Fix: VSE scopes crash on float images
Regression since a904db3ee7 ("skip no-op colorspace transforms for
float images"), the newly added do_display_buffer_apply_no_processor
function did not handle case of both source and destination being
float images. This happens when VSE produces a float image, and
you turn on a Waveform scope.
Pull Request: https://projects.blender.org/blender/blender/pulls/129293
This commit is contained in:
committed by
Aras Pranckevicius
parent
d7368e0068
commit
28ea1d2f7b
@@ -1746,15 +1746,29 @@ static void do_display_buffer_apply_no_processor(DisplayBufferThread *handle)
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}
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if (handle->display_buffer) {
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IMB_buffer_float_from_byte(handle->display_buffer,
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handle->byte_buffer,
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IB_PROFILE_SRGB,
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IB_PROFILE_SRGB,
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false,
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width,
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height,
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width,
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width);
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if (handle->byte_buffer) {
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IMB_buffer_float_from_byte(handle->display_buffer,
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handle->byte_buffer,
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IB_PROFILE_SRGB,
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IB_PROFILE_SRGB,
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false,
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width,
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height,
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width,
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width);
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}
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else if (handle->buffer) {
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IMB_buffer_float_from_float(handle->display_buffer,
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handle->buffer,
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handle->channels,
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IB_PROFILE_SRGB,
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IB_PROFILE_SRGB,
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handle->predivide,
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width,
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height,
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width,
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width);
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}
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}
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}
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