Cleanup: unused variables
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@@ -224,7 +224,6 @@ static void build_poly_connections(blender::AtomicDisjointSet &islands,
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{
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using namespace blender;
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const Span<MPoly> polys = mesh.polys();
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const Span<MEdge> edges = mesh.edges();
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const Span<MLoop> loops = mesh.loops();
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const bke::AttributeAccessor attributes = mesh.attributes();
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@@ -275,7 +274,6 @@ static void paintface_select_linked_faces(Mesh &mesh,
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build_poly_connections(islands, mesh);
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const Span<MPoly> polys = mesh.polys();
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const Span<MEdge> edges = mesh.edges();
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const Span<MLoop> loops = mesh.loops();
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bke::MutableAttributeAccessor attributes = mesh.attributes_for_write();
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