AUD_device);
AUD_device->lock();
}
void AUD_unlock()
{
assert(AUD_device);
AUD_device->unlock();
}
AUD_SoundInfo AUD_getInfo(AUD_Sound* sound)
{
assert(sound);
AUD_SoundInfo info;
info.specs.channels = AUD_CHANNELS_INVALID;
info.specs.rate = AUD_RATE_INVALID;
info.length = 0.0f;
try
{
AUD_IReader* reader = sound->createReader();
if(reader)
{
info.specs = reader->getSpecs();
info.length = reader->getLength() / (float) info.specs.rate;
}
}
catch(AUD_Exception&)
{
}
return info;
}
AUD_Sound* AUD_load(const char* filename)
{
assert(filename);
return new AUD_FileFactory(filename);
}
AUD_Sound* AUD_loadBuffer(unsigned char* buffer, int size)
{
assert(buffer);
return new AUD_FileFactory(buffer, size);
}
AUD_Sound* AUD_bufferSound(AUD_Sound* sound)
{
assert(sound);
try
{
return new AUD_StreamBufferFactory(sound);
}
catch(AUD_Exception&)
{
return NULL;
}
}
AUD_Sound* AUD_delaySound(AUD_Sound* sound, float delay)
{
assert(sound);
try
{
return new AUD_DelayFactory(sound, delay);
}
catch(AUD_Exception&)
{
return NULL;
}
}
AUD_Sound* AUD_limitSound(AUD_Sound* sound, float start, float end)
{
assert(sound);
try
{
return new AUD_LimiterFactory(sound, start, end);
}
catch(AUD_Exception&)
{
return NULL;
}
}
AUD_Sound* AUD_pingpongSound(AUD_Sound* sound)
{
assert(sound);
try
{
return new AUD_PingPongFactory(sound);
}
catch(AUD_Exception&)
{
return NULL;
}
}
AUD_Sound* AUD_loopSound(AUD_Sound* sound)
{
assert(sound);
try
{
return new AUD_LoopFactory(sound);
}
catch(AUD_Exception&)
{
return NULL;
}
}
int AUD_setLoop(AUD_Channel* handle, int loops)
{
if(handle)
{
try
{
return AUD_device->setLoopCount(handle, loops);
}
catch(AUD_Exception&)
{
}
}
return false;
}
AUD_Sound* AUD_rectifySound(AUD_Sound* sound)
{
assert(sound);
try
{
return new AUD_RectifyFactory(sound);
}
catch(AUD_Exception&)
{
return NULL;
}
}
void AUD_unload(AUD_Sound* sound)
{
assert(sound);
delete sound;
}
AUD_Channel* AUD_play(AUD_Sound* sound, int keep)
{
assert(AUD_device);
assert(sound);
try
{
return AUD_device->play(sound, keep);
}
catch(AUD_Exception&)
{
return NULL;
}
}
int AUD_pause(AUD_Channel* handle)
{
assert(AUD_device);
return AUD_device->pause(handle);
}
int AUD_resume(AUD_Channel* handle)
{
assert(AUD_device);
return AUD_device->resume(handle);
}
int AUD_stop(AUD_Channel* handle)
{
if(AUD_device)
return AUD_device->stop(handle);
return false;
}
int AUD_setKeep(AUD_Channel* handle, int keep)
{
assert(AUD_device);
return AUD_device->setKeep(handle, keep);
}
int AUD_seek(AUD_Channel* handle, float seekTo)
{
assert(AUD_device);
return AUD_device->seek(handle, seekTo);
}
float AUD_getPosition(AUD_Channel* handle)
{
assert(AUD_device);
return AUD_device->getPosition(handle);
}
AUD_Status AUD_getStatus(AUD_Channel* handle)
{
assert(AUD_device);
return AUD_device->getStatus(handle);
}
int AUD_setListenerLocation(const float* location)
{
assert(AUD_device);
if(AUD_3ddevice)
{
AUD_Vector3 v(location[0], location[1], location[2]);
AUD_3ddevice->setListenerLocation(v);
return true;
}
return false;
}
int AUD_setListenerVelocity(const float* velocity)
{
assert(AUD_device);
if(AUD_3ddevice)
{
AUD_Vector3 v(velocity[0], velocity[1], velocity[2]);
AUD_3ddevice->setListenerVelocity(v);
return true;
}
return false;
}
int AUD_setListenerOrientation(const float* orientation)
{
assert(AUD_device);
if(AUD_3ddevice)
{
AUD_Quaternion q(orientation[3], orientation[0], orientation[1], orientation[2]);
AUD_3ddevice->setListenerOrientation(q);
return true;
}
return false;
}
int AUD_setSpeedOfSound(float speed)
{
assert(AUD_device);
if(AUD_3ddevice)
{
AUD_3ddevice->setSpeedOfSound(speed);
return true;
}
return false;
}
int AUD_setDopplerFactor(float factor)
{
assert(AUD_device);
if(AUD_3ddevice)
{
AUD_3ddevice->setDopplerFactor(factor);
return true;
}
return false;
}
int AUD_setDistanceModel(AUD_DistanceModel model)
{
assert(AUD_device);
if(AUD_3ddevice)
{
AUD_3ddevice->setDistanceModel(model);
return true;
}
return false;
}
int AUD_setSourceLocation(AUD_Channel* handle, const float* location)
{
assert(AUD_device);
if(AUD_3ddevice)
{
AUD_Vector3 v(location[0], location[1], location[2]);
return AUD_3ddevice->setSourceLocation(handle, v);
}
return false;
}
int AUD_setSourceVelocity(AUD_Channel* handle, const float* velocity)
{
assert(AUD_device);
if(AUD_3ddevice)
{
AUD_Vector3 v(velocity[0], velocity[1], velocity[2]);
return AUD_3ddevice->setSourceVelocity(handle, v);
}
return false;
}
int AUD_setSourceOrientation(AUD_Channel* handle, const float* orientation)
{
assert(AUD_device);
if(AUD_3ddevice)
{
AUD_Quaternion q(orientation[3], orientation[0], orientation[1], orientation[2]);
return AUD_3ddevice->setSourceOrientation(handle, q);
}
return false;
}
int AUD_setRelative(AUD_Channel* handle, int relative)
{
assert(AUD_device);
if(AUD_3ddevice)
{
return AUD_3ddevice->setRelative(handle, relative);
}
return false;
}
int AUD_setVolumeMaximum(AUD_Channel* handle, float volume)
{
assert(AUD_device);
if(AUD_3ddevice)
{
return AUD_3ddevice->setVolumeMaximum(handle, volume);
}
return false;
}
int AUD_setVolumeMinimum(AUD_Channel* handle, float volume)
{
assert(AUD_device);
if(AUD_3ddevice)
{
return AUD_3ddevice->setVolumeMinimum(handle, volume);
}
return false;
}
int AUD_setDistanceMaximum(AUD_Channel* handle, float distance)
{
assert(AUD_device);
if(AUD_3ddevice)
{
return AUD_3ddevice->setDistanceMaximum(handle, distance);
}
return false;
}
int AUD_setDistanceReference(AUD_Channel* handle, float distance)
{
assert(AUD_device);
if(AUD_3ddevice)
{
return AUD_3ddevice->setDistanceReference(handle, distance);
}
return false;
}
int AUD_setAttenuation(AUD_Channel* handle, float factor)
{
assert(AUD_device);
if(AUD_3ddevice)
{
return AUD_3ddevice->setAttenuation(handle, factor);
}
return false;
}
int AUD_setConeAngleOuter(AUD_Channel* handle, float angle)
{
assert(AUD_device);
if(AUD_3ddevice)
{
return AUD_3ddevice->setConeAngleOuter(handle, angle);
}
return false;
}
int AUD_setConeAngleInner(AUD_Channel* handle, float angle)
{
assert(AUD_device);
if(AUD_3ddevice)
{
return AUD_3ddevice->setConeAngleInner(handle, angle);
}
return false;
}
int AUD_setConeVolumeOuter(AUD_Channel* handle, float volume)
{
assert(AUD_device);
if(AUD_3ddevice)
{
return AUD_3ddevice->setConeVolumeOuter(handle, volume);
}
return false;
}
int AUD_setSoundVolume(AUD_Channel* handle, float volume)
{
if(handle)
{
assert(AUD_device);
try
{
return AUD_device->setVolume(handle, volume);
}
catch(AUD_Exception&) {}
}
return false;
}
int AUD_setSoundPitch(AUD_Channel* handle, float pitch)
{
if(handle)
{
assert(AUD_device);
try
{
return AUD_device->setPitch(handle, pitch);
}
catch(AUD_Exception&) {}
}
return false;
}
AUD_Device* AUD_openReadDevice(AUD_DeviceSpecs specs)
{
try
{
return new AUD_ReadDevice(specs);
}
catch(AUD_Exception&)
{
return NULL;
}
}
AUD_Channel* AUD_playDevice(AUD_Device* device, AUD_Sound* sound, float seek)
{
assert(device);
assert(sound);
try
{
AUD_Channel* handle = device->play(sound);
device->seek(handle, seek);
return handle;
}
catch(AUD_Exception&)
{
return NULL;
}
}
int AUD_setDeviceVolume(AUD_Device* device, float volume)
{
assert(device);
try
{
device->setVolume(volume);
return true;
}
catch(AUD_Exception&) {}
return false;
}
int AUD_setDeviceSoundVolume(AUD_Device* device, AUD_Channel* handle,
float volume)
{
if(handle)
{
assert(device);
try
{
return device->setVolume(handle, volume);
}
catch(AUD_Exception&) {}
}
return false;
}
int AUD_readDevice(AUD_Device* device, data_t* buffer, int length)
{
assert(device);
assert(buffer);
try
{
return device->read(buffer, length);
}
catch(AUD_Exception&)
{
return false;
}
}
void AUD_closeReadDevice(AUD_Device* device)
{
assert(device);
try
{
delete device;
}
catch(AUD_Exception&)
{
}
}
float* AUD_readSoundBuffer(const char* filename, float low, float high,
float attack, float release, float threshold,
int accumulate, int additive, int square,
float sthreshold, int samplerate, int* length)
{
AUD_Buffer buffer;
AUD_DeviceSpecs specs;
specs.channels = AUD_CHANNELS_MONO;
specs.rate = (AUD_SampleRate)samplerate;
AUD_Sound* sound;
AUD_FileFactory file(filename);
AUD_ChannelMapperFactory mapper(&file, specs);
AUD_LowpassFactory lowpass(&mapper, high);
AUD_HighpassFactory highpass(&lowpass, low);
AUD_EnvelopeFactory envelope(&highpass, attack, release, threshold, 0.1f);
AUD_LinearResampleFactory resampler(&envelope, specs);
sound = &resampler;
AUD_SquareFactory squaref(sound, sthreshold);
if(square)
sound = &squaref;
AUD_AccumulatorFactory accumulator(sound, additive);
AUD_SumFactory sum(sound);
if(accumulate)
sound = &accumulator;
else if(additive)
sound = &sum;
AUD_IReader* reader = sound->createReader();
if(reader == NULL)
return NULL;
int len;
int position = 0;
sample_t* readbuffer;
do
{
len = samplerate;
buffer.resize((position + len) * sizeof(float), true);
reader->read(len, readbuffer);
memcpy(buffer.getBuffer() + position, readbuffer, len * sizeof(float));
position += len;
} while(len != 0);
delete reader;
float* result = (float*)malloc(position * sizeof(float));
memcpy(result, buffer.getBuffer(), position * sizeof(float));
*length = position;
return result;
}
static void pauseSound(AUD_Channel* handle)
{
assert(AUD_device);
AUD_device->pause(handle);
}
AUD_Channel* AUD_pauseAfter(AUD_Channel* handle, float seconds)
{
assert(AUD_device);
AUD_SilenceFactory silence;
AUD_LimiterFactory limiter(&silence, 0, seconds);
try
{
AUD_Channel* channel = AUD_device->play(&limiter);
AUD_device->setStopCallback(channel, (stopCallback)pauseSound, handle);
return channel;
}
catch(AUD_Exception&)
{
return NULL;
}
}
AUD_Sound* AUD_createSequencer(void* data, AUD_volumeFunction volume)
{
/* AUD_XXX should be this: but AUD_createSequencer is called before the device
* is initialized.
return new AUD_SequencerFactory(AUD_device->getSpecs().specs, data, volume);
*/
AUD_Specs specs;
specs.channels = AUD_CHANNELS_STEREO;
specs.rate = AUD_RATE_44100;
return new AUD_SequencerFactory(specs, data, volume);
}
void AUD_destroySequencer(AUD_Sound* sequencer)
{
delete ((AUD_SequencerFactory*)sequencer);
}
AUD_SequencerEntry* AUD_addSequencer(AUD_Sound** sequencer, AUD_Sound* sound,
float begin, float end, float skip, void* data)
{
return ((AUD_SequencerFactory*)sequencer)->add((AUD_IFactory**) sound, begin, end, skip, data);
}
void AUD_removeSequencer(AUD_Sound* sequencer, AUD_SequencerEntry* entry)
{
((AUD_SequencerFactory*)sequencer)->remove(entry);
}
void AUD_moveSequencer(AUD_Sound* sequencer, AUD_SequencerEntry* entry,
float begin, float end, float skip)
{
((AUD_SequencerFactory*)sequencer)->move(entry, begin, end, skip);
}
void AUD_muteSequencer(AUD_Sound* sequencer, AUD_SequencerEntry* entry, char mute)
{
((AUD_SequencerFactory*)sequencer)->mute(entry, mute);
}
int AUD_readSound(AUD_Sound* sound, sample_t* buffer, int length)
{
AUD_DeviceSpecs specs;
sample_t* buf;
specs.rate = AUD_RATE_INVALID;
specs.channels = AUD_CHANNELS_MONO;
specs.format = AUD_FORMAT_INVALID;
AUD_ChannelMapperFactory mapper(sound, specs);
AUD_IReader* reader = mapper.createReader();
int len = reader->getLength();
float samplejump = (float)len / (float)length;
float min, max;
for(int i = 0; i < length; i++)
{
len = floor(samplejump * (i+1)) - floor(samplejump * i);
reader->read(len, buf);
if(len < 1)
{
length = i;
break;
}
max = min = *buf;
for(int j = 1; j < len; j++)
{
if(buf[j] < min)
min = buf[j];
if(buf[j] > max)
max = buf[j];
buffer[i * 2] = min;
buffer[i * 2 + 1] = max;
}
}
delete reader;
return length;
}
void AUD_startPlayback()
{
#ifdef WITH_JACK
AUD_JackDevice* device = dynamic_cast<AUD_JackDevice*>(AUD_device);
if(device)
device->startPlayback();
#endif
}
void AUD_stopPlayback()
{
#ifdef WITH_JACK
AUD_JackDevice* device = dynamic_cast<AUD_JackDevice*>(AUD_device);
if(device)
device->stopPlayback();
#endif
}
void AUD_seekSequencer(AUD_Channel* handle, float time)
{
#ifdef WITH_JACK
AUD_JackDevice* device = dynamic_cast<AUD_JackDevice*>(AUD_device);
if(device)
device->seekPlayback(time);
else
#endif
{
AUD_device->seek(handle, time);
}
}
float AUD_getSequencerPosition(AUD_Channel* handle)
{
#ifdef WITH_JACK
AUD_JackDevice* device = dynamic_cast<AUD_JackDevice*>(AUD_device);
if(device)
return device->getPlaybackPosition();
else
#endif
{
return AUD_device->getPosition(handle);
}
}
#ifdef WITH_JACK
void AUD_setSyncCallback(AUD_syncFunction function, void* data)
{
AUD_JackDevice* device = dynamic_cast<AUD_JackDevice*>(AUD_device);
if(device)
device->setSyncCallback(function, data);
}
#endif
int AUD_doesPlayback()
{
#ifdef WITH_JACK
AUD_JackDevice* device = dynamic_cast<AUD_JackDevice*>(AUD_device);
if(device)
return device->doesPlayback();
#endif
return -1;
}

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@@ -0,0 +1,492 @@
/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_CAPI
#define AUD_CAPI
#ifdef __cplusplus
extern "C" {
#endif
#include "AUD_Space.h"
typedef enum
{
AUD_NULL_DEVICE = 0,
AUD_SDL_DEVICE,
AUD_OPENAL_DEVICE,
AUD_JACK_DEVICE
} AUD_DeviceType;
typedef struct
{
AUD_Specs specs;
float length;
} AUD_SoundInfo;
#ifndef AUD_CAPI_IMPLEMENTATION
typedef void AUD_Sound;
typedef void AUD_Channel;
typedef void AUD_Device;
typedef void AUD_SequencerEntry;
typedef float (*AUD_volumeFunction)(void*, void*, float);
typedef void (*AUD_syncFunction)(void*, int, float);
#endif
/**
* Initializes FFMPEG if it is enabled.
*/
extern void AUD_initOnce();
/**
* Initializes an audio device.
* \param device The device type that should be used.
* \param specs The audio specification to be used.
* \param buffersize The buffersize for the device.
* \return Whether the device has been initialized.
*/
extern int AUD_init(AUD_DeviceType device, AUD_DeviceSpecs specs, int buffersize);
/**
* Unitinitializes an audio device.
*/
extern void AUD_exit();
/**
* Locks the playback device.
*/
extern void AUD_lock();
/**
* Unlocks the device.
*/
extern void AUD_unlock();
/**
* Returns information about a sound.
* \param sound The sound to get the info about.
* \return The AUD_SoundInfo structure with filled in data.
*/
extern AUD_SoundInfo AUD_getInfo(AUD_Sound* sound);
/**
* Loads a sound file.
* \param filename The filename of the sound file.
* \return A handle of the sound file.
*/
extern AUD_Sound* AUD_load(const char* filename);
/**
* Loads a sound file.
* \param buffer The buffer which contains the sound file.
* \param size The size of the buffer.
* \return A handle of the sound file.
*/
extern AUD_Sound* AUD_loadBuffer(unsigned char* buffer, int size);
/**
* Buffers a sound.
* \param sound The sound to buffer.
* \return A handle of the sound buffer.
*/
extern AUD_Sound* AUD_bufferSound(AUD_Sound* sound);
/**
* Delays a sound.
* \param sound The sound to dealy.
* \param delay The delay in seconds.
* \return A handle of the delayed sound.
*/
extern AUD_Sound* AUD_delaySound(AUD_Sound* sound, float delay);
/**
* Limits a sound.
* \param sound The sound to limit.
* \param start The start time in seconds.
* \param end The stop time in seconds.
* \return A handle of the limited sound.
*/
extern AUD_Sound* AUD_limitSound(AUD_Sound* sound, float start, float end);
/**
* Ping pongs a sound.
* \param sound The sound to ping pong.
* \return A handle of the ping pong sound.
*/
extern AUD_Sound* AUD_pingpongSound(AUD_Sound* sound);
/**
* Loops a sound.
* \param sound The sound to loop.
* \return A handle of the looped sound.
*/
extern AUD_Sound* AUD_loopSound(AUD_Sound* sound);
/**
* Sets a remaining loop count of a looping sound that currently plays.
* \param handle The playback handle.
* \param loops The count of remaining loops, -1 for infinity.
* \return Whether the handle is valid.
*/
extern int AUD_setLoop(AUD_Channel* handle, int loops);
/**
* Rectifies a sound.
* \param sound The sound to rectify.
* \return A handle of the rectified sound.
*/
extern AUD_Sound* AUD_rectifySound(AUD_Sound* sound);
/**
* Unloads a sound of any type.
* \param sound The handle of the sound.
*/
extern void AUD_unload(AUD_Sound* sound);
/**
* Plays back a sound file.
* \param sound The handle of the sound file.
* \param keep When keep is true the sound source will not be deleted but set to
* paused when its end has been reached.
* \return A handle to the played back sound.
*/
extern AUD_Channel* AUD_play(AUD_Sound* sound, int keep);
/**
* Pauses a played back sound.
* \param handle The handle to the sound.
* \return Whether the handle has been playing or not.
*/
extern int AUD_pause(AUD_Channel* handle);
/**
* Resumes a paused sound.
* \param handle The handle to the sound.
* \return Whether the handle has been paused or not.
*/
extern int AUD_resume(AUD_Channel* handle);
/**
* Stops a playing or paused sound.
* \param handle The handle to the sound.
* \return Whether the handle has been valid or not.
*/
extern int AUD_stop(AUD_Channel* handle);
/**
* Sets the end behaviour of a playing or paused sound.
* \param handle The handle to the sound.
* \param keep When keep is true the sound source will not be deleted but set to
* paused when its end has been reached.
* \return Whether the handle has been valid or not.
*/
extern int AUD_setKeep(AUD_Channel* handle, int keep);
/**
* Seeks a playing or paused sound.
* \param handle The handle to the sound.
* \param seekTo From where the sound file should be played back in seconds.
* \return Whether the handle has been valid or not.
*/
extern int AUD_seek(AUD_Channel* handle, float seekTo);
/**
* Retrieves the playback position of a handle.
* \param handle The handle to the sound.
* \return The current playback position in seconds or 0.0 if the handle is
* invalid.
*/
extern float AUD_getPosition(AUD_Channel* handle);
/**
* Returns the status of a playing, paused or stopped sound.
* \param handle The handle to the sound.
* \return The status of the sound behind the handle.
*/
extern AUD_Status AUD_getStatus(AUD_Channel* handle);
/**
* Sets the listener location.
* \param location The new location.
*/
extern int AUD_setListenerLocation(const float* location);
/**
* Sets the listener velocity.
* \param velocity The new velocity.
*/
extern int AUD_setListenerVelocity(const float* velocity);
/**
* Sets the listener orientation.
* \param orientation The new orientation as quaternion.
*/
extern int AUD_setListenerOrientation(const float* orientation);
/**
* Sets the speed of sound.
* This value is needed for doppler effect calculation.
* \param speed The new speed of sound.
*/
extern int AUD_setSpeedOfSound(float speed);
/**
* Sets the doppler factor.
* This value is a scaling factor for the velocity vectors of sources and
* listener which is used while calculating the doppler effect.
* \param factor The new doppler factor.
*/
extern int AUD_setDopplerFactor(float factor);
/**
* Sets the distance model.
* \param model distance model.
*/
extern int AUD_setDistanceModel(AUD_DistanceModel model);
/**
* Sets the location of a source.
* \param handle The handle of the source.
* \param location The new location.
* \return Whether the action succeeded.
*/
extern int AUD_setSourceLocation(AUD_Channel* handle, const float* location);
/**
* Sets the velocity of a source.
* \param handle The handle of the source.
* \param velocity The new velocity.
* \return Whether the action succeeded.
*/
extern int AUD_setSourceVelocity(AUD_Channel* handle, const float* velocity);
/**
* Sets the orientation of a source.
* \param handle The handle of the source.
* \param orientation The new orientation as quaternion.
* \return Whether the action succeeded.
*/
extern int AUD_setSourceOrientation(AUD_Channel* handle, const float* orientation);
/**
* Sets whether the source location, velocity and orientation are relative
* to the listener.
* \param handle The handle of the source.
* \param relative Whether the source is relative.
* \return Whether the action succeeded.
*/
extern int AUD_setRelative(AUD_Channel* handle, int relative);
/**
* Sets the maximum volume of a source.
* \param handle The handle of the source.
* \param volume The new maximum volume.
* \return Whether the action succeeded.
*/
extern int AUD_setVolumeMaximum(AUD_Channel* handle, float volume);
/**
* Sets the minimum volume of a source.
* \param handle The handle of the source.
* \param volume The new minimum volume.
* \return Whether the action succeeded.
*/
extern int AUD_setVolumeMinimum(AUD_Channel* handle, float volume);
/**
* Sets the maximum distance of a source.
* If a source is further away from the reader than this distance, the
* volume will automatically be set to 0.
* \param handle The handle of the source.
* \param distance The new maximum distance.
* \return Whether the action succeeded.
*/
extern int AUD_setDistanceMaximum(AUD_Channel* handle, float distance);
/**
* Sets the reference distance of a source.
* \param handle The handle of the source.
* \param distance The new reference distance.
* \return Whether the action succeeded.
*/
extern int AUD_setDistanceReference(AUD_Channel* handle, float distance);
/**
* Sets the attenuation of a source.
* This value is used for distance calculation.
* \param handle The handle of the source.
* \param factor The new attenuation.
* \return Whether the action succeeded.
*/
extern int AUD_setAttenuation(AUD_Channel* handle, float factor);
/**
* Sets the outer angle of the cone of a source.
* \param handle The handle of the source.
* \param angle The new outer angle of the cone.
* \return Whether the action succeeded.
*/
extern int AUD_setConeAngleOuter(AUD_Channel* handle, float angle);
/**
* Sets the inner angle of the cone of a source.
* \param handle The handle of the source.
* \param angle The new inner angle of the cone.
* \return Whether the action succeeded.
*/
extern int AUD_setConeAngleInner(AUD_Channel* handle, float angle);
/**
* Sets the outer volume of the cone of a source.
* The volume between inner and outer angle is interpolated between inner
* volume and this value.
* \param handle The handle of the source.
* \param volume The new outer volume of the cone.
* \return Whether the action succeeded.
*/
extern int AUD_setConeVolumeOuter(AUD_Channel* handle, float volume);
/**
* Sets the volume of a played back sound.
* \param handle The handle to the sound.
* \param volume The new volume, must be between 0.0 and 1.0.
* \return Whether the action succeeded.
*/
extern int AUD_setSoundVolume(AUD_Channel* handle, float volume);
/**
* Sets the pitch of a played back sound.
* \param handle The handle to the sound.
* \param pitch The new pitch.
* \return Whether the action succeeded.
*/
extern int AUD_setSoundPitch(AUD_Channel* handle, float pitch);
/**
* Opens a read device, with which audio data can be read.
* \param specs The specification of the audio data.
* \return A device handle.
*/
extern AUD_Device* AUD_openReadDevice(AUD_DeviceSpecs specs);
/**
* Sets the main volume of a device.
* \param device The device.
* \param volume The new volume, must be between 0.0 and 1.0.
* \return Whether the action succeeded.
*/
extern int AUD_setDeviceVolume(AUD_Device* device, float volume);
/**
* Plays back a sound file through a read device.
* \param device The read device.
* \param sound The handle of the sound file.
* \param seek The position where the sound should be seeked to.
* \return A handle to the played back sound.
*/
extern AUD_Channel* AUD_playDevice(AUD_Device* device, AUD_Sound* sound, float seek);
/**
* Sets the volume of a played back sound of a read device.
* \param device The read device.
* \param handle The handle to the sound.
* \param volume The new volume, must be between 0.0 and 1.0.
* \return Whether the action succeeded.
*/
extern int AUD_setDeviceSoundVolume(AUD_Device* device,
AUD_Channel* handle,
float volume);
/**
* Reads the next samples into the supplied buffer.
* \param device The read device.
* \param buffer The target buffer.
* \param length The length in samples to be filled.
* \return True if the reading succeeded, false if there are no sounds
* played back currently, in that case the buffer is filled with
* silence.
*/
extern int AUD_readDevice(AUD_Device* device, data_t* buffer, int length);
/**
* Closes a read device.
* \param device The read device.
*/
extern void AUD_closeReadDevice(AUD_Device* device);
/**
* Reads a sound file into a newly created float buffer.
* The sound is therefore bandpassed, rectified and resampled.
*/
extern float* AUD_readSoundBuffer(const char* filename, float low, float high,
float attack, float release, float threshold,
int accumulate, int additive, int square,
float sthreshold, int samplerate,
int* length);
/**
* Pauses a playing sound after a specific amount of time.
* \param handle The handle to the sound.
* \param time The time in seconds.
* \return The silence handle.
*/
extern AUD_Channel* AUD_pauseAfter(AUD_Channel* handle, float seconds);
extern AUD_Sound* AUD_createSequencer(void* data, AUD_volumeFunction volume);
extern void AUD_destroySequencer(AUD_Sound* sequencer);
extern AUD_SequencerEntry* AUD_addSequencer(AUD_Sound** sequencer, AUD_Sound* sound,
float begin, float end, float skip, void* data);
extern void AUD_removeSequencer(AUD_Sound* sequencer, AUD_SequencerEntry* entry);
extern void AUD_moveSequencer(AUD_Sound* sequencer, AUD_SequencerEntry* entry,
float begin, float end, float skip);
extern void AUD_muteSequencer(AUD_Sound* sequencer, AUD_SequencerEntry* entry,
char mute);
extern int AUD_readSound(AUD_Sound* sound, sample_t* buffer, int length);
extern void AUD_startPlayback();
extern void AUD_stopPlayback();
extern void AUD_seekSequencer(AUD_Channel* handle, float time);
extern float AUD_getSequencerPosition(AUD_Channel* handle);
#ifdef WITH_JACK
extern void AUD_setSyncCallback(AUD_syncFunction function, void* data);
#endif
extern int AUD_doesPlayback();
#ifdef __cplusplus
}
#endif
#endif //AUD_CAPI

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@@ -0,0 +1,106 @@
/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_ChannelMapperFactory.h"
#include "AUD_ChannelMapperReader.h"
#include <cstring>
AUD_ChannelMapperFactory::AUD_ChannelMapperFactory(AUD_IFactory* factory,
AUD_DeviceSpecs specs) :
AUD_MixerFactory(factory, specs)
{
memset(m_mapping, 0, sizeof(m_mapping));
}
AUD_ChannelMapperFactory::~AUD_ChannelMapperFactory()
{
for(int i = 1; i < 10; i++)
deleteMapping(i);
}
float** AUD_ChannelMapperFactory::getMapping(int ic)
{
ic--;
if(ic > 8 || ic < 0)
return 0;
if(m_mapping[ic])
{
int channels = -1;
while(m_mapping[ic][++channels] != 0);
if(channels != m_specs.channels)
deleteMapping(ic+1);
}
if(!m_mapping[ic])
{
int channels = m_specs.channels;
m_mapping[ic] = new float*[channels+1];
m_mapping[ic][channels] = 0;
for(int i = 0; i < channels; i++)
{
m_mapping[ic][i] = new float[ic+1];
for(int j = 0; j <= ic; j++)
m_mapping[ic][i][j] = ((i == j) || (channels == 1) ||
(ic == 0)) ? 1.0f : 0.0f;
}
}
return m_mapping[ic];
}
void AUD_ChannelMapperFactory::deleteMapping(int ic)
{
ic--;
if(ic > 8 || ic < 0)
return;
if(m_mapping[ic])
{
for(int i = 0; 1; i++)
{
if(m_mapping[ic][i] != 0)
{
delete[] m_mapping[ic][i];
}
else
break;
}
delete[] m_mapping[ic];
m_mapping[ic] = 0;
}
}
AUD_IReader* AUD_ChannelMapperFactory::createReader() const
{
AUD_IReader* reader = getReader();
int ic = reader->getSpecs().channels;
return new AUD_ChannelMapperReader(reader,
const_cast<AUD_ChannelMapperFactory*>(this)->getMapping(ic));
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_CHANNELMAPPERFACTORY
#define AUD_CHANNELMAPPERFACTORY
#include "AUD_MixerFactory.h"
/**
* This factory creates a reader that maps a sound source's channels to a
* specific output channel count.
*/
class AUD_ChannelMapperFactory : public AUD_MixerFactory
{
private:
/**
* The mapping specification.
*/
float **m_mapping[9];
// hide copy constructor and operator=
AUD_ChannelMapperFactory(const AUD_ChannelMapperFactory&);
AUD_ChannelMapperFactory& operator=(const AUD_ChannelMapperFactory&);
public:
AUD_ChannelMapperFactory(AUD_IFactory* factory, AUD_DeviceSpecs specs);
virtual ~AUD_ChannelMapperFactory();
/**
* Returns the mapping array for editing.
* \param ic The count of input channels the array should have.
* \note The count of output channels is read of the desired output specs.
*/
float** getMapping(int ic);
/**
* Deletes the current channel mapping.
*/
void deleteMapping(int ic);
virtual AUD_IReader* createReader() const;
};
#endif //AUD_CHANNELMAPPERFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_ChannelMapperReader.h"
AUD_ChannelMapperReader::AUD_ChannelMapperReader(AUD_IReader* reader,
float **mapping) :
AUD_EffectReader(reader)
{
m_specs = reader->getSpecs();
int channels = -1;
m_rch = m_specs.channels;
while(mapping[++channels] != 0);
m_mapping = new float*[channels];
m_specs.channels = (AUD_Channels)channels;
float sum;
int i;
while(channels--)
{
m_mapping[channels] = new float[m_rch];
sum = 0.0f;
for(i=0; i < m_rch; i++)
sum += mapping[channels][i];
for(i=0; i < m_rch; i++)
m_mapping[channels][i] = sum > 0.0f ?
mapping[channels][i]/sum : 0.0f;
}
}
AUD_ChannelMapperReader::~AUD_ChannelMapperReader()
{
int channels = m_specs.channels;
while(channels--)
{
delete[] m_mapping[channels];
}
delete[] m_mapping;
}
AUD_Specs AUD_ChannelMapperReader::getSpecs() const
{
return m_specs;
}
void AUD_ChannelMapperReader::read(int & length, sample_t* & buffer)
{
sample_t* in = buffer;
m_reader->read(length, in);
if(m_buffer.getSize() < length * AUD_SAMPLE_SIZE(m_specs))
m_buffer.resize(length * AUD_SAMPLE_SIZE(m_specs));
buffer = m_buffer.getBuffer();
sample_t sum;
for(int i = 0; i < length; i++)
{
for(int j = 0; j < m_specs.channels; j++)
{
sum = 0;
for(int k = 0; k < m_rch; k++)
sum += m_mapping[j][k] * in[i * m_rch + k];
buffer[i * m_specs.channels + j] = sum;
}
}
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_CHANNELMAPPERREADER
#define AUD_CHANNELMAPPERREADER
#include "AUD_EffectReader.h"
#include "AUD_Buffer.h"
/**
* This class maps a sound source's channels to a specific output channel count.
* \note The input sample format must be float.
*/
class AUD_ChannelMapperReader : public AUD_EffectReader
{
private:
/**
* The sound output buffer.
*/
AUD_Buffer m_buffer;
/**
* The output specification.
*/
AUD_Specs m_specs;
/**
* The channel count of the reader.
*/
int m_rch;
/**
* The mapping specification.
*/
float **m_mapping;
// hide copy constructor and operator=
AUD_ChannelMapperReader(const AUD_ChannelMapperReader&);
AUD_ChannelMapperReader& operator=(const AUD_ChannelMapperReader&);
public:
/**
* Creates a channel mapper reader.
* \param reader The reader to map.
* \param mapping The mapping specification as two dimensional float array.
*/
AUD_ChannelMapperReader(AUD_IReader* reader, float **mapping);
/**
* Destroys the reader.
*/
~AUD_ChannelMapperReader();
virtual AUD_Specs getSpecs() const;
virtual void read(int & length, sample_t* & buffer);
};
#endif //AUD_CHANNELMAPPERREADER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_ConverterFactory.h"
#include "AUD_ConverterReader.h"
AUD_ConverterFactory::AUD_ConverterFactory(AUD_IFactory* factory,
AUD_DeviceSpecs specs) :
AUD_MixerFactory(factory, specs)
{
}
AUD_IReader* AUD_ConverterFactory::createReader() const
{
AUD_IReader* reader = getReader();
if(m_specs.format != AUD_FORMAT_FLOAT32)
reader = new AUD_ConverterReader(reader, m_specs);
return reader;
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_CONVERTERFACTORY
#define AUD_CONVERTERFACTORY
#include "AUD_MixerFactory.h"
/**
* This factory creates a converter reader that is able to convert from one
* audio format to another.
*/
class AUD_ConverterFactory : public AUD_MixerFactory
{
private:
// hide copy constructor and operator=
AUD_ConverterFactory(const AUD_ConverterFactory&);
AUD_ConverterFactory& operator=(const AUD_ConverterFactory&);
public:
AUD_ConverterFactory(AUD_IFactory* factory, AUD_DeviceSpecs specs);
virtual AUD_IReader* createReader() const;
};
#endif //AUD_CONVERTERFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_ConverterFunctions.h"
#include "AUD_Buffer.h"
#define AUD_U8_0 0x80
#define AUD_S16_MAX 0x7FFF
#define AUD_S16_MIN 0x8000
#define AUD_S16_FLT 32768.0f
#define AUD_S32_MAX 0x7FFFFFFF
#define AUD_S32_MIN 0x80000000
#define AUD_S32_FLT 2147483648.0f
#define AUD_FLT_MAX 1.0f
#define AUD_FLT_MIN -1.0f
void AUD_convert_u8_s16(data_t* target, data_t* source, int length)
{
int16_t* t = (int16_t*) target;
for(int i = 0; i < length; i++)
t[i] = (((int16_t)source[i]) - AUD_U8_0) << 8;
}
void AUD_convert_u8_s24_be(data_t* target, data_t* source, int length)
{
for(int i = 0; i < length; i++)
{
target[i*3] = source[i] - AUD_U8_0;
target[i*3+1] = 0;
target[i*3+2] = 0;
}
}
void AUD_convert_u8_s24_le(data_t* target, data_t* source, int length)
{
for(int i = 0; i < length; i++)
{
target[i*3+2] = source[i] - AUD_U8_0;
target[i*3+1] = 0;
target[i*3] = 0;
}
}
void AUD_convert_u8_s32(data_t* target, data_t* source, int length)
{
int32_t* t = (int32_t*) target;
for(int i = 0; i < length; i++)
t[i] = (((int32_t)source[i]) - AUD_U8_0) << 24;
}
void AUD_convert_u8_float(data_t* target, data_t* source, int length)
{
float* t = (float*) target;
for(int i = 0; i < length; i++)
t[i] = (((int32_t)source[i]) - AUD_U8_0) / ((float)AUD_U8_0);
}
void AUD_convert_u8_double(data_t* target, data_t* source, int length)
{
double* t = (double*) target;
for(int i = 0; i < length; i++)
t[i] = (((int32_t)source[i]) - AUD_U8_0) / ((double)AUD_U8_0);
}
void AUD_convert_s16_u8(data_t* target, data_t* source, int length)
{
int16_t* s = (int16_t*) source;
for(int i = 0; i < length; i++)
target[i] = (unsigned char)((s[i] >> 8) + AUD_U8_0);
}
void AUD_convert_s16_s24_be(data_t* target, data_t* source, int length)
{
int16_t* s = (int16_t*) source;
for(int i = 0; i < length; i++)
{
target[i*3] = s[i] >> 8 & 0xFF;
target[i*3+1] = s[i] & 0xFF;
target[i*3+2] = 0;
}
}
void AUD_convert_s16_s24_le(data_t* target, data_t* source, int length)
{
int16_t* s = (int16_t*) source;
for(int i = 0; i < length; i++)
{
target[i*3+2] = s[i] >> 8 & 0xFF;
target[i*3+1] = s[i] & 0xFF;
target[i*3] = 0;
}
}
void AUD_convert_s16_s32(data_t* target, data_t* source, int length)
{
int16_t* s = (int16_t*) source;
int32_t* t = (int32_t*) target;
for(int i = 0; i < length; i++)
t[i] = ((int32_t)s[i]) << 16;
}
void AUD_convert_s16_float(data_t* target, data_t* source, int length)
{
int16_t* s = (int16_t*) source;
float* t = (float*) target;
for(int i = 0; i < length; i++)
t[i] = s[i] / AUD_S16_FLT;
}
void AUD_convert_s16_double(data_t* target, data_t* source, int length)
{
int16_t* s = (int16_t*) source;
double* t = (double*) target;
for(int i = 0; i < length; i++)
t[i] = s[i] / AUD_S16_FLT;
}
void AUD_convert_s24_u8_be(data_t* target, data_t* source, int length)
{
for(int i = 0; i < length; i++)
target[i] = source[i*3] ^ AUD_U8_0;
}
void AUD_convert_s24_u8_le(data_t* target, data_t* source, int length)
{
for(int i = 0; i < length; i++)
target[i] = source[i*3+2] ^ AUD_U8_0;
}
void AUD_convert_s24_s16_be(data_t* target, data_t* source, int length)
{
int16_t* t = (int16_t*) target;
for(int i = 0; i < length; i++)
t[i] = source[i*3] << 8 | source[i*3+1];
}
void AUD_convert_s24_s16_le(data_t* target, data_t* source, int length)
{
int16_t* t = (int16_t*) target;
for(int i = 0; i < length; i++)
t[i] = source[i*3+2] << 8 | source[i*3+1];
}
void AUD_convert_s24_s24(data_t* target, data_t* source, int length)
{
memcpy(target, source, length * 3);
}
void AUD_convert_s24_s32_be(data_t* target, data_t* source, int length)
{
int32_t* t = (int32_t*) target;
for(int i = 0; i < length; i++)
t[i] = source[i*3] << 24 | source[i*3+1] << 16 | source[i*3+2] << 8;
}
void AUD_convert_s24_s32_le(data_t* target, data_t* source, int length)
{
int32_t* t = (int32_t*) target;
for(int i = 0; i < length; i++)
t[i] = source[i*3+2] << 24 | source[i*3+1] << 16 | source[i*3] << 8;
}
void AUD_convert_s24_float_be(data_t* target, data_t* source, int length)
{
float* t = (float*) target;
int32_t s;
for(int i = 0; i < length; i++)
{
s = source[i*3] << 24 | source[i*3+1] << 16 | source[i*3+2] << 8;
t[i] = s / AUD_S32_FLT;
}
}
void AUD_convert_s24_float_le(data_t* target, data_t* source, int length)
{
float* t = (float*) target;
int32_t s;
for(int i = 0; i < length; i++)
{
s = source[i*3+2] << 24 | source[i*3+1] << 16 | source[i*3] << 8;
t[i] = s / AUD_S32_FLT;
}
}
void AUD_convert_s24_double_be(data_t* target, data_t* source, int length)
{
double* t = (double*) target;
int32_t s;
for(int i = 0; i < length; i++)
{
s = source[i*3] << 24 | source[i*3+1] << 16 | source[i*3+2] << 8;
t[i] = s / AUD_S32_FLT;
}
}
void AUD_convert_s24_double_le(data_t* target, data_t* source, int length)
{
double* t = (double*) target;
int32_t s;
for(int i = 0; i < length; i++)
{
s = source[i*3+2] << 24 | source[i*3+1] << 16 | source[i*3] << 8;
t[i] = s / AUD_S32_FLT;
}
}
void AUD_convert_s32_u8(data_t* target, data_t* source, int length)
{
int16_t* s = (int16_t*) source;
for(int i = 0; i < length; i++)
target[i] = (unsigned char)((s[i] >> 24) + AUD_U8_0);
}
void AUD_convert_s32_s16(data_t* target, data_t* source, int length)
{
int16_t* t = (int16_t*) target;
int32_t* s = (int32_t*) source;
for(int i = 0; i < length; i++)
t[i] = s[i] >> 16;
}
void AUD_convert_s32_s24_be(data_t* target, data_t* source, int length)
{
int32_t* s = (int32_t*) source;
for(int i = 0; i < length; i++)
{
target[i*3] = s[i] >> 24 & 0xFF;
target[i*3+1] = s[i] >> 16 & 0xFF;
target[i*3+2] = s[i] >> 8 & 0xFF;
}
}
void AUD_convert_s32_s24_le(data_t* target, data_t* source, int length)
{
int16_t* s = (int16_t*) source;
for(int i = 0; i < length; i++)
{
target[i*3+2] = s[i] >> 24 & 0xFF;
target[i*3+1] = s[i] >> 16 & 0xFF;
target[i*3] = s[i] >> 8 & 0xFF;
}
}
void AUD_convert_s32_float(data_t* target, data_t* source, int length)
{
int32_t* s = (int32_t*) source;
float* t = (float*) target;
for(int i = 0; i < length; i++)
t[i] = s[i] / AUD_S32_FLT;
}
void AUD_convert_s32_double(data_t* target, data_t* source, int length)
{
int32_t* s = (int32_t*) source;
double* t = (double*) target;
for(int i = 0; i < length; i++)
t[i] = s[i] / AUD_S32_FLT;
}
void AUD_convert_float_u8(data_t* target, data_t* source, int length)
{
float* s = (float*) source;
float t;
for(int i = 0; i < length; i++)
{
t = s[i] + AUD_FLT_MAX;
if(t <= 0.0f)
target[i] = 0;
else if(t >= 2.0f)
target[i] = 255;
else
target[i] = (unsigned char)(t*127);
}
}
void AUD_convert_float_s16(data_t* target, data_t* source, int length)
{
int16_t* t = (int16_t*) target;
float* s = (float*) source;
for(int i = 0; i < length; i++)
{
if(s[i] <= AUD_FLT_MIN)
t[i] = AUD_S16_MIN;
else if(s[i] >= AUD_FLT_MAX)
t[i] = AUD_S16_MAX;
else
t[i] = (int16_t)(s[i] * AUD_S16_MAX);
}
}
void AUD_convert_float_s24_be(data_t* target, data_t* source, int length)
{
int32_t t;
float* s = (float*) source;
for(int i = 0; i < length; i++)
{
if(s[i] <= AUD_FLT_MIN)
t = AUD_S32_MIN;
else if(s[i] >= AUD_FLT_MAX)
t = AUD_S32_MAX;
else
t = (int32_t)(s[i]*AUD_S32_MAX);
target[i*3] = t >> 24 & 0xFF;
target[i*3+1] = t >> 16 & 0xFF;
target[i*3+2] = t >> 8 & 0xFF;
}
}
void AUD_convert_float_s24_le(data_t* target, data_t* source, int length)
{
int32_t t;
float* s = (float*) source;
for(int i = 0; i < length; i++)
{
if(s[i] <= AUD_FLT_MIN)
t = AUD_S32_MIN;
else if(s[i] >= AUD_FLT_MAX)
t = AUD_S32_MAX;
else
t = (int32_t)(s[i]*AUD_S32_MAX);
target[i*3+2] = t >> 24 & 0xFF;
target[i*3+1] = t >> 16 & 0xFF;
target[i*3] = t >> 8 & 0xFF;
}
}
void AUD_convert_float_s32(data_t* target, data_t* source, int length)
{
int32_t* t = (int32_t*) target;
float* s = (float*) source;
for(int i = 0; i < length; i++)
{
if(s[i] <= AUD_FLT_MIN)
t[i] = AUD_S32_MIN;
else if(s[i] >= AUD_FLT_MAX)
t[i] = AUD_S32_MAX;
else
t[i] = (int32_t)(s[i]*AUD_S32_MAX);
}
}
void AUD_convert_float_double(data_t* target, data_t* source, int length)
{
float* s = (float*) source;
double* t = (double*) target;
for(int i = 0; i < length; i++)
t[i] = s[i];
}
void AUD_convert_double_u8(data_t* target, data_t* source, int length)
{
double* s = (double*) source;
double t;
for(int i = 0; i < length; i++)
{
t = s[i] + AUD_FLT_MAX;
if(t <= 0.0)
target[i] = 0;
else if(t >= 2.0)
target[i] = 255;
else
target[i] = (unsigned char)(t*127);
}
}
void AUD_convert_double_s16(data_t* target, data_t* source, int length)
{
int16_t* t = (int16_t*) target;
double* s = (double*) source;
for(int i = 0; i < length; i++)
{
if(s[i] <= AUD_FLT_MIN)
t[i] = AUD_S16_MIN;
else if(s[i] >= AUD_FLT_MAX)
t[i] = AUD_S16_MAX;
else
t[i] = (int16_t)(s[i]*AUD_S16_MAX);
}
}
void AUD_convert_double_s24_be(data_t* target, data_t* source, int length)
{
int32_t t;
double* s = (double*) source;
for(int i = 0; i < length; i++)
{
if(s[i] <= AUD_FLT_MIN)
t = AUD_S32_MIN;
else if(s[i] >= AUD_FLT_MAX)
t = AUD_S32_MAX;
else
t = (int32_t)(s[i]*AUD_S32_MAX);
target[i*3] = t >> 24 & 0xFF;
target[i*3+1] = t >> 16 & 0xFF;
target[i*3+2] = t >> 8 & 0xFF;
}
}
void AUD_convert_double_s24_le(data_t* target, data_t* source, int length)
{
int32_t t;
double* s = (double*) source;
for(int i = 0; i < length; i++)
{
if(s[i] <= AUD_FLT_MIN)
t = AUD_S32_MIN;
else if(s[i] >= AUD_FLT_MAX)
t = AUD_S32_MAX;
else
t = (int32_t)(s[i]*AUD_S32_MAX);
target[i*3+2] = t >> 24 & 0xFF;
target[i*3+1] = t >> 16 & 0xFF;
target[i*3] = t >> 8 & 0xFF;
}
}
void AUD_convert_double_s32(data_t* target, data_t* source, int length)
{
int32_t* t = (int32_t*) target;
double* s = (double*) source;
for(int i = 0; i < length; i++)
{
if(s[i] <= AUD_FLT_MIN)
t[i] = AUD_S32_MIN;
else if(s[i] >= AUD_FLT_MAX)
t[i] = AUD_S32_MAX;
else
t[i] = (int32_t)(s[i]*AUD_S32_MAX);
}
}
void AUD_convert_double_float(data_t* target, data_t* source, int length)
{
double* s = (double*) source;
float* t = (float*) target;
for(int i = 0; i < length; i++)
t[i] = s[i];
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_CONVERTERFUNCTIONS
#define AUD_CONVERTERFUNCTIONS
#include "AUD_Space.h"
#include <cstring>
#ifdef _MSC_VER
#if (_MSC_VER < 1300)
typedef short int16_t;
typedef int int32_t;
#else
typedef __int16 int16_t;
typedef __int32 int32_t;
#endif
#else
#include <stdint.h>
#endif
typedef void (*AUD_convert_f)(data_t* target, data_t* source, int length);
template <class T>
void AUD_convert_copy(data_t* target, data_t* source, int length)
{
memcpy(target, source, length*sizeof(T));
}
void AUD_convert_u8_s16(data_t* target, data_t* source, int length);
void AUD_convert_u8_s24_be(data_t* target, data_t* source, int length);
void AUD_convert_u8_s24_le(data_t* target, data_t* source, int length);
void AUD_convert_u8_s32(data_t* target, data_t* source, int length);
void AUD_convert_u8_float(data_t* target, data_t* source, int length);
void AUD_convert_u8_double(data_t* target, data_t* source, int length);
void AUD_convert_s16_u8(data_t* target, data_t* source, int length);
void AUD_convert_s16_s24_be(data_t* target, data_t* source, int length);
void AUD_convert_s16_s24_le(data_t* target, data_t* source, int length);
void AUD_convert_s16_s32(data_t* target, data_t* source, int length);
void AUD_convert_s16_float(data_t* target, data_t* source, int length);
void AUD_convert_s16_double(data_t* target, data_t* source, int length);
void AUD_convert_s24_u8_be(data_t* target, data_t* source, int length);
void AUD_convert_s24_u8_le(data_t* target, data_t* source, int length);
void AUD_convert_s24_s16_be(data_t* target, data_t* source, int length);
void AUD_convert_s24_s16_le(data_t* target, data_t* source, int length);
void AUD_convert_s24_s24(data_t* target, data_t* source, int length);
void AUD_convert_s24_s32_be(data_t* target, data_t* source, int length);
void AUD_convert_s24_s32_le(data_t* target, data_t* source, int length);
void AUD_convert_s24_float_be(data_t* target, data_t* source, int length);
void AUD_convert_s24_float_le(data_t* target, data_t* source, int length);
void AUD_convert_s24_double_be(data_t* target, data_t* source, int length);
void AUD_convert_s24_double_le(data_t* target, data_t* source, int length);
void AUD_convert_s32_u8(data_t* target, data_t* source, int length);
void AUD_convert_s32_s16(data_t* target, data_t* source, int length);
void AUD_convert_s32_s24_be(data_t* target, data_t* source, int length);
void AUD_convert_s32_s24_le(data_t* target, data_t* source, int length);
void AUD_convert_s32_float(data_t* target, data_t* source, int length);
void AUD_convert_s32_double(data_t* target, data_t* source, int length);
void AUD_convert_float_u8(data_t* target, data_t* source, int length);
void AUD_convert_float_s16(data_t* target, data_t* source, int length);
void AUD_convert_float_s24_be(data_t* target, data_t* source, int length);
void AUD_convert_float_s24_le(data_t* target, data_t* source, int length);
void AUD_convert_float_s32(data_t* target, data_t* source, int length);
void AUD_convert_float_double(data_t* target, data_t* source, int length);
void AUD_convert_double_u8(data_t* target, data_t* source, int length);
void AUD_convert_double_s16(data_t* target, data_t* source, int length);
void AUD_convert_double_s24_be(data_t* target, data_t* source, int length);
void AUD_convert_double_s24_le(data_t* target, data_t* source, int length);
void AUD_convert_double_s32(data_t* target, data_t* source, int length);
void AUD_convert_double_float(data_t* target, data_t* source, int length);
#endif //AUD_CONVERTERFUNCTIONS

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_ConverterReader.h"
AUD_ConverterReader::AUD_ConverterReader(AUD_IReader* reader,
AUD_DeviceSpecs specs) :
AUD_EffectReader(reader)
{
m_specs.specs = reader->getSpecs();
int bigendian = 1;
bigendian = (((char*)&bigendian)[0]) ? 0: 1; // 1 if Big Endian
switch(specs.format)
{
case AUD_FORMAT_U8:
m_convert = AUD_convert_float_u8;
break;
case AUD_FORMAT_S16:
m_convert = AUD_convert_float_s16;
break;
case AUD_FORMAT_S24:
if(bigendian)
m_convert = AUD_convert_float_s24_be;
else
m_convert = AUD_convert_float_s24_le;
break;
case AUD_FORMAT_S32:
m_convert = AUD_convert_float_s32;
break;
case AUD_FORMAT_FLOAT32:
m_convert = AUD_convert_copy<float>;
break;
case AUD_FORMAT_FLOAT64:
m_convert = AUD_convert_float_double;
break;
default:
break;
}
m_specs.format = specs.format;
}
AUD_Specs AUD_ConverterReader::getSpecs() const
{
return m_specs.specs;
}
void AUD_ConverterReader::read(int & length, sample_t* & buffer)
{
m_reader->read(length, buffer);
int samplesize = AUD_SAMPLE_SIZE(m_specs);
if(m_buffer.getSize() < length * samplesize)
m_buffer.resize(length * samplesize);
m_convert((data_t*)m_buffer.getBuffer(), (data_t*)buffer,
length * m_specs.channels);
buffer = m_buffer.getBuffer();
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_CONVERTERREADER
#define AUD_CONVERTERREADER
#include "AUD_EffectReader.h"
#include "AUD_ConverterFunctions.h"
#include "AUD_Buffer.h"
/**
* This class converts a sound source from one to another format.
*/
class AUD_ConverterReader : public AUD_EffectReader
{
private:
/**
* The sound output buffer.
*/
AUD_Buffer m_buffer;
/**
* The target specification.
*/
AUD_DeviceSpecs m_specs;
/**
* Converter function.
*/
AUD_convert_f m_convert;
// hide copy constructor and operator=
AUD_ConverterReader(const AUD_ConverterReader&);
AUD_ConverterReader& operator=(const AUD_ConverterReader&);
public:
/**
* Creates a converter reader.
* \param reader The reader to convert.
* \param specs The target specification.
*/
AUD_ConverterReader(AUD_IReader* reader, AUD_DeviceSpecs specs);
virtual AUD_Specs getSpecs() const;
virtual void read(int & length, sample_t* & buffer);
};
#endif //AUD_CONVERTERREADER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_DefaultMixer.h"
#include "AUD_SRCResampleReader.h"
#include "AUD_ChannelMapperReader.h"
#include "AUD_ChannelMapperFactory.h"
#include <cstring>
AUD_DefaultMixer::AUD_DefaultMixer(AUD_DeviceSpecs specs) :
AUD_Mixer(specs)
{
}
AUD_IReader* AUD_DefaultMixer::prepare(AUD_IReader* reader)
{
// hacky for now, until a better channel mapper reader is available
AUD_ChannelMapperFactory cmf(NULL, m_specs);
AUD_Specs specs = reader->getSpecs();
// if channel count is lower in output, rechannel before resampling
if(specs.channels < m_specs.channels)
{
reader = new AUD_ChannelMapperReader(reader,
cmf.getMapping(specs.channels));
specs.channels = m_specs.channels;
}
// resample
if(specs.rate != m_specs.rate)
reader = new AUD_SRCResampleReader(reader, m_specs.specs);
// rechannel
if(specs.channels != m_specs.channels)
reader = new AUD_ChannelMapperReader(reader,
cmf.getMapping(specs.channels));
return reader;
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_DEFAULTMIXER
#define AUD_DEFAULTMIXER
#include "AUD_Mixer.h"
/**
* This class is able to mix audiosignals of different channel count and sample
* rate and convert it to a specific output format.
* It uses a default ChannelMapperFactory and a SRCResampleFactory for
* the perparation.
*/
class AUD_DefaultMixer : public AUD_Mixer
{
public:
/**
* Creates the mixer.
*/
AUD_DefaultMixer(AUD_DeviceSpecs specs);
/**
* This funuction prepares a reader for playback.
* \param reader The reader to prepare.
* \return The reader that should be used for playback.
*/
virtual AUD_IReader* prepare(AUD_IReader* reader);
};
#endif //AUD_DEFAULTMIXER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifdef WITH_FFMPEG
// needed for INT64_C
#ifndef __STDC_CONSTANT_MACROS
#define __STDC_CONSTANT_MACROS
#endif
#include "AUD_FFMPEGReader.h"
#endif
#include "AUD_FileFactory.h"
#include "AUD_Buffer.h"
#include <cstring>
#ifdef WITH_SNDFILE
#include "AUD_SndFileReader.h"
#endif
AUD_FileFactory::AUD_FileFactory(std::string filename) :
m_filename(filename)
{
}
AUD_FileFactory::AUD_FileFactory(const data_t* buffer, int size) :
m_buffer(new AUD_Buffer(size))
{
memcpy(m_buffer.get()->getBuffer(), buffer, size);
}
static const char* read_error = "AUD_FileFactory: File couldn't be read.";
AUD_IReader* AUD_FileFactory::createReader() const
{
#ifdef WITH_SNDFILE
try
{
if(m_buffer.get())
return new AUD_SndFileReader(m_buffer);
else
return new AUD_SndFileReader(m_filename);
}
catch(AUD_Exception&) {}
#endif
#ifdef WITH_FFMPEG
try
{
if(m_buffer.get())
return new AUD_FFMPEGReader(m_buffer);
else
return new AUD_FFMPEGReader(m_filename);
}
catch(AUD_Exception&) {}
#endif
AUD_THROW(AUD_ERROR_FILE, read_error);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_FILEFACTORY
#define AUD_FILEFACTORY
#include "AUD_IFactory.h"
#include "AUD_Reference.h"
class AUD_Buffer;
#include <string>
/**
* This factory tries to read a sound file via all available file readers.
*/
class AUD_FileFactory : public AUD_IFactory
{
private:
/**
* The filename of the sound source file.
*/
std::string m_filename;
/**
* The buffer to read from.
*/
AUD_Reference<AUD_Buffer> m_buffer;
// hide copy constructor and operator=
AUD_FileFactory(const AUD_FileFactory&);
AUD_FileFactory& operator=(const AUD_FileFactory&);
public:
/**
* Creates a new factory.
* \param filename The sound file path.
*/
AUD_FileFactory(std::string filename);
/**
* Creates a new factory.
* \param buffer The buffer to read from.
* \param size The size of the buffer.
*/
AUD_FileFactory(const data_t* buffer, int size);
virtual AUD_IReader* createReader() const;
};
#endif //AUD_FILEFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_I3DDEVICE
#define AUD_I3DDEVICE
#include "AUD_Space.h"
#include "AUD_3DMath.h"
struct AUD_Handle;
/**
* This class represents an output device for 3D sound.
*/
class AUD_I3DDevice
{
public:
/**
* Retrieves the listener location.
* \return The listener location.
*/
virtual AUD_Vector3 getListenerLocation() const=0;
/**
* Sets the listener location.
* \param location The new location.
*/
virtual void setListenerLocation(const AUD_Vector3& location)=0;
/**
* Retrieves the listener velocity.
* \return The listener velocity.
*/
virtual AUD_Vector3 getListenerVelocity() const=0;
/**
* Sets the listener velocity.
* \param velocity The new velocity.
*/
virtual void setListenerVelocity(const AUD_Vector3& velocity)=0;
/**
* Retrieves the listener orientation.
* \return The listener orientation as quaternion.
*/
virtual AUD_Quaternion getListenerOrientation() const=0;
/**
* Sets the listener orientation.
* \param orientation The new orientation as quaternion.
*/
virtual void setListenerOrientation(const AUD_Quaternion& orientation)=0;
/**
* Retrieves the speed of sound.
* This value is needed for doppler effect calculation.
* \return The speed of sound.
*/
virtual float getSpeedOfSound() const=0;
/**
* Sets the speed of sound.
* This value is needed for doppler effect calculation.
* \param speed The new speed of sound.
*/
virtual void setSpeedOfSound(float speed)=0;
/**
* Retrieves the doppler factor.
* This value is a scaling factor for the velocity vectors of sources and
* listener which is used while calculating the doppler effect.
* \return The doppler factor.
*/
virtual float getDopplerFactor() const=0;
/**
* Sets the doppler factor.
* This value is a scaling factor for the velocity vectors of sources and
* listener which is used while calculating the doppler effect.
* \param factor The new doppler factor.
*/
virtual void setDopplerFactor(float factor)=0;
/**
* Retrieves the distance model.
* \return The distance model.
*/
virtual AUD_DistanceModel getDistanceModel() const=0;
/**
* Sets the distance model.
* \param model distance model.
*/
virtual void setDistanceModel(AUD_DistanceModel model)=0;
/**
* Retrieves the location of a source.
* \param handle The handle of the source.
* \return The location.
*/
virtual AUD_Vector3 getSourceLocation(AUD_Handle* handle)=0;
/**
* Sets the location of a source.
* \param handle The handle of the source.
* \param location The new location.
* \return Whether the action succeeded.
*/
virtual bool setSourceLocation(AUD_Handle* handle, const AUD_Vector3& location)=0;
/**
* Retrieves the velocity of a source.
* \param handle The handle of the source.
* \return The velocity.
*/
virtual AUD_Vector3 getSourceVelocity(AUD_Handle* handle)=0;
/**
* Sets the velocity of a source.
* \param handle The handle of the source.
* \param velocity The new velocity.
* \return Whether the action succeeded.
*/
virtual bool setSourceVelocity(AUD_Handle* handle, const AUD_Vector3& velocity)=0;
/**
* Retrieves the orientation of a source.
* \param handle The handle of the source.
* \return The orientation as quaternion.
*/
virtual AUD_Quaternion getSourceOrientation(AUD_Handle* handle)=0;
/**
* Sets the orientation of a source.
* \param handle The handle of the source.
* \param orientation The new orientation as quaternion.
* \return Whether the action succeeded.
*/
virtual bool setSourceOrientation(AUD_Handle* handle, const AUD_Quaternion& orientation)=0;
/**
* Checks whether the source location, velocity and orientation are relative
* to the listener.
* \param handle The handle of the source.
* \return Whether the source is relative.
*/
virtual bool isRelative(AUD_Handle* handle)=0;
/**
* Sets whether the source location, velocity and orientation are relative
* to the listener.
* \param handle The handle of the source.
* \param relative Whether the source is relative.
* \return Whether the action succeeded.
*/
virtual bool setRelative(AUD_Handle* handle, bool relative)=0;
/**
* Retrieves the maximum volume of a source.
* \param handle The handle of the source.
* \return The maximum volume.
*/
virtual float getVolumeMaximum(AUD_Handle* handle)=0;
/**
* Sets the maximum volume of a source.
* \param handle The handle of the source.
* \param volume The new maximum volume.
* \return Whether the action succeeded.
*/
virtual bool setVolumeMaximum(AUD_Handle* handle, float volume)=0;
/**
* Retrieves the minimum volume of a source.
* \param handle The handle of the source.
* \return The minimum volume.
*/
virtual float getVolumeMinimum(AUD_Handle* handle)=0;
/**
* Sets the minimum volume of a source.
* \param handle The handle of the source.
* \param volume The new minimum volume.
* \return Whether the action succeeded.
*/
virtual bool setVolumeMinimum(AUD_Handle* handle, float volume)=0;
/**
* Retrieves the maximum distance of a source.
* If a source is further away from the reader than this distance, the
* volume will automatically be set to 0.
* \param handle The handle of the source.
* \return The maximum distance.
*/
virtual float getDistanceMaximum(AUD_Handle* handle)=0;
/**
* Sets the maximum distance of a source.
* If a source is further away from the reader than this distance, the
* volume will automatically be set to 0.
* \param handle The handle of the source.
* \param distance The new maximum distance.
* \return Whether the action succeeded.
*/
virtual bool setDistanceMaximum(AUD_Handle* handle, float distance)=0;
/**
* Retrieves the reference distance of a source.
* \param handle The handle of the source.
* \return The reference distance.
*/
virtual float getDistanceReference(AUD_Handle* handle)=0;
/**
* Sets the reference distance of a source.
* \param handle The handle of the source.
* \param distance The new reference distance.
* \return Whether the action succeeded.
*/
virtual bool setDistanceReference(AUD_Handle* handle, float distance)=0;
/**
* Retrieves the attenuation of a source.
* \param handle The handle of the source.
* \return The attenuation.
*/
virtual float getAttenuation(AUD_Handle* handle)=0;
/**
* Sets the attenuation of a source.
* This value is used for distance calculation.
* \param handle The handle of the source.
* \param factor The new attenuation.
* \return Whether the action succeeded.
*/
virtual bool setAttenuation(AUD_Handle* handle, float factor)=0;
/**
* Retrieves the outer angle of the cone of a source.
* \param handle The handle of the source.
* \return The outer angle of the cone.
*/
virtual float getConeAngleOuter(AUD_Handle* handle)=0;
/**
* Sets the outer angle of the cone of a source.
* \param handle The handle of the source.
* \param angle The new outer angle of the cone.
* \return Whether the action succeeded.
*/
virtual bool setConeAngleOuter(AUD_Handle* handle, float angle)=0;
/**
* Retrieves the inner angle of the cone of a source.
* \param handle The handle of the source.
* \return The inner angle of the cone.
*/
virtual float getConeAngleInner(AUD_Handle* handle)=0;
/**
* Sets the inner angle of the cone of a source.
* \param handle The handle of the source.
* \param angle The new inner angle of the cone.
* \return Whether the action succeeded.
*/
virtual bool setConeAngleInner(AUD_Handle* handle, float angle)=0;
/**
* Retrieves the outer volume of the cone of a source.
* The volume between inner and outer angle is interpolated between inner
* volume and this value.
* \param handle The handle of the source.
* \return The outer volume of the cone.
*/
virtual float getConeVolumeOuter(AUD_Handle* handle)=0;
/**
* Sets the outer volume of the cone of a source.
* The volume between inner and outer angle is interpolated between inner
* volume and this value.
* \param handle The handle of the source.
* \param volume The new outer volume of the cone.
* \return Whether the action succeeded.
*/
virtual bool setConeVolumeOuter(AUD_Handle* handle, float volume)=0;
};
#endif //AUD_I3DDEVICE

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_IDEVICE
#define AUD_IDEVICE
#include "AUD_Space.h"
class AUD_IFactory;
/// Handle structure, for inherition.
struct AUD_Handle
{
};
typedef void (*stopCallback)(void*);
/**
* This class represents an output device for sound sources.
* Output devices may be several backends such as plattform independand like
* SDL or OpenAL or plattform specific like DirectSound, but they may also be
* files, RAM buffers or other types of streams.
* \warning Thread safety must be insured so that no reader is beeing called
* twice at the same time.
*/
class AUD_IDevice
{
public:
/**
* Destroys the device.
*/
virtual ~AUD_IDevice() {}
/**
* Returns the specification of the device.
*/
virtual AUD_DeviceSpecs getSpecs() const=0;
/**
* Plays a sound source.
* \param factory The factory to create the reader for the sound source.
* \param keep When keep is true the sound source will not be deleted but
* set to paused when its end has been reached.
* \return Returns a handle with which the playback can be controlled.
* This is NULL if the sound couldn't be played back.
* \exception AUD_Exception Thrown if there's an unexpected (from the
* device side) error during creation of the reader.
*/
virtual AUD_Handle* play(AUD_IFactory* factory, bool keep = false)=0;
/**
* Pauses a played back sound.
* \param handle The handle returned by the play function.
* \return
* - true if the sound has been paused.
* - false if the sound isn't playing back or the handle is invalid.
*/
virtual bool pause(AUD_Handle* handle)=0;
/**
* Resumes a paused sound.
* \param handle The handle returned by the play function.
* \return
* - true if the sound has been resumed.
* - false if the sound isn't paused or the handle is invalid.
*/
virtual bool resume(AUD_Handle* handle)=0;
/**
* Stops a played back or paused sound. The handle is definitely invalid
* afterwards.
* \param handle The handle returned by the play function.
* \return
* - true if the sound has been stopped.
* - false if the handle is invalid.
*/
virtual bool stop(AUD_Handle* handle)=0;
/**
* Gets the behaviour of the device for a played back sound when the sound
* doesn't return any more samples.
* \param handle The handle returned by the play function.
* \return
* - true if the source will be paused when it's end is reached
* - false if the handle won't kept or is invalid.
*/
virtual bool getKeep(AUD_Handle* handle)=0;
/**
* Sets the behaviour of the device for a played back sound when the sound
* doesn't return any more samples.
* \param handle The handle returned by the play function.
* \param keep True when the source should be paused and not deleted.
* \return
* - true if the behaviour has been changed.
* - false if the handle is invalid.
*/
virtual bool setKeep(AUD_Handle* handle, bool keep)=0;
/**
* Seeks in a played back sound.
* \param handle The handle returned by the play function.
* \param position The new position from where to play back, in seconds.
* \return
* - true if the handle is valid.
* - false if the handle is invalid.
* \warning Whether the seek works or not depends on the sound source.
*/
virtual bool seek(AUD_Handle* handle, float position)=0;
/**
* Retrieves the current playback position of a sound.
* \param handle The handle returned by the play function.
* \return The playback position in seconds, or 0.0 if the handle is
* invalid.
*/
virtual float getPosition(AUD_Handle* handle)=0;
/**
* Returns the status of a played back sound.
* \param handle The handle returned by the play function.
* \return
* - AUD_STATUS_INVALID if the sound has stopped or the handle is
*. invalid
* - AUD_STATUS_PLAYING if the sound is currently played back.
* - AUD_STATUS_PAUSED if the sound is currently paused.
* \see AUD_Status
*/
virtual AUD_Status getStatus(AUD_Handle* handle)=0;
/**
* Locks the device.
* Used to make sure that between lock and unlock, no buffers are read, so
* that it is possible to start, resume, pause, stop or seek several
* playback handles simultaneously.
* \warning Make sure the locking time is as small as possible to avoid
* playback delays that result in unexpected noise and cracks.
*/
virtual void lock()=0;
/**
* Unlocks the previously locked device.
*/
virtual void unlock()=0;
/**
* Retrieves the overall device volume.
* \return The overall device volume.
*/
virtual float getVolume() const=0;
/**
* Sets the overall device volume.
* \param handle The sound handle.
* \param volume The overall device volume.
*/
virtual void setVolume(float volume)=0;
/**
* Retrieves the volume of a playing sound.
* \param handle The sound handle.
* \return The volume.
*/
virtual float getVolume(AUD_Handle* handle)=0;
/**
* Sets the volume of a playing sound.
* \param handle The sound handle.
* \param volume The volume.
* \return
* - true if the handle is valid.
* - false if the handle is invalid.
*/
virtual bool setVolume(AUD_Handle* handle, float volume)=0;
/**
* Retrieves the pitch of a playing sound.
* \return The pitch.
*/
virtual float getPitch(AUD_Handle* handle)=0;
/**
* Sets the pitch of a playing sound.
* \param handle The sound handle.
* \param pitch The pitch.
* \return
* - true if the handle is valid.
* - false if the handle is invalid.
*/
virtual bool setPitch(AUD_Handle* handle, float pitch)=0;
/**
* Retrieves the loop count of a playing sound.
* A negative value indicates infinity.
* \return The remaining loop count.
*/
virtual int getLoopCount(AUD_Handle* handle)=0;
/**
* Sets the loop count of a playing sound.
* A negative value indicates infinity.
* \param handle The sound handle.
* \param count The new loop count.
* \return
* - true if the handle is valid.
* - false if the handle is invalid.
*/
virtual bool setLoopCount(AUD_Handle* handle, int count)=0;
/**
* Sets the callback function that's called when the end of a playing sound
* is reached.
* \param handle The sound handle.
* \param callback The callback function.
* \param data The data that should be passed to the callback function.
* \return
* - true if the handle is valid.
* - false if the handle is invalid.
*/
virtual bool setStopCallback(AUD_Handle* handle, stopCallback callback = 0, void* data = 0)=0;
};
#endif //AUD_IDevice

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_IFACTORY
#define AUD_IFACTORY
#include "AUD_Space.h"
class AUD_IReader;
/**
* This class represents a type of sound source and saves the necessary values
* for it. It is able to create a reader that is actually usable for playback
* of the respective sound source through the factory method createReader.
*/
class AUD_IFactory
{
public:
/**
* Destroys the factory.
*/
virtual ~AUD_IFactory(){}
/**
* Creates a reader for playback of the sound source.
* \return A pointer to an AUD_IReader object or NULL if there has been an
* error.
* \exception AUD_Exception An exception may be thrown if there has been
* a more unexpected error during reader creation.
*/
virtual AUD_IReader* createReader() const=0;
};
#endif //AUD_IFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_IREADER
#define AUD_IREADER
#include "AUD_Space.h"
/**
* This class represents a sound source as stream or as buffer which can be read
* for example by another reader, a device or whatever.
*/
class AUD_IReader
{
public:
/**
* Destroys the reader.
*/
virtual ~AUD_IReader(){}
/**
* Tells whether the source provides seeking functionality or not.
* \warning This doesn't mean that the seeking always has to succeed.
* \return Always returns true for readers of the buffer type.
* \see getType
*/
virtual bool isSeekable() const=0;
/**
* Seeks to a specific position in the source.
* This function must work for buffer type readers.
* \param position The position to seek for measured in samples. To get
* from a given time to the samples you simply have to multiply the
* time value in seconds with the sample rate of the reader.
* \warning This may work or not, depending on the actual reader.
* \see getType
*/
virtual void seek(int position)=0;
/**
* Returns an approximated length of the source in samples.
* For readers of the type buffer this has to return a correct value!
* \return The length as sample count. May be negative if unknown.
* \see getType
*/
virtual int getLength() const=0;
/**
* Returns the position of the source as a sample count value.
* \return The current position in the source. A negative value indicates
* that the position is unknown.
* \warning The value returned doesn't always have to be correct for readers
* of the stream type, especially after seeking, it must though for
* the buffer ones.
* \see getType
*/
virtual int getPosition() const=0;
/**
* Returns the specification of the reader.
* \return The AUD_Specs structure.
*/
virtual AUD_Specs getSpecs() const=0;
/**
* Request to read the next length samples out of the source.
* The buffer for reading has to stay valid until the next call of this
* method or until the reader is deleted.
* \param[in,out] length The count of samples that should be read. Shall
* contain the real count of samples after reading, in case
* there were only fewer samples available.
* A smaller value also indicates the end of the reader.
* \param[out] buffer The pointer to the buffer with the samples.
*/
virtual void read(int & length, sample_t* & buffer)=0;
};
#endif //AUD_IREADER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_LinearResampleFactory.h"
#include "AUD_LinearResampleReader.h"
AUD_LinearResampleFactory::AUD_LinearResampleFactory(AUD_IFactory* factory,
AUD_DeviceSpecs specs) :
AUD_ResampleFactory(factory, specs)
{
}
AUD_IReader* AUD_LinearResampleFactory::createReader() const
{
AUD_IReader* reader = getReader();
if(reader->getSpecs().rate != m_specs.rate)
reader = new AUD_LinearResampleReader(reader, m_specs.specs);
return reader;
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_LINEARRESAMPLEFACTORY
#define AUD_LINEARRESAMPLEFACTORY
#include "AUD_ResampleFactory.h"
/**
* This factory creates a resampling reader that does simple linear resampling.
*/
class AUD_LinearResampleFactory : public AUD_ResampleFactory
{
private:
// hide copy constructor and operator=
AUD_LinearResampleFactory(const AUD_LinearResampleFactory&);
AUD_LinearResampleFactory& operator=(const AUD_LinearResampleFactory&);
public:
AUD_LinearResampleFactory(AUD_IFactory* factory, AUD_DeviceSpecs specs);
virtual AUD_IReader* createReader() const;
};
#endif //AUD_LINEARRESAMPLEFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_LinearResampleReader.h"
#include <cmath>
#include <cstring>
#define CC channels + channel
AUD_LinearResampleReader::AUD_LinearResampleReader(AUD_IReader* reader,
AUD_Specs specs) :
AUD_EffectReader(reader),
m_sspecs(reader->getSpecs()),
m_factor(float(specs.rate) / float(m_sspecs.rate)),
m_tspecs(specs),
m_position(0),
m_sposition(0)
{
m_tspecs.channels = m_sspecs.channels;
m_cache.resize(2 * AUD_SAMPLE_SIZE(m_tspecs));
}
void AUD_LinearResampleReader::seek(int position)
{
m_position = position;
m_sposition = floor(position / m_factor);
m_reader->seek(m_sposition);
}
int AUD_LinearResampleReader::getLength() const
{
return m_reader->getLength() * m_factor;
}
int AUD_LinearResampleReader::getPosition() const
{
return m_position;
}
AUD_Specs AUD_LinearResampleReader::getSpecs() const
{
return m_tspecs;
}
void AUD_LinearResampleReader::read(int & length, sample_t* & buffer)
{
int samplesize = AUD_SAMPLE_SIZE(m_tspecs);
int size = length * samplesize;
if(m_buffer.getSize() < size)
m_buffer.resize(size);
int need = ceil((m_position + length) / m_factor) + 1 - m_sposition;
int len = need;
sample_t* buf;
buffer = m_buffer.getBuffer();
m_reader->read(len, buf);
if(len < need)
length = floor((m_sposition + len - 1) * m_factor) - m_position;
float spos;
sample_t low, high;
int channels = m_sspecs.channels;
for(int channel = 0; channel < channels; channel++)
{
for(int i = 0; i < length; i++)
{
spos = (m_position + i) / m_factor - m_sposition;
if(floor(spos) < 0)
{
low = m_cache.getBuffer()[(int)(floor(spos) + 2) * CC];
if(ceil(spos) < 0)
high = m_cache.getBuffer()[(int)(ceil(spos) + 2) * CC];
else
high = buf[(int)ceil(spos) * CC];
}
else
{
low = buf[(int)floor(spos) * CC];
high = buf[(int)ceil(spos) * CC];
}
buffer[i * CC] = low + (spos - floor(spos)) * (high - low);
}
}
if(len > 1)
memcpy(m_cache.getBuffer(),
buf + (len - 2) * channels,
2 * samplesize);
else if(len == 1)
memcpy(m_cache.getBuffer() + 1 * channels, buf, samplesize);
m_sposition += len;
m_position += length;
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_LINEARRESAMPLEREADER
#define AUD_LINEARRESAMPLEREADER
#include "AUD_EffectReader.h"
#include "AUD_Buffer.h"
/**
* This resampling reader uses libsamplerate for resampling.
*/
class AUD_LinearResampleReader : public AUD_EffectReader
{
private:
/**
* The sample specification of the source.
*/
const AUD_Specs m_sspecs;
/**
* The resampling factor.
*/
const float m_factor;
/**
* The target specification.
*/
AUD_Specs m_tspecs;
/**
* The current position.
*/
int m_position;
/**
* The current reading source position.
*/
int m_sposition;
/**
* The sound output buffer.
*/
AUD_Buffer m_buffer;
/**
* The input caching buffer.
*/
AUD_Buffer m_cache;
// hide copy constructor and operator=
AUD_LinearResampleReader(const AUD_LinearResampleReader&);
AUD_LinearResampleReader& operator=(const AUD_LinearResampleReader&);
public:
/**
* Creates a resampling reader.
* \param reader The reader to mix.
* \param specs The target specification.
*/
AUD_LinearResampleReader(AUD_IReader* reader, AUD_Specs specs);
virtual void seek(int position);
virtual int getLength() const;
virtual int getPosition() const;
virtual AUD_Specs getSpecs() const;
virtual void read(int & length, sample_t* & buffer);
};
#endif //AUD_LINEARRESAMPLEREADER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_Mixer.h"
#include "AUD_IReader.h"
#include <cstring>
AUD_Mixer::AUD_Mixer(AUD_DeviceSpecs specs) :
m_specs(specs)
{
int bigendian = 1;
bigendian = (((char*)&bigendian)[0]) ? 0: 1; // 1 if Big Endian
switch(m_specs.format)
{
case AUD_FORMAT_U8:
m_convert = AUD_convert_float_u8;
break;
case AUD_FORMAT_S16:
m_convert = AUD_convert_float_s16;
break;
case AUD_FORMAT_S24:
if(bigendian)
m_convert = AUD_convert_float_s24_be;
else
m_convert = AUD_convert_float_s24_le;
break;
case AUD_FORMAT_S32:
m_convert = AUD_convert_float_s32;
break;
case AUD_FORMAT_FLOAT32:
m_convert = AUD_convert_copy<float>;
break;
case AUD_FORMAT_FLOAT64:
m_convert = AUD_convert_float_double;
break;
default:
break;
}
}
AUD_DeviceSpecs AUD_Mixer::getSpecs() const
{
return m_specs;
}
void AUD_Mixer::add(sample_t* buffer, int start, int length, float volume)
{
AUD_MixerBuffer buf;
buf.buffer = buffer;
buf.start = start;
buf.length = length;
buf.volume = volume;
m_buffers.push_back(buf);
}
void AUD_Mixer::superpose(data_t* buffer, int length, float volume)
{
AUD_MixerBuffer buf;
int channels = m_specs.channels;
if(m_buffer.getSize() < length * channels * 4)
m_buffer.resize(length * channels * 4);
sample_t* out = m_buffer.getBuffer();
sample_t* in;
memset(out, 0, length * channels * 4);
int end;
while(!m_buffers.empty())
{
buf = m_buffers.front();
m_buffers.pop_front();
end = buf.length * channels;
in = buf.buffer;
for(int i = 0; i < end; i++)
out[i + buf.start * channels] += in[i] * buf.volume * volume;
}
m_convert(buffer, (data_t*) out, length * channels);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_MIXER
#define AUD_MIXER
#include "AUD_ConverterFunctions.h"
#include "AUD_Buffer.h"
class AUD_IReader;
#include <list>
struct AUD_MixerBuffer
{
sample_t* buffer;
int start;
int length;
float volume;
};
/**
* This abstract class is able to mix audiosignals of different channel count
* and sample rate and convert it to a specific output format.
*/
class AUD_Mixer
{
protected:
/**
* The list of buffers to superpose.
*/
std::list<AUD_MixerBuffer> m_buffers;
/**
* The output specification.
*/
const AUD_DeviceSpecs m_specs;
/**
* The temporary mixing buffer.
*/
AUD_Buffer m_buffer;
/**
* Converter function.
*/
AUD_convert_f m_convert;
public:
/**
* Creates the mixer.
*/
AUD_Mixer(AUD_DeviceSpecs specs);
/**
* Destroys the mixer.
*/
virtual ~AUD_Mixer() {}
/**
* Returns the target specification for superposing.
* \return The target specification.
*/
AUD_DeviceSpecs getSpecs() const;
/**
* This funuction prepares a reader for playback.
* \param reader The reader to prepare.
* \return The reader that should be used for playback.
*/
virtual AUD_IReader* prepare(AUD_IReader* reader)=0;
/**
* Adds a buffer for superposition.
* \param buffer The buffer to superpose.
* \param start The start sample of the buffer.
* \param length The length of the buffer in samples.
* \param volume The mixing volume. Must be a value between 0.0 and 1.0.
*/
virtual void add(sample_t* buffer, int start, int length, float volume);
/**
* Superposes all added buffers into an output buffer.
* \param buffer The target buffer for superposing.
* \param length The length of the buffer in samples.
* \param volume The mixing volume. Must be a value between 0.0 and 1.0.
*/
virtual void superpose(data_t* buffer, int length, float volume);
};
#endif //AUD_MIXER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_MixerFactory.h"
#include "AUD_IReader.h"
AUD_IReader* AUD_MixerFactory::getReader() const
{
return m_factory->createReader();
}
AUD_MixerFactory::AUD_MixerFactory(AUD_IFactory* factory,
AUD_DeviceSpecs specs) :
m_specs(specs), m_factory(factory)
{
}
AUD_DeviceSpecs AUD_MixerFactory::getSpecs() const
{
return m_specs;
}
AUD_IFactory* AUD_MixerFactory::getFactory() const
{
return m_factory;
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_MIXERFACTORY
#define AUD_MIXERFACTORY
#include "AUD_IFactory.h"
/**
* This factory is a base class for all mixer factories.
*/
class AUD_MixerFactory : public AUD_IFactory
{
protected:
/**
* The target specification for resampling.
*/
const AUD_DeviceSpecs m_specs;
/**
* If there is no reader it is created out of this factory.
*/
AUD_IFactory* m_factory;
/**
* Returns the reader created out of the factory.
* This method can be used for the createReader function of the implementing
* classes.
* \return The reader to mix.
*/
AUD_IReader* getReader() const;
public:
/**
* Creates a new factory.
* \param factory The factory to create the readers to mix out of.
* \param specs The target specification.
*/
AUD_MixerFactory(AUD_IFactory* factory, AUD_DeviceSpecs specs);
/**
* Returns the target specification for resampling.
*/
AUD_DeviceSpecs getSpecs() const;
/**
* Returns the saved factory.
* \return The factory.
*/
AUD_IFactory* getFactory() const;
};
#endif //AUD_MIXERFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include <limits>
#include "AUD_NULLDevice.h"
#include "AUD_IReader.h"
#include "AUD_IFactory.h"
AUD_NULLDevice::AUD_NULLDevice()
{
}
AUD_DeviceSpecs AUD_NULLDevice::getSpecs() const
{
AUD_DeviceSpecs specs;
specs.channels = AUD_CHANNELS_INVALID;
specs.format = AUD_FORMAT_INVALID;
specs.rate = AUD_RATE_INVALID;
return specs;
}
AUD_Handle* AUD_NULLDevice::play(AUD_IFactory* factory, bool keep)
{
return 0;
}
bool AUD_NULLDevice::pause(AUD_Handle* handle)
{
return false;
}
bool AUD_NULLDevice::resume(AUD_Handle* handle)
{
return false;
}
bool AUD_NULLDevice::stop(AUD_Handle* handle)
{
return false;
}
bool AUD_NULLDevice::getKeep(AUD_Handle* handle)
{
return false;
}
bool AUD_NULLDevice::setKeep(AUD_Handle* handle, bool keep)
{
return false;
}
bool AUD_NULLDevice::seek(AUD_Handle* handle, float position)
{
return false;
}
float AUD_NULLDevice::getPosition(AUD_Handle* handle)
{
return std::numeric_limits<float>::quiet_NaN();
}
AUD_Status AUD_NULLDevice::getStatus(AUD_Handle* handle)
{
return AUD_STATUS_INVALID;
}
void AUD_NULLDevice::lock()
{
}
void AUD_NULLDevice::unlock()
{
}
float AUD_NULLDevice::getVolume() const
{
return 0;
}
void AUD_NULLDevice::setVolume(float volume)
{
}
float AUD_NULLDevice::getVolume(AUD_Handle* handle)
{
return std::numeric_limits<float>::quiet_NaN();
}
bool AUD_NULLDevice::setVolume(AUD_Handle* handle, float volume)
{
return false;
}
float AUD_NULLDevice::getPitch(AUD_Handle* handle)
{
return std::numeric_limits<float>::quiet_NaN();
}
bool AUD_NULLDevice::setPitch(AUD_Handle* handle, float pitch)
{
return false;
}
int AUD_NULLDevice::getLoopCount(AUD_Handle* handle)
{
return 0;
}
bool AUD_NULLDevice::setLoopCount(AUD_Handle* handle, int count)
{
return false;
}
bool AUD_NULLDevice::setStopCallback(AUD_Handle* handle, stopCallback callback, void* data)
{
return false;
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_NULLDEVICE
#define AUD_NULLDEVICE
#include "AUD_IDevice.h"
/**
* This device plays nothing.
*/
class AUD_NULLDevice : public AUD_IDevice
{
public:
/**
* Creates a new NULL device.
*/
AUD_NULLDevice();
virtual AUD_DeviceSpecs getSpecs() const;
virtual AUD_Handle* play(AUD_IFactory* factory, bool keep = false);
virtual bool pause(AUD_Handle* handle);
virtual bool resume(AUD_Handle* handle);
virtual bool stop(AUD_Handle* handle);
virtual bool getKeep(AUD_Handle* handle);
virtual bool setKeep(AUD_Handle* handle, bool keep);
virtual bool seek(AUD_Handle* handle, float position);
virtual float getPosition(AUD_Handle* handle);
virtual AUD_Status getStatus(AUD_Handle* handle);
virtual void lock();
virtual void unlock();
virtual float getVolume() const;
virtual void setVolume(float volume);
virtual float getVolume(AUD_Handle* handle);
virtual bool setVolume(AUD_Handle* handle, float volume);
virtual float getPitch(AUD_Handle* handle);
virtual bool setPitch(AUD_Handle* handle, float pitch);
virtual int getLoopCount(AUD_Handle* handle);
virtual bool setLoopCount(AUD_Handle* handle, int count);
virtual bool setStopCallback(AUD_Handle* handle, stopCallback callback = 0, void* data = 0);
};
#endif //AUD_NULLDEVICE

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2010 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_PYINIT
#define AUD_PYINIT
#ifndef DISABLE_PYTHON
#include "Python.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* Initalizes the Python module.
*/
extern PyObject* AUD_initPython();
#ifdef __cplusplus
}
#endif
#endif
#endif //AUD_PYINIT

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_DefaultMixer.h"
#include "AUD_ReadDevice.h"
#include "AUD_IReader.h"
#include <cstring>
AUD_ReadDevice::AUD_ReadDevice(AUD_DeviceSpecs specs) :
m_playing(false)
{
m_specs = specs;
create();
}
AUD_ReadDevice::~AUD_ReadDevice()
{
destroy();
}
bool AUD_ReadDevice::read(data_t* buffer, int length)
{
if(m_playing)
mix(buffer, length);
else
if(m_specs.format == AUD_FORMAT_U8)
memset(buffer, 0x80, length * AUD_DEVICE_SAMPLE_SIZE(m_specs));
else
memset(buffer, 0, length * AUD_DEVICE_SAMPLE_SIZE(m_specs));
return m_playing;
}
void AUD_ReadDevice::playing(bool playing)
{
m_playing = playing;
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_READDEVICE
#define AUD_READDEVICE
#include "AUD_SoftwareDevice.h"
/**
* This device enables to let the user read raw data out of it.
*/
class AUD_ReadDevice : public AUD_SoftwareDevice
{
private:
/**
* Whether the device currently.
*/
bool m_playing;
// hide copy constructor and operator=
AUD_ReadDevice(const AUD_ReadDevice&);
AUD_ReadDevice& operator=(const AUD_ReadDevice&);
protected:
virtual void playing(bool playing);
public:
/**
* Creates a new read device.
* \param specs The wanted audio specification.
*/
AUD_ReadDevice(AUD_DeviceSpecs specs);
/**
* Closes the device.
*/
virtual ~AUD_ReadDevice();
/**
* Reads the next bytes into the supplied buffer.
* \param buffer The target buffer.
* \param length The length in samples to be filled.
* \return True if the reading succeeded, false if there are no sounds
* played back currently, in that case the buffer is filled with
* silence.
*/
bool read(data_t* buffer, int length);
};
#endif //AUD_READDEVICE

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_REFERENCE
#define AUD_REFERENCE
template <class T>
/**
* This class provides reference counting functionality.
*/
class AUD_Reference
{
private:
/// The reference.
T* m_reference;
/// The reference counter.
int* m_refcount;
public:
/**
* Creates a new reference counter.
* \param reference The reference.
*/
AUD_Reference(T* reference = 0)
{
m_reference = reference;
m_refcount = new int;
*m_refcount = 1;
}
/**
* Copies an AUD_Reference object.
* \param ref The AUD_Reference object to copy.
*/
AUD_Reference(const AUD_Reference& ref)
{
m_reference = ref.m_reference;
m_refcount = ref.m_refcount;
(*m_refcount)++;
}
/**
* Destroys a AUD_Reference object, if there's no furthere reference on the
* reference, it is destroyed as well.
*/
~AUD_Reference()
{
(*m_refcount)--;
if(*m_refcount == 0)
{
if(m_reference)
{
delete m_reference;
}
delete m_refcount;
}
}
/**
* Assigns an AUD_Reference to this object.
* \param ref The AUD_Reference object to assign.
*/
AUD_Reference& operator=(const AUD_Reference& ref)
{
if(&ref == this)
return *this;
(*m_refcount)--;
if(*m_refcount == 0)
{
if(m_reference)
{
delete m_reference;
}
delete m_refcount;
}
m_reference = ref.m_reference;
m_refcount = ref.m_refcount;
(*m_refcount)++;
return *this;
}
/**
* Returns the reference.
*/
T* get() const
{
return m_reference;
}
};
#endif // AUD_REFERENCE

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_RESAMPLEFACTORY
#define AUD_RESAMPLEFACTORY
#include "AUD_MixerFactory.h"
typedef AUD_MixerFactory AUD_ResampleFactory;
#endif //AUD_RESAMPLEFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_SequencerFactory.h"
#include "AUD_SequencerReader.h"
typedef std::list<AUD_SequencerReader*>::iterator AUD_ReaderIterator;
AUD_SequencerFactory::AUD_SequencerFactory(AUD_Specs specs, void* data,
AUD_volumeFunction volume) :
m_specs(specs),
m_data(data),
m_volume(volume)
{
}
AUD_SequencerFactory::~AUD_SequencerFactory()
{
AUD_SequencerReader* reader;
AUD_SequencerEntry* entry;
while(!m_readers.empty())
{
reader = m_readers.front();
m_readers.pop_front();
reader->destroy();
}
while(!m_entries.empty())
{
entry = m_entries.front();
m_entries.pop_front();
delete entry;
}
}
AUD_IReader* AUD_SequencerFactory::newReader()
{
AUD_SequencerReader* reader = new AUD_SequencerReader(this, m_entries,
m_specs, m_data,
m_volume);
m_readers.push_front(reader);
return reader;
}
AUD_SequencerEntry* AUD_SequencerFactory::add(AUD_IFactory** sound, float begin, float end, float skip, void* data)
{
AUD_SequencerEntry* entry = new AUD_SequencerEntry;
entry->sound = sound;
entry->begin = begin;
entry->skip = skip;
entry->end = end;
entry->muted = false;
entry->data = data;
m_entries.push_front(entry);
for(AUD_ReaderIterator i = m_readers.begin(); i != m_readers.end(); i++)
(*i)->add(entry);
return entry;
}
void AUD_SequencerFactory::remove(AUD_SequencerEntry* entry)
{
for(AUD_ReaderIterator i = m_readers.begin(); i != m_readers.end(); i++)
(*i)->remove(entry);
m_entries.remove(entry);
delete entry;
}
void AUD_SequencerFactory::move(AUD_SequencerEntry* entry, float begin, float end, float skip)
{
entry->begin = begin;
entry->skip = skip;
entry->end = end;
}
void AUD_SequencerFactory::mute(AUD_SequencerEntry* entry, bool mute)
{
entry->muted = mute;
}
AUD_IReader* AUD_SequencerFactory::createReader() const
{
return const_cast<AUD_SequencerFactory*>(this)->newReader();
}
void AUD_SequencerFactory::removeReader(AUD_SequencerReader* reader)
{
m_readers.remove(reader);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_SEQUENCERFACTORY
#define AUD_SEQUENCERFACTORY
#include "AUD_IFactory.h"
#include <list>
typedef float (*AUD_volumeFunction)(void*, void*, float);
struct AUD_SequencerEntry
{
AUD_IFactory** sound;
float begin;
float end;
float skip;
bool muted;
void* data;
};
class AUD_SequencerReader;
/**
* This factory creates a resampling reader that does simple linear resampling.
*/
class AUD_SequencerFactory : public AUD_IFactory
{
private:
/**
* The target specification.
*/
AUD_Specs m_specs;
std::list<AUD_SequencerEntry*> m_entries;
std::list<AUD_SequencerReader*> m_readers;
void* m_data;
AUD_volumeFunction m_volume;
AUD_IReader* newReader();
// hide copy constructor and operator=
AUD_SequencerFactory(const AUD_SequencerFactory&);
AUD_SequencerFactory& operator=(const AUD_SequencerFactory&);
public:
AUD_SequencerFactory(AUD_Specs specs, void* data, AUD_volumeFunction volume);
~AUD_SequencerFactory();
AUD_SequencerEntry* add(AUD_IFactory** sound, float begin, float end, float skip, void* data);
void remove(AUD_SequencerEntry* entry);
void move(AUD_SequencerEntry* entry, float begin, float end, float skip);
void mute(AUD_SequencerEntry* entry, bool mute);
virtual AUD_IReader* createReader() const;
void removeReader(AUD_SequencerReader* reader);
};
#endif //AUD_SEQUENCERFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_SequencerReader.h"
#include "AUD_DefaultMixer.h"
#include <math.h>
typedef std::list<AUD_SequencerStrip*>::iterator AUD_StripIterator;
typedef std::list<AUD_SequencerEntry*>::iterator AUD_EntryIterator;
AUD_SequencerReader::AUD_SequencerReader(AUD_SequencerFactory* factory,
std::list<AUD_SequencerEntry*> &entries, AUD_Specs specs,
void* data, AUD_volumeFunction volume)
{
AUD_DeviceSpecs dspecs;
dspecs.specs = specs;
dspecs.format = AUD_FORMAT_FLOAT32;
m_mixer = new AUD_DefaultMixer(dspecs);
m_factory = factory;
m_data = data;
m_volume = volume;
AUD_SequencerStrip* strip;
for(AUD_EntryIterator i = entries.begin(); i != entries.end(); i++)
{
strip = new AUD_SequencerStrip;
strip->entry = *i;
strip->old_sound = NULL;
if(strip->old_sound)
strip->reader = m_mixer->prepare(strip->old_sound->createReader());
else
strip->reader = NULL;
m_strips.push_front(strip);
}
m_position = 0;
}
AUD_SequencerReader::~AUD_SequencerReader()
{
if(m_factory != NULL)
m_factory->removeReader(this);
AUD_SequencerStrip* strip;
while(!m_strips.empty())
{
strip = m_strips.front();
m_strips.pop_front();
if(strip->reader)
{
delete strip->reader;
}
delete strip;
}
delete m_mixer;
}
void AUD_SequencerReader::destroy()
{
m_factory = NULL;
AUD_SequencerStrip* strip;
while(!m_strips.empty())
{
strip = m_strips.front();
m_strips.pop_front();
delete strip;
}
}
void AUD_SequencerReader::add(AUD_SequencerEntry* entry)
{
AUD_SequencerStrip* strip = new AUD_SequencerStrip;
strip->entry = entry;
if(*strip->entry->sound)
{
strip->old_sound = *strip->entry->sound;
strip->reader = m_mixer->prepare(strip->old_sound->createReader());
}
else
{
strip->reader = NULL;
strip->old_sound = NULL;
}
m_strips.push_front(strip);
}
void AUD_SequencerReader::remove(AUD_SequencerEntry* entry)
{
AUD_SequencerStrip* strip;
for(AUD_StripIterator i = m_strips.begin(); i != m_strips.end(); i++)
{
strip = *i;
if(strip->entry == entry)
{
i++;
if(strip->reader)
{
delete strip->reader;
}
m_strips.remove(strip);
delete strip;
return;
}
}
}
bool AUD_SequencerReader::isSeekable() const
{
return true;
}
void AUD_SequencerReader::seek(int position)
{
m_position = position;
}
int AUD_SequencerReader::getLength() const
{
return -1;
}
int AUD_SequencerReader::getPosition() const
{
return m_position;
}
AUD_Specs AUD_SequencerReader::getSpecs() const
{
return m_mixer->getSpecs().specs;
}
void AUD_SequencerReader::read(int & length, sample_t* & buffer)
{
AUD_DeviceSpecs specs = m_mixer->getSpecs();
int samplesize = AUD_SAMPLE_SIZE(specs);
int rate = specs.rate;
int size = length * samplesize;
int start, end, current, skip, len;
AUD_SequencerStrip* strip;
sample_t* buf;
if(m_buffer.getSize() < size)
m_buffer.resize(size);
buffer = m_buffer.getBuffer();
for(AUD_StripIterator i = m_strips.begin(); i != m_strips.end(); i++)
{
strip = *i;
if(!strip->entry->muted)
{
if(strip->old_sound != *strip->entry->sound)
{
strip->old_sound = *strip->entry->sound;
if(strip->reader)
delete strip->reader;
if(strip->old_sound)
strip->reader = m_mixer->prepare(strip->old_sound->createReader());
else
strip->reader = NULL;
}
if(strip->reader)
{
end = floor(strip->entry->end * rate);
if(m_position < end)
{
start = floor(strip->entry->begin * rate);
if(m_position + length > start)
{
current = m_position - start;
if(current < 0)
{
skip = -current;
current = 0;
}
else
skip = 0;
current += strip->entry->skip * rate;
len = length > end - m_position ? end - m_position : length;
len -= skip;
if(strip->reader->getPosition() != current)
strip->reader->seek(current);
strip->reader->read(len, buf);
m_mixer->add(buf, skip, len, m_volume(m_data, strip->entry->data, (float)m_position / (float)rate));
}
}
}
}
}
m_mixer->superpose((data_t*)buffer, length, 1.0f);
m_position += length;
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_SEQUENCERREADER
#define AUD_SEQUENCERREADER
#include "AUD_IReader.h"
#include "AUD_SequencerFactory.h"
#include "AUD_Buffer.h"
class AUD_Mixer;
struct AUD_SequencerStrip
{
AUD_IFactory* old_sound;
AUD_IReader* reader;
AUD_SequencerEntry* entry;
};
/**
* This resampling reader uses libsamplerate for resampling.
*/
class AUD_SequencerReader : public AUD_IReader
{
private:
/**
* The current position.
*/
int m_position;
/**
* The sound output buffer.
*/
AUD_Buffer m_buffer;
/**
* The target specification.
*/
AUD_Mixer* m_mixer;
/**
* Saves the SequencerFactory the reader belongs to.
*/
AUD_SequencerFactory* m_factory;
std::list<AUD_SequencerStrip*> m_strips;
void* m_data;
AUD_volumeFunction m_volume;
// hide copy constructor and operator=
AUD_SequencerReader(const AUD_SequencerReader&);
AUD_SequencerReader& operator=(const AUD_SequencerReader&);
public:
/**
* Creates a resampling reader.
* \param reader The reader to mix.
* \param specs The target specification.
*/
AUD_SequencerReader(AUD_SequencerFactory* factory, std::list<AUD_SequencerEntry*> &entries, const AUD_Specs specs, void* data, AUD_volumeFunction volume);
/**
* Destroys the reader.
*/
~AUD_SequencerReader();
void destroy();
void add(AUD_SequencerEntry* entry);
void remove(AUD_SequencerEntry* entry);
virtual bool isSeekable() const;
virtual void seek(int position);
virtual int getLength() const;
virtual int getPosition() const;
virtual AUD_Specs getSpecs() const;
virtual void read(int & length, sample_t* & buffer);
};
#endif //AUD_SEQUENCERREADER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_SilenceFactory.h"
#include "AUD_SilenceReader.h"
#include "AUD_Space.h"
AUD_SilenceFactory::AUD_SilenceFactory()
{
}
AUD_IReader* AUD_SilenceFactory::createReader() const
{
return new AUD_SilenceReader();
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_SILENCEFACTORY
#define AUD_SILENCEFACTORY
#include "AUD_IFactory.h"
/**
* This factory creates a reader that plays a sine tone.
*/
class AUD_SilenceFactory : public AUD_IFactory
{
private:
// hide copy constructor and operator=
AUD_SilenceFactory(const AUD_SilenceFactory&);
AUD_SilenceFactory& operator=(const AUD_SilenceFactory&);
public:
/**
* Creates a new silence factory.
*/
AUD_SilenceFactory();
virtual AUD_IReader* createReader() const;
};
#endif //AUD_SILENCEFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_SilenceReader.h"
#include <cstring>
AUD_SilenceReader::AUD_SilenceReader() :
m_position(0)
{
}
bool AUD_SilenceReader::isSeekable() const
{
return true;
}
void AUD_SilenceReader::seek(int position)
{
m_position = position;
}
int AUD_SilenceReader::getLength() const
{
return -1;
}
int AUD_SilenceReader::getPosition() const
{
return m_position;
}
AUD_Specs AUD_SilenceReader::getSpecs() const
{
AUD_Specs specs;
specs.rate = AUD_RATE_44100;
specs.channels = AUD_CHANNELS_MONO;
return specs;
}
void AUD_SilenceReader::read(int & length, sample_t* & buffer)
{
// resize if necessary
if(m_buffer.getSize() < length * sizeof(sample_t))
{
m_buffer.resize(length * sizeof(sample_t));
memset(m_buffer.getBuffer(), 0, m_buffer.getSize());
}
buffer = m_buffer.getBuffer();
m_position += length;
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_SILENCEREADER
#define AUD_SILENCEREADER
#include "AUD_IReader.h"
#include "AUD_Buffer.h"
/**
* This class is used for sine tone playback.
* The output format is in the 16 bit format and stereo, the sample rate can be
* specified.
* As the two channels both play the same the output could also be mono, but
* in most cases this will result in having to resample for output, so stereo
* sound is created directly.
*/
class AUD_SilenceReader : public AUD_IReader
{
private:
/**
* The current position in samples.
*/
int m_position;
/**
* The playback buffer.
*/
AUD_Buffer m_buffer;
// hide copy constructor and operator=
AUD_SilenceReader(const AUD_SilenceReader&);
AUD_SilenceReader& operator=(const AUD_SilenceReader&);
public:
/**
* Creates a new reader.
*/
AUD_SilenceReader();
virtual bool isSeekable() const;
virtual void seek(int position);
virtual int getLength() const;
virtual int getPosition() const;
virtual AUD_Specs getSpecs() const;
virtual void read(int & length, sample_t* & buffer);
};
#endif //AUD_SILENCEREADER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_SinusFactory.h"
#include "AUD_SinusReader.h"
#include "AUD_Space.h"
AUD_SinusFactory::AUD_SinusFactory(float frequency, AUD_SampleRate sampleRate) :
m_frequency(frequency),
m_sampleRate(sampleRate)
{
}
float AUD_SinusFactory::getFrequency() const
{
return m_frequency;
}
AUD_IReader* AUD_SinusFactory::createReader() const
{
return new AUD_SinusReader(m_frequency, m_sampleRate);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_SINUSFACTORY
#define AUD_SINUSFACTORY
#include "AUD_IFactory.h"
/**
* This factory creates a reader that plays a sine tone.
*/
class AUD_SinusFactory : public AUD_IFactory
{
private:
/**
* The frequence of the sine wave.
*/
const float m_frequency;
/**
* The target sample rate for output.
*/
const AUD_SampleRate m_sampleRate;
// hide copy constructor and operator=
AUD_SinusFactory(const AUD_SinusFactory&);
AUD_SinusFactory& operator=(const AUD_SinusFactory&);
public:
/**
* Creates a new sine factory.
* \param frequency The desired frequency.
* \param sampleRate The target sample rate for playback.
*/
AUD_SinusFactory(float frequency,
AUD_SampleRate sampleRate = AUD_RATE_44100);
/**
* Returns the frequency of the sine wave.
*/
float getFrequency() const;
virtual AUD_IReader* createReader() const;
};
#endif //AUD_SINUSFACTORY

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_SinusReader.h"
#include <cmath>
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
AUD_SinusReader::AUD_SinusReader(float frequency, AUD_SampleRate sampleRate) :
m_frequency(frequency),
m_position(0),
m_sampleRate(sampleRate)
{
}
bool AUD_SinusReader::isSeekable() const
{
return true;
}
void AUD_SinusReader::seek(int position)
{
m_position = position;
}
int AUD_SinusReader::getLength() const
{
return -1;
}
int AUD_SinusReader::getPosition() const
{
return m_position;
}
AUD_Specs AUD_SinusReader::getSpecs() const
{
AUD_Specs specs;
specs.rate = m_sampleRate;
specs.channels = AUD_CHANNELS_MONO;
return specs;
}
void AUD_SinusReader::read(int & length, sample_t* & buffer)
{
// resize if necessary
if(m_buffer.getSize() < length * sizeof(sample_t))
m_buffer.resize(length * sizeof(sample_t));
// fill with sine data
buffer = m_buffer.getBuffer();
for(int i = 0; i < length; i++)
{
buffer[i] = sin((m_position + i) * 2 * M_PI * m_frequency /
(float)m_sampleRate);
}
m_position += length;
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_SINUSREADER
#define AUD_SINUSREADER
#include "AUD_IReader.h"
#include "AUD_Buffer.h"
/**
* This class is used for sine tone playback.
* The output format is in the 16 bit format and stereo, the sample rate can be
* specified.
* As the two channels both play the same the output could also be mono, but
* in most cases this will result in having to resample for output, so stereo
* sound is created directly.
*/
class AUD_SinusReader : public AUD_IReader
{
private:
/**
* The frequency of the sine wave.
*/
const float m_frequency;
/**
* The current position in samples.
*/
int m_position;
/**
* The playback buffer.
*/
AUD_Buffer m_buffer;
/**
* The sample rate for the output.
*/
const AUD_SampleRate m_sampleRate;
// hide copy constructor and operator=
AUD_SinusReader(const AUD_SinusReader&);
AUD_SinusReader& operator=(const AUD_SinusReader&);
public:
/**
* Creates a new reader.
* \param frequency The frequency of the sine wave.
* \param sampleRate The output sample rate.
*/
AUD_SinusReader(float frequency, AUD_SampleRate sampleRate);
virtual bool isSeekable() const;
virtual void seek(int position);
virtual int getLength() const;
virtual int getPosition() const;
virtual AUD_Specs getSpecs() const;
virtual void read(int & length, sample_t* & buffer);
};
#endif //AUD_SINUSREADER

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_SoftwareDevice.h"
#include "AUD_IReader.h"
#include "AUD_DefaultMixer.h"
#include "AUD_IFactory.h"
#include <cstring>
#include <limits>
/// Saves the data for playback.
struct AUD_SoftwareHandle : AUD_Handle
{
/// The reader source.
AUD_IReader* reader;
/// Whether to keep the source if end of it is reached.
bool keep;
/// The volume of the source.
float volume;
/// The loop count of the source.
int loopcount;
/// The stop callback.
stopCallback stop;
/// Stop callback data.
void* stop_data;
};
typedef std::list<AUD_SoftwareHandle*>::iterator AUD_HandleIterator;
void AUD_SoftwareDevice::create()
{
m_playback = false;
m_volume = 1.0f;
m_mixer = new AUD_DefaultMixer(m_specs);
pthread_mutexattr_t attr;
pthread_mutexattr_init(&attr);
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
pthread_mutex_init(&m_mutex, &attr);
pthread_mutexattr_destroy(&attr);
}
void AUD_SoftwareDevice::destroy()
{
if(m_playback)
playing(m_playback = false);
delete m_mixer;
AUD_SoftwareHandle* handle;
// delete all playing sounds
while(!m_playingSounds.empty())
{
handle = m_playingSounds.front();
m_playingSounds.pop_front();
delete handle->reader;
delete handle;
}
// delete all paused sounds
while(!m_pausedSounds.empty())
{
handle = m_pausedSounds.front();
m_pausedSounds.pop_front();
delete handle->reader;
delete handle;
}
pthread_mutex_destroy(&m_mutex);
}
void AUD_SoftwareDevice::mix(data_t* buffer, int length)
{
lock();
{
AUD_SoftwareHandle* sound;
int len;
int pos;
sample_t* buf;
std::list<AUD_SoftwareHandle*> stopSounds;
std::list<AUD_Buffer*> tempBufs;
AUD_Buffer* tempbuf;
int samplesize = AUD_SAMPLE_SIZE(m_specs);
// for all sounds
AUD_HandleIterator it = m_playingSounds.begin();
while(it != m_playingSounds.end())
{
sound = *it;
// increment the iterator to make sure it's valid,
// in case the sound gets deleted after stopping
++it;
// get the buffer from the source
pos = 0;
len = length;
sound->reader->read(len, buf);
// in case of looping
while(pos + len < length && sound->loopcount)
{
tempbuf = new AUD_Buffer(len * samplesize);
memcpy(tempbuf->getBuffer(), buf, len * samplesize);
tempBufs.push_back(tempbuf);
m_mixer->add(tempbuf->getBuffer(), pos, len, sound->volume);
pos += len;
if(sound->loopcount > 0)
sound->loopcount--;
sound->reader->seek(0);
len = length - pos;
sound->reader->read(len, buf);
// prevent endless loop
if(!len)
break;
}
m_mixer->add(buf, pos, len, sound->volume);
pos += len;
// in case the end of the sound is reached
if(pos < length)
{
if(sound->stop)
sound->stop(sound->stop_data);
if(sound->keep)
pause(sound);
else
stopSounds.push_back(sound);
}
}
// superpose
m_mixer->superpose(buffer, length, m_volume);
// cleanup
while(!stopSounds.empty())
{
sound = stopSounds.front();
stopSounds.pop_front();
stop(sound);
}
while(!tempBufs.empty())
{
tempbuf = tempBufs.front();
tempBufs.pop_front();
delete tempbuf;
}
}
unlock();
}
bool AUD_SoftwareDevice::isValid(AUD_Handle* handle)
{
for(AUD_HandleIterator i = m_playingSounds.begin();
i != m_playingSounds.end(); i++)
if(*i == handle)
return true;
for(AUD_HandleIterator i = m_pausedSounds.begin();
i != m_pausedSounds.end(); i++)
if(*i == handle)
return true;
return false;
}
AUD_DeviceSpecs AUD_SoftwareDevice::getSpecs() const
{
return m_specs;
}
AUD_Handle* AUD_SoftwareDevice::play(AUD_IFactory* factory, bool keep)
{
AUD_IReader* reader = factory->createReader();
// prepare the reader
reader = m_mixer->prepare(reader);
if(reader == NULL)
return NULL;
// play sound
AUD_SoftwareHandle* sound = new AUD_SoftwareHandle;
sound->keep = keep;
sound->reader = reader;
sound->volume = 1.0f;
sound->loopcount = 0;
sound->stop = NULL;
sound->stop_data = NULL;
lock();
m_playingSounds.push_back(sound);
if(!m_playback)
playing(m_playback = true);
unlock();
return sound;
}
bool AUD_SoftwareDevice::pause(AUD_Handle* handle)
{
bool result = false;
lock();
// only songs that are played can be paused
for(AUD_HandleIterator i = m_playingSounds.begin();
i != m_playingSounds.end(); i++)
{
if(*i == handle)
{
m_pausedSounds.push_back(*i);
m_playingSounds.erase(i);
if(m_playingSounds.empty())
playing(m_playback = false);
result = true;
break;
}
}
unlock();
return result;
}
bool AUD_SoftwareDevice::resume(AUD_Handle* handle)
{
bool result = false;
lock();
// only songs that are paused can be resumed
for(AUD_HandleIterator i = m_pausedSounds.begin();
i != m_pausedSounds.end(); i++)
{
if(*i == handle)
{
m_playingSounds.push_back(*i);
m_pausedSounds.erase(i);
if(!m_playback)
playing(m_playback = true);
result = true;
break;
}
}
unlock();
return result;
}
bool AUD_SoftwareDevice::stop(AUD_Handle* handle)
{
bool result = false;
lock();
for(AUD_HandleIterator i = m_playingSounds.begin();
i != m_playingSounds.end(); i++)
{
if(*i == handle)
{
delete (*i)->reader;
delete *i;
m_playingSounds.erase(i);
if(m_playingSounds.empty())
playing(m_playback = false);
result = true;
break;
}
}
if(!result)
{
for(AUD_HandleIterator i = m_pausedSounds.begin();
i != m_pausedSounds.end(); i++)
{
if(*i == handle)
{
delete (*i)->reader;
delete *i;
m_pausedSounds.erase(i);
result = true;
break;
}
}
}
unlock();
return result;
}
bool AUD_SoftwareDevice::getKeep(AUD_Handle* handle)
{
bool result = false;
lock();
if(isValid(handle))
result = ((AUD_SoftwareHandle*)handle)->keep;
unlock();
return result;
}
bool AUD_SoftwareDevice::setKeep(AUD_Handle* handle, bool keep)
{
bool result = false;
lock();
if(isValid(handle))
{
((AUD_SoftwareHandle*)handle)->keep = keep;
result = true;
}
unlock();
return result;
}
bool AUD_SoftwareDevice::seek(AUD_Handle* handle, float position)
{
lock();
bool result = false;
if(isValid(handle))
{
AUD_IReader* reader = ((AUD_SoftwareHandle*)handle)->reader;
reader->seek((int)(position * reader->getSpecs().rate));
result = true;
}
unlock();
return result;
}
float AUD_SoftwareDevice::getPosition(AUD_Handle* handle)
{
lock();
float position = 0.0f;
if(isValid(handle))
{
AUD_SoftwareHandle* h = (AUD_SoftwareHandle*)handle;
position = h->reader->getPosition() / (float)m_specs.rate;
}
unlock();
return position;
}
AUD_Status AUD_SoftwareDevice::getStatus(AUD_Handle* handle)
{
AUD_Status status = AUD_STATUS_INVALID;
lock();
for(AUD_HandleIterator i = m_playingSounds.begin();
i != m_playingSounds.end(); i++)
{
if(*i == handle)
{
status = AUD_STATUS_PLAYING;
break;
}
}
if(status == AUD_STATUS_INVALID)
{
for(AUD_HandleIterator i = m_pausedSounds.begin();
i != m_pausedSounds.end(); i++)
{
if(*i == handle)
{
status = AUD_STATUS_PAUSED;
break;
}
}
}
unlock();
return status;
}
void AUD_SoftwareDevice::lock()
{
pthread_mutex_lock(&m_mutex);
}
void AUD_SoftwareDevice::unlock()
{
pthread_mutex_unlock(&m_mutex);
}
float AUD_SoftwareDevice::getVolume() const
{
return m_volume;
}
void AUD_SoftwareDevice::setVolume(float volume)
{
m_volume = volume;
}
float AUD_SoftwareDevice::getVolume(AUD_Handle* handle)
{
lock();
float result = std::numeric_limits<float>::quiet_NaN();
if(isValid(handle))
result = ((AUD_SoftwareHandle*)handle)->volume;
unlock();
return result;
}
bool AUD_SoftwareDevice::setVolume(AUD_Handle* handle, float volume)
{
lock();
bool result = isValid(handle);
if(result)
((AUD_SoftwareHandle*)handle)->volume = volume;
unlock();
return result;
}
float AUD_SoftwareDevice::getPitch(AUD_Handle* handle)
{
return std::numeric_limits<float>::quiet_NaN();
}
bool AUD_SoftwareDevice::setPitch(AUD_Handle* handle, float pitch)
{
return false;
}
int AUD_SoftwareDevice::getLoopCount(AUD_Handle* handle)
{
lock();
int result = 0;
if(isValid(handle))
result = ((AUD_SoftwareHandle*)handle)->loopcount;
unlock();
return result;
}
bool AUD_SoftwareDevice::setLoopCount(AUD_Handle* handle, int count)
{
lock();
bool result = isValid(handle);
if(result)
((AUD_SoftwareHandle*)handle)->loopcount = count;
unlock();
return result;
}
bool AUD_SoftwareDevice::setStopCallback(AUD_Handle* handle, stopCallback callback, void* data)
{
lock();
bool result = isValid(handle);
if(result)
{
AUD_SoftwareHandle* h = (AUD_SoftwareHandle*)handle;
h->stop = callback;
h->stop_data = data;
}
unlock();
return result;
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_SOFTWAREDEVICE
#define AUD_SOFTWAREDEVICE
#include "AUD_IDevice.h"
struct AUD_SoftwareHandle;
class AUD_Mixer;
class AUD_Buffer;
#include <list>
#include <pthread.h>
/**
* This device plays is a generic device with software mixing.
* Classes implementing this have to:
* - Implement the playing function.
* - Prepare the m_specs, m_mixer variables.
* - Call the create and destroy functions.
* - Call the mix function to retrieve their audio data.
*/
class AUD_SoftwareDevice : public AUD_IDevice
{
protected:
/**
* The specification of the device.
*/
AUD_DeviceSpecs m_specs;
/**
* The mixer.
*/
AUD_Mixer* m_mixer;
/**
* Initializes member variables.
*/
void create();
/**
* Uninitializes member variables.
*/
void destroy();
/**
* Mixes the next samples into the buffer.
* \param buffer The target buffer.
* \param length The length in samples to be filled.
*/
void mix(data_t* buffer, int length);
/**
* This function tells the device, to start or pause playback.
* \param playing True if device should playback.
*/
virtual void playing(bool playing)=0;
private:
/**
* The list of sounds that are currently playing.
*/
std::list<AUD_SoftwareHandle*> m_playingSounds;
/**
* The list of sounds that are currently paused.
*/
std::list<AUD_SoftwareHandle*> m_pausedSounds;
/**
* Whether there is currently playback.
*/
bool m_playback;
/**
* The mutex for locking.
*/
pthread_mutex_t m_mutex;
/**
* The overall volume of the device.
*/
float m_volume;
/**
* Checks if a handle is valid.
* \param handle The handle to check.
* \return Whether the handle is valid.
*/
bool isValid(AUD_Handle* handle);
public:
virtual AUD_DeviceSpecs getSpecs() const;
virtual AUD_Handle* play(AUD_IFactory* factory, bool keep = false);
virtual bool pause(AUD_Handle* handle);
virtual bool resume(AUD_Handle* handle);
virtual bool stop(AUD_Handle* handle);
virtual bool getKeep(AUD_Handle* handle);
virtual bool setKeep(AUD_Handle* handle, bool keep);
virtual bool seek(AUD_Handle* handle, float position);
virtual float getPosition(AUD_Handle* handle);
virtual AUD_Status getStatus(AUD_Handle* handle);
virtual void lock();
virtual void unlock();
virtual float getVolume() const;
virtual void setVolume(float volume);
virtual float getVolume(AUD_Handle* handle);
virtual bool setVolume(AUD_Handle* handle, float volume);
virtual float getPitch(AUD_Handle* handle);
virtual bool setPitch(AUD_Handle* handle, float pitch);
virtual int getLoopCount(AUD_Handle* handle);
virtual bool setLoopCount(AUD_Handle* handle, int count);
virtual bool setStopCallback(AUD_Handle* handle, stopCallback callback = NULL, void* data = NULL);
};
#endif //AUD_SOFTWAREDEVICE

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_SPACE
#define AUD_SPACE
/// The size of a format in bytes.
#define AUD_FORMAT_SIZE(format) (format & 0x0F)
/// The size of a sample in the specified device format in bytes.
#define AUD_DEVICE_SAMPLE_SIZE(specs) (specs.channels * (specs.format & 0x0F))
/// The size of a sample in the specified format in bytes.
#define AUD_SAMPLE_SIZE(specs) (specs.channels * sizeof(sample_t))
/// Throws a AUD_Exception with the provided error code.
#define AUD_THROW(exception, errorstr) { AUD_Exception e; e.error = exception; e.str = errorstr; throw e; }
/// Returns the smaller of the two values.
#define AUD_MIN(a, b) (((a) < (b)) ? (a) : (b))
/// Returns the bigger of the two values.
#define AUD_MAX(a, b) (((a) > (b)) ? (a) : (b))
// 5 sec * 44100 samples/sec * 4 bytes/sample * 6 channels
/// The size by which a buffer should be resized if the final extent is unknown.
#define AUD_BUFFER_RESIZE_BYTES 5292000
/// The default playback buffer size of a device.
#define AUD_DEFAULT_BUFFER_SIZE 1024
/**
* The format of a sample.
* The last 4 bit save the byte count of the format.
*/
typedef enum
{
AUD_FORMAT_INVALID = 0x00, /// Invalid sample format.
AUD_FORMAT_U8 = 0x01, /// 1 byte unsigned byte.
AUD_FORMAT_S16 = 0x12, /// 2 byte signed integer.
AUD_FORMAT_S24 = 0x13, /// 3 byte signed integer.
AUD_FORMAT_S32 = 0x14, /// 4 byte signed integer.
AUD_FORMAT_FLOAT32 = 0x24, /// 4 byte float.
AUD_FORMAT_FLOAT64 = 0x28 /// 8 byte float.
} AUD_SampleFormat;
/// The channel count.
typedef enum
{
AUD_CHANNELS_INVALID = 0, /// Invalid channel count.
AUD_CHANNELS_MONO = 1, /// Mono.
AUD_CHANNELS_STEREO = 2, /// Stereo.
AUD_CHANNELS_STEREO_LFE = 3, /// Stereo with LFE channel.
AUD_CHANNELS_SURROUND4 = 4, /// 4 channel surround sound.
AUD_CHANNELS_SURROUND5 = 5, /// 5 channel surround sound.
AUD_CHANNELS_SURROUND51 = 6, /// 5.1 surround sound.
AUD_CHANNELS_SURROUND61 = 7, /// 6.1 surround sound.
AUD_CHANNELS_SURROUND71 = 8, /// 7.1 surround sound.
AUD_CHANNELS_SURROUND72 = 9 /// 7.2 surround sound.
} AUD_Channels;
/**
* The sample rate tells how many samples are played back within one second.
* Some exotic formats may use other sample rates than provided here.
*/
typedef enum
{
AUD_RATE_INVALID = 0, /// Invalid sample rate.
AUD_RATE_8000 = 8000, /// 8000 Hz.
AUD_RATE_16000 = 16000, /// 16000 Hz.
AUD_RATE_11025 = 11025, /// 11025 Hz.
AUD_RATE_22050 = 22050, /// 22050 Hz.
AUD_RATE_32000 = 32000, /// 32000 Hz.
AUD_RATE_44100 = 44100, /// 44100 Hz.
AUD_RATE_48000 = 48000, /// 48000 Hz.
AUD_RATE_88200 = 88200, /// 88200 Hz.
AUD_RATE_96000 = 96000, /// 96000 Hz.
AUD_RATE_192000 = 192000 /// 192000 Hz.
} AUD_SampleRate;
/// Status of a playback handle.
typedef enum
{
AUD_STATUS_INVALID = 0, /// Invalid handle. Maybe due to stopping.
AUD_STATUS_PLAYING, /// Sound is playing.
AUD_STATUS_PAUSED /// Sound is being paused.
} AUD_Status;
/// Error codes for exceptions (C++ library) or for return values (C API).
typedef enum
{
AUD_NO_ERROR = 0,
AUD_ERROR_SPECS,
AUD_ERROR_PROPS,
AUD_ERROR_FILE,
AUD_ERROR_SRC,
AUD_ERROR_FFMPEG,
AUD_ERROR_OPENAL,
AUD_ERROR_SDL,
AUD_ERROR_JACK,
} AUD_Error;
/// Fading types.
typedef enum
{
AUD_FADE_IN,
AUD_FADE_OUT
} AUD_FadeType;
/// Possible distance models for the 3D device.
typedef enum
{
AUD_DISTANCE_MODEL_INVALID = 0,
AUD_DISTANCE_MODEL_INVERSE,
AUD_DISTANCE_MODEL_INVERSE_CLAMPED,
AUD_DISTANCE_MODEL_LINEAR,
AUD_DISTANCE_MODEL_LINEAR_CLAMPED,
AUD_DISTANCE_MODEL_EXPONENT,
AUD_DISTANCE_MODEL_EXPONENT_CLAMPED,
} AUD_DistanceModel;
/// Sample type.(float samples)
typedef float sample_t;
/// Sample data type (format samples)
typedef unsigned char data_t;
/// Specification of a sound source.
typedef struct
{
/// Sample rate in Hz.
AUD_SampleRate rate;
/// Channel count.
AUD_Channels channels;
} AUD_Specs;
/// Specification of a sound device.
typedef struct
{
/// Sample format.
AUD_SampleFormat format;
union
{
struct
{
/// Sample rate in Hz.
AUD_SampleRate rate;
/// Channel count.
AUD_Channels channels;
};
AUD_Specs specs;
};
} AUD_DeviceSpecs;
/// Exception structure.
typedef struct
{
/**
* Error code.
* \see AUD_Error
*/
AUD_Error error;
/**
* Error string.
*/
const char* str;
// void* userData; - for the case it is needed someday
} AUD_Exception;
#endif //AUD_SPACE

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_StreamBufferFactory.h"
#include "AUD_BufferReader.h"
#include "AUD_Buffer.h"
#include <cstring>
AUD_StreamBufferFactory::AUD_StreamBufferFactory(AUD_IFactory* factory) :
m_buffer(new AUD_Buffer())
{
AUD_IReader* reader = factory->createReader();
m_specs = reader->getSpecs();
int sample_size = AUD_SAMPLE_SIZE(m_specs);
int length;
int index = 0;
sample_t* buffer;
// get an approximated size if possible
int size = reader->getLength();
if(size <= 0)
size = AUD_BUFFER_RESIZE_BYTES / sample_size;
else
size += m_specs.rate;
// as long as we fill our buffer to the end
while(index == m_buffer.get()->getSize() / sample_size)
{
// increase
m_buffer.get()->resize(size*sample_size, true);
// read more
length = size-index;
reader->read(length, buffer);
memcpy(m_buffer.get()->getBuffer() + index * m_specs.channels,
buffer,
length * sample_size);
size += AUD_BUFFER_RESIZE_BYTES / sample_size;
index += length;
}
m_buffer.get()->resize(index * sample_size, true);
delete reader;
}
AUD_IReader* AUD_StreamBufferFactory::createReader() const
{
return new AUD_BufferReader(m_buffer, m_specs);
}

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_STREAMBUFFERFACTORY
#define AUD_STREAMBUFFERFACTORY
#include "AUD_IFactory.h"
#include "AUD_Reference.h"
class AUD_Buffer;
/**
* This factory creates a buffer out of a reader. This way normally streamed
* sound sources can be loaded into memory for buffered playback.
*/
class AUD_StreamBufferFactory : public AUD_IFactory
{
private:
/**
* The buffer that holds the audio data.
*/
AUD_Reference<AUD_Buffer> m_buffer;
/**
* The specification of the samples.
*/
AUD_Specs m_specs;
// hide copy constructor and operator=
AUD_StreamBufferFactory(const AUD_StreamBufferFactory&);
AUD_StreamBufferFactory& operator=(const AUD_StreamBufferFactory&);
public:
/**
* Creates the factory and reads the reader created by the factory supplied
* to the buffer.
* \param factory The factory that creates the reader for buffering.
* \exception AUD_Exception Thrown if the reader cannot be created.
*/
AUD_StreamBufferFactory(AUD_IFactory* factory);
virtual AUD_IReader* createReader() const;
};
#endif //AUD_STREAMBUFFERFACTORY

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#
# $Id$
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): none yet.
#
# ***** END GPL LICENSE BLOCK *****
#
#
LIBNAME = audaspace
DIR = $(OCGDIR)/intern/audaspace
include nan_compile.mk
CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
ifeq ($(WITH_SDL),true)
CPPFLAGS += -DWITH_SDL
CPPFLAGS += $(NAN_SDLCFLAGS)
endif
ifeq ($(WITH_OPENAL),true)
CPPFLAGS += -DWITH_OPENAL
CPPFLAGS += -I../OpenAL
endif
ifeq ($(WITH_JACK),true)
CPPFLAGS += -DWITH_JACK
CPPFLAGS += $(NAN_JACKCFLAGS)
CPPFLAGS += -I../jack
endif
ifeq ($(WITH_FFMPEG),true)
CPPFLAGS += -DWITH_FFMPEG
CPPFLAGS += $(NAN_FFMPEGCFLAGS)
endif
ifeq ($(WITH_SNDFILE),true)
CPPFLAGS += -DWITH_SNDFILE
CPPFLAGS += -I../sndfile
CPPFLAGS += -I$(NAN_SNDFILE)/include
endif
CPPFLAGS += -I$(NAN_SAMPLERATE)/include/
CPPFLAGS += -I../ffmpeg
CPPFLAGS += -I../FX
CPPFLAGS += -I../SDL
CPPFLAGS += -I../SRC
CPPFLAGS += -I../Python
CPPFLAGS += -I..
CPPFLAGS += -I.

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_Mixer.h"
#include "AUD_JackDevice.h"
#include "AUD_IReader.h"
#include <stdio.h>
#include <stdlib.h>
void* AUD_JackDevice::runMixingThread(void* device)
{
((AUD_JackDevice*)device)->updateRingBuffers();
return NULL;
}
void AUD_JackDevice::updateRingBuffers()
{
size_t size, temp;
unsigned int samplesize = AUD_SAMPLE_SIZE(m_specs);
unsigned int i, j;
unsigned int channels = m_specs.channels;
sample_t* buffer = m_buffer.getBuffer();
float* deinterleave = m_deinterleavebuf.getBuffer();
jack_transport_state_t state;
jack_position_t position;
pthread_mutex_lock(&m_mixingLock);
while(m_valid)
{
if(m_sync > 1)
{
if(m_syncFunc)
{
state = jack_transport_query(m_client, &position);
m_syncFunc(m_syncFuncData, state != JackTransportStopped, position.frame / (float) m_specs.rate);
}
for(i = 0; i < channels; i++)
jack_ringbuffer_reset(m_ringbuffers[i]);
}
size = jack_ringbuffer_write_space(m_ringbuffers[0]);
for(i = 1; i < channels; i++)
if((temp = jack_ringbuffer_write_space(m_ringbuffers[i])) < size)
size = temp;
while(size > samplesize)
{
size /= samplesize;
mix((data_t*)buffer, size);
for(i = 0; i < channels; i++)
{
for(j = 0; j < size; j++)
deinterleave[i * size + j] = buffer[i + j * channels];
jack_ringbuffer_write(m_ringbuffers[i], (char*)(deinterleave + i * size), size * sizeof(float));
}
size = jack_ringbuffer_write_space(m_ringbuffers[0]);
for(i = 1; i < channels; i++)
if((temp = jack_ringbuffer_write_space(m_ringbuffers[i])) < size)
size = temp;
}
if(m_sync > 1)
{
m_sync = 3;
}
pthread_cond_wait(&m_mixingCondition, &m_mixingLock);
}
pthread_mutex_unlock(&m_mixingLock);
}
int AUD_JackDevice::jack_mix(jack_nframes_t length, void *data)
{
AUD_JackDevice* device = (AUD_JackDevice*)data;
unsigned int i;
int count = device->m_specs.channels;
char* buffer;
if(device->m_sync)
{
// play silence while syncing
for(unsigned int i = 0; i < count; i++)
memset(jack_port_get_buffer(device->m_ports[i], length), 0, length * sizeof(float));
}
else
{
size_t temp;
size_t readsamples = jack_ringbuffer_read_space(device->m_ringbuffers[0]);
for(i = 1; i < count; i++)
if((temp = jack_ringbuffer_read_space(device->m_ringbuffers[i])) < readsamples)
readsamples = temp;
readsamples = AUD_MIN(readsamples / sizeof(float), length);
for(unsigned int i = 0; i < count; i++)
{
buffer = (char*)jack_port_get_buffer(device->m_ports[i], length);
jack_ringbuffer_read(device->m_ringbuffers[i], buffer, readsamples * sizeof(float));
if(readsamples < length)
memset(buffer + readsamples * sizeof(float), 0, (length - readsamples) * sizeof(float));
}
if(pthread_mutex_trylock(&(device->m_mixingLock)) == 0)
{
pthread_cond_signal(&(device->m_mixingCondition));
pthread_mutex_unlock(&(device->m_mixingLock));
}
}
return 0;
}
int AUD_JackDevice::jack_sync(jack_transport_state_t state, jack_position_t* pos, void* data)
{
AUD_JackDevice* device = (AUD_JackDevice*)data;
if(state == JackTransportStopped)
return 1;
if(pthread_mutex_trylock(&(device->m_mixingLock)) == 0)
{
if(device->m_sync > 2)
{
if(device->m_sync == 3)
{
device->m_sync = 0;
pthread_mutex_unlock(&(device->m_mixingLock));
return 1;
}
}
else
{
device->m_sync = 2;
pthread_cond_signal(&(device->m_mixingCondition));
}
pthread_mutex_unlock(&(device->m_mixingLock));
}
else if(!device->m_sync)
device->m_sync = 1;
return 0;
}
void AUD_JackDevice::jack_shutdown(void *data)
{
AUD_JackDevice* device = (AUD_JackDevice*)data;
device->m_valid = false;
}
static const char* clientopen_error = "AUD_JackDevice: Couldn't connect to "
"jack server.";
static const char* port_error = "AUD_JackDevice: Couldn't create output port.";
static const char* activate_error = "AUD_JackDevice: Couldn't activate the "
"client.";
AUD_JackDevice::AUD_JackDevice(std::string name, AUD_DeviceSpecs specs, int buffersize)
{
if(specs.channels == AUD_CHANNELS_INVALID)
specs.channels = AUD_CHANNELS_STEREO;
// jack uses floats
m_specs = specs;
m_specs.format = AUD_FORMAT_FLOAT32;
jack_options_t options = JackNullOption;
jack_status_t status;
// open client
m_client = jack_client_open(name.c_str(), options, &status);
if(m_client == NULL)
AUD_THROW(AUD_ERROR_JACK, clientopen_error);
// set callbacks
jack_set_process_callback(m_client, AUD_JackDevice::jack_mix, this);
jack_on_shutdown(m_client, AUD_JackDevice::jack_shutdown, this);
jack_set_sync_callback(m_client, AUD_JackDevice::jack_sync, this);
// register our output channels which are called ports in jack
m_ports = new jack_port_t*[m_specs.channels];
try
{
char portname[64];
for(int i = 0; i < m_specs.channels; i++)
{
sprintf(portname, "out %d", i+1);
m_ports[i] = jack_port_register(m_client, portname,
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsOutput, 0);
if(m_ports[i] == NULL)
AUD_THROW(AUD_ERROR_JACK, port_error);
}
}
catch(AUD_Exception&)
{
jack_client_close(m_client);
delete[] m_ports;
throw;
}
m_specs.rate = (AUD_SampleRate)jack_get_sample_rate(m_client);
buffersize *= sizeof(sample_t);
m_ringbuffers = new jack_ringbuffer_t*[specs.channels];
for(unsigned int i = 0; i < specs.channels; i++)
m_ringbuffers[i] = jack_ringbuffer_create(buffersize);
buffersize *= specs.channels;
m_deinterleavebuf.resize(buffersize);
m_buffer.resize(buffersize);
create();
m_valid = true;
m_playing = false;
m_sync = 0;
m_syncFunc = NULL;
pthread_mutex_init(&m_mixingLock, NULL);
pthread_cond_init(&m_mixingCondition, NULL);
// activate the client
if(jack_activate(m_client))
{
jack_client_close(m_client);
delete[] m_ports;
for(unsigned int i = 0; i < specs.channels; i++)
jack_ringbuffer_free(m_ringbuffers[i]);
delete[] m_ringbuffers;
pthread_mutex_destroy(&m_mixingLock);
pthread_cond_destroy(&m_mixingCondition);
destroy();
AUD_THROW(AUD_ERROR_JACK, activate_error);
}
const char** ports = jack_get_ports(m_client, NULL, NULL,
JackPortIsPhysical | JackPortIsInput);
if(ports != NULL)
{
for(int i = 0; i < m_specs.channels && ports[i]; i++)
jack_connect(m_client, jack_port_name(m_ports[i]), ports[i]);
free(ports);
}
pthread_attr_t attr;
pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
pthread_create(&m_mixingThread, &attr, runMixingThread, this);
pthread_attr_destroy(&attr);
}
AUD_JackDevice::~AUD_JackDevice()
{
if(m_valid)
jack_client_close(m_client);
m_valid = false;
delete[] m_ports;
pthread_mutex_lock(&m_mixingLock);
pthread_cond_signal(&m_mixingCondition);
pthread_mutex_unlock(&m_mixingLock);
pthread_join(m_mixingThread, NULL);
pthread_cond_destroy(&m_mixingCondition);
pthread_mutex_destroy(&m_mixingLock);
for(unsigned int i = 0; i < m_specs.channels; i++)
jack_ringbuffer_free(m_ringbuffers[i]);
delete[] m_ringbuffers;
destroy();
}
void AUD_JackDevice::playing(bool playing)
{
// Do nothing.
}
void AUD_JackDevice::startPlayback()
{
jack_transport_start(m_client);
}
void AUD_JackDevice::stopPlayback()
{
jack_transport_stop(m_client);
}
void AUD_JackDevice::seekPlayback(float time)
{
if(time >= 0.0f)
jack_transport_locate(m_client, time * m_specs.rate);
}
void AUD_JackDevice::setSyncCallback(AUD_syncFunction sync, void* data)
{
m_syncFunc = sync;
m_syncFuncData = data;
}
float AUD_JackDevice::getPlaybackPosition()
{
jack_position_t position;
jack_transport_query(m_client, &position);
return position.frame / (float) m_specs.rate;
}
bool AUD_JackDevice::doesPlayback()
{
return jack_transport_query(m_client, NULL) != JackTransportStopped;
}

View File

@@ -0,0 +1,153 @@
/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_JACKDEVICE
#define AUD_JACKDEVICE
#include "AUD_SoftwareDevice.h"
#include "AUD_Buffer.h"
#include <string>
#include <jack.h>
#include <ringbuffer.h>
typedef void (*AUD_syncFunction)(void*, int, float);
/**
* This device plays back through Jack.
*/
class AUD_JackDevice : public AUD_SoftwareDevice
{
private:
/**
* The output ports of jack.
*/
jack_port_t** m_ports;
/**
* The jack client.
*/
jack_client_t* m_client;
/**
* The output buffer.
*/
AUD_Buffer m_buffer;
/**
* The deinterleaving buffer.
*/
AUD_Buffer m_deinterleavebuf;
jack_ringbuffer_t** m_ringbuffers;
/**
* Whether the device is valid.
*/
bool m_valid;
/**
* Invalidates the jack device.
* \param data The jack device that gets invalidet by jack.
*/
static void jack_shutdown(void *data);
/**
* Mixes the next bytes into the buffer.
* \param length The length in samples to be filled.
* \param data A pointer to the jack device.
* \return 0 what shows success.
*/
static int jack_mix(jack_nframes_t length, void *data);
static int jack_sync(jack_transport_state_t state, jack_position_t* pos, void* data);
/**
* Last Jack Transport playing state.
*/
bool m_playing;
/**
* Syncronisation state.
*/
int m_sync;
/**
* External syncronisation callback function.
*/
AUD_syncFunction m_syncFunc;
/**
* Data for the sync function.
*/
void* m_syncFuncData;
/**
* The mixing thread.
*/
pthread_t m_mixingThread;
pthread_mutex_t m_mixingLock;
pthread_cond_t m_mixingCondition;
static void* runMixingThread(void* device);
void updateRingBuffers();
// hide copy constructor and operator=
AUD_JackDevice(const AUD_JackDevice&);
AUD_JackDevice& operator=(const AUD_JackDevice&);
protected:
virtual void playing(bool playing);
public:
/**
* Creates a Jack client for audio output.
* \param name The client name.
* \param specs The wanted audio specification, where only the channel count
* is important.
* \param buffersize The size of the internal buffer.
* \exception AUD_Exception Thrown if the audio device cannot be opened.
*/
AUD_JackDevice(std::string name, AUD_DeviceSpecs specs, int buffersize = AUD_DEFAULT_BUFFER_SIZE);
/**
* Closes the Jack client.
*/
virtual ~AUD_JackDevice();
void startPlayback();
void stopPlayback();
void seekPlayback(float time);
void setSyncCallback(AUD_syncFunction sync, void* data);
float getPlaybackPosition();
bool doesPlayback();
};
#endif //AUD_JACKDEVICE

View File

@@ -0,0 +1,44 @@
#
# $Id$
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): GSR
#
# ***** END GPL LICENSE BLOCK *****
#
#
LIBNAME = aud_jack
DIR = $(OCGDIR)/intern/audaspace
include nan_compile.mk
CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
# If we are here, jack is enable.
CPPFLAGS += -DWITH_JACK
CPPFLAGS += $(NAN_JACKCFLAGS)
CPPFLAGS += -I../intern
CPPFLAGS += -I..
CPPFLAGS += -I.

View File

@@ -0,0 +1,924 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_audaspace"
ProjectGUID="{87032FD2-9BA0-6B43-BE33-8902BA8F9172}"
RootNamespace="audaspace"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\audaspace"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\audaspace"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\sndfile;..\..\Python;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\lib\windows\jack\include;..\..\..\..\..\lib\windows\sndfile\include;..\..\..\..\..\lib\windows\fftw3\include;..\..\..\..\..\lib\windows\python\include\python3.1"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB,WITH_FFMPEG,WITH_SDL,WITH_OPENAL"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\audaspace\audaspace.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\audaspace\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\audaspace\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\audaspace\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libaudaspace.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\audaspace\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\audaspace\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\sndfile;..\..\Python;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\lib\windows\jack\include;..\..\..\..\..\lib\windows\sndfile\include;..\..\..\..\..\lib\windows\fftw3\include;..\..\..\..\..\lib\windows\python\include\python3.1"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB,WITH_FFMPEG,WITH_SDL,WITH_OPENAL"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\audaspace\debug\audaspace.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\audaspace\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\audaspace\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\audaspace\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libaudaspace.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\audaspace\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\audaspace\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\sndfile;..\..\Python;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\lib\windows\jack\include;..\..\..\..\..\lib\windows\sndfile\include;..\..\..\..\..\lib\windows\fftw3\include;..\..\..\..\..\lib\windows\python\include\python3.1"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB,WITH_FFMPEG,WITH_SDL,WITH_OPENAL"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\audaspace\mtdll\audaspace.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\audaspace\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\audaspace\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\audaspace\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libaudaspace.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\audaspace\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\audaspace\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\sndfile;..\..\Python;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\lib\windows\jack\include;..\..\..\..\..\lib\windows\sndfile\include;..\..\..\..\..\lib\windows\fftw3\include;..\..\..\..\..\lib\windows\python\include\python3.1"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB,WITH_FFMPEG,WITH_SDL,WITH_OPENAL"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\audaspace\mtdll\debug\audaspace.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\audaspace\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\audaspace\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\audaspace\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libaudaspace.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="intern"
>
<File
RelativePath="..\..\intern\AUD_3DMath.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_Buffer.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_Buffer.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_BufferReader.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_BufferReader.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_C-API.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_C-API.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_ChannelMapperFactory.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_ChannelMapperFactory.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_ChannelMapperReader.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_ChannelMapperReader.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_ConverterFactory.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_ConverterFactory.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_ConverterFunctions.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_ConverterFunctions.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_ConverterReader.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_ConverterReader.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_DefaultMixer.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_DefaultMixer.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_FileFactory.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_FileFactory.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_I3DDevice.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_IDevice.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_IFactory.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_IReader.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_LinearResampleFactory.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_LinearResampleFactory.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_LinearResampleReader.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_LinearResampleReader.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_Mixer.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_Mixer.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_MixerFactory.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_MixerFactory.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_NULLDevice.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_NULLDevice.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_PyInit.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_ReadDevice.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_ReadDevice.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_Reference.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_ResampleFactory.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_SequencerFactory.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_SequencerFactory.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_SequencerReader.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_SequencerReader.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_SilenceFactory.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_SilenceFactory.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_SilenceReader.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_SilenceReader.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_SinusFactory.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_SinusFactory.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_SinusReader.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_SinusReader.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_SoftwareDevice.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_SoftwareDevice.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_Space.h"
>
</File>
<File
RelativePath="..\..\intern\AUD_StreamBufferFactory.cpp"
>
</File>
<File
RelativePath="..\..\intern\AUD_StreamBufferFactory.h"
>
</File>
</Filter>
<Filter
Name="ffmpeg"
>
<File
RelativePath="..\..\ffmpeg\AUD_FFMPEGFactory.cpp"
>
</File>
<File
RelativePath="..\..\ffmpeg\AUD_FFMPEGFactory.h"
>
</File>
<File
RelativePath="..\..\ffmpeg\AUD_FFMPEGReader.cpp"
>
</File>
<File
RelativePath="..\..\ffmpeg\AUD_FFMPEGReader.h"
>
</File>
</Filter>
<Filter
Name="FX"
>
<File
RelativePath="..\..\FX\AUD_AccumulatorFactory.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_AccumulatorFactory.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_BaseIIRFilterReader.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_BaseIIRFilterReader.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_ButterworthFactory.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_ButterworthFactory.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_CallbackIIRFilterReader.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_CallbackIIRFilterReader.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_DelayFactory.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_DelayFactory.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_DelayReader.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_DelayReader.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_DoubleFactory.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_DoubleFactory.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_DoubleReader.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_DoubleReader.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_EffectFactory.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_EffectFactory.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_EffectReader.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_EffectReader.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_EnvelopeFactory.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_EnvelopeFactory.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_FaderFactory.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_FaderFactory.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_FaderReader.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_FaderReader.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_HighpassFactory.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_HighpassFactory.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_IIRFilterFactory.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_IIRFilterFactory.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_IIRFilterReader.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_IIRFilterReader.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_LimiterFactory.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_LimiterFactory.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_LimiterReader.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_LimiterReader.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_LoopFactory.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_LoopFactory.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_LoopReader.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_LoopReader.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_LowpassFactory.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_LowpassFactory.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_PingPongFactory.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_PingPongFactory.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_PitchFactory.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_PitchFactory.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_PitchReader.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_PitchReader.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_RectifyFactory.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_RectifyFactory.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_ReverseFactory.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_ReverseFactory.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_ReverseReader.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_ReverseReader.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_SquareFactory.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_SquareFactory.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_SumFactory.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_SumFactory.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_SuperposeFactory.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_SuperposeFactory.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_SuperposeReader.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_SuperposeReader.h"
>
</File>
<File
RelativePath="..\..\FX\AUD_VolumeFactory.cpp"
>
</File>
<File
RelativePath="..\..\FX\AUD_VolumeFactory.h"
>
</File>
</Filter>
<Filter
Name="OpenAL"
>
<File
RelativePath="..\..\OpenAL\AUD_OpenALDevice.cpp"
>
</File>
<File
RelativePath="..\..\OpenAL\AUD_OpenALDevice.h"
>
</File>
</Filter>
<Filter
Name="SDL"
>
<File
RelativePath="..\..\SDL\AUD_SDLDevice.cpp"
>
</File>
<File
RelativePath="..\..\SDL\AUD_SDLDevice.h"
>
</File>
</Filter>
<Filter
Name="SRC"
>
<File
RelativePath="..\..\SRC\AUD_SRCResampleFactory.cpp"
>
</File>
<File
RelativePath="..\..\SRC\AUD_SRCResampleFactory.h"
>
</File>
<File
RelativePath="..\..\SRC\AUD_SRCResampleReader.cpp"
>
</File>
<File
RelativePath="..\..\SRC\AUD_SRCResampleReader.h"
>
</File>
</Filter>
<Filter
Name="jack"
>
<File
RelativePath="..\..\jack\AUD_JackDevice.cpp"
>
</File>
<File
RelativePath="..\..\jack\AUD_JackDevice.h"
>
</File>
</Filter>
<Filter
Name="sndfile"
>
<File
RelativePath="..\..\sndfile\AUD_SndFileFactory.cpp"
>
</File>
<File
RelativePath="..\..\sndfile\AUD_SndFileFactory.h"
>
</File>
<File
RelativePath="..\..\sndfile\AUD_SndFileReader.cpp"
>
</File>
<File
RelativePath="..\..\sndfile\AUD_SndFileReader.h"
>
</File>
</Filter>
<Filter
Name="Python"
>
<File
RelativePath="..\..\Python\AUD_PyAPI.cpp"
>
</File>
<File
RelativePath="..\..\Python\AUD_PyAPI.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,49 @@
/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_SndFileFactory.h"
#include "AUD_SndFileReader.h"
#include "AUD_Buffer.h"
#include <cstring>
AUD_SndFileFactory::AUD_SndFileFactory(std::string filename) :
m_filename(filename)
{
}
AUD_SndFileFactory::AUD_SndFileFactory(const data_t* buffer, int size) :
m_buffer(new AUD_Buffer(size))
{
memcpy(m_buffer.get()->getBuffer(), buffer, size);
}
AUD_IReader* AUD_SndFileFactory::createReader() const
{
if(m_buffer.get())
return new AUD_SndFileReader(m_buffer);
else
return new AUD_SndFileReader(m_filename);
}

View File

@@ -0,0 +1,72 @@
/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_SNDFILEFACTORY
#define AUD_SNDFILEFACTORY
#include "AUD_IFactory.h"
#include "AUD_Reference.h"
class AUD_Buffer;
#include <string>
/**
* This factory reads a sound file via libsndfile.
*/
class AUD_SndFileFactory : public AUD_IFactory
{
private:
/**
* The filename of the sound source file.
*/
std::string m_filename;
/**
* The buffer to read from.
*/
AUD_Reference<AUD_Buffer> m_buffer;
// hide copy constructor and operator=
AUD_SndFileFactory(const AUD_SndFileFactory&);
AUD_SndFileFactory& operator=(const AUD_SndFileFactory&);
public:
/**
* Creates a new factory.
* \param filename The sound file path.
*/
AUD_SndFileFactory(std::string filename);
/**
* Creates a new factory.
* \param buffer The buffer to read from.
* \param size The size of the buffer.
*/
AUD_SndFileFactory(const data_t* buffer, int size);
virtual AUD_IReader* createReader() const;
};
#endif //AUD_SNDFILEFACTORY

View File

@@ -0,0 +1,171 @@
/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_SndFileReader.h"
#include <cstring>
sf_count_t AUD_SndFileReader::vio_get_filelen(void *user_data)
{
AUD_SndFileReader* reader = (AUD_SndFileReader*)user_data;
return reader->m_membuffer.get()->getSize();
}
sf_count_t AUD_SndFileReader::vio_seek(sf_count_t offset, int whence,
void *user_data)
{
AUD_SndFileReader* reader = (AUD_SndFileReader*)user_data;
switch(whence)
{
case SEEK_SET:
reader->m_memoffset = offset;
break;
case SEEK_CUR:
reader->m_memoffset = reader->m_memoffset + offset;
break;
case SEEK_END:
reader->m_memoffset = reader->m_membuffer.get()->getSize() + offset;
break;
}
return reader->m_memoffset;
}
sf_count_t AUD_SndFileReader::vio_read(void *ptr, sf_count_t count,
void *user_data)
{
AUD_SndFileReader* reader = (AUD_SndFileReader*)user_data;
if(reader->m_memoffset + count > reader->m_membuffer.get()->getSize())
count = reader->m_membuffer.get()->getSize() - reader->m_memoffset;
memcpy(ptr, ((data_t*)reader->m_membuffer.get()->getBuffer()) +
reader->m_memoffset, count);
reader->m_memoffset += count;
return count;
}
sf_count_t AUD_SndFileReader::vio_tell(void *user_data)
{
AUD_SndFileReader* reader = (AUD_SndFileReader*)user_data;
return reader->m_memoffset;
}
static const char* fileopen_error = "AUD_SndFileReader: File couldn't be "
"read.";
AUD_SndFileReader::AUD_SndFileReader(std::string filename) :
m_position(0)
{
SF_INFO sfinfo;
sfinfo.format = 0;
m_sndfile = sf_open(filename.c_str(), SFM_READ, &sfinfo);
if(!m_sndfile)
AUD_THROW(AUD_ERROR_FILE, fileopen_error);
m_specs.channels = (AUD_Channels) sfinfo.channels;
m_specs.rate = (AUD_SampleRate) sfinfo.samplerate;
m_length = sfinfo.frames;
m_seekable = sfinfo.seekable;
}
AUD_SndFileReader::AUD_SndFileReader(AUD_Reference<AUD_Buffer> buffer) :
m_position(0),
m_membuffer(buffer),
m_memoffset(0)
{
m_vio.get_filelen = vio_get_filelen;
m_vio.read = vio_read;
m_vio.seek = vio_seek;
m_vio.tell = vio_tell;
m_vio.write = NULL;
SF_INFO sfinfo;
sfinfo.format = 0;
m_sndfile = sf_open_virtual(&m_vio, SFM_READ, &sfinfo, this);
if(!m_sndfile)
AUD_THROW(AUD_ERROR_FILE, fileopen_error);
m_specs.channels = (AUD_Channels) sfinfo.channels;
m_specs.rate = (AUD_SampleRate) sfinfo.samplerate;
m_length = sfinfo.frames;
m_seekable = sfinfo.seekable;
}
AUD_SndFileReader::~AUD_SndFileReader()
{
sf_close(m_sndfile);
}
bool AUD_SndFileReader::isSeekable() const
{
return m_seekable;
}
void AUD_SndFileReader::seek(int position)
{
if(m_seekable)
{
position = sf_seek(m_sndfile, position, SEEK_SET);
m_position = position;
}
}
int AUD_SndFileReader::getLength() const
{
return m_length;
}
int AUD_SndFileReader::getPosition() const
{
return m_position;
}
AUD_Specs AUD_SndFileReader::getSpecs() const
{
return m_specs;
}
void AUD_SndFileReader::read(int & length, sample_t* & buffer)
{
int sample_size = AUD_SAMPLE_SIZE(m_specs);
// resize output buffer if necessary
if(m_buffer.getSize() < length*sample_size)
m_buffer.resize(length*sample_size);
buffer = m_buffer.getBuffer();
length = sf_readf_float(m_sndfile, buffer, length);
m_position += length;
}

View File

@@ -0,0 +1,129 @@
/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_SNDFILEREADER
#define AUD_SNDFILEREADER
#include "AUD_IReader.h"
#include "AUD_Reference.h"
#include "AUD_Buffer.h"
#include <string>
#include <sndfile.h>
typedef sf_count_t (*sf_read_f)(SNDFILE *sndfile, void *ptr, sf_count_t frames);
/**
* This class reads a sound file via libsndfile.
*/
class AUD_SndFileReader : public AUD_IReader
{
private:
/**
* The current position in samples.
*/
int m_position;
/**
* The sample count in the file.
*/
int m_length;
/**
* Whether the file is seekable.
*/
bool m_seekable;
/**
* The specification of the audio data.
*/
AUD_Specs m_specs;
/**
* The playback buffer.
*/
AUD_Buffer m_buffer;
/**
* The sndfile.
*/
SNDFILE* m_sndfile;
/**
* The virtual IO structure for memory file reading.
*/
SF_VIRTUAL_IO m_vio;
/**
* The pointer to the memory file.
*/
AUD_Reference<AUD_Buffer> m_membuffer;
/**
* The current reading pointer of the memory file.
*/
int m_memoffset;
// Functions for libsndfile virtual IO functionality
static sf_count_t vio_get_filelen(void *user_data);
static sf_count_t vio_seek(sf_count_t offset, int whence, void *user_data);
static sf_count_t vio_read(void *ptr, sf_count_t count, void *user_data);
static sf_count_t vio_tell(void *user_data);
// hide copy constructor and operator=
AUD_SndFileReader(const AUD_SndFileReader&);
AUD_SndFileReader& operator=(const AUD_SndFileReader&);
public:
/**
* Creates a new reader.
* \param filename The path to the file to be read.
* \exception AUD_Exception Thrown if the file specified does not exist or
* cannot be read with libsndfile.
*/
AUD_SndFileReader(std::string filename);
/**
* Creates a new reader.
* \param buffer The buffer to read from.
* \exception AUD_Exception Thrown if the buffer specified cannot be read
* with libsndfile.
*/
AUD_SndFileReader(AUD_Reference<AUD_Buffer> buffer);
/**
* Destroys the reader and closes the file.
*/
virtual ~AUD_SndFileReader();
virtual bool isSeekable() const;
virtual void seek(int position);
virtual int getLength() const;
virtual int getPosition() const;
virtual AUD_Specs getSpecs() const;
virtual void read(int & length, sample_t* & buffer);
};
#endif //AUD_SNDFILEREADER

View File

@@ -0,0 +1,41 @@
#
# $Id$
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s):
#
# ***** END GPL LICENSE BLOCK *****
#
#
LIBNAME = aud_sndfile
DIR = $(OCGDIR)/intern/audaspace
include nan_compile.mk
CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
CPPFLAGS += -I$(NAN_SNDFILE)/include
CPPFLAGS += -I../intern
CPPFLAGS += -I..
CPPFLAGS += -I.