Linux: add launcher script to fix issue launching on Steam
The steam environment sets LD_LIBRARY_PATH with a libtbb.so.2 that is incompatible with our own. This wrapper scripts gives our own library priority. There is a more modern "Steam Linux Runtime" that can be used instead of the "LD_LIBRARY_PATH Steam Runtime" and which launches Blender, but it fails to detect GPU compute libraries. So that was not an option. Ref #107385 Pull Request: https://projects.blender.org/blender/blender/pulls/109169
This commit is contained in:
committed by
Brecht Van Lommel
parent
9f30555faf
commit
17fa168a3d
12
release/bin/blender-launcher
Executable file
12
release/bin/blender-launcher
Executable file
@@ -0,0 +1,12 @@
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#!/bin/sh
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BF_DIST_BIN=$(dirname "$0")
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BF_PROGRAM="blender"
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# Add own lib folder first, because Steam or other environments may set an
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# LD_LIBRARY_PATH that has priority over the runpath in the Blender excutable,
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# but contains incompatible libraries.
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LD_LIBRARY_PATH=${BF_DIST_BIN}/lib:${LD_LIBRARY_PATH}
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export LD_LIBRARY_PATH
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exec "$BF_DIST_BIN/$BF_PROGRAM" ${1+"$@"}
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@@ -643,6 +643,7 @@ if(UNIX AND NOT APPLE)
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install(
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PROGRAMS
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${CMAKE_SOURCE_DIR}/release/bin/blender-launcher
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${CMAKE_SOURCE_DIR}/release/bin/blender-softwaregl
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DESTINATION "."
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)
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@@ -51,7 +51,7 @@ ALLOWED_LIBS = (
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"libfreetype.so",
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)
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IGNORE_FILES = ("blender-softwaregl", )
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IGNORE_FILES = ("blender-launcher", "blender-softwaregl", )
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IGNORE_EXTENSION = (".sh", ".py", )
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