Fix: Renderdoc uses incorrect flags
Unit tests passed incorrect flags resulting in renderdoc to not use debug information when performing step by step debugging. Pull Request: https://projects.blender.org/blender/blender/pulls/147063
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@@ -124,7 +124,7 @@ class GPUVulkanTest : public GPUTest {
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{
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GPUTest::SetUpTestSuite(GHOST_kDrawingContextTypeVulkan,
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GPU_BACKEND_VULKAN,
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G_DEBUG_GPU | G_DEBUG_GPU_COMPILE_SHADERS | G_DEBUG_GPU_RENDERDOC);
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G_DEBUG_GPU | G_DEBUG_GPU_SHADER_DEBUG_INFO | G_DEBUG_GPU_RENDERDOC);
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}
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static void TearDownTestSuite()
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{
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@@ -138,7 +138,7 @@ class GPUVulkanWorkaroundsTest : public GPUTest {
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{
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GPUTest::SetUpTestSuite(GHOST_kDrawingContextTypeVulkan,
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GPU_BACKEND_VULKAN,
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G_DEBUG_GPU | G_DEBUG_GPU_COMPILE_SHADERS | G_DEBUG_GPU_RENDERDOC |
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G_DEBUG_GPU | G_DEBUG_GPU_SHADER_DEBUG_INFO | G_DEBUG_GPU_RENDERDOC |
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G_DEBUG_GPU_FORCE_WORKAROUNDS);
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}
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static void TearDownTestSuite()
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