Sculpt: Fix ghosting artifacts when sculpting in workbench engine
This commit is contained in:
@@ -4870,6 +4870,8 @@ static void sculpt_flush_update(bContext *C)
|
||||
if (mmd)
|
||||
multires_mark_as_modified(ob, MULTIRES_COORDS_MODIFIED);
|
||||
|
||||
DEG_id_tag_update(&ob->id, DEG_TAG_SHADING_UPDATE);
|
||||
|
||||
if (ss->kb || ss->modifiers_active) {
|
||||
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
|
||||
ED_region_tag_redraw(ar);
|
||||
|
||||
Reference in New Issue
Block a user