Cleanup: make format
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@@ -1204,7 +1204,7 @@ bool MTLFrameBuffer::remove_color_attachment(uint slot)
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{
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BLI_assert(this);
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BLI_assert(slot >= 0 && slot < this->get_attachment_limit());
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set_color_attachment_bit(GPU_FB_COLOR_ATTACHMENT0 + int(slot) , false);
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set_color_attachment_bit(GPU_FB_COLOR_ATTACHMENT0 + int(slot), false);
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if (this->has_attachment_at_slot(slot)) {
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colour_attachment_count_ -= (mtl_color_attachments_[slot].used) ? 1 : 0;
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