Cleanup: GPU: Avoid warning in shader parser code
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@@ -35,7 +35,6 @@
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#include <algorithm>
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#include <cassert>
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#include <cctype>
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#include <chrono>
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#include <cstdint>
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#include <functional>
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@@ -697,9 +696,9 @@ struct Scope {
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std::string_view str_view;
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const ParserData *data;
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size_t index;
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int64_t index;
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static Scope from_position(const ParserData *data, size_t index)
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static Scope from_position(const ParserData *data, int64_t index)
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{
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IndexRange index_range = data->scope_ranges[index];
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int str_start = data->token_offsets[index_range.start].start;
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@@ -748,7 +747,7 @@ struct Scope {
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static Scope invalid()
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{
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return {"", "", nullptr, size_t(-1)};
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return {"", "", nullptr, -1};
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}
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bool is_valid() const
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