Fix: Snap Cursor API not returning index
Not a serious problem as nowhere currently requires this index.
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@@ -815,7 +815,7 @@ static void v3d_cursor_snap_update(V3DSnapCursorState *state,
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v3d_cursor_snap_calc_incremental(scene, v3d, region, state->prevpoint, co);
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}
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}
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else if (snap_elem == SCE_SNAP_TO_VERTEX) {
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else if (snap_elem & SCE_SNAP_TO_VERTEX) {
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snap_elem_index[0] = index;
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}
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else if (snap_elem &
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