Disable asset indexing in the Asset List
Asset indexing should be disabled, but this was overlooked in the asset list (used for the pose library in the 3D View).
This commit is contained in:
@@ -49,6 +49,10 @@
|
||||
#include "ED_asset_list.hh"
|
||||
#include "asset_library_reference.hh"
|
||||
|
||||
/* Enable asset indexing. Currently disabled as ID properties aren't indexed yet and is needed for
|
||||
* object snapping. See {D12990}. */
|
||||
//#define SPACE_FILE_ENABLE_ASSET_INDEXING
|
||||
|
||||
namespace blender::ed::asset {
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
@@ -169,7 +173,10 @@ void AssetList::setup()
|
||||
true,
|
||||
"",
|
||||
"");
|
||||
|
||||
#ifdef SPACE_FILE_ENABLE_ASSET_INDEXING
|
||||
filelist_setindexer(files, &file_indexer_asset);
|
||||
#endif
|
||||
|
||||
char path[FILE_MAXDIR] = "";
|
||||
if (user_library) {
|
||||
|
||||
Reference in New Issue
Block a user