Multi-Objects: MESH_OT_select_similar worldspace completion
This makes the operator to work 100% with worldspace similarity: * SIMFACE_PERIMETER * SIMFACE_AREA * SIMEDGE_FACE_ANGLE Note from revisor (Dalai Felinto): I'm not sure we want to pass Object * to the bmesh api, though I personally don't see why not. Either way I group the patches together so we can more easily roll them back if needs be. Maniphest Tasks: T56948 Differential Revision: D3908, D3899, D3896
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committed by
Dalai Felinto
parent
dc346c05fe
commit
0c1934f3c2
@@ -30,6 +30,7 @@
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#include "DNA_listBase.h"
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#include "DNA_modifier_types.h"
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#include "DNA_object_types.h"
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#include "MEM_guardedalloc.h"
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@@ -239,6 +240,30 @@ float BM_face_calc_area(const BMFace *f)
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return len_v3(n) * 0.5f;
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}
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/**
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* Get the area of the face in world space.
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*/
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float BM_face_calc_area_worldspace(Object *ob, const BMFace *f)
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{
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/* inline 'area_poly_v3' logic, avoid creating a temp array */
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const BMLoop *l_iter, *l_first;
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float n[3];
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zero_v3(n);
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l_iter = l_first = BM_FACE_FIRST_LOOP(f);
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float rsmat[3][3];
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copy_m3_m4(rsmat, ob->obmat);
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do {
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float co[3], co_next[3];
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copy_v3_v3(co, l_iter->v->co);
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copy_v3_v3(co_next, l_iter->next->v->co);
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mul_m3_v3(rsmat, co);
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mul_m3_v3(rsmat, co_next);
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add_newell_cross_v3_v3v3(n, co, co_next);
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} while ((l_iter = l_iter->next) != l_first);
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return len_v3(n) * 0.5f;
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}
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/**
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* compute the perimeter of an ngon
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*/
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@@ -255,6 +280,29 @@ float BM_face_calc_perimeter(const BMFace *f)
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return perimeter;
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}
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/**
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* Calculate the perimeter of a ngon in world space.
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*/
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float BM_face_calc_perimeter_worldspace(Object *ob, const BMFace *f)
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{
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const BMLoop *l_iter, *l_first;
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float perimeter = 0.0f;
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l_iter = l_first = BM_FACE_FIRST_LOOP(f);
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float rsmat[3][3];
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copy_m3_m4(rsmat, ob->obmat);
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do {
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float co[3], co_next[3];
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copy_v3_v3(co, l_iter->v->co);
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copy_v3_v3(co_next, l_iter->next->v->co);
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mul_m3_v3(rsmat, co);
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mul_m3_v3(rsmat, co_next);
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perimeter += len_v3v3(co, co_next);
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} while ((l_iter = l_iter->next) != l_first);
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return perimeter;
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}
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/**
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* Utility function to calculate the edge which is most different from the other two.
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*
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@@ -28,6 +28,7 @@
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*/
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struct Heap;
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struct Object;
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#include "BLI_compiler_attrs.h"
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@@ -44,7 +45,9 @@ float BM_face_calc_normal_vcos(
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float const (*vertexCos)[3]) ATTR_NONNULL();
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float BM_face_calc_normal_subset(const BMLoop *l_first, const BMLoop *l_last, float r_no[3]) ATTR_NONNULL();
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float BM_face_calc_area(const BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
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float BM_face_calc_area_worldspace(struct Object *ob, const BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
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float BM_face_calc_perimeter(const BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
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float BM_face_calc_perimeter_worldspace(struct Object *ob, const BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
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void BM_face_calc_tangent_edge(const BMFace *f, float r_plane[3]) ATTR_NONNULL();
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void BM_face_calc_tangent_edge_pair(const BMFace *f, float r_plane[3]) ATTR_NONNULL();
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void BM_face_calc_tangent_edge_diagonal(const BMFace *f, float r_plane[3]) ATTR_NONNULL();
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@@ -31,6 +31,8 @@
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* of inspecting the mesh structure directly.
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*/
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#include "DNA_object_types.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_math.h"
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@@ -39,6 +41,7 @@
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#include "BLI_utildefines_stack.h"
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#include "BKE_customdata.h"
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#include "BKE_object.h"
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#include "bmesh.h"
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#include "intern/bmesh_private.h"
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@@ -1677,6 +1680,43 @@ float BM_edge_calc_face_angle(const BMEdge *e)
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return BM_edge_calc_face_angle_ex(e, DEG2RADF(90.0f));
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}
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/**
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* \brief BMESH EDGE/FACE ANGLE
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*
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* Calculates the angle between two faces in world space.
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* Assumes the face normals are correct.
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*
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* \return angle in radians
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*/
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float BM_edge_calc_face_angle_worldspace_ex(Object *ob, const BMEdge *e, const float fallback)
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{
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if (BM_edge_is_manifold(e)) {
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const BMLoop *l1 = e->l;
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const BMLoop *l2 = e->l->radial_next;
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float no1[3], no2[3];
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copy_v3_v3(no1, l1->f->no);
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copy_v3_v3(no2, l2->f->no);
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float smat[3][3];
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BKE_object_scale_to_mat3(ob, smat);
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invert_m3(smat);
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mul_m3_v3(smat, no1);
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mul_m3_v3(smat, no2);
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normalize_v3(no1);
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normalize_v3(no2);
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return angle_normalized_v3v3(no1, no2);
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}
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else {
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return fallback;
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}
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}
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float BM_edge_calc_face_angle_worldspace(Object *ob, const BMEdge *e)
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{
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return BM_edge_calc_face_angle_worldspace_ex(ob, e, DEG2RADF(90.0f));
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}
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/**
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* \brief BMESH EDGE/FACE ANGLE
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*
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@@ -27,6 +27,8 @@
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* \ingroup bmesh
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*/
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struct Object;
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bool BM_vert_in_face(BMVert *v, BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
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int BM_verts_in_face_count(BMVert **varr, int len, BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
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bool BM_verts_in_face(BMVert **varr, int len, BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
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@@ -123,6 +125,8 @@ void BM_loop_calc_face_tangent(const BMLoop *l, float r_tangent[3]);
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float BM_edge_calc_face_angle_ex(const BMEdge *e, const float fallback) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
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float BM_edge_calc_face_angle(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
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float BM_edge_calc_face_angle_signed_ex(const BMEdge *e, const float fallback) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
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float BM_edge_calc_face_angle_worldspace_ex(struct Object *ob, const BMEdge *e, const float fallback) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
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float BM_edge_calc_face_angle_worldspace(struct Object *ob, const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
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float BM_edge_calc_face_angle_signed(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
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void BM_edge_calc_face_tangent(const BMEdge *e, const BMLoop *e_loop, float r_tangent[3]) ATTR_NONNULL();
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@@ -293,14 +293,14 @@ static int similar_face_select_exec(bContext *C, wmOperator *op)
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}
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case SIMFACE_AREA:
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{
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float area = BM_face_calc_area(face);
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float area = BM_face_calc_area_worldspace(ob, face);
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float dummy[3] = {area, 0.0f, 0.0f};
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BLI_kdtree_insert(tree, tree_index++, dummy);
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break;
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}
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case SIMFACE_PERIMETER:
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{
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float perimeter = BM_face_calc_perimeter(face);
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float perimeter = BM_face_calc_perimeter_worldspace(ob, face);
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float dummy[3] = {perimeter, 0.0f, 0.0f};
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BLI_kdtree_insert(tree, tree_index++, dummy);
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break;
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@@ -440,7 +440,7 @@ static int similar_face_select_exec(bContext *C, wmOperator *op)
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}
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case SIMFACE_AREA:
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{
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float area = BM_face_calc_area(face);
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float area = BM_face_calc_area_worldspace(ob, face);
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if (ED_select_similar_compare_float_tree(tree, area, thresh, compare)) {
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select = true;
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}
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@@ -448,7 +448,7 @@ static int similar_face_select_exec(bContext *C, wmOperator *op)
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}
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case SIMFACE_PERIMETER:
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{
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float perimeter = BM_face_calc_perimeter(face);
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float perimeter = BM_face_calc_perimeter_worldspace(ob, face);
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if (ED_select_similar_compare_float_tree(tree, perimeter, thresh, compare)) {
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select = true;
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}
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@@ -774,7 +774,7 @@ static int similar_edge_select_exec(bContext *C, wmOperator *op)
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case SIMEDGE_FACE_ANGLE:
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{
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if (BM_edge_face_count_at_most(edge, 2) == 2) {
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float angle = BM_edge_calc_face_angle(edge);
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float angle = BM_edge_calc_face_angle_worldspace(ob, edge);
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float dummy[3] = {angle, 0.0f, 0.0f};
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BLI_kdtree_insert(tree, tree_index++, dummy);
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}
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@@ -904,7 +904,7 @@ static int similar_edge_select_exec(bContext *C, wmOperator *op)
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case SIMEDGE_FACE_ANGLE:
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{
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if (BM_edge_face_count_at_most(edge, 2) == 2) {
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float angle = BM_edge_calc_face_angle(edge);
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float angle = BM_edge_calc_face_angle_worldspace(ob, edge);
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if (ED_select_similar_compare_float_tree(tree, angle, thresh, SIM_CMP_EQ)) {
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select = true;
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}
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