code cleanup: quiet shadow warning.

This commit is contained in:
Campbell Barton
2013-03-23 17:11:03 +00:00
parent e2baf49d79
commit 224c7a273a

View File

@@ -111,7 +111,7 @@ static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd,
MLoop *ml;
MPoly *mp;
float mtx[4][4];
int i, j;
int i;
int a, totshape;
int *vtargetmap = NULL, *vtmap_a = NULL, *vtmap_b = NULL;
@@ -221,7 +221,7 @@ static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd,
ml = CDDM_get_loops(result);
for (i = 0; i < maxPolys; i++, mp++) {
MLoop *ml2;
int e;
int j, e;
/* reverse the loop, but we keep the first vertex in the face the same,
* to ensure that quads are split the same way as on the other side */
@@ -249,8 +249,8 @@ static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd,
/* handle uvs,
* let tessface recalc handle updating the MTFace data */
if (mmd->flag & (MOD_MIR_MIRROR_U | MOD_MIR_MIRROR_V)) {
const int do_mirr_u = (mmd->flag & MOD_MIR_MIRROR_U) != 0;
const int do_mirr_v = (mmd->flag & MOD_MIR_MIRROR_V) != 0;
const bool do_mirr_u = (mmd->flag & MOD_MIR_MIRROR_U) != 0;
const bool do_mirr_v = (mmd->flag & MOD_MIR_MIRROR_V) != 0;
const int totuv = CustomData_number_of_layers(&result->loopData, CD_MLOOPUV);