Split up recalcData() function in transform_generics.c into smaller

functions based on editor types

This could be split up further in future if there's such a need, but
this should already be sufficient. Most notably required since the NLA
recalc stuff was taking quite a few lines within that block
This commit is contained in:
Joshua Leung
2011-07-22 07:25:52 +00:00
parent 4532bd731d
commit 1ca2a6f24f

View File

@@ -323,11 +323,519 @@ static int fcu_test_selected(FCurve *fcu)
return 0;
}
/* helper for recalcData() - for Action Editor transforms */
static void recalcData_actedit(TransInfo *t)
{
Scene *scene= t->scene;
SpaceAction *saction= (SpaceAction *)t->sa->spacedata.first;
bAnimContext ac= {NULL};
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
/* initialise relevant anim-context 'context' data from TransInfo data */
/* NOTE: sync this with the code in ANIM_animdata_get_context() */
ac.scene= t->scene;
ac.obact= OBACT;
ac.sa= t->sa;
ac.ar= t->ar;
ac.sl= (t->sa)? t->sa->spacedata.first : NULL;
ac.spacetype= (t->sa)? t->sa->spacetype : 0;
ac.regiontype= (t->ar)? t->ar->regiontype : 0;
ANIM_animdata_context_getdata(&ac);
/* perform flush */
if (ac.datatype == ANIMCONT_GPENCIL) {
/* flush transform values back to actual coordinates */
flushTransGPactionData(t);
}
else {
/* get animdata blocks visible in editor, assuming that these will be the ones where things changed */
filter= (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_ANIMDATA);
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
/* just tag these animdata-blocks to recalc, assuming that some data there changed
* BUT only do this if realtime updates are enabled
*/
if ((saction->flag & SACTION_NOREALTIMEUPDATES) == 0) {
for (ale= anim_data.first; ale; ale= ale->next) {
/* set refresh tags for objects using this animation */
ANIM_list_elem_update(t->scene, ale);
}
}
/* now free temp channels */
BLI_freelistN(&anim_data);
}
}
/* helper for recalcData() - for Graph Editor transforms */
static void recalcData_graphedit(TransInfo *t)
{
SpaceIpo *sipo= (SpaceIpo *)t->sa->spacedata.first;
Scene *scene;
ListBase anim_data = {NULL, NULL};
bAnimContext ac= {NULL};
int filter;
bAnimListElem *ale;
int dosort = 0;
/* initialise relevant anim-context 'context' data from TransInfo data */
/* NOTE: sync this with the code in ANIM_animdata_get_context() */
scene= ac.scene= t->scene;
ac.obact= OBACT;
ac.sa= t->sa;
ac.ar= t->ar;
ac.sl= (t->sa)? t->sa->spacedata.first : NULL;
ac.spacetype= (t->sa)? t->sa->spacetype : 0;
ac.regiontype= (t->ar)? t->ar->regiontype : 0;
ANIM_animdata_context_getdata(&ac);
/* do the flush first */
flushTransGraphData(t);
/* get curves to check if a re-sort is needed */
filter= (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_CURVE_VISIBLE);
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
/* now test if there is a need to re-sort */
for (ale= anim_data.first; ale; ale= ale->next) {
FCurve *fcu= (FCurve *)ale->key_data;
/* ignore unselected fcurves */
if (!fcu_test_selected(fcu))
continue;
// fixme: only do this for selected verts...
ANIM_unit_mapping_apply_fcurve(ac.scene, ale->id, ale->key_data, ANIM_UNITCONV_ONLYSEL|ANIM_UNITCONV_SELVERTS|ANIM_UNITCONV_RESTORE);
/* watch it: if the time is wrong: do not correct handles yet */
if (test_time_fcurve(fcu))
dosort++;
else
calchandles_fcurve(fcu);
/* set refresh tags for objects using this animation,
* BUT only if realtime updates are enabled
*/
if ((sipo->flag & SIPO_NOREALTIMEUPDATES) == 0)
ANIM_list_elem_update(t->scene, ale);
}
/* do resort and other updates? */
if (dosort) remake_graph_transdata(t, &anim_data);
/* now free temp channels */
BLI_freelistN(&anim_data);
}
/* helper for recalcData() - for NLA Editor transforms */
static void recalcData_nla(TransInfo *t)
{
TransDataNla *tdn= (TransDataNla *)t->customData;
SpaceNla *snla= (SpaceNla *)t->sa->spacedata.first;
Scene *scene= t->scene;
double secf= FPS;
int i;
/* for each strip we've got, perform some additional validation of the values that got set before
* using RNA to set the value (which does some special operations when setting these values to make
* sure that everything works ok)
*/
for (i = 0; i < t->total; i++, tdn++) {
NlaStrip *strip= tdn->strip;
PointerRNA strip_ptr;
short pExceeded, nExceeded, iter;
int delta_y1, delta_y2;
/* if this tdn has no handles, that means it is just a dummy that should be skipped */
if (tdn->handle == 0)
continue;
/* set refresh tags for objects using this animation,
* BUT only if realtime updates are enabled
*/
if ((snla->flag & SNLA_NOREALTIMEUPDATES) == 0)
ANIM_id_update(t->scene, tdn->id);
/* if cancelling transform, just write the values without validating, then move on */
if (t->state == TRANS_CANCEL) {
/* clear the values by directly overwriting the originals, but also need to restore
* endpoints of neighboring transition-strips
*/
/* start */
strip->start= tdn->h1[0];
if ((strip->prev) && (strip->prev->type == NLASTRIP_TYPE_TRANSITION))
strip->prev->end= tdn->h1[0];
/* end */
strip->end= tdn->h2[0];
if ((strip->next) && (strip->next->type == NLASTRIP_TYPE_TRANSITION))
strip->next->start= tdn->h2[0];
/* flush transforms to child strips (since this should be a meta) */
BKE_nlameta_flush_transforms(strip);
/* restore to original track (if needed) */
if (tdn->oldTrack != tdn->nlt) {
/* just append to end of list for now, since strips get sorted in special_aftertrans_update() */
BLI_remlink(&tdn->nlt->strips, strip);
BLI_addtail(&tdn->oldTrack->strips, strip);
}
continue;
}
/* firstly, check if the proposed transform locations would overlap with any neighbouring strips
* (barring transitions) which are absolute barriers since they are not being moved
*
* this is done as a iterative procedure (done 5 times max for now)
*/
for (iter=0; iter < 5; iter++) {
pExceeded= ((strip->prev) && (strip->prev->type != NLASTRIP_TYPE_TRANSITION) && (tdn->h1[0] < strip->prev->end));
nExceeded= ((strip->next) && (strip->next->type != NLASTRIP_TYPE_TRANSITION) && (tdn->h2[0] > strip->next->start));
if ((pExceeded && nExceeded) || (iter == 4) ) {
/* both endpoints exceeded (or iteration ping-pong'd meaning that we need a compromise)
* - simply crop strip to fit within the bounds of the strips bounding it
* - if there were no neighbours, clear the transforms (make it default to the strip's current values)
*/
if (strip->prev && strip->next) {
tdn->h1[0]= strip->prev->end;
tdn->h2[0]= strip->next->start;
}
else {
tdn->h1[0]= strip->start;
tdn->h2[0]= strip->end;
}
}
else if (nExceeded) {
/* move backwards */
float offset= tdn->h2[0] - strip->next->start;
tdn->h1[0] -= offset;
tdn->h2[0] -= offset;
}
else if (pExceeded) {
/* more forwards */
float offset= strip->prev->end - tdn->h1[0];
tdn->h1[0] += offset;
tdn->h2[0] += offset;
}
else /* all is fine and well */
break;
}
/* handle auto-snapping */
switch (snla->autosnap) {
case SACTSNAP_FRAME: /* snap to nearest frame/time */
if (snla->flag & SNLA_DRAWTIME) {
tdn->h1[0]= (float)( floor((tdn->h1[0]/secf) + 0.5f) * secf );
tdn->h2[0]= (float)( floor((tdn->h2[0]/secf) + 0.5f) * secf );
}
else {
tdn->h1[0]= (float)( floor(tdn->h1[0]+0.5f) );
tdn->h2[0]= (float)( floor(tdn->h2[0]+0.5f) );
}
break;
case SACTSNAP_MARKER: /* snap to nearest marker */
tdn->h1[0]= (float)ED_markers_find_nearest_marker_time(&t->scene->markers, tdn->h1[0]);
tdn->h2[0]= (float)ED_markers_find_nearest_marker_time(&t->scene->markers, tdn->h2[0]);
break;
}
/* use RNA to write the values... */
// TODO: do we need to write in 2 passes to make sure that no truncation goes on?
RNA_pointer_create(NULL, &RNA_NlaStrip, strip, &strip_ptr);
RNA_float_set(&strip_ptr, "frame_start", tdn->h1[0]);
RNA_float_set(&strip_ptr, "frame_end", tdn->h2[0]);
/* flush transforms to child strips (since this should be a meta) */
BKE_nlameta_flush_transforms(strip);
/* now, check if we need to try and move track
* - we need to calculate both, as only one may have been altered by transform if only 1 handle moved
*/
delta_y1= ((int)tdn->h1[1] / NLACHANNEL_STEP(snla) - tdn->trackIndex);
delta_y2= ((int)tdn->h2[1] / NLACHANNEL_STEP(snla) - tdn->trackIndex);
if (delta_y1 || delta_y2) {
NlaTrack *track;
int delta = (delta_y2) ? delta_y2 : delta_y1;
int n;
/* move in the requested direction, checking at each layer if there's space for strip to pass through,
* stopping on the last track available or that we're able to fit in
*/
if (delta > 0) {
for (track=tdn->nlt->next, n=0; (track) && (n < delta); track=track->next, n++) {
/* check if space in this track for the strip */
if (BKE_nlatrack_has_space(track, strip->start, strip->end)) {
/* move strip to this track */
BLI_remlink(&tdn->nlt->strips, strip);
BKE_nlatrack_add_strip(track, strip);
tdn->nlt= track;
tdn->trackIndex++;
}
else /* can't move any further */
break;
}
}
else {
/* make delta 'positive' before using it, since we now know to go backwards */
delta= -delta;
for (track=tdn->nlt->prev, n=0; (track) && (n < delta); track=track->prev, n++) {
/* check if space in this track for the strip */
if (BKE_nlatrack_has_space(track, strip->start, strip->end)) {
/* move strip to this track */
BLI_remlink(&tdn->nlt->strips, strip);
BKE_nlatrack_add_strip(track, strip);
tdn->nlt= track;
tdn->trackIndex--;
}
else /* can't move any further */
break;
}
}
}
}
}
/* helper for recalcData() - for 3d-view transforms */
static void recalcData_view3d(TransInfo *t)
{
Base *base = t->scene->basact;
if (t->obedit) {
if ELEM(t->obedit->type, OB_CURVE, OB_SURF) {
Curve *cu= t->obedit->data;
ListBase *nurbs= ED_curve_editnurbs(cu);
Nurb *nu= nurbs->first;
if(t->state != TRANS_CANCEL) {
clipMirrorModifier(t, t->obedit);
applyProject(t);
}
DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */
if (t->state == TRANS_CANCEL) {
while(nu) {
calchandlesNurb(nu); /* Cant do testhandlesNurb here, it messes up the h1 and h2 flags */
nu= nu->next;
}
}
else {
/* Normal updating */
while(nu) {
test2DNurb(nu);
calchandlesNurb(nu);
nu= nu->next;
}
}
}
else if(t->obedit->type==OB_LATTICE) {
Lattice *la= t->obedit->data;
if(t->state != TRANS_CANCEL) {
applyProject(t);
}
DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */
if(la->editlatt->latt->flag & LT_OUTSIDE) outside_lattice(la->editlatt->latt);
}
else if (t->obedit->type == OB_MESH) {
EditMesh *em = ((Mesh*)t->obedit->data)->edit_mesh;
/* mirror modifier clipping? */
if(t->state != TRANS_CANCEL) {
/* apply clipping after so we never project past the clip plane [#25423] */
applyProject(t);
clipMirrorModifier(t, t->obedit);
}
if((t->options & CTX_NO_MIRROR) == 0 && (t->flag & T_MIRROR))
editmesh_apply_to_mirror(t);
DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */
recalc_editnormals(em);
}
else if(t->obedit->type==OB_ARMATURE) { /* no recalc flag, does pose */
bArmature *arm= t->obedit->data;
ListBase *edbo = arm->edbo;
EditBone *ebo;
TransData *td = t->data;
int i;
if(t->state != TRANS_CANCEL) {
applyProject(t);
}
/* Ensure all bones are correctly adjusted */
for (ebo = edbo->first; ebo; ebo = ebo->next){
if ((ebo->flag & BONE_CONNECTED) && ebo->parent){
/* If this bone has a parent tip that has been moved */
if (ebo->parent->flag & BONE_TIPSEL){
VECCOPY (ebo->head, ebo->parent->tail);
if(t->mode==TFM_BONE_ENVELOPE) ebo->rad_head= ebo->parent->rad_tail;
}
/* If this bone has a parent tip that has NOT been moved */
else{
VECCOPY (ebo->parent->tail, ebo->head);
if(t->mode==TFM_BONE_ENVELOPE) ebo->parent->rad_tail= ebo->rad_head;
}
}
/* on extrude bones, oldlength==0.0f, so we scale radius of points */
ebo->length= len_v3v3(ebo->head, ebo->tail);
if(ebo->oldlength==0.0f) {
ebo->rad_head= 0.25f*ebo->length;
ebo->rad_tail= 0.10f*ebo->length;
ebo->dist= 0.25f*ebo->length;
if(ebo->parent) {
if(ebo->rad_head > ebo->parent->rad_tail)
ebo->rad_head= ebo->parent->rad_tail;
}
}
else if(t->mode!=TFM_BONE_ENVELOPE) {
/* if bones change length, lets do that for the deform distance as well */
ebo->dist*= ebo->length/ebo->oldlength;
ebo->rad_head*= ebo->length/ebo->oldlength;
ebo->rad_tail*= ebo->length/ebo->oldlength;
ebo->oldlength= ebo->length;
}
}
if (t->mode != TFM_BONE_ROLL)
{
/* fix roll */
for(i = 0; i < t->total; i++, td++)
{
if (td->extra)
{
float vec[3], up_axis[3];
float qrot[4];
ebo = td->extra;
VECCOPY(up_axis, td->axismtx[2]);
if (t->mode != TFM_ROTATION)
{
sub_v3_v3v3(vec, ebo->tail, ebo->head);
normalize_v3(vec);
rotation_between_vecs_to_quat(qrot, td->axismtx[1], vec);
mul_qt_v3(qrot, up_axis);
}
else
{
mul_m3_v3(t->mat, up_axis);
}
ebo->roll = ED_rollBoneToVector(ebo, up_axis, FALSE);
}
}
}
if(arm->flag & ARM_MIRROR_EDIT)
transform_armature_mirror_update(t->obedit);
}
else
{
if(t->state != TRANS_CANCEL) {
applyProject(t);
}
DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */
}
}
else if( (t->flag & T_POSE) && t->poseobj) {
Object *ob= t->poseobj;
bArmature *arm= ob->data;
/* if animtimer is running, and the object already has animation data,
* check if the auto-record feature means that we should record 'samples'
* (i.e. uneditable animation values)
*
* context is needed for keying set poll() functions.
*/
// TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes?
if ((t->animtimer) && (t->context) && IS_AUTOKEY_ON(t->scene)) {
int targetless_ik= (t->flag & T_AUTOIK); // XXX this currently doesn't work, since flags aren't set yet!
animrecord_check_state(t->scene, &ob->id, t->animtimer);
autokeyframe_pose_cb_func(t->context, t->scene, (View3D *)t->view, ob, t->mode, targetless_ik);
}
/* old optimize trick... this enforces to bypass the depgraph */
if (!(arm->flag & ARM_DELAYDEFORM)) {
DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */
}
else
where_is_pose(t->scene, ob);
}
else if(base && (base->object->mode & OB_MODE_PARTICLE_EDIT) && PE_get_current(t->scene, base->object)) {
if(t->state != TRANS_CANCEL) {
applyProject(t);
}
flushTransParticles(t);
}
else {
int i;
if(t->state != TRANS_CANCEL) {
applyProject(t);
}
for (i = 0; i < t->total; i++) {
TransData *td = t->data + i;
Object *ob = td->ob;
if (td->flag & TD_NOACTION)
break;
if (td->flag & TD_SKIP)
continue;
/* if animtimer is running, and the object already has animation data,
* check if the auto-record feature means that we should record 'samples'
* (i.e. uneditable animation values)
*/
// TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes?
if ((t->animtimer) && IS_AUTOKEY_ON(t->scene)) {
animrecord_check_state(t->scene, &ob->id, t->animtimer);
autokeyframe_ob_cb_func(t->context, t->scene, (View3D *)t->view, ob, t->mode);
}
/* sets recalc flags fully, instead of flushing existing ones
* otherwise proxies don't function correctly
*/
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
}
}
}
/* called for updating while transform acts, once per redraw */
void recalcData(TransInfo *t)
{
Base *base = t->scene->basact;
if (t->spacetype==SPACE_NODE) {
flushTransNodes(t);
}
@@ -335,290 +843,13 @@ void recalcData(TransInfo *t)
flushTransSeq(t);
}
else if (t->spacetype == SPACE_ACTION) {
Scene *scene= t->scene;
SpaceAction *saction= (SpaceAction *)t->sa->spacedata.first;
bAnimContext ac= {NULL};
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
/* initialise relevant anim-context 'context' data from TransInfo data */
/* NOTE: sync this with the code in ANIM_animdata_get_context() */
ac.scene= t->scene;
ac.obact= OBACT;
ac.sa= t->sa;
ac.ar= t->ar;
ac.sl= (t->sa)? t->sa->spacedata.first : NULL;
ac.spacetype= (t->sa)? t->sa->spacetype : 0;
ac.regiontype= (t->ar)? t->ar->regiontype : 0;
ANIM_animdata_context_getdata(&ac);
/* perform flush */
if (ac.datatype == ANIMCONT_GPENCIL) {
/* flush transform values back to actual coordinates */
flushTransGPactionData(t);
}
else {
/* get animdata blocks visible in editor, assuming that these will be the ones where things changed */
filter= (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_ANIMDATA);
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
/* just tag these animdata-blocks to recalc, assuming that some data there changed
* BUT only do this if realtime updates are enabled
*/
if ((saction->flag & SACTION_NOREALTIMEUPDATES) == 0) {
for (ale= anim_data.first; ale; ale= ale->next) {
/* set refresh tags for objects using this animation */
ANIM_list_elem_update(t->scene, ale);
}
}
/* now free temp channels */
BLI_freelistN(&anim_data);
}
recalcData_actedit(t);
}
else if (t->spacetype == SPACE_IPO) {
Scene *scene;
SpaceIpo *sipo= (SpaceIpo *)t->sa->spacedata.first;
ListBase anim_data = {NULL, NULL};
bAnimContext ac= {NULL};
int filter;
bAnimListElem *ale;
int dosort = 0;
/* initialise relevant anim-context 'context' data from TransInfo data */
/* NOTE: sync this with the code in ANIM_animdata_get_context() */
scene= ac.scene= t->scene;
ac.obact= OBACT;
ac.sa= t->sa;
ac.ar= t->ar;
ac.sl= (t->sa)? t->sa->spacedata.first : NULL;
ac.spacetype= (t->sa)? t->sa->spacetype : 0;
ac.regiontype= (t->ar)? t->ar->regiontype : 0;
ANIM_animdata_context_getdata(&ac);
/* do the flush first */
flushTransGraphData(t);
/* get curves to check if a re-sort is needed */
filter= (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_CURVE_VISIBLE);
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
/* now test if there is a need to re-sort */
for (ale= anim_data.first; ale; ale= ale->next) {
FCurve *fcu= (FCurve *)ale->key_data;
/* ignore unselected fcurves */
if (!fcu_test_selected(fcu))
continue;
// fixme: only do this for selected verts...
ANIM_unit_mapping_apply_fcurve(ac.scene, ale->id, ale->key_data, ANIM_UNITCONV_ONLYSEL|ANIM_UNITCONV_SELVERTS|ANIM_UNITCONV_RESTORE);
/* watch it: if the time is wrong: do not correct handles yet */
if (test_time_fcurve(fcu))
dosort++;
else
calchandles_fcurve(fcu);
/* set refresh tags for objects using this animation,
* BUT only if realtime updates are enabled
*/
if ((sipo->flag & SIPO_NOREALTIMEUPDATES) == 0)
ANIM_list_elem_update(t->scene, ale);
}
/* do resort and other updates? */
if (dosort) remake_graph_transdata(t, &anim_data);
/* now free temp channels */
BLI_freelistN(&anim_data);
recalcData_graphedit(t);
}
else if (t->spacetype == SPACE_NLA) {
TransDataNla *tdn= (TransDataNla *)t->customData;
SpaceNla *snla= (SpaceNla *)t->sa->spacedata.first;
Scene *scene= t->scene;
double secf= FPS;
int i;
/* for each strip we've got, perform some additional validation of the values that got set before
* using RNA to set the value (which does some special operations when setting these values to make
* sure that everything works ok)
*/
for (i = 0; i < t->total; i++, tdn++) {
NlaStrip *strip= tdn->strip;
PointerRNA strip_ptr;
short pExceeded, nExceeded, iter;
int delta_y1, delta_y2;
/* if this tdn has no handles, that means it is just a dummy that should be skipped */
if (tdn->handle == 0)
continue;
/* set refresh tags for objects using this animation,
* BUT only if realtime updates are enabled
*/
if ((snla->flag & SNLA_NOREALTIMEUPDATES) == 0)
ANIM_id_update(t->scene, tdn->id);
/* if cancelling transform, just write the values without validating, then move on */
if (t->state == TRANS_CANCEL) {
/* clear the values by directly overwriting the originals, but also need to restore
* endpoints of neighboring transition-strips
*/
/* start */
strip->start= tdn->h1[0];
if ((strip->prev) && (strip->prev->type == NLASTRIP_TYPE_TRANSITION))
strip->prev->end= tdn->h1[0];
/* end */
strip->end= tdn->h2[0];
if ((strip->next) && (strip->next->type == NLASTRIP_TYPE_TRANSITION))
strip->next->start= tdn->h2[0];
/* flush transforms to child strips (since this should be a meta) */
BKE_nlameta_flush_transforms(strip);
/* restore to original track (if needed) */
if (tdn->oldTrack != tdn->nlt) {
/* just append to end of list for now, since strips get sorted in special_aftertrans_update() */
BLI_remlink(&tdn->nlt->strips, strip);
BLI_addtail(&tdn->oldTrack->strips, strip);
}
continue;
}
/* firstly, check if the proposed transform locations would overlap with any neighbouring strips
* (barring transitions) which are absolute barriers since they are not being moved
*
* this is done as a iterative procedure (done 5 times max for now)
*/
for (iter=0; iter < 5; iter++) {
pExceeded= ((strip->prev) && (strip->prev->type != NLASTRIP_TYPE_TRANSITION) && (tdn->h1[0] < strip->prev->end));
nExceeded= ((strip->next) && (strip->next->type != NLASTRIP_TYPE_TRANSITION) && (tdn->h2[0] > strip->next->start));
if ((pExceeded && nExceeded) || (iter == 4) ) {
/* both endpoints exceeded (or iteration ping-pong'd meaning that we need a compromise)
* - simply crop strip to fit within the bounds of the strips bounding it
* - if there were no neighbours, clear the transforms (make it default to the strip's current values)
*/
if (strip->prev && strip->next) {
tdn->h1[0]= strip->prev->end;
tdn->h2[0]= strip->next->start;
}
else {
tdn->h1[0]= strip->start;
tdn->h2[0]= strip->end;
}
}
else if (nExceeded) {
/* move backwards */
float offset= tdn->h2[0] - strip->next->start;
tdn->h1[0] -= offset;
tdn->h2[0] -= offset;
}
else if (pExceeded) {
/* more forwards */
float offset= strip->prev->end - tdn->h1[0];
tdn->h1[0] += offset;
tdn->h2[0] += offset;
}
else /* all is fine and well */
break;
}
/* handle auto-snapping */
switch (snla->autosnap) {
case SACTSNAP_FRAME: /* snap to nearest frame/time */
if (snla->flag & SNLA_DRAWTIME) {
tdn->h1[0]= (float)( floor((tdn->h1[0]/secf) + 0.5f) * secf );
tdn->h2[0]= (float)( floor((tdn->h2[0]/secf) + 0.5f) * secf );
}
else {
tdn->h1[0]= (float)( floor(tdn->h1[0]+0.5f) );
tdn->h2[0]= (float)( floor(tdn->h2[0]+0.5f) );
}
break;
case SACTSNAP_MARKER: /* snap to nearest marker */
tdn->h1[0]= (float)ED_markers_find_nearest_marker_time(&t->scene->markers, tdn->h1[0]);
tdn->h2[0]= (float)ED_markers_find_nearest_marker_time(&t->scene->markers, tdn->h2[0]);
break;
}
/* use RNA to write the values... */
// TODO: do we need to write in 2 passes to make sure that no truncation goes on?
RNA_pointer_create(NULL, &RNA_NlaStrip, strip, &strip_ptr);
RNA_float_set(&strip_ptr, "frame_start", tdn->h1[0]);
RNA_float_set(&strip_ptr, "frame_end", tdn->h2[0]);
/* flush transforms to child strips (since this should be a meta) */
BKE_nlameta_flush_transforms(strip);
/* now, check if we need to try and move track
* - we need to calculate both, as only one may have been altered by transform if only 1 handle moved
*/
delta_y1= ((int)tdn->h1[1] / NLACHANNEL_STEP(snla) - tdn->trackIndex);
delta_y2= ((int)tdn->h2[1] / NLACHANNEL_STEP(snla) - tdn->trackIndex);
if (delta_y1 || delta_y2) {
NlaTrack *track;
int delta = (delta_y2) ? delta_y2 : delta_y1;
int n;
/* move in the requested direction, checking at each layer if there's space for strip to pass through,
* stopping on the last track available or that we're able to fit in
*/
if (delta > 0) {
for (track=tdn->nlt->next, n=0; (track) && (n < delta); track=track->next, n++) {
/* check if space in this track for the strip */
if (BKE_nlatrack_has_space(track, strip->start, strip->end)) {
/* move strip to this track */
BLI_remlink(&tdn->nlt->strips, strip);
BKE_nlatrack_add_strip(track, strip);
tdn->nlt= track;
tdn->trackIndex++;
}
else /* can't move any further */
break;
}
}
else {
/* make delta 'positive' before using it, since we now know to go backwards */
delta= -delta;
for (track=tdn->nlt->prev, n=0; (track) && (n < delta); track=track->prev, n++) {
/* check if space in this track for the strip */
if (BKE_nlatrack_has_space(track, strip->start, strip->end)) {
/* move strip to this track */
BLI_remlink(&tdn->nlt->strips, strip);
BKE_nlatrack_add_strip(track, strip);
tdn->nlt= track;
tdn->trackIndex--;
}
else /* can't move any further */
break;
}
}
}
}
recalcData_nla(t);
}
else if (t->spacetype == SPACE_IMAGE) {
if (t->obedit && t->obedit->type == OB_MESH) {
@@ -632,214 +863,7 @@ void recalcData(TransInfo *t)
}
}
else if (t->spacetype == SPACE_VIEW3D) {
if (t->obedit) {
if ELEM(t->obedit->type, OB_CURVE, OB_SURF) {
Curve *cu= t->obedit->data;
ListBase *nurbs= ED_curve_editnurbs(cu);
Nurb *nu= nurbs->first;
if(t->state != TRANS_CANCEL) {
clipMirrorModifier(t, t->obedit);
applyProject(t);
}
DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */
if (t->state == TRANS_CANCEL) {
while(nu) {
calchandlesNurb(nu); /* Cant do testhandlesNurb here, it messes up the h1 and h2 flags */
nu= nu->next;
}
} else {
/* Normal updating */
while(nu) {
test2DNurb(nu);
calchandlesNurb(nu);
nu= nu->next;
}
}
}
else if(t->obedit->type==OB_LATTICE) {
Lattice *la= t->obedit->data;
if(t->state != TRANS_CANCEL) {
applyProject(t);
}
DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */
if(la->editlatt->latt->flag & LT_OUTSIDE) outside_lattice(la->editlatt->latt);
}
else if (t->obedit->type == OB_MESH) {
EditMesh *em = ((Mesh*)t->obedit->data)->edit_mesh;
/* mirror modifier clipping? */
if(t->state != TRANS_CANCEL) {
/* apply clipping after so we never project past the clip plane [#25423] */
applyProject(t);
clipMirrorModifier(t, t->obedit);
}
if((t->options & CTX_NO_MIRROR) == 0 && (t->flag & T_MIRROR))
editmesh_apply_to_mirror(t);
DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */
recalc_editnormals(em);
}
else if(t->obedit->type==OB_ARMATURE) { /* no recalc flag, does pose */
bArmature *arm= t->obedit->data;
ListBase *edbo = arm->edbo;
EditBone *ebo;
TransData *td = t->data;
int i;
if(t->state != TRANS_CANCEL) {
applyProject(t);
}
/* Ensure all bones are correctly adjusted */
for (ebo = edbo->first; ebo; ebo = ebo->next){
if ((ebo->flag & BONE_CONNECTED) && ebo->parent){
/* If this bone has a parent tip that has been moved */
if (ebo->parent->flag & BONE_TIPSEL){
VECCOPY (ebo->head, ebo->parent->tail);
if(t->mode==TFM_BONE_ENVELOPE) ebo->rad_head= ebo->parent->rad_tail;
}
/* If this bone has a parent tip that has NOT been moved */
else{
VECCOPY (ebo->parent->tail, ebo->head);
if(t->mode==TFM_BONE_ENVELOPE) ebo->parent->rad_tail= ebo->rad_head;
}
}
/* on extrude bones, oldlength==0.0f, so we scale radius of points */
ebo->length= len_v3v3(ebo->head, ebo->tail);
if(ebo->oldlength==0.0f) {
ebo->rad_head= 0.25f*ebo->length;
ebo->rad_tail= 0.10f*ebo->length;
ebo->dist= 0.25f*ebo->length;
if(ebo->parent) {
if(ebo->rad_head > ebo->parent->rad_tail)
ebo->rad_head= ebo->parent->rad_tail;
}
}
else if(t->mode!=TFM_BONE_ENVELOPE) {
/* if bones change length, lets do that for the deform distance as well */
ebo->dist*= ebo->length/ebo->oldlength;
ebo->rad_head*= ebo->length/ebo->oldlength;
ebo->rad_tail*= ebo->length/ebo->oldlength;
ebo->oldlength= ebo->length;
}
}
if (t->mode != TFM_BONE_ROLL)
{
/* fix roll */
for(i = 0; i < t->total; i++, td++)
{
if (td->extra)
{
float vec[3], up_axis[3];
float qrot[4];
ebo = td->extra;
VECCOPY(up_axis, td->axismtx[2]);
if (t->mode != TFM_ROTATION)
{
sub_v3_v3v3(vec, ebo->tail, ebo->head);
normalize_v3(vec);
rotation_between_vecs_to_quat(qrot, td->axismtx[1], vec);
mul_qt_v3(qrot, up_axis);
}
else
{
mul_m3_v3(t->mat, up_axis);
}
ebo->roll = ED_rollBoneToVector(ebo, up_axis, FALSE);
}
}
}
if(arm->flag & ARM_MIRROR_EDIT)
transform_armature_mirror_update(t->obedit);
}
else
{
if(t->state != TRANS_CANCEL) {
applyProject(t);
}
DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */
}
}
else if( (t->flag & T_POSE) && t->poseobj) {
Object *ob= t->poseobj;
bArmature *arm= ob->data;
/* if animtimer is running, and the object already has animation data,
* check if the auto-record feature means that we should record 'samples'
* (i.e. uneditable animation values)
*
* context is needed for keying set poll() functions.
*/
// TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes?
if ((t->animtimer) && (t->context) && IS_AUTOKEY_ON(t->scene)) {
int targetless_ik= (t->flag & T_AUTOIK); // XXX this currently doesn't work, since flags aren't set yet!
animrecord_check_state(t->scene, &ob->id, t->animtimer);
autokeyframe_pose_cb_func(t->context, t->scene, (View3D *)t->view, ob, t->mode, targetless_ik);
}
/* old optimize trick... this enforces to bypass the depgraph */
if (!(arm->flag & ARM_DELAYDEFORM)) {
DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */
}
else
where_is_pose(t->scene, ob);
}
else if(base && (base->object->mode & OB_MODE_PARTICLE_EDIT) && PE_get_current(t->scene, base->object)) {
if(t->state != TRANS_CANCEL) {
applyProject(t);
}
flushTransParticles(t);
}
else {
int i;
if(t->state != TRANS_CANCEL) {
applyProject(t);
}
for (i = 0; i < t->total; i++) {
TransData *td = t->data + i;
Object *ob = td->ob;
if (td->flag & TD_NOACTION)
break;
if (td->flag & TD_SKIP)
continue;
/* if animtimer is running, and the object already has animation data,
* check if the auto-record feature means that we should record 'samples'
* (i.e. uneditable animation values)
*/
// TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes?
if ((t->animtimer) && IS_AUTOKEY_ON(t->scene)) {
animrecord_check_state(t->scene, &ob->id, t->animtimer);
autokeyframe_ob_cb_func(t->context, t->scene, (View3D *)t->view, ob, t->mode);
}
/* sets recalc flags fully, instead of flushing existing ones
* otherwise proxies don't function correctly
*/
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
}
}
recalcData_view3d(t);
}
}