Correct own error in recent sculpt changes

mixed up squared nonsquared length, also remove invalid verify check.
This commit is contained in:
Campbell Barton
2015-04-27 03:34:13 +10:00
parent cf366c8b66
commit 24448e11fb

View File

@@ -799,7 +799,7 @@ static void long_edge_queue_face_add(
if (len_sq > eq_ctx->q->limit_len_squared) {
long_edge_queue_edge_add_recursive(
eq_ctx, l_iter->radial_next, l_iter,
len_sq, eq_ctx->q->limit_len_squared);
len_sq, eq_ctx->q->limit_len);
}
#else
long_edge_queue_edge_add(eq_ctx, l_iter->e);
@@ -1051,11 +1051,6 @@ static bool pbvh_bmesh_subdivide_long_edges(
{
bool any_subdivided = false;
#ifdef USE_EDGEQUEUE_TAG_VERIFY
pbvh_bmesh_edge_tag_verify(bvh);
#endif
while (!BLI_heap_is_empty(eq_ctx->q->heap)) {
BMVert **pair = BLI_heap_popmin(eq_ctx->q->heap);
BMVert *v1 = pair[0], *v2 = pair[1];