Remove old drawing code for NLA Tracks

This commit is contained in:
Joshua Leung
2013-11-21 00:29:29 +13:00
parent be971959bc
commit 2213b93521

View File

@@ -645,46 +645,6 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
/* determine what needs to be drawn */
switch (ale->type) {
case ANIMTYPE_NLATRACK: /* NLA Track */
{
NlaTrack *nlt = (NlaTrack *)ale->data;
/* 'solo' as the 'special' button? */
if (nlt->flag & NLATRACK_SOLO)
special = ICON_SOLO_ON;
else
special = ICON_SOLO_OFF;
/* if this track is active and we're tweaking it, don't draw these toggles */
// TODO: need a special macro for this...
if (((nlt->flag & NLATRACK_ACTIVE) && (nlt->flag & NLATRACK_DISABLED)) == 0) {
if (nlt->flag & NLATRACK_MUTED)
mute = ICON_MUTE_IPO_ON;
else
mute = ICON_MUTE_IPO_OFF;
if (EDITABLE_NLT(nlt))
protect = ICON_UNLOCKED;
else
protect = ICON_LOCKED;
}
/* is track enabled for solo drawing? */
if ((adt) && (adt->flag & ADT_NLA_SOLO_TRACK)) {
if ((nlt->flag & NLATRACK_SOLO) == 0) {
/* tag for special non-solo handling; also hide the mute toggles */
nonSolo = 1;
mute = 0;
}
}
sel = SEL_NLT(nlt);
BLI_strncpy(name, nlt->name, sizeof(name));
/* draw manually still */
do_draw = TRUE;
break;
}
case ANIMTYPE_NLAACTION: /* NLA Action-Line */
{
bAction *act = (bAction *)ale->data;