Merge branch 'blender-v4.3-release'
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@@ -197,8 +197,8 @@ GPUTexture *ShadingView::render_postfx(GPUTexture *input_tx)
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GPUTexture *output_tx = postfx_tx_;
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/* Swapping is done internally. Actual output is set to the next input. */
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inst_.depth_of_field.render(render_view_, &input_tx, &output_tx, dof_buffer_);
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inst_.motion_blur.render(render_view_, &input_tx, &output_tx);
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inst_.depth_of_field.render(render_view_, &input_tx, &output_tx, dof_buffer_);
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return input_tx;
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}
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