Cleanup: Fix typos in source/blender/blenlib
Fixes some user-facing and non-user-facing typos. Found via codespell. Pull Request: https://projects.blender.org/blender/blender/pulls/146111
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committed by
Bastien Montagne
parent
039549900b
commit
279e20a9f2
@@ -1808,7 +1808,7 @@ extern template float4x4 perspective(
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/**
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* Transform normal vectors, maintaining their unit length status, but implementing some
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* optimizations for identity matrics and uniform scaling.
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* optimizations for identity matrix and uniform scaling.
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*/
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void transform_normals(const float3x3 &transform, MutableSpan<float3> normals);
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void transform_normals(Span<float3> src, const float3x3 &transform, MutableSpan<float3> dst);
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@@ -56,7 +56,7 @@ class BlenderSubprocess : NonCopyable {
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/**
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* Create a subprocess and pass the arguments to the main function.
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* NOTE: The subprocess path is not passed as `argv[0]`.
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* `args` only support alpha-numeric characters, underscores and hyphen-minus as a safety
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* `args` only support alphanumeric characters, underscores and hyphen-minus as a safety
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* measure.
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* WARNING: This function shouldn't be called again after it succeeds.
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*/
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@@ -29,7 +29,7 @@ OffsetIndices<int> accumulate_counts_to_offsets(MutableSpan<int> counts_to_offse
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}
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counts_to_offsets.last() = offset;
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BLI_assert_msg(offset == offset_i64, "Integer overflow occured");
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BLI_assert_msg(offset == offset_i64, "Integer overflow occurred");
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UNUSED_VARS_NDEBUG(offset_i64);
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return OffsetIndices<int>(counts_to_offsets);
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