Fixing bug [#31005] Nurbs UI bug

* W button was hidden, due to too small y alignment.
This commit is contained in:
Thomas Dinges
2012-04-18 20:43:07 +00:00
parent a1ed21ac85
commit 0b3f94d91f

View File

@@ -315,27 +315,27 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
uiBlockBeginAlign(block);
if (tot == 1) {
uiDefBut(block, LABEL, 0, IFACE_("Vertex:"), 0, 150, 200, 20, NULL, 0, 0, 0, 0, "");
uiDefBut(block, LABEL, 0, IFACE_("Vertex:"), 0, 170, 200, 20, NULL, 0, 0, 0, 0, "");
}
else {
uiDefBut(block, LABEL, 0, IFACE_("Median:"), 0, 150, 200, 20, NULL, 0, 0, 0, 0, "");
uiDefBut(block, LABEL, 0, IFACE_("Median:"), 0, 170, 200, 20, NULL, 0, 0, 0, 0, "");
}
uiBlockBeginAlign(block);
/* Should be no need to translate these. */
but = uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "X:", 0, 130, 200, 20,
but = uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "X:", 0, 150, 200, 20,
&(tfp->ve_median[0]), -lim, lim, 10, RNA_TRANSLATION_PREC_DEFAULT, "");
uiButSetUnitType(but, PROP_UNIT_LENGTH);
but = uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Y:", 0, 110, 200, 20,
but = uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Y:", 0, 130, 200, 20,
&(tfp->ve_median[1]), -lim, lim, 10, RNA_TRANSLATION_PREC_DEFAULT, "");
uiButSetUnitType(but, PROP_UNIT_LENGTH);
but = uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Z:", 0, 90, 200, 20,
but = uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Z:", 0, 110, 200, 20,
&(tfp->ve_median[2]), -lim, lim, 10, RNA_TRANSLATION_PREC_DEFAULT, "");
uiButSetUnitType(but, PROP_UNIT_LENGTH);
if (totw == tot) {
uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "W:", 0, 70, 200, 20,
uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "W:", 0, 90, 200, 20,
&(tfp->ve_median[3]), 0.01, 100.0, 1, 3, "");
}