Adding a pixelate node.

This makes it possible to create pixelized scale in the Tile compositor.

Just append the node in front of a scale node or where you want the pixelization to take place.

There were some bugs on this subject, but they used the work around to add a blur size of 0 in the place where they need the pixelization.
This commit is contained in:
Jeroen Bakker
2012-10-24 08:36:10 +00:00
parent 0cba4e6d6f
commit 0fb9b7beda
10 changed files with 238 additions and 6 deletions

View File

@@ -699,6 +699,7 @@ void ntreeGPUMaterialNodes(struct bNodeTree *ntree, struct GPUMateria
#define CMP_NODE_BOKEHIMAGE 315
#define CMP_NODE_BOKEHBLUR 316
#define CMP_NODE_SWITCH 317
#define CMP_NODE_PIXELATE 318
/* channel toggles */
#define CMP_CHAN_RGB 1

View File

@@ -2198,6 +2198,7 @@ static void registerCompositNodes(bNodeTreeType *ttype)
register_node_type_cmp_bokehimage(ttype);
register_node_type_cmp_bokehblur(ttype);
register_node_type_cmp_switch(ttype);
register_node_type_cmp_pixelate(ttype);
register_node_type_cmp_mask(ttype);
register_node_type_cmp_trackpos(ttype);

View File

@@ -271,6 +271,11 @@ set(SRC
operations/COM_NormalizeOperation.cpp
operations/COM_NormalizeOperation.h
nodes/COM_PixelateNode.cpp
nodes/COM_PixelateNode.h
operations/COM_PixelateOperation.cpp
operations/COM_PixelateOperation.h
# Filter nodes
nodes/COM_BilateralBlurNode.cpp
nodes/COM_BilateralBlurNode.h
@@ -649,6 +654,6 @@ list(APPEND INC
${CMAKE_CURRENT_BINARY_DIR}/operations
)
data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/operations/COM_OpenCLKernels.cl
${CMAKE_CURRENT_BINARY_DIR}/operations/COM_OpenCLKernels.cl.h SRC)
${CMAKE_CURRENT_BINARY_DIR}/operations/COM_OpenCLKernels.cl.h SRC)
blender_add_lib(bf_compositor "${SRC}" "${INC}" "${INC_SYS}")

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@@ -0,0 +1,42 @@
/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
*/
#include "COM_PixelateNode.h"
#include "COM_PixelateOperation.h"
#include "COM_ExecutionSystem.h"
PixelateNode::PixelateNode(bNode *editorNode) : Node(editorNode)
{
/* pass */
}
void PixelateNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
{
InputSocket *inputSocket = this->getInputSocket(0);
OutputSocket *outputSocket = this->getOutputSocket(0);
PixelateOperation *operation = new PixelateOperation(inputSocket->getDataType());
inputSocket->relinkConnections(operation->getInputSocket(0), 0, graph);
outputSocket->relinkConnections(operation->getOutputSocket(0));
graph->addOperation(operation);
}

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@@ -0,0 +1,38 @@
/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
*/
#ifndef _COM_PixelateNode_h_
#define _COM_PixelateNode_h_
#include "COM_Node.h"
/**
* @brief PixelateNode
* @ingroup Node
*/
class PixelateNode : public Node {
public:
PixelateNode(bNode *editorNode);
void convertToOperations(ExecutionSystem *graph, CompositorContext *context);
};
#endif

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@@ -0,0 +1,49 @@
/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
*/
#include "COM_PixelateOperation.h"
PixelateOperation::PixelateOperation(DataType datatype) : NodeOperation()
{
this->addInputSocket(datatype);
this->addOutputSocket(datatype);
this->setResolutionInputSocketIndex(0);
this->m_inputOperation = NULL;
}
void PixelateOperation::initExecution()
{
this->m_inputOperation = this->getInputSocketReader(0);
}
void PixelateOperation::deinitExecution()
{
this->m_inputOperation = NULL;
}
void PixelateOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
{
float nx = round(x);
float ny = round(y);
this->m_inputOperation->read(output, nx, ny, sampler);
}

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@@ -0,0 +1,38 @@
/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
*/
#ifndef _COM_PixelateOperation_h_
#define _COM_PixelateOperation_h_
#include "COM_NodeOperation.h"
class PixelateOperation : public NodeOperation {
private:
SocketReader *m_inputOperation;
public:
PixelateOperation(DataType dataType);
void initExecution();
void deinitExecution();
void executePixel(float output[4], float x, float y, PixelSampler sampler);
};
#endif

View File

@@ -23,7 +23,7 @@
#
# ***** END GPL LICENSE BLOCK *****
set(INC
set(INC
.
composite
intern
@@ -119,7 +119,8 @@ set(SRC
composite/nodes/node_composite_ellipsemask.c
composite/nodes/node_composite_switch.c
composite/nodes/node_composite_colorcorrection.c
composite/nodes/node_composite_pixelate.c
composite/node_composite_tree.c
composite/node_composite_util.c

View File

@@ -96,7 +96,7 @@ void register_node_type_cmp_combhsva(struct bNodeTreeType *ttype);
void register_node_type_cmp_sepyuva(struct bNodeTreeType *ttype);
void register_node_type_cmp_combyuva(struct bNodeTreeType *ttype);
void register_node_type_cmp_sepycca(struct bNodeTreeType *ttype);
void register_node_type_cmp_combycca(struct bNodeTreeType *ttype);
void register_node_type_cmp_combycca(struct bNodeTreeType *ttype);
void register_node_type_cmp_premulkey(struct bNodeTreeType *ttype);
void register_node_type_cmp_diff_matte(struct bNodeTreeType *ttype);
@@ -105,7 +105,7 @@ void register_node_type_cmp_chroma_matte(struct bNodeTreeType *ttype);
void register_node_type_cmp_color_matte(struct bNodeTreeType *ttype);
void register_node_type_cmp_channel_matte(struct bNodeTreeType *ttype);
void register_node_type_cmp_color_spill(struct bNodeTreeType *ttype);
void register_node_type_cmp_luma_matte(struct bNodeTreeType *ttype);
void register_node_type_cmp_luma_matte(struct bNodeTreeType *ttype);
void register_node_type_cmp_doubleedgemask(struct bNodeTreeType *ttype);
void register_node_type_cmp_keyingscreen(struct bNodeTreeType *ttype);
void register_node_type_cmp_keying(struct bNodeTreeType *ttype);
@@ -133,7 +133,7 @@ void register_node_type_cmp_ellipsemask(struct bNodeTreeType *ttype);
void register_node_type_cmp_bokehimage(struct bNodeTreeType *ttype);
void register_node_type_cmp_bokehblur(struct bNodeTreeType *ttype);
void register_node_type_cmp_switch(struct bNodeTreeType *ttype);
void register_node_type_cmp_pixelate(struct bNodeTreeType *ttype);
void register_node_type_cmp_trackpos(struct bNodeTreeType *ttype);
#endif

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@@ -0,0 +1,57 @@
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Jeroen Bakker
* Monique Dewanchand
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/nodes/composite/nodes/node_composite_pixelate.c
* \ingroup cmpnodes
*/
#include "node_composite_util.h"
/* **************** Pixelate ******************** */
static bNodeSocketTemplate cmp_node_pixelate_in[] = {
{ SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_pixelate_out[] = {
{ SOCK_RGBA, 0, N_("Color")},
{ -1, 0, "" }
};
void register_node_type_cmp_pixelate(bNodeTreeType *ttype)
{
static bNodeType ntype;
node_type_base(ttype, &ntype, CMP_NODE_PIXELATE, "Pixelate", NODE_CLASS_OP_FILTER, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_pixelate_in, cmp_node_pixelate_out);
node_type_size(&ntype, 130, 100, 130);
nodeRegisterType(ttype, &ntype);
}