Cleanup: Anim, remove accidentally committed declaration
Remove a function declaration that belongs in a future commit. No functional changes.
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@@ -241,13 +241,6 @@ void ANIM_armature_bonecoll_show_from_pchan(struct bArmature *armature,
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namespace blender::animrig {
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/**
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* Add a new bone collection to the given armature.
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*
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* The Armature owns the returned pointer.
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*/
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::BoneCollection *armature_bonecoll_new(bArmature *armature, const char *name);
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/* --------------------------------------------------------------------
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* The following functions are only used by edit-mode Armature undo:
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*/
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