fix for own error in tesselating as quad
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@@ -2441,7 +2441,7 @@ int mesh_recalcTesselation(CustomData *fdata,
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lindex[1] = mf->v2;
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lindex[2] = mf->v3;
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#ifdef USE_TESSFACE_QUADS
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if (mf_len == 4) lindex[2] = mf->v3;
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if (mf_len == 4) lindex[3] = mf->v4;
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#endif
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/*transform loop indices to vert indices*/
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