Tool System: use preselect highlight w/ poly-build

- Poly build now uses a new gizmo for pre-selection
  which has the same behavior as loop-cut.

  This replaces hack where mouse-move set the active element
  which was no longer working properly because of missing
  depsgraph updates.

- Multi-object support for poly-build.

- Support for deformed cage.

- Fix error where changing active object wasn't properly
  refreshing the preselect gizmo (for loopcut too).

Currently holding Alt to select non-boundary element's isn't working.
This commit is contained in:
Campbell Barton
2018-09-09 16:11:02 +10:00
parent 2b5d4d426a
commit 20634fd433
11 changed files with 862 additions and 193 deletions

View File

@@ -572,7 +572,7 @@ class _defs_edit_mesh:
return dict(
text="Poly Build",
icon="ops.mesh.polybuild_hover",
widget=None,
widget="VIEW3D_GGT_mesh_preselect_elem",
keymap=(
("mesh.polybuild_face_at_cursor_move",
dict(TRANSFORM_OT_translate=dict(release_confirm=True)),
@@ -581,8 +581,6 @@ class _defs_edit_mesh:
dict(TRANSFORM_OT_translate=dict(release_confirm=True)),
dict(type='ACTIONMOUSE', value='PRESS', ctrl=True)),
("mesh.polybuild_dissolve_at_cursor", dict(), dict(type='ACTIONMOUSE', value='CLICK', alt=True)),
("mesh.polybuild_hover", dict(use_boundary=False), dict(type='MOUSEMOVE', value='ANY', alt=True)),
("mesh.polybuild_hover", dict(use_boundary=True), dict(type='MOUSEMOVE', value='ANY', any=True)),
),
)

View File

@@ -52,6 +52,7 @@ struct Mesh;
struct UvVertMap;
struct UvMapVert;
struct BMEditMesh;
struct BMElem;
struct BMesh;
struct BMVert;
struct BMLoop;
@@ -177,6 +178,14 @@ bool EDBM_unified_findnearest(
struct BMEdge **r_eed,
struct BMFace **r_efa);
bool EDBM_unified_findnearest_from_raycast(
struct ViewContext *vc,
bool use_boundary,
struct Base **r_base,
struct BMVert **r_eve,
struct BMEdge **r_eed,
struct BMFace **r_efa);
bool EDBM_select_pick(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
void EDBM_selectmode_set(struct BMEditMesh *em);
@@ -210,6 +219,16 @@ void EDBM_preselect_edgering_update_from_edge(
struct EditMesh_PreSelEdgeRing *psel,
struct BMesh *bm, struct BMEdge *eed_start, int previewlines, const float (*coords)[3]);
/* editmesh_preselect_elem.c */
struct EditMesh_PreSelElem;
struct EditMesh_PreSelElem *EDBM_preselect_elem_create(void);
void EDBM_preselect_elem_destroy(struct EditMesh_PreSelElem *psel);
void EDBM_preselect_elem_clear(struct EditMesh_PreSelElem *psel);
void EDBM_preselect_elem_draw(struct EditMesh_PreSelElem *psel, const float matrix[4][4]);
void EDBM_preselect_elem_update_from_single(
struct EditMesh_PreSelElem *psel,
struct BMesh *bm, struct BMElem *ele, const float (*coords)[3]);
/* mesh_ops.c */
void ED_operatortypes_mesh(void);
void ED_operatormacros_mesh(void);

View File

@@ -58,6 +58,7 @@ set(SRC
editmesh_path.c
editmesh_polybuild.c
editmesh_preselect.c
editmesh_preselect_elem.c
editmesh_rip.c
editmesh_rip_edge.c
editmesh_select.c

View File

@@ -25,6 +25,8 @@
* an experimental tool for quickly constructing/manipulating faces.
*/
#include "MEM_guardedalloc.h"
#include "DNA_object_types.h"
#include "BLI_math.h"
@@ -33,10 +35,13 @@
#include "BKE_report.h"
#include "BKE_editmesh.h"
#include "BKE_mesh.h"
#include "BKE_layer.h"
#include "WM_types.h"
#include "ED_object.h"
#include "ED_mesh.h"
#include "ED_scene.h"
#include "ED_screen.h"
#include "ED_transform.h"
#include "ED_view3d.h"
@@ -50,6 +55,8 @@
#include "WM_api.h"
#include "DEG_depsgraph.h"
/* -------------------------------------------------------------------- */
/** \name Local Utilities
* \{ */
@@ -63,6 +70,98 @@ static void edbm_selectmode_ensure(Scene *scene, BMEditMesh *em, short selectmod
}
}
/* Could make public, for now just keep here. */
static void edbm_flag_disable_all_multi(ViewLayer *view_layer, const char hflag)
{
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob_iter = objects[ob_index];
BMEditMesh *em_iter = BKE_editmesh_from_object(ob_iter);
BMesh *bm_iter = em_iter->bm;
if (bm_iter->totvertsel) {
EDBM_flag_disable_all(em_iter, hflag);
if (hflag & BM_ELEM_SELECT) {
BM_select_history_clear(em_iter->bm);
}
DEG_id_tag_update(ob_iter->data, DEG_TAG_SELECT_UPDATE);
}
}
MEM_freeN(objects);
}
/* When accessed as a tool, get the active edge from the preselection gizmo. */
static bool edbm_preselect_or_active(
bContext *C,
Base **r_base,
BMElem **r_ele)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
ARegion *ar = CTX_wm_region(C);
wmGizmoMap *gzmap = ar->gizmo_map;
wmGizmoGroup *gzgroup = gzmap ? WM_gizmomap_group_find(gzmap, "VIEW3D_GGT_mesh_preselect_elem") : NULL;
if (gzgroup != NULL) {
wmGizmo *gz = gzgroup->gizmos.first;
const int object_index = RNA_int_get(gz->ptr, "object_index");
/* weak, allocate an array just to access the index. */
Base *base = NULL;
Object *obedit = NULL;
{
uint bases_len;
Base **bases = BKE_view_layer_array_from_bases_in_edit_mode(view_layer, &bases_len);
if (object_index < bases_len) {
base = bases[object_index];
obedit = base->object;
}
MEM_freeN(bases);
}
*r_base = base;
*r_ele = NULL;
if (obedit) {
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMesh *bm = em->bm;
const int vert_index = RNA_int_get(gz->ptr, "vert_index");
const int edge_index = RNA_int_get(gz->ptr, "edge_index");
const int face_index = RNA_int_get(gz->ptr, "face_index");
if (vert_index != -1) {
*r_ele = (BMElem *)BM_vert_at_index_find(bm, vert_index);
}
else if (edge_index != -1) {
*r_ele = (BMElem *)BM_edge_at_index_find(bm, edge_index);
}
else if (face_index != -1) {
*r_ele = (BMElem *)BM_face_at_index_find(bm, face_index);
}
}
}
else {
Base *base = view_layer->basact;
Object *obedit = base->object;
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMesh *bm = em->bm;
*r_base = base;
*r_ele = BM_mesh_active_elem_get(bm);
}
return (*r_ele != NULL);
}
static bool edbm_preselect_or_active_init_viewcontext(
bContext *C,
ViewContext *vc,
Base **r_base,
BMElem **r_ele)
{
em_setup_viewcontext(C, vc);
bool ok = edbm_preselect_or_active(C, r_base, r_ele);
if (ok) {
ED_view3d_viewcontext_init_object(vc, (*r_base)->object);
}
return ok;
}
/** \} */
/* -------------------------------------------------------------------- */
@@ -72,15 +171,15 @@ static void edbm_selectmode_ensure(Scene *scene, BMEditMesh *em, short selectmod
static int edbm_polybuild_face_at_cursor_invoke(
bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
{
ViewContext vc;
float center[3];
bool changed = false;
em_setup_viewcontext(C, &vc);
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
ViewContext vc;
Base *basact = NULL;
BMElem *ele_act = NULL;
edbm_preselect_or_active_init_viewcontext(C, &vc, &basact, &ele_act);
BMEditMesh *em = vc.em;
BMesh *bm = em->bm;
BMElem *ele_act = BM_mesh_active_elem_get(bm);
invert_m4_m4(vc.obedit->imat, vc.obedit->obmat);
ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d);
@@ -95,7 +194,7 @@ static int edbm_polybuild_face_at_cursor_invoke(
mul_m4_v3(vc.obedit->imat, center);
BMVert *v_new = BM_vert_create(bm, center, NULL, BM_CREATE_NOP);
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
edbm_flag_disable_all_multi(vc.view_layer, BM_ELEM_SELECT);
BM_vert_select_set(bm, v_new, true);
changed = true;
}
@@ -118,7 +217,7 @@ static int edbm_polybuild_face_at_cursor_invoke(
// BMFace *f_new =
BM_face_create_verts(bm, v_tri, 3, f_reference, BM_CREATE_NOP, true);
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
edbm_flag_disable_all_multi(vc.view_layer, BM_ELEM_SELECT);
BM_vert_select_set(bm, v_tri[2], true);
changed = true;
}
@@ -169,7 +268,7 @@ static int edbm_polybuild_face_at_cursor_invoke(
// BMFace *f_new =
BM_face_create_verts(bm, v_quad, 4, f_reference, BM_CREATE_NOP, true);
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
edbm_flag_disable_all_multi(vc.view_layer, BM_ELEM_SELECT);
BM_vert_select_set(bm, v_quad[2], true);
changed = true;
}
@@ -188,11 +287,13 @@ static int edbm_polybuild_face_at_cursor_invoke(
}
if (changed) {
BM_select_history_clear(bm);
EDBM_mesh_normals_update(em);
EDBM_update_generic(em, true, true);
if (vc.view_layer->basact != basact) {
ED_object_base_activate(C, basact);
}
WM_event_add_mousemove(C);
return OPERATOR_FINISHED;
@@ -229,13 +330,14 @@ void MESH_OT_polybuild_face_at_cursor(wmOperatorType *ot)
static int edbm_polybuild_split_at_cursor_invoke(
bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
{
ViewContext vc;
float center[3];
bool changed = false;
em_setup_viewcontext(C, &vc);
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
ViewContext vc;
Base *basact = NULL;
BMElem *ele_act = NULL;
edbm_preselect_or_active_init_viewcontext(C, &vc, &basact, &ele_act);
BMEditMesh *em = vc.em;
BMesh *bm = em->bm;
invert_m4_m4(vc.obedit->imat, vc.obedit->obmat);
@@ -243,8 +345,6 @@ static int edbm_polybuild_split_at_cursor_invoke(
edbm_selectmode_ensure(vc.scene, vc.em, SCE_SELECT_VERTEX);
BMElem *ele_act = BM_mesh_active_elem_get(bm);
if (ele_act == NULL || ele_act->head.hflag == BM_FACE) {
return OPERATOR_PASS_THROUGH;
}
@@ -259,7 +359,7 @@ static int edbm_polybuild_split_at_cursor_invoke(
BMVert *v_new = BM_edge_split(bm, e_act, e_act->v1, NULL, CLAMPIS(fac, 0.0f, 1.0f));
copy_v3_v3(v_new->co, center);
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
edbm_flag_disable_all_multi(vc.view_layer, BM_ELEM_SELECT);
BM_vert_select_set(bm, v_new, true);
changed = true;
}
@@ -269,13 +369,15 @@ static int edbm_polybuild_split_at_cursor_invoke(
}
if (changed) {
BM_select_history_clear(bm);
EDBM_mesh_normals_update(em);
EDBM_update_generic(em, true, true);
WM_event_add_mousemove(C);
if (vc.view_layer->basact != basact) {
ED_object_base_activate(C, basact);
}
return OPERATOR_FINISHED;
}
else {
@@ -312,23 +414,19 @@ void MESH_OT_polybuild_split_at_cursor(wmOperatorType *ot)
static int edbm_polybuild_dissolve_at_cursor_invoke(
bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
ViewContext vc;
em_setup_viewcontext(C, &vc);
bool changed = false;
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
ViewContext vc;
Base *basact = NULL;
BMElem *ele_act = NULL;
edbm_preselect_or_active_init_viewcontext(C, &vc, &basact, &ele_act);
BMEditMesh *em = vc.em;
BMesh *bm = em->bm;
BMVert *v_act = BM_mesh_active_vert_get(bm);
BMEdge *e_act = BM_mesh_active_edge_get(bm);
invert_m4_m4(vc.obedit->imat, vc.obedit->obmat);
ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d);
edbm_selectmode_ensure(vc.scene, vc.em, SCE_SELECT_VERTEX);
if (e_act) {
if (ele_act->head.htype == BM_EDGE) {
BMEdge *e_act = (BMEdge *)ele_act;
BMLoop *l_a, *l_b;
if (BM_edge_loop_pair(e_act, &l_a, &l_b)) {
BMFace *f_new = BM_faces_join_pair(bm, l_a, l_b, true);
@@ -337,7 +435,8 @@ static int edbm_polybuild_dissolve_at_cursor_invoke(
}
}
}
else if (v_act) {
else if (ele_act->head.htype == BM_VERT) {
BMVert *v_act = (BMVert *)ele_act;
if (BM_vert_is_edge_pair(v_act)) {
BM_edge_collapse(
bm, v_act->e, v_act,
@@ -356,13 +455,15 @@ static int edbm_polybuild_dissolve_at_cursor_invoke(
}
if (changed) {
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
BM_select_history_clear(bm);
edbm_flag_disable_all_multi(vc.view_layer, BM_ELEM_SELECT);
EDBM_mesh_normals_update(em);
EDBM_update_generic(em, true, true);
if (vc.view_layer->basact != basact) {
ED_object_base_activate(C, basact);
}
WM_event_add_mousemove(C);
return OPERATOR_FINISHED;
@@ -388,155 +489,3 @@ void MESH_OT_polybuild_dissolve_at_cursor(wmOperatorType *ot)
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Cursor Gizmo
*
* \note This may need its own file, for now not.
* \{ */
static BMElem *edbm_hover_preselect(
bContext *C,
const int mval[2],
bool use_boundary)
{
ViewContext vc;
em_setup_viewcontext(C, &vc);
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMesh *bm = em->bm;
invert_m4_m4(vc.obedit->imat, vc.obedit->obmat);
ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d);
const float mval_fl[2] = {UNPACK2(mval)};
float ray_origin[3], ray_direction[3];
BMElem *ele_best = NULL;
if (ED_view3d_win_to_ray(
CTX_data_depsgraph(C),
vc.ar, vc.v3d, mval_fl,
ray_origin, ray_direction, true))
{
BMEdge *e;
BMIter eiter;
float dist_sq_best = FLT_MAX;
BM_ITER_MESH (e, &eiter, bm, BM_EDGES_OF_MESH) {
if ((BM_elem_flag_test(e, BM_ELEM_HIDDEN) == false) &&
(!use_boundary || BM_edge_is_boundary(e)))
{
float dist_sq_test;
float point[3];
float depth;
#if 0
dist_sq_test = dist_squared_ray_to_seg_v3(
ray_origin, ray_direction,
e->v1->co, e->v2->co,
point, &depth);
#else
mid_v3_v3v3(point, e->v1->co, e->v2->co);
dist_sq_test = dist_squared_to_ray_v3(
ray_origin, ray_direction,
point, &depth);
#endif
if (dist_sq_test < dist_sq_best) {
dist_sq_best = dist_sq_test;
ele_best = (BMElem *)e;
}
dist_sq_test = dist_squared_to_ray_v3(
ray_origin, ray_direction,
e->v1->co, &depth);
if (dist_sq_test < dist_sq_best) {
dist_sq_best = dist_sq_test;
ele_best = (BMElem *)e->v1;
}
dist_sq_test = dist_squared_to_ray_v3(
ray_origin, ray_direction,
e->v2->co, &depth);
if (dist_sq_test < dist_sq_best) {
dist_sq_best = dist_sq_test;
ele_best = (BMElem *)e->v2;
}
}
}
}
return ele_best;
}
/*
* Developer note: this is not advocating pre-selection highlighting.
* This is just a quick way to test how a tool for interactively editing polygons may work. */
static int edbm_polybuild_hover_invoke(
bContext *C, wmOperator *op, const wmEvent *event)
{
const bool use_boundary = RNA_boolean_get(op->ptr, "use_boundary");
ViewContext vc;
em_setup_viewcontext(C, &vc);
/* Vertex selection is needed */
if ((vc.scene->toolsettings->selectmode & SCE_SELECT_VERTEX) == 0) {
return OPERATOR_PASS_THROUGH;
}
/* Don't overwrite click-drag events. */
if (use_boundary == false) {
/* pass */
}
else if (vc.win->tweak ||
(vc.win->eventstate->check_click &&
vc.win->eventstate->prevval == KM_PRESS &&
ISMOUSE(vc.win->eventstate->prevtype)))
{
return OPERATOR_PASS_THROUGH;
}
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMesh *bm = em->bm;
BMElem *ele_active = BM_mesh_active_elem_get(bm);
BMElem *ele_hover = edbm_hover_preselect(C, event->mval, use_boundary);
if (ele_hover && (ele_hover != ele_active)) {
if (event->shift == 0) {
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
BM_select_history_clear(bm);
}
BM_elem_select_set(bm, ele_hover, true);
BM_select_history_store(em->bm, ele_hover);
BKE_mesh_batch_cache_dirty_tag(obedit->data, BKE_MESH_BATCH_DIRTY_SELECT);
ED_region_tag_redraw(vc.ar);
return OPERATOR_FINISHED;
}
else {
return OPERATOR_CANCELLED;
}
}
void MESH_OT_polybuild_hover(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Poly Build Hover";
ot->idname = "MESH_OT_polybuild_hover";
ot->description = "";
/* api callbacks */
ot->invoke = edbm_polybuild_hover_invoke;
ot->poll = EDBM_view3d_poll;
/* flags */
ot->flag = OPTYPE_INTERNAL;
/* properties */
RNA_def_boolean(ot->srna, "use_boundary", false, "Boundary", "Select only boundary geometry");
}
/** \} */

View File

@@ -0,0 +1,218 @@
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/mesh/editmesh_preselect_elem.c
* \ingroup edmesh
*/
#include "MEM_guardedalloc.h"
#include "BLI_stack.h"
#include "BLI_math.h"
#include "BKE_context.h"
#include "BKE_editmesh.h"
#include "GPU_immediate.h"
#include "GPU_matrix.h"
#include "GPU_state.h"
#include "DNA_object_types.h"
#include "ED_mesh.h"
#include "ED_view3d.h"
/* -------------------------------------------------------------------- */
/** \name Mesh Element Pre-Select
* Public API:
*
* #EDBM_preselect_elem_create
* #EDBM_preselect_elem_destroy
* #EDBM_preselect_elem_clear
* #EDBM_preselect_elem_draw
* #EDBM_preselect_elem_update_from_single
*
* \{ */
static void vcos_get(BMVert *v, float r_co[3], const float (*coords)[3])
{
if (coords) {
copy_v3_v3(r_co, coords[BM_elem_index_get(v)]);
}
else {
copy_v3_v3(r_co, v->co);
}
}
static void vcos_get_pair(BMVert *v[2], float r_cos[2][3], const float (*coords)[3])
{
if (coords) {
for (int j = 0; j < 2; j++) {
copy_v3_v3(r_cos[j], coords[BM_elem_index_get(v[j])]);
}
}
else {
for (int j = 0; j < 2; j++) {
copy_v3_v3(r_cos[j], v[j]->co);
}
}
}
struct EditMesh_PreSelElem {
float (*edges)[2][3];
int edges_len;
float (*verts)[3];
int verts_len;
};
struct EditMesh_PreSelElem *EDBM_preselect_elem_create(void)
{
struct EditMesh_PreSelElem *psel = MEM_callocN(sizeof(*psel), __func__);
return psel;
}
void EDBM_preselect_elem_destroy(
struct EditMesh_PreSelElem *psel)
{
EDBM_preselect_elem_clear(psel);
MEM_freeN(psel);
}
void EDBM_preselect_elem_clear(
struct EditMesh_PreSelElem *psel)
{
MEM_SAFE_FREE(psel->edges);
psel->edges_len = 0;
MEM_SAFE_FREE(psel->verts);
psel->verts_len = 0;
}
void EDBM_preselect_elem_draw(
struct EditMesh_PreSelElem *psel, const float matrix[4][4])
{
if ((psel->edges_len == 0) && (psel->verts_len == 0)) {
return;
}
GPU_depth_test(false);
GPU_matrix_push();
GPU_matrix_mul(matrix);
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
immUniformColor3ub(255, 0, 255);
if (psel->edges_len > 0) {
immBegin(GPU_PRIM_LINES, psel->edges_len * 2);
for (int i = 0; i < psel->edges_len; i++) {
immVertex3fv(pos, psel->edges[i][0]);
immVertex3fv(pos, psel->edges[i][1]);
}
immEnd();
}
if (psel->verts_len > 0) {
GPU_point_size(3.0f);
immBegin(GPU_PRIM_POINTS, psel->verts_len);
for (int i = 0; i < psel->verts_len; i++) {
immVertex3fv(pos, psel->verts[i]);
}
immEnd();
}
immUnbindProgram();
GPU_matrix_pop();
/* Reset default */
GPU_depth_test(true);
}
static void view3d_preselect_mesh_elem_update_from_vert(
struct EditMesh_PreSelElem *psel,
BMesh *UNUSED(bm), BMVert *eve, const float (*coords)[3])
{
float (*verts)[3] = MEM_mallocN(sizeof(*psel->verts), __func__);
vcos_get(eve, verts[0], coords);
psel->verts = verts;
psel->verts_len = 1;
}
static void view3d_preselect_mesh_elem_update_from_edge(
struct EditMesh_PreSelElem *psel,
BMesh *UNUSED(bm), BMEdge *eed, const float (*coords)[3])
{
float (*edges)[2][3] = MEM_mallocN(sizeof(*psel->edges), __func__);
vcos_get_pair(&eed->v1, edges[0], coords);
psel->edges = edges;
psel->edges_len = 1;
}
static void view3d_preselect_mesh_elem_update_from_face(
struct EditMesh_PreSelElem *psel,
BMesh *UNUSED(bm), BMFace *efa, const float (*coords)[3])
{
float (*edges)[2][3] = MEM_mallocN(sizeof(*psel->edges) * efa->len, __func__);
BMLoop *l_iter, *l_first;
l_iter = l_first = BM_FACE_FIRST_LOOP(efa);
int i = 0;
do {
vcos_get_pair(&l_iter->e->v1, edges[i++], coords);
} while ((l_iter = l_iter->next) != l_first);
psel->edges = edges;
psel->edges_len = efa->len;
}
void EDBM_preselect_elem_update_from_single(
struct EditMesh_PreSelElem *psel,
BMesh *bm, BMElem *ele,
const float (*coords)[3])
{
EDBM_preselect_elem_clear(psel);
if (coords) {
BM_mesh_elem_index_ensure(bm, BM_VERT);
}
switch (ele->head.htype) {
case BM_VERT:
view3d_preselect_mesh_elem_update_from_vert(psel, bm, (BMVert *)ele, coords);
break;
case BM_EDGE:
view3d_preselect_mesh_elem_update_from_edge(psel, bm, (BMEdge *)ele, coords);
break;
case BM_FACE:
view3d_preselect_mesh_elem_update_from_face(psel, bm, (BMFace *)ele, coords);
break;
default:
BLI_assert(0);
}
}
/** \} */

View File

@@ -1097,6 +1097,227 @@ bool EDBM_unified_findnearest(
/** \} */
/* -------------------------------------------------------------------- */
/** \name Alternate Find Nearest Vert/Edge (optional boundary)
*
* \note This uses ray-cast method instead of backbuffer,
* currently used for poly-build.
* \{ */
bool EDBM_unified_findnearest_from_raycast(
ViewContext *vc,
bool use_boundary,
Base **r_base,
struct BMVert **r_eve,
struct BMEdge **r_eed,
struct BMFace **r_efa)
{
const float mval_fl[2] = {UNPACK2(vc->mval)};
float ray_origin[3], ray_direction[3];
struct {
Base *base;
BMElem *ele;
} best = {NULL};
if (ED_view3d_win_to_ray(
vc->depsgraph,
vc->ar, vc->v3d, mval_fl,
ray_origin, ray_direction, true))
{
float dist_sq_best = FLT_MAX;
const bool use_vert = (r_eve != NULL);
const bool use_edge = (r_eed != NULL);
const bool use_face = (r_efa != NULL);
uint bases_len;
Base **bases = BKE_view_layer_array_from_bases_in_edit_mode(vc->view_layer, &bases_len);
for (uint base_index = 0; base_index < bases_len; base_index++) {
Base *base_iter = bases[base_index];
Object *obedit = base_iter->object;
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMesh *bm = em->bm;
float imat3[3][3];
ED_view3d_viewcontext_init_object(vc, obedit);
copy_m3_m4(imat3, obedit->obmat);
invert_m3(imat3);
const float (*coords)[3] = NULL;
{
Mesh *me_eval = (Mesh *)DEG_get_evaluated_id(vc->depsgraph, obedit->data);
if (me_eval->runtime.edit_data) {
coords = me_eval->runtime.edit_data->vertexCos;
}
}
if (coords != NULL) {
BM_mesh_elem_index_ensure(bm, BM_VERT);
}
if (use_boundary && (use_vert || use_edge)) {
BMEdge *e;
BMIter eiter;
BM_ITER_MESH (e, &eiter, bm, BM_EDGES_OF_MESH) {
if ((BM_elem_flag_test(e, BM_ELEM_HIDDEN) == false) &&
(BM_edge_is_boundary(e)))
{
float depth;
if (use_vert) {
for (uint j = 0; j < 2; j++) {
BMVert *v = *((&e->v1) + j);
float point[3];
mul_v3_m4v3(point, obedit->obmat, coords ? coords[BM_elem_index_get(v)] : v->co);
const float dist_sq_test = dist_squared_to_ray_v3(
ray_origin, ray_direction,
point, &depth);
if (dist_sq_test < dist_sq_best) {
dist_sq_best = dist_sq_test;
best.base = base_iter;
best.ele = (BMElem *)v;
}
}
}
if (use_edge) {
float point[3];
#if 0
const float dist_sq_test = dist_squared_ray_to_seg_v3(
ray_origin, ray_direction,
e->v1->co, e->v2->co,
point, &depth);
#else
if (coords) {
mid_v3_v3v3(point, coords[BM_elem_index_get(e->v1)], coords[BM_elem_index_get(e->v2)]);
}
else {
mid_v3_v3v3(point, e->v1->co, e->v2->co);
}
mul_m4_v3(obedit->obmat, point);
const float dist_sq_test = dist_squared_to_ray_v3(
ray_origin, ray_direction,
point, &depth);
if (dist_sq_test < dist_sq_best) {
dist_sq_best = dist_sq_test;
best.base = base_iter;
best.ele = (BMElem *)e;
}
#endif
}
}
}
}
else {
/* Non boundary case. */
if (use_vert) {
BMVert *v;
BMIter viter;
BM_ITER_MESH (v, &viter, bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(v, BM_ELEM_HIDDEN) == false) {
float point[3];
mul_v3_m4v3(point, obedit->obmat, v->co);
float depth;
const float dist_sq_test = dist_squared_to_ray_v3(
ray_origin, ray_direction,
v->co, &depth);
if (dist_sq_test < dist_sq_best) {
dist_sq_best = dist_sq_test;
best.base = base_iter;
best.ele = (BMElem *)v;
}
}
}
}
if (use_edge) {
BMEdge *e;
BMIter eiter;
BM_ITER_MESH (e, &eiter, bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(e, BM_ELEM_HIDDEN) == false) {
float point[3];
if (coords) {
mid_v3_v3v3(point, coords[BM_elem_index_get(e->v1)], coords[BM_elem_index_get(e->v2)]);
}
else {
mid_v3_v3v3(point, e->v1->co, e->v2->co);
}
mul_m4_v3(obedit->obmat, point);
float depth;
const float dist_sq_test = dist_squared_to_ray_v3(
ray_origin, ray_direction,
point, &depth);
if (dist_sq_test < dist_sq_best) {
dist_sq_best = dist_sq_test;
best.base = base_iter;
best.ele = (BMElem *)e;
}
}
}
}
}
if (use_face) {
BMFace *f;
BMIter fiter;
BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
if (BM_elem_flag_test(f, BM_ELEM_HIDDEN) == false) {
float point[3];
if (coords) {
BM_face_calc_center_mean_vcos(bm, f, point, coords);
}
else {
BM_face_calc_center_mean(f, point);
}
mul_m4_v3(obedit->obmat, point);
float depth;
const float dist_sq_test = dist_squared_to_ray_v3(
ray_origin, ray_direction,
point, &depth);
if (dist_sq_test < dist_sq_best) {
dist_sq_best = dist_sq_test;
best.base = base_iter;
best.ele = (BMElem *)f;
}
}
}
}
}
}
*r_base = best.base;
if (r_eve) {
*r_eve = NULL;
}
if (r_eed) {
*r_eed = NULL;
}
if (r_efa) {
*r_efa = NULL;
}
if (best.ele) {
switch (best.ele->head.htype) {
case BM_VERT:
*r_eve = (BMVert *)best.ele;
break;
case BM_EDGE:
*r_eed = (BMEdge *)best.ele;
break;
case BM_FACE:
*r_efa = (BMFace *)best.ele;
break;
default:
BLI_assert(0);
}
}
return (best.ele != NULL);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Similar (Vert/Edge/Face) Operator
* \{ */

View File

@@ -157,7 +157,6 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_polybuild_face_at_cursor);
WM_operatortype_append(MESH_OT_polybuild_split_at_cursor);
WM_operatortype_append(MESH_OT_polybuild_dissolve_at_cursor);
WM_operatortype_append(MESH_OT_polybuild_hover);
WM_operatortype_append(MESH_OT_uv_texture_add);
WM_operatortype_append(MESH_OT_uv_texture_remove);

View File

@@ -702,6 +702,7 @@ static void view3d_widgets(void)
WM_gizmogrouptype_append(TRANSFORM_GGT_gizmo);
WM_gizmogrouptype_append(VIEW3D_GGT_xform_cage);
WM_gizmogrouptype_append(VIEW3D_GGT_mesh_preselect_elem);
WM_gizmogrouptype_append(VIEW3D_GGT_mesh_preselect_edgering);
WM_gizmogrouptype_append(VIEW3D_GGT_ruler);

View File

@@ -40,6 +40,54 @@
#include "view3d_intern.h" /* own include */
/* -------------------------------------------------------------------- */
/** \name Mesh Pre-Select Element Gizmo
*
* \{ */
struct GizmoGroupPreSelElem {
wmGizmo *gizmo;
};
static bool WIDGETGROUP_mesh_preselect_elem_poll(const bContext *C, wmGizmoGroupType *gzgt)
{
bToolRef_Runtime *tref_rt = WM_toolsystem_runtime_from_context((bContext *)C);
if ((tref_rt == NULL) ||
!STREQ(gzgt->idname, tref_rt->gizmo_group))
{
WM_gizmo_group_type_unlink_delayed_ptr(gzgt);
return false;
}
return true;
}
static void WIDGETGROUP_mesh_preselect_elem_setup(const bContext *UNUSED(C), wmGizmoGroup *gzgroup)
{
const wmGizmoType *gzt_presel = WM_gizmotype_find("GIZMO_GT_preselect_elem_3d", true);
struct GizmoGroupPreSelElem *man = MEM_callocN(sizeof(struct GizmoGroupPreSelElem), __func__);
gzgroup->customdata = man;
wmGizmo *gz = man->gizmo = WM_gizmo_new_ptr(gzt_presel, gzgroup, NULL);
UI_GetThemeColor3fv(TH_GIZMO_PRIMARY, gz->color);
UI_GetThemeColor3fv(TH_GIZMO_HI, gz->color_hi);
}
void VIEW3D_GGT_mesh_preselect_elem(wmGizmoGroupType *gzgt)
{
gzgt->name = "Mesh Preselect Element";
gzgt->idname = "VIEW3D_GGT_mesh_preselect_elem";
gzgt->flag = WM_GIZMOGROUPTYPE_3D;
gzgt->gzmap_params.spaceid = SPACE_VIEW3D;
gzgt->gzmap_params.regionid = RGN_TYPE_WINDOW;
gzgt->poll = WIDGETGROUP_mesh_preselect_elem_poll;
gzgt->setup = WIDGETGROUP_mesh_preselect_elem_setup;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Mesh Pre-Select Edge Ring Gizmo
*

View File

@@ -54,6 +54,207 @@
#include "ED_view3d.h"
#include "ED_gizmo_library.h"
/* -------------------------------------------------------------------- */
/** \name Mesh Element (Vert/Edge/Face) Pre-Select Gizmo API
*
* \{ */
typedef struct MeshElemGizmo3D {
wmGizmo gizmo;
Object **objects;
uint objects_len;
int object_index;
int vert_index;
int edge_index;
int face_index;
struct EditMesh_PreSelElem *psel;
} MeshElemGizmo3D;
static void gizmo_preselect_elem_draw(const bContext *UNUSED(C), wmGizmo *gz)
{
MeshElemGizmo3D *gz_ele = (MeshElemGizmo3D *)gz;
if (gz_ele->object_index != -1) {
Object *ob = gz_ele->objects[gz_ele->object_index];
EDBM_preselect_elem_draw(gz_ele->psel, ob->obmat);
}
}
static int gizmo_preselect_elem_test_select(
bContext *C, wmGizmo *gz, const int mval[2])
{
MeshElemGizmo3D *gz_ele = (MeshElemGizmo3D *)gz;
struct {
Object *ob;
BMElem *ele;
float dist;
int ob_index;
} best = {
.dist = ED_view3d_select_dist_px(),
};
struct {
int object_index;
int vert_index;
int edge_index;
int face_index;
} prev = {
.object_index = gz_ele->object_index,
.vert_index = gz_ele->vert_index,
.edge_index = gz_ele->edge_index,
.face_index = gz_ele->face_index,
};
{
ViewLayer *view_layer = CTX_data_view_layer(C);
if (((gz_ele->objects)) == NULL ||
(gz_ele->objects[0] != OBEDIT_FROM_VIEW_LAYER(view_layer)))
{
gz_ele->objects = BKE_view_layer_array_from_objects_in_edit_mode(
view_layer, &gz_ele->objects_len);
}
}
ViewContext vc;
em_setup_viewcontext(C, &vc);
copy_v2_v2_int(vc.mval, mval);
{
/* TODO: support faces. */
Base *base = NULL;
BMVert *eve_test;
BMEdge *eed_test;
if (EDBM_unified_findnearest_from_raycast(&vc, true, &base, &eve_test, &eed_test, NULL)) {
best.ob = base->object;
if (eve_test) {
best.ele = (BMElem *)eve_test;
}
else if (eed_test) {
best.ele = (BMElem *)eed_test;
}
else {
BLI_assert(0);
}
best.ob_index = -1;
/* weak, we could ensure the arrays are aligned,
* or allow EDBM_unified_findnearest_from_raycast to take an array arg. */
for (int ob_index = 0; ob_index < gz_ele->objects_len; ob_index++) {
if (best.ob == gz_ele->objects[ob_index]) {
best.ob_index = ob_index;
break;
}
}
/* Check above should never fail, if it does it's an internal error. */
BLI_assert(best.ob_index != -1);
}
}
BMesh *bm = NULL;
gz_ele->object_index = -1;
gz_ele->vert_index = -1;
gz_ele->edge_index = -1;
gz_ele->face_index = -1;
if (best.ele) {
gz_ele->object_index = best.ob_index;
bm = BKE_editmesh_from_object(gz_ele->objects[gz_ele->object_index])->bm;
BM_mesh_elem_index_ensure(bm, best.ele->head.htype);
if (best.ele->head.htype == BM_VERT) {
gz_ele->vert_index = BM_elem_index_get(best.ele);
}
else if (best.ele->head.htype == BM_EDGE) {
gz_ele->edge_index = BM_elem_index_get(best.ele);
}
else if (best.ele->head.htype == BM_FACE) {
gz_ele->face_index = BM_elem_index_get(best.ele);
}
}
if ((prev.object_index == gz_ele->object_index) &&
(prev.vert_index == gz_ele->vert_index) &&
(prev.edge_index == gz_ele->edge_index) &&
(prev.face_index == gz_ele->face_index))
{
/* pass (only recalculate on change) */
}
else {
if (best.ele) {
const float (*coords)[3] = NULL;
{
Object *ob = gz_ele->objects[gz_ele->object_index];
Depsgraph *depsgraph = CTX_data_depsgraph(C);
Mesh *me_eval = (Mesh *)DEG_get_evaluated_id(depsgraph, ob->data);
if (me_eval->runtime.edit_data) {
coords = me_eval->runtime.edit_data->vertexCos;
}
}
EDBM_preselect_elem_update_from_single(gz_ele->psel, bm, best.ele, coords);
}
else {
EDBM_preselect_elem_clear(gz_ele->psel);
}
RNA_int_set(gz->ptr, "object_index", gz_ele->object_index);
RNA_int_set(gz->ptr, "vert_index", gz_ele->vert_index);
RNA_int_set(gz->ptr, "edge_index", gz_ele->edge_index);
RNA_int_set(gz->ptr, "face_index", gz_ele->face_index);
ARegion *ar = CTX_wm_region(C);
ED_region_tag_redraw(ar);
}
// return best.eed ? 0 : -1;
return -1;
}
static void gizmo_preselect_elem_setup(wmGizmo *gz)
{
MeshElemGizmo3D *gz_ele = (MeshElemGizmo3D *)gz;
if (gz_ele->psel == NULL) {
gz_ele->psel = EDBM_preselect_elem_create();
}
gz_ele->object_index = -1;
}
static void gizmo_preselect_elem_free(wmGizmo *gz)
{
MeshElemGizmo3D *gz_ele = (MeshElemGizmo3D *)gz;
EDBM_preselect_elem_destroy(gz_ele->psel);
gz_ele->psel = NULL;
MEM_SAFE_FREE(gz_ele->objects);
}
static int gizmo_preselect_elem_invoke(
bContext *UNUSED(C), wmGizmo *UNUSED(gz), const wmEvent *UNUSED(event))
{
return OPERATOR_PASS_THROUGH;
}
static void GIZMO_GT_preselect_elem_3d(wmGizmoType *gzt)
{
/* identifiers */
gzt->idname = "GIZMO_GT_preselect_elem_3d";
/* api callbacks */
gzt->invoke = gizmo_preselect_elem_invoke;
gzt->draw = gizmo_preselect_elem_draw;
gzt->test_select = gizmo_preselect_elem_test_select;
gzt->setup = gizmo_preselect_elem_setup;
gzt->free = gizmo_preselect_elem_free;
gzt->struct_size = sizeof(MeshElemGizmo3D);
RNA_def_int(gzt->srna, "object_index", -1, -1, INT_MAX, "Object Index", "", -1, INT_MAX);
RNA_def_int(gzt->srna, "vert_index", -1, -1, INT_MAX, "Vert Index", "", -1, INT_MAX);
RNA_def_int(gzt->srna, "edge_index", -1, -1, INT_MAX, "Edge Index", "", -1, INT_MAX);
RNA_def_int(gzt->srna, "face_index", -1, -1, INT_MAX, "Face Index", "", -1, INT_MAX);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Mesh Edge-Ring Pre-Select Gizmo API
*
@@ -98,10 +299,14 @@ static int gizmo_preselect_edgering_test_select(
.edge_index = gz_ring->edge_index,
};
if (gz_ring->objects == NULL) {
{
ViewLayer *view_layer = CTX_data_view_layer(C);
gz_ring->objects = BKE_view_layer_array_from_objects_in_edit_mode(
view_layer, &gz_ring->objects_len);
if (((gz_ring->objects)) == NULL ||
(gz_ring->objects[0] != OBEDIT_FROM_VIEW_LAYER(view_layer)))
{
gz_ring->objects = BKE_view_layer_array_from_objects_in_edit_mode(
view_layer, &gz_ring->objects_len);
}
}
ViewContext vc;
@@ -207,8 +412,17 @@ static void GIZMO_GT_preselect_edgering_3d(wmGizmoType *gzt)
RNA_def_int(gzt->srna, "edge_index", -1, -1, INT_MAX, "Edge Index", "", -1, INT_MAX);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Gizmo API
*
* \{ */
void ED_gizmotypes_preselect_3d(void)
{
WM_gizmotype_append(GIZMO_GT_preselect_elem_3d);
WM_gizmotype_append(GIZMO_GT_preselect_edgering_3d);
}

View File

@@ -263,6 +263,7 @@ void VIEW3D_GGT_force_field(struct wmGizmoGroupType *gzgt);
void VIEW3D_GGT_empty_image(struct wmGizmoGroupType *gzgt);
void VIEW3D_GGT_armature_spline(struct wmGizmoGroupType *gzgt);
void VIEW3D_GGT_navigate(struct wmGizmoGroupType *gzgt);
void VIEW3D_GGT_mesh_preselect_elem(struct wmGizmoGroupType *gzgt);
void VIEW3D_GGT_mesh_preselect_edgering(struct wmGizmoGroupType *gzgt);
void VIEW3D_GGT_ruler(struct wmGizmoGroupType *gzgt);