Eevee: Planar reflection: Fix bad texture binding.
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@@ -61,6 +61,7 @@ static struct {
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struct GPUTexture *hammersley;
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struct GPUTexture *planar_depth;
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struct GPUTexture *planar_pool_placeholder;
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bool update_world;
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bool world_ready_to_shade;
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@@ -266,6 +267,11 @@ void EEVEE_lightprobes_init(EEVEE_SceneLayerData *sldata, EEVEE_Data *UNUSED(ved
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{&sldata->probe_rt, DRW_TEX_RGBA_16, DRW_TEX_FILTER | DRW_TEX_MIPMAP}};
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DRW_framebuffer_init(&sldata->probe_fb, &draw_engine_eevee_type, PROBE_RT_SIZE, PROBE_RT_SIZE, tex_probe, 2);
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/* Placeholder planar pool: used when rendering planar reflections (avoid dependency loop). */
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if (!e_data.planar_pool_placeholder) {
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e_data.planar_pool_placeholder = DRW_texture_create_2D_array(1, 1, 1, DRW_TEX_RGB_11_11_10, DRW_TEX_FILTER | DRW_TEX_MIPMAP, NULL);
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}
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}
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void EEVEE_lightprobes_cache_init(EEVEE_SceneLayerData *sldata, EEVEE_PassList *psl, EEVEE_StorageList *stl)
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@@ -968,7 +974,8 @@ static void render_scene_to_planar(
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/* Avoid using the texture attached to framebuffer when rendering. */
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GPUTexture *tmp_planar_pool = txl->planar_pool;
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txl->planar_pool = NULL;
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txl->planar_pool = e_data.planar_pool_placeholder;
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DRW_viewport_matrix_override_set(persmat, DRW_MAT_PERS);
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DRW_viewport_matrix_override_set(persinv, DRW_MAT_PERSINV);
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DRW_viewport_matrix_override_set(viewmat, DRW_MAT_VIEW);
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@@ -1193,4 +1200,5 @@ void EEVEE_lightprobes_free(void)
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DRW_SHADER_FREE_SAFE(e_data.probe_planar_display_sh);
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DRW_SHADER_FREE_SAFE(e_data.probe_cube_display_sh);
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DRW_TEXTURE_FREE_SAFE(e_data.hammersley);
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DRW_TEXTURE_FREE_SAFE(e_data.planar_pool_placeholder);
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}
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