Cycles: Fix typo in network device
Spotted by jesterKing, thanks!
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@@ -648,7 +648,7 @@ protected:
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if(task.shader_output)
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task.shader_output = device_ptr_from_client_pointer(task.shader_output);
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if(task.shader_output)luma)
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if(task.shader_output_luma)
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task.shader_output_luma = device_ptr_from_client_pointer(task.shader_output_luma);
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