BLI_utildefine minor edits

- removed AVG2, was only used once.
- remove unused LONGCOPY define.
- removed BLI_STRUCT_OFFSET, was only used once, replce with offsetof
- formatting edits, split some macros over multiple lines.
This commit is contained in:
Campbell Barton
2011-10-22 03:39:13 +00:00
parent be61044eee
commit 19f79f73a8
4 changed files with 143 additions and 91 deletions

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@@ -141,7 +141,7 @@ static CCGSubSurf *_getSubSurf(CCGSubSurf *prevSS, int subdivLevels, int useAgin
ccgSubSurf_setUseAgeCounts(ccgSS, 1, 8, 8, 8);
}
ccgSubSurf_setCalcVertexNormals(ccgSS, 1, BLI_STRUCT_OFFSET(DMGridData, no));
ccgSubSurf_setCalcVertexNormals(ccgSS, 1, offsetof(DMGridData, no));
return ccgSS;
}

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@@ -84,13 +84,6 @@ extern "C" {
#include "BLI_noise.h"
/**
* @param strct The structure of interest
* @param member The name of a member field of @a strct
* @retval The offset in bytes of @a member within @a strct
*/
#define BLI_STRUCT_OFFSET(strct, member) ((int)(intptr_t) &((strct*) 0)->member)
#ifdef __cplusplus
}
#endif

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@@ -67,63 +67,113 @@
#define MAX3(x,y,z) MAX2( MAX2((x),(y)) , (z) )
#define MAX4(x,y,z,a) MAX2( MAX2((x),(y)) , MAX2((z),(a)) )
#define INIT_MINMAX(min, max) { (min)[0]= (min)[1]= (min)[2]= 1.0e30f; (max)[0]= (max)[1]= (max)[2]= -1.0e30f; }
#define INIT_MINMAX2(min, max) { (min)[0]= (min)[1]= 1.0e30f; (max)[0]= (max)[1]= -1.0e30f; }
#define DO_MIN(vec, min) { if( (min)[0]>(vec)[0] ) (min)[0]= (vec)[0]; \
if( (min)[1]>(vec)[1] ) (min)[1]= (vec)[1]; \
if( (min)[2]>(vec)[2] ) (min)[2]= (vec)[2]; } \
#define DO_MAX(vec, max) { if( (max)[0]<(vec)[0] ) (max)[0]= (vec)[0]; \
if( (max)[1]<(vec)[1] ) (max)[1]= (vec)[1]; \
if( (max)[2]<(vec)[2] ) (max)[2]= (vec)[2]; } \
#define DO_MINMAX(vec, min, max) { if( (min)[0]>(vec)[0] ) (min)[0]= (vec)[0]; \
if( (min)[1]>(vec)[1] ) (min)[1]= (vec)[1]; \
if( (min)[2]>(vec)[2] ) (min)[2]= (vec)[2]; \
if( (max)[0]<(vec)[0] ) (max)[0]= (vec)[0]; \
if( (max)[1]<(vec)[1] ) (max)[1]= (vec)[1]; \
if( (max)[2]<(vec)[2] ) (max)[2]= (vec)[2]; } \
#define DO_MINMAX2(vec, min, max) { if( (min)[0]>(vec)[0] ) (min)[0]= (vec)[0]; \
if( (min)[1]>(vec)[1] ) (min)[1]= (vec)[1]; \
if( (max)[0]<(vec)[0] ) (max)[0]= (vec)[0]; \
if( (max)[1]<(vec)[1] ) (max)[1]= (vec)[1]; }
#define INIT_MINMAX(min, max) { \
(min)[0]= (min)[1]= (min)[2]= 1.0e30f; \
(max)[0]= (max)[1]= (max)[2]= -1.0e30f; \
}
#define INIT_MINMAX2(min, max) { \
(min)[0]= (min)[1]= 1.0e30f; \
(max)[0]= (max)[1]= -1.0e30f; \
}
#define DO_MIN(vec, min) { \
if( (min)[0]>(vec)[0] ) (min)[0]= (vec)[0]; \
if( (min)[1]>(vec)[1] ) (min)[1]= (vec)[1]; \
if( (min)[2]>(vec)[2] ) (min)[2]= (vec)[2]; \
}
#define DO_MAX(vec, max) { \
if( (max)[0]<(vec)[0] ) (max)[0]= (vec)[0]; \
if( (max)[1]<(vec)[1] ) (max)[1]= (vec)[1]; \
if( (max)[2]<(vec)[2] ) (max)[2]= (vec)[2]; \
}
#define DO_MINMAX(vec, min, max) { \
if( (min)[0]>(vec)[0] ) (min)[0]= (vec)[0]; \
if( (min)[1]>(vec)[1] ) (min)[1]= (vec)[1]; \
if( (min)[2]>(vec)[2] ) (min)[2]= (vec)[2]; \
if( (max)[0]<(vec)[0] ) (max)[0]= (vec)[0]; \
if( (max)[1]<(vec)[1] ) (max)[1]= (vec)[1]; \
if( (max)[2]<(vec)[2] ) (max)[2]= (vec)[2]; \
}
#define DO_MINMAX2(vec, min, max) { \
if( (min)[0]>(vec)[0] ) (min)[0]= (vec)[0]; \
if( (min)[1]>(vec)[1] ) (min)[1]= (vec)[1]; \
if( (max)[0]<(vec)[0] ) (max)[0]= (vec)[0]; \
if( (max)[1]<(vec)[1] ) (max)[1]= (vec)[1]; \
}
/* some math and copy defines */
#ifndef SWAP
# define SWAP(type, a, b) { type sw_ap; sw_ap=(a); (a)=(b); (b)=sw_ap; }
# define SWAP(type, a, b) { type sw_ap; sw_ap=(a); (a)=(b); (b)=sw_ap; }
#endif
#define ABS(a) ( (a)<0 ? (-(a)) : (a) )
#define AVG2(x, y) ( 0.5 * ((x) + (y)) )
#define ABS(a) ( (a)<0 ? (-(a)) : (a) )
#define FTOCHAR(val) ((val)<=0.0f)? 0 : (((val)>(1.0f-0.5f/255.0f))? 255 : (char)((255.0f*(val))+0.5f))
#define FTOUSHORT(val) ((val >= 1.0f-0.5f/65535)? 65535: (val <= 0.0f)? 0: (unsigned short)(val*65535.0f + 0.5f))
#define F3TOCHAR3(v2,v1) (v1)[0]=FTOCHAR((v2[0])); (v1)[1]=FTOCHAR((v2[1])); (v1)[2]=FTOCHAR((v2[2]))
#define F3TOCHAR4(v2,v1) { (v1)[0]=FTOCHAR((v2[0])); (v1)[1]=FTOCHAR((v2[1])); (v1)[2]=FTOCHAR((v2[2])); \
(v1)[3] = 255; }
#define F4TOCHAR4(v2,v1) { (v1)[0]=FTOCHAR((v2[0])); (v1)[1]=FTOCHAR((v2[1])); (v1)[2]=FTOCHAR((v2[2])); \
(v1)[3]=FTOCHAR((v2[3])); }
#define F3TOCHAR3(v2, v1) { \
(v1)[0]= FTOCHAR((v2[0])); \
(v1)[1]= FTOCHAR((v2[1])); \
(v1)[2]= FTOCHAR((v2[2])); \
}
#define F3TOCHAR4(v2, v1) { \
(v1)[0]= FTOCHAR((v2[0])); \
(v1)[1]= FTOCHAR((v2[1])); \
(v1)[2]= FTOCHAR((v2[2])); \
(v1)[3]= 255; \
}
#define F4TOCHAR4(v2, v1) { \
(v1)[0]= FTOCHAR((v2[0])); \
(v1)[1]= FTOCHAR((v2[1])); \
(v1)[2]= FTOCHAR((v2[2])); \
(v1)[3]= FTOCHAR((v2[3])); \
}
#define VECCOPY(v1, v2) { \
*(v1)= *(v2); \
*(v1+1)= *(v2+1); \
*(v1+2)= *(v2+2); \
}
#define VECCOPY2D(v1, v2) { \
*(v1)= *(v2); \
*(v1+1)= *(v2+1); \
}
#define QUATCOPY(v1, v2) { \
*(v1)= *(v2); \
*(v1+1)= *(v2+1); \
*(v1+2)= *(v2+2); \
*(v1+3)= *(v2+3); \
}
#define VECADD(v1,v2,v3) { \
*(v1)= *(v2) + *(v3); \
*(v1+1)= *(v2+1) + *(v3+1); \
*(v1+2)= *(v2+2) + *(v3+2); \
}
#define VECSUB(v1,v2,v3) { \
*(v1)= *(v2) - *(v3); \
*(v1+1)= *(v2+1) - *(v3+1); \
*(v1+2)= *(v2+2) - *(v3+2); \
}
#define VECSUB2D(v1,v2,v3) { \
*(v1)= *(v2) - *(v3); \
*(v1+1)= *(v2+1) - *(v3+1); \
}
#define VECADDFAC(v1,v2,v3,fac) { \
*(v1)= *(v2) + *(v3)*(fac); \
*(v1+1)= *(v2+1) + *(v3+1)*(fac); \
*(v1+2)= *(v2+2) + *(v3+2)*(fac); \
}
#define VECSUBFAC(v1,v2,v3,fac) { \
*(v1)= *(v2) - *(v3)*(fac); \
*(v1+1)= *(v2+1) - *(v3+1)*(fac); \
*(v1+2)= *(v2+2) - *(v3+2)*(fac); \
}
#define QUATADDFAC(v1,v2,v3,fac) { \
*(v1)= *(v2) + *(v3)*(fac); \
*(v1+1)= *(v2+1) + *(v3+1)*(fac); \
*(v1+2)= *(v2+2) + *(v3+2)*(fac); \
*(v1+3)= *(v2+3) + *(v3+3)*(fac); \
}
#define VECCOPY(v1,v2) {*(v1)= *(v2); *(v1+1)= *(v2+1); *(v1+2)= *(v2+2);}
#define VECCOPY2D(v1,v2) {*(v1)= *(v2); *(v1+1)= *(v2+1);}
#define QUATCOPY(v1,v2) {*(v1)= *(v2); *(v1+1)= *(v2+1); *(v1+2)= *(v2+2); *(v1+3)= *(v2+3);}
#define LONGCOPY(a, b, c) {int lcpc=c, *lcpa=(int *)a, *lcpb=(int *)b; while(lcpc-->0) *(lcpa++)= *(lcpb++);}
#define VECADD(v1,v2,v3) {*(v1)= *(v2) + *(v3); *(v1+1)= *(v2+1) + *(v3+1); *(v1+2)= *(v2+2) + *(v3+2);}
#define VECSUB(v1,v2,v3) {*(v1)= *(v2) - *(v3); *(v1+1)= *(v2+1) - *(v3+1); *(v1+2)= *(v2+2) - *(v3+2);}
#define VECSUB2D(v1,v2,v3) {*(v1)= *(v2) - *(v3); *(v1+1)= *(v2+1) - *(v3+1);}
#define VECADDFAC(v1,v2,v3,fac) {*(v1)= *(v2) + *(v3)*(fac); *(v1+1)= *(v2+1) + *(v3+1)*(fac); *(v1+2)= *(v2+2) + *(v3+2)*(fac);}
#define VECSUBFAC(v1,v2,v3,fac) {*(v1)= *(v2) - *(v3)*(fac); *(v1+1)= *(v2+1) - *(v3+1)*(fac); *(v1+2)= *(v2+2) - *(v3+2)*(fac);}
#define QUATADDFAC(v1,v2,v3,fac) {*(v1)= *(v2) + *(v3)*(fac); *(v1+1)= *(v2+1) + *(v3+1)*(fac); *(v1+2)= *(v2+2) + *(v3+2)*(fac); *(v1+3)= *(v2+3) + *(v3+3)*(fac);}
#define INPR(v1, v2) ( (v1)[0]*(v2)[0] + (v1)[1]*(v2)[1] + (v1)[2]*(v2)[2] )
#define INPR(v1, v2) ( (v1)[0]*(v2)[0] + (v1)[1]*(v2)[1] + (v1)[2]*(v2)[2] )
/* some misc stuff.... */
#define CLAMP(a, b, c) if((a)<(b)) (a)=(b); else if((a)>(c)) (a)=(c)
@@ -138,28 +188,36 @@
#define IN_RANGE_INCL(a, b, c) ((b < c)? ((b<=a && a<=c)? 1:0) : ((c<=a && a<=b)? 1:0))
/* array helpers */
#define ARRAY_LAST_ITEM(arr_start, arr_dtype, elem_size, tot) (arr_dtype *)((char*)arr_start + (elem_size*(tot - 1)))
#define ARRAY_HAS_ITEM(item, arr_start, arr_dtype, elem_size, tot) ((item >= arr_start) && (item <= ARRAY_LAST_ITEM(arr_start, arr_dtype, elem_size, tot)))
#define ARRAY_LAST_ITEM(arr_start, arr_dtype, elem_size, tot) \
(arr_dtype *)((char*)arr_start + (elem_size*(tot - 1)))
#define ARRAY_HAS_ITEM(item, arr_start, arr_dtype, elem_size, tot) ( \
(item >= arr_start) && \
(item <= ARRAY_LAST_ITEM(arr_start, arr_dtype, elem_size, tot)) \
)
/* This one rotates the bytes in an int64, int (32) and short (16) */
#define SWITCH_INT64(a) { \
char s_i, *p_i; \
p_i= (char *)&(a); \
s_i=p_i[0]; p_i[0]=p_i[7]; p_i[7]=s_i; \
s_i=p_i[1]; p_i[1]=p_i[6]; p_i[6]=s_i; \
s_i=p_i[2]; p_i[2]=p_i[5]; p_i[5]=s_i; \
s_i=p_i[3]; p_i[3]=p_i[4]; p_i[4]=s_i; }
#define SWITCH_INT64(a) { \
char s_i, *p_i; \
p_i= (char *)&(a); \
s_i= p_i[0]; p_i[0]= p_i[7]; p_i[7]= s_i; \
s_i= p_i[1]; p_i[1]= p_i[6]; p_i[6]= s_i; \
s_i= p_i[2]; p_i[2]= p_i[5]; p_i[5]= s_i; \
s_i= p_i[3]; p_i[3]= p_i[4]; p_i[4]= s_i; \
}
#define SWITCH_INT(a) { \
char s_i, *p_i; \
p_i= (char *)&(a); \
s_i=p_i[0]; p_i[0]=p_i[3]; p_i[3]=s_i; \
s_i=p_i[1]; p_i[1]=p_i[2]; p_i[2]=s_i; }
#define SWITCH_INT(a) { \
char s_i, *p_i; \
p_i= (char *)&(a); \
s_i= p_i[0]; p_i[0]= p_i[3]; p_i[3]= s_i; \
s_i= p_i[1]; p_i[1]= p_i[2]; p_i[2]= s_i; \
}
#define SWITCH_SHORT(a) { \
char s_i, *p_i; \
p_i= (char *)&(a); \
s_i=p_i[0]; p_i[0]=p_i[1]; p_i[1]=s_i; }
#define SWITCH_SHORT(a) { \
char s_i, *p_i; \
p_i= (char *)&(a); \
s_i=p_i[0]; p_i[0]=p_i[1]; p_i[1]=s_i; \
}
/* Warning-free macros for storing ints in pointers. Use these _only_
@@ -221,25 +279,25 @@
# else
# define _dummy_abort() (void)0
# endif
# if defined(__GNUC__) || defined(_MSC_VER) /* just want to check if __func__ is available */
# define BLI_assert(a) \
do { \
if (!(a)) { \
fprintf(stderr, \
"BLI_assert failed: %s, %s(), %d at \'%s\'\n", \
__FILE__, __func__, __LINE__, STRINGIFY(a)); \
_dummy_abort(); \
} \
# if defined(__GNUC__) || defined(_MSC_VER) /* check __func__ is available */
# define BLI_assert(a) \
do { \
if (!(a)) { \
fprintf(stderr, \
"BLI_assert failed: %s, %s(), %d at \'%s\'\n", \
__FILE__, __func__, __LINE__, STRINGIFY(a)); \
_dummy_abort(); \
} \
} while (0)
# else
# define BLI_assert(a) \
do { \
if (0 == (a)) { \
fprintf(stderr, \
"BLI_assert failed: %s, %d at \'%s\'\n", \
__FILE__, __LINE__, STRINGIFY(a)); \
_dummy_abort(); \
} \
do { \
if (0 == (a)) { \
fprintf(stderr, \
"BLI_assert failed: %s, %d at \'%s\'\n", \
__FILE__, __LINE__, STRINGIFY(a)); \
_dummy_abort(); \
} \
} while (0)
# endif
#else

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@@ -86,8 +86,9 @@ static CompBuf *dblur(bNode *node, CompBuf *img, int iterations, int wrap,
getpix(tmp, cs * u + ss * v + center_x_pix, cs * v - ss * u + center_y_pix, col);
/* mix img and transformed tmp */
for(j= 0; j < 4; ++j)
img->rect[p + j]= AVG2(img->rect[p + j], col[j]);
for(j= 0; j < 4; ++j) {
img->rect[p + j]= 0.5f * (img->rect[p + j] + col[j]);
}
}
}