Cleanup: remove unused RenderProfile DNA struct
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@@ -853,21 +853,6 @@ enum {
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/** \name Render Conversion/Simplification Settings
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* \{ */
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/** Control render convert and shading engine. */
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typedef struct RenderProfile {
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struct RenderProfile *next, *prev;
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char name[32];
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short particle_perc;
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short subsurf_max;
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short shadbufsample_max;
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char _pad1[2];
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float ao_error;
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char _pad2[4];
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} RenderProfile;
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/* UV Paint. */
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/** #ToolSettings::uv_sculpt_settings */
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enum {
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